Game accelerator platform visualization test method
An accelerator and platform technology, applied in the field of platform visual testing, can solve the problems of increased workload of testers, poor scalability, specialization, etc., and achieve the effect of reducing writing workload, improving testing efficiency, and avoiding secondary development
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Publication Date
- 2021-07-16
- Estimated Expiration
- Not applicable · inactive patent
Abstract
Description
technical field
[0001] The invention relates to a method for visual testing of a platform, in particular to the visualization and intelligence of a game accelerator platform, which helps to improve its testing efficiency. Background technique
[0002] With the development of Chinese games today, many game companies will use different platforms, design different test plans, and use different methods to test games and game accelerators such as self-test, closed test, internal test, pressure test, and public test. In the process, various data, bugs and technical suggestions are collected to ensure that the game is more complete and interesting when it is released publicly, and the game accelerator is more compatible and efficient.
[0003] The importance of testing to online games and game accelerators is self-evident, and its workload has become a part that cannot be ignored. However, the workload of manually writing all test cases is very heavy, which is not conducive to impr...
Examples
Embodiment Construction
[0017] The game accelerator platform includes a visual test management module and a visual test comprehensive module that schedule and coordinate all modules.
[0018] The visual test management module is mainly composed of a monitoring module, a test environment deployment area, a test area and a resource library; the platform monitoring module is used to monitor the internal state information of the platform; the test environment deployment area is used to provide a hardware environment for testing, Relevant software, and build a test environment according to the requirements of the software and hardware environment; the test area is used to monitor the internal test environment and control test tools for test implementation; the resource library is used to provide data support for the test.
[0019] The visual test synthesis module includes a non-static link library registration module defining the underlying interface as an atomic test unit in the test editing module, a vis...