A contact interactive robot and game method thereof
Through contact interactive robots and game methods, the problem that traditional physical fitness teaching cannot fully understand student sports data is solved, and rapid and accurate assessment and interesting feedback are achieved, reducing the burden on teachers, and providing parents with a way to view student sports data.
Patent Information
- Application Number
- CN202110973374.1
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- Filing Date
- 2021-08-24
- Publication Date
- 2025-01-03
- Estimated Expiration
- 2041-08-24
AI Technical Summary
Traditional physical fitness teaching methods cannot fully understand students' exercise data, which increases teachers' workload, and parents find it difficult to understand children's exercise data in a timely manner.
A contact interactive robot was designed, equipped with an induction circuit board, a main control circuit board, an infrared sensor and an NFC antenna. It records and feedbacks students' motion data through game methods, shares the role of a teacher's referee, and provides multi-dimensional assessment and fun. Sexual feedback.
It has achieved rapid and accurate evaluation of game results, enhanced students' interest in sports games, reduced teachers' recording burden, provided students with timely feedback, and let parents understand their children's sports data through the APP.
Smart Images

Figure HDA0003226758800000011 
Figure HDA0003226758800000021 
Figure HDA0003226758800000031
Abstract
Description
Technical Field
[0001] The present invention relates to the field of robots, in particular to a contact-type interactive robot and a game method thereof. Background Art
[0002] Artificial Intelligence (AI), also known as intelligent machinery or machine intelligence, refers to the intelligence displayed by machines made by humans. Usually, artificial intelligence refers to the technology that presents human intelligence through ordinary computer programs. Artificial intelligence has a wide range of applications, such as text recognition, image recognition (including fingerprint recognition, face recognition, etc.), voice recognition, automatic control, intelligent robots, etc. At present, teachers still follow traditional teaching methods when organizing students to do physical activities. Traditional teaching methods cannot allow teachers to fully understand the sports data of all students in the class. If teachers want to understand the sports data of all students in the class, they can only do it through registration. This undoubtedly increases the workload of teachers, and parents cannot understand their children's sports data in time. Summary of the invention
[0003] The present invention provides a contact-type interactive robot and a game method thereof, the main purpose of which is to overcome the above-mentioned problems existing in traditional physical training.
[0004] A contact interactive robot comprises a shell and a base, wherein a mounting base is provided in the shell, the bottom of the shell and the bottom of the mounting base are both open structures, a sensing circuit board is provided on the top surface of the mounting base, a main control circuit board is provided in the mounting base, the sensing circuit board is connected to the main control circuit board, the base is arranged at the bottom of the shell, and the base can be elastically arranged to move up and down, a first trigger switch is provided on the bottom surface of the main control circuit board, a first contact portion that can contact the first trigger switch is provided on the top surface of the base, a second trigger switch, an NFC antenna and a plurality of infrared sensors are provided on the top surface of the sensing circuit board, the second trigger switch extends out of the top surface of the shell, a plurality of sensor holes are provided on the top surface of the shell, each infrared sensor corresponds to a sensor hole and is located in the sensor hole, a cover is provided on the top of the shell, a through hole is provided in the middle of the cover, and a gap is provided between the bottom surface of the cover and the top surface of the shell.
[0005] Furthermore, the main control circuit board is provided with a battery, a signal switch and a USB interface, the side of the shell is provided with a switch slot and a USB slot, one end of the signal switch is located in the switch slot, the USB slot is opposite to the USB interface, and the interface end of the USB interface is located in the USB slot.
[0006] Furthermore, the top surface of the base is provided with a charging adapter circuit board connected to the main control circuit board, and the bottom surface of the charging adapter circuit board is provided with three conflict switches, and the bottoms of the three conflict switches extend out of the bottom surface of the base.
[0007] Furthermore, an indicator light is provided on the top surface of the sensing circuit board, a board groove is provided on the top surface of the shell, a transparent board matching with the board groove is inlaid on the board groove, the indicator light is facing the board groove, and the cover is provided with a lamp hole which passes through from top to bottom, and the lamp hole corresponds to the indicator light.
[0008] Furthermore, a speaker connected to the main control circuit board is arranged in the mounting seat, a trumpet mouth facing the speaker is opened on the side of the mounting seat, and a plurality of speaker holes facing the trumpet mouth are arranged on the side of the shell.
[0009] Furthermore, the mounting seat is provided with a plurality of sleeve columns, each sleeve column is sleeved with a spring on the outer circumference, the main control circuit board is provided with a plurality of sleeve holes, each sleeve hole corresponds to a sleeve column, the top surface of the base is provided with a plurality of bosses, each boss corresponds to a sleeve hole, each boss is provided with a step hole passing through from top to bottom, the upper inner diameter of the step hole is smaller than the lower inner diameter, the upper part of the boss passes through the corresponding sleeve hole, the outer diameter of the sleeve column is matched with the upper inner diameter of the corresponding step hole, and the lower part of the sleeve column is located in the upper part of the corresponding step hole, the bottom of the spring conflicts with the top surface of the boss, and the lower part of each step hole is provided with a locking column matched therewith, the lower part of the locking column is provided with a groove, the upper part of the locking column is provided with a screw hole connected with the groove, and the base is connected to the mounting seat by screws passing through the screw holes.
[0010] Furthermore, the top periphery of the shell is provided with a step and a plurality of first interference strips arranged at intervals, the plurality of first interference strips are located above the step, a limiting portion is provided on the step, the bottom of the cover is provided with an edge seal, the edge seal is provided with a cutout, and the side wall of the edge seal is provided with a plurality of second interference strips, each second interference strip corresponds to a first interference strip, the bottom surface of the first interference strip can be in conflict with the top surface of the corresponding second interference strip, a first clamping point is provided on the bottom surface of one end of the first interference strip, a first clamping groove matched with the first clamping point is provided on the top surface of one end of the second interference strip, the other end of the second interference strip is provided with a limiting portion that can interfere with the other end of the first interference strip, the top surface of the shell is provided with a card channel corresponding to the cutout, and the second trigger switch is located at one end of the card channel.
[0011] Furthermore, a non-slip pad is provided at the bottom of the base.
[0012] Furthermore, the bottom of the base is provided with a plurality of spaced-apart connecting members, the bottom surface of the connecting member is provided with a mounting groove, the side wall of the mounting groove is provided with a first connecting portion, the bottom of the base is provided with a hanging portion, the top surface of the hanging portion is provided with a plurality of spaced-apart second connecting portions, the bottom surface of the hanging portion is provided with a plurality of plug grooves, each second connecting portion corresponds to a first connecting portion, a side surface of the second connecting portion is provided with a connecting groove with an open end, the connecting groove is adapted to the first connecting portion, the top surface of the first connecting portion is provided with a second clamping point, the top surface of the connecting groove is provided with a second clamping groove adapted to the second clamping point, and the lengths of the first connecting portion and the second connecting portion are both smaller than the length of the mounting groove.
[0013] The present invention also includes a course card, a link card and gloves. Sensor identification points may be provided at both ends of the bottom surface of the course card. A slot compatible with the first trigger switch is provided at one end of the course card. Eight infrared sensors are provided. The eight infrared sensors are divided into two groups. The two groups of infrared sensors are symmetrically distributed at both ends of the top surface of the shell. NFC sensors are provided in the link card and in the bottom of the gloves.
[0014] From the above description of the present invention, it can be seen that compared with the prior art, the present invention has the following advantages: according to the characteristics of sports games, the present invention adds robots that can quickly and accurately evaluate the game results in multiple dimensions and record the performance of each child in the sports game; during the activity, the robot can give each child interesting feedback in time, enhance the child's sense of plot in the game, improve the child's interest in sports games, and develop basic movements in a way that the child is interested in. In addition, the robot can share the role of the teacher's referee in sports games, and can help the teacher record the time and number of each child and judge right and wrong in intellectual games. BRIEF DESCRIPTION OF THE DRAWINGS
[0015] Figure 1 It is a structural diagram of the present invention.
[0016] Figure 2 It is a structural diagram of the present invention at another angle.
[0017] Figure 3 It is a structural exploded view of the present invention.
[0018] Figure 4 It is a structural exploded view of the present invention at another angle.
[0019] Figure 5 It is a structural exploded view of the shell and the cover of the present invention.
[0020] Figure 6 It is a structural exploded view of the base and the connecting member of the present invention.
[0021] Figure 7 This is a structural exploded view of the base and the connector of the present invention at another angle.
[0022] Figure 8 It is a bottom view schematic diagram of the course card of the present invention.
[0023] Fig. 9 It is a top view schematic diagram of the link card of the present invention.
[0024] Fig.10 It is a bottom view schematic diagram of the glove of the present invention. DETAILED DESCRIPTION
[0025] Reference Figure 1 , Figure 3 and Figure 4 A contact interactive robot comprises a shell 1 and a base 2, wherein a mounting seat 3 is provided in the shell 1, and the bottom of the shell 1 and the bottom of the mounting seat 3 are both open structures. A sensing circuit board 4 is provided on the top surface of the mounting seat 3, and a main control circuit board 5 is provided in the mounting seat 3, and the sensing circuit board 4 is connected to the main control circuit board 5. The base 2 is arranged at the bottom of the shell 1, and the base 2 can be elastically arranged to move up and down. A first trigger switch 51 is provided on the bottom surface of the main control circuit board 5, and a first contact portion 21 that can contact the first trigger switch 51 is provided on the top surface of the base 2. A second trigger switch 41, an NFC antenna (not shown in the figure) and a plurality of infrared sensors 42 are provided on the top surface of the sensing circuit board 4, and the second trigger switch 41 extends out of the top surface of the shell 1. The top surface of the shell 1 is provided with a plurality of sensor holes 11, and each infrared sensor 42 corresponds to a sensor hole 11 and is located in the sensor hole 11. A cover 6 is disposed on the top of the housing 1 , a through hole 61 is disposed in the middle of the cover 6 , and the through hole 61 is used for NFC inductive identification. There is a gap between the bottom surface of the cover 6 and the top surface of the housing 1 .
[0026] Reference Figures 2 to 4 The main control circuit board 5 is provided with a battery (not shown in the figure), a signal switch 52 and a USB interface 53. The side of the housing 1 is provided with a switch slot 12 and a USB slot 13. One end of the signal switch 52 is located in the switch slot 12. The USB slot 13 is directly opposite to the USB interface 53, and the interface end of the USB interface 53 is located in the USB slot 13. The main control circuit board 5 has a signal connection module (such as a Bluetooth connection module and a WIFI connection module). The signal switch 52 is used to open the signal connection between the signal connection module and the tablet computer. The USB interface 53 is used to charge the battery or import / export data. The top surface of the base 2 is provided with a charging adapter circuit board 7 connected to the main control circuit board 5. The bottom surface of the charging adapter circuit board 7 is provided with three conflict switches 71. The bottoms of the three conflict switches 71 extend out of the bottom surface of the base. When the battery (not shown in the figure) needs to be charged, the three conflict switches 71 conflict with the power contacts of the charger to charge the battery (not shown in the figure).
[0027] Reference Figure 1 , Figure 3 and Figure 4 The top surface of the sensing circuit board 4 is provided with an indicator light 43, the top surface of the housing 1 is provided with a plate groove 14, the plate groove 14 is inlaid with a transparent plate 15 adapted thereto, the indicator light 43 is facing the plate groove, the cover 6 is provided with a lamp hole 62 extending vertically, the lamp hole 62 corresponds to the indicator light 43. The mounting seat 3 is provided with a speaker 54 connected to the main control circuit board 5, the side of the mounting seat 3 is provided with a bell mouth 31 facing the speaker 54, and the side of the housing 1 is provided with a plurality of speaker holes 16 facing the bell mouth 31.
[0028] Reference Figure 3 and Figure 4 The mounting seat 3 is provided with a plurality of sleeves 32, and a spring 33 is sleeved on the outer periphery of each sleeve 32. The main control circuit board 5 is provided with a plurality of sleeve holes 55, and each sleeve hole 55 corresponds to a sleeve column 32. The top surface of the base 2 is provided with a plurality of bosses 22, and each boss 22 corresponds to a sleeve hole 55. Each boss 22 is provided with a stepped hole 23 that passes through from top to bottom. The upper inner diameter of the stepped hole 23 is smaller than the lower inner diameter. The upper part of the boss 22 passes through the corresponding sleeve hole 55. The outer diameter of the sleeve 32 is adapted to the upper inner diameter of the corresponding stepped hole 23, and the lower part of the sleeve 32 is located in the upper part of the corresponding stepped hole 23. The bottom of the spring 33 conflicts with the top surface of the boss 22. A locking column 24 adapted thereto is provided in the lower part of each step hole 23, a groove 25 is provided in the lower part of the locking column 24, a screw hole 26 communicating with the groove 25 is provided in the upper part of the locking column 24, and the base 2 is connected to the mounting seat 3 by screws passing through the screw holes 26. When the housing 1 is tapped, the housing 1 and the mounting seat 3 are lowered, so that the first trigger switch 51 is in conflict with the first abutting portion 21, thereby triggering the first trigger switch 51. When the housing 1 is not tapped, the housing 1 and the mounting seat 3 are at the highest point under the elastic force of the spring 33, and the first trigger switch 51 is in a separated state from the first abutting portion 21.
[0029] Reference Figures 3 to 5The outer periphery of the top of the housing 1 is provided with a step 17 and a plurality of first interfering strips 18 arranged at intervals. The plurality of first interfering strips 18 are located above the step 17, and a limiting portion 19 is provided on the step 17. The bottom of the cover 6 is provided with an edge seal 63, which is provided with a cutout 64. The side wall of the edge seal 63 is provided with a plurality of second interfering strips 65. Each second interfering strip 65 corresponds to a first interfering strip 18. The bottom surface of the first interfering strip 18 can interfere with the top surface of the corresponding second interfering strip 65. The bottom surface of one end of the first interfering strip 18 is provided with a first clamping point 181, and the top surface of one end of the second interfering strip 65 is provided with a first clamping groove 651 adapted to the first clamping point 181. The other end of the second interfering strip 65 is provided with a limiting portion 652 that can interfere with the other end of the first interfering strip 18. The top surface of the housing 1 is provided with a card channel 100 corresponding to the cutout 64, and the second trigger switch 41 is located at one end of the card channel 100. When the cover 6 needs to be connected to the housing, the second abutment strip 65 is firstly displaced with the corresponding first abutment strip 18 , and then the cover 6 is rotated clockwise to make the second abutment strip 65 abut against the first abutment strip 18 , and the first clamping point 181 is clamped into the first clamping groove 651 .
[0030] Reference Figure 3 , Figure 4 , Figure 6 and Figure 7 The bottom of the base 2 is provided with an anti-skid pad 27 and a plurality of spaced connecting members 28, the bottom surface of the connecting member 28 is provided with a mounting groove 281, and the side wall of the mounting groove 281 is provided with a first connecting portion 282. The bottom of the base 2 is provided with a hanging portion 29, the top surface of the hanging portion 29 is provided with a plurality of spaced second connecting portions 291, the bottom surface of the hanging portion 29 is provided with a plurality of plug slots 292, each second connecting portion 291 corresponds to a first connecting portion 282, and a side surface of the second connecting portion 291 is provided with a connecting groove 293 with one end being open, and the connecting groove 293 is adapted to the first connecting portion 282. The top surface of the first connecting portion 282 is provided with a second clamping point 283, and the top surface of the connecting groove 293 is provided with a second clamping groove 294 adapted to the second clamping point 283, and the lengths of the first connecting portion 282 and the second connecting portion 291 are both less than the length of the mounting groove 281. When the hanging part 29 needs to be connected to the base 2, firstly, the second connecting part 291 is offset from the first connecting part 282, and then the hanging part 29 is rotated clockwise so that the first connecting part 282 enters the connecting groove 293, and the second clamping point 283 is clamped in the second clamping groove 294. The hanging part 29 is connected to the base 2 only when needed. The hanging part 29 is used in combination with a Lego board, such as in a climbing competition scene.
[0031] Reference Figure 3 , Figure 8 , Fig. 9 and Fig.10 The present invention also includes a course card 8, a link card 9 and a glove 10. Both ends of the bottom surface of the course card 8 may be provided with sensor identification points 81. One end of the course card 8 is provided with a bayonet 82 adapted to the first trigger switch 51. There are eight infrared sensors 42. The eight infrared sensors 42 are divided into two groups. The two groups of infrared sensors 42 are symmetrically distributed at both ends of the top surface of the shell 1. The number and setting position of the sensor identification points 81 are set according to different courses. NFC sensors are provided in the link card 9 and in the bottom of the glove 10.
[0032] Reference Figures 1 to 10 The game method of the contact interactive robot comprises the following steps:
[0033] S1. Distribute a glove 10 to each student and number each glove 10. Each number corresponds to a student's information. Then, the student information corresponding to each glove number is set according to the class on the game APP of the tablet computer. Parents can also download the game APP.
[0034] S2, connecting the contact interactive robot to the game APP signal of the tablet computer, and connecting the tablet computer to a speaker signal to play the prompt voice;
[0035] S3, insert the course card 8 into the card channel 100, and after one end of the course card 8 touches the second trigger switch 41, the infrared sensor 42 senses the sensor identification point 81 on the course card 8, and the game APP receives the sensing information of the sensor identification point 81 and judges the content of the course based on it; when the course card 8 is inserted in place, the indicator light 43 will flash to remind, and the speaker 54 will issue a voice reminder;
[0036] S4. The teacher checks on the tablet computer whether the course card 8 is inserted in place, and after confirming that it is correct, clicks "confirm" to start the class;
[0037] S5, the teacher swipes the first link card 9 on the top surface of the cover 6. The first link card 9 is a link card for the warm-up activity. After the NFC antenna senses the NFC sensor in the first link card 9, the game APP of the tablet computer plays the warm-up demonstration activity content, and the students perform the warm-up activity according to the warm-up demonstration activity content;
[0038] S6. After the warm-up activity is over, the teacher swipes the second session card 9 on the top surface of the cover 6. The second session card 9 is a game card. The class starts after the NFC antenna senses the NFC sensor in the second session card 9. At this time, the student puts on the gloves 10 and first slaps the contact interaction robot placed at the starting position. The first contact part 21 of the contact interaction robot at the starting position conflicts with the first trigger switch 51. The main control circuit board 5 of the contact interaction robot at the starting position transmits the slapping information to the game APP, and the game APP starts timing. When the student arrives at the end point, he slaps the contact interaction robot placed at the end point again. The first contact part 21 of the contact interaction robot at the end point conflicts with the first trigger switch 51. The main control circuit board 5 of the contact interaction robot at the end point transmits the slapping information to the game APP, and the game APP stops timing. At this time, the game APP can calculate the time for the student to complete the game. When the student slaps the contact interaction robot, the NFC sensor on the student's glove 10 and the NFC antenna sense each other, and the game APP can identify the student information wearing the glove 10;
[0039] S7. After the course is completed, the teacher can check each student’s game results on the tablet, and parents can also check their children’s game results through the game APP.
[0040] Furthermore, in step S6, during the student's game, the teacher can swipe the third link card 9 on the top surface of the cover 6. The third link card 9 is a pause and restart card. When the teacher finds that the student is not playing the game in a standard way during the game, the teacher can swipe the pause and restart card to pause the game and provide guidance to the student. After the guidance is completed, swipe the pause and restart card to restart the game.
[0041] The above is only a specific implementation of the present invention, but the design concept of the present invention is not limited thereto. Any non-substantial changes to the present invention using this concept shall be deemed as an infringement of the protection scope of the present invention.
Claims
1. A game method for a contact interactive robot, characterized in that: The following steps are involved: S1. Give each student a glove and number each glove. Each number corresponds to a student's information. Then, set the student information corresponding to each glove number according to the class on the game APP on the tablet computer. Parents can also download the game APP. S2, connecting the contact interactive robot to the game APP signal of the tablet computer, and connecting the tablet computer to a speaker signal to play the prompt voice; S3, insert the course card into the card channel, and after one end of the course card touches the second trigger switch, the infrared sensor senses the sensor identification point on the course card, and the game APP receives the sensing information of the sensor identification point and uses it to determine the content of the course; when the course card is inserted in place, the indicator light will flash to remind you, and the speaker will issue a voice reminder; S4. The teacher checks on the tablet computer whether the course card is inserted properly. After confirming that it is correct, click Confirm to start the class; S5. The teacher swipes the first session card on the top surface of the cover. The first session card is a session card for the warm-up activity. After the NFC antenna senses the NFC sensor in the first session card, the game APP on the tablet computer plays the warm-up demonstration activity content, and the students perform the warm-up activity following the warm-up demonstration activity content. S6. After the warm-up activity is over, the teacher swipes the second session card on the top surface of the cover. The second session card is a game card. The class starts after the NFC antenna senses the NFC sensor in the second session card. At this time, the student puts on gloves and first pats the contact interaction robot placed at the starting position. The first contact part of the contact interaction robot at the starting position conflicts with the first trigger switch. The main control circuit board of the contact interaction robot at the starting position transmits the patting information to the game APP, and the game APP starts timing. When the student arrives at the end point, he pats the contact interaction robot placed at the end point again. The first contact part of the contact interaction robot at the end point conflicts with the first trigger switch. The main control circuit board of the contact interaction robot at the end point transmits the patting information to the game APP, and the game APP stops timing. At this time, the game APP can calculate the time for the student to complete the game. When the student pats the contact interaction robot, the NFC sensor on the student's glove and the NFC antenna sense each other, and the game APP can identify the student information wearing the glove; S7. After the course is completed, the teacher can check each student's game results on the tablet, and parents can also check their children's game results through the game APP; The game method adopts a contact-type interactive robot, which includes a shell and a base. A mounting seat is provided in the shell. The bottom of the shell and the bottom of the mounting seat are both open structures. A sensing circuit board is provided on the top surface of the mounting seat. A main control circuit board is provided in the mounting seat. The sensing circuit board is connected to the main control circuit board. The base is arranged at the bottom of the shell, and the base can be elastically arranged to move up and down. A first trigger switch is provided on the bottom surface of the main control circuit board. A first conflicting portion that can conflict with the first trigger switch is provided on the top surface of the base. A second trigger switch, an NFC antenna and a plurality of infrared sensors are provided on the top surface of the sensing circuit board. The second trigger switch extends out of the top surface of the shell. A plurality of sensor holes are provided on the top surface of the shell. Each infrared sensor corresponds to a sensor hole and is located in the sensor hole. A cover is provided on the top of the shell. A through hole is provided in the middle of the cover. There is a gap between the bottom surface of the cover and the top surface of the shell. The top periphery of the shell is provided with steps and multiple first interference strips arranged at intervals, the multiple first interference strips are located above the steps, the steps are provided with a limiting portion, the bottom of the cover is provided with an edge seal, the edge seal is provided with a cutout, the side wall of the edge seal is provided with multiple second interference strips, each second interference strip corresponds to a first interference strip, the bottom surface of the first interference strip can be in conflict with the top surface of the corresponding second interference strip, the bottom surface of one end of the first interference strip is provided with a first clamping point, the top surface of one end of the second interference strip is provided with a first clamping groove adapted to the first clamping point, the other end of the second interference strip is provided with a limiting portion that can interfere with the other end of the first interference strip, the top surface of the shell is provided with a card channel corresponding to the cutout, and the second trigger switch is located at one end of the card channel.
2. A game method for a contact interactive robot as claimed in claim 1, characterized in that: The main control circuit board is provided with a battery, a signal switch and a USB interface, the side of the shell is provided with a switch slot and a USB slot, one end of the signal switch is located in the switch slot, the USB slot is opposite to the USB interface, and the interface end of the USB interface is located in the USB slot.
3. A game method for a contact interactive robot as claimed in claim 2, characterized in that: The top surface of the base is provided with a charging adapter circuit board connected to the main control circuit board, and the bottom surface of the charging adapter circuit board is provided with three conflict switches, and the bottoms of the three conflict switches extend out of the bottom surface of the base.
4. A game method for a contact interactive robot as claimed in claim 1, characterized in that: The top surface of the induction circuit board is provided with an indicator light, the top surface of the shell is provided with a board groove, the board groove is inlaid with a transparent board adapted thereto, the indicator light faces the board groove, the cover is provided with a lamp hole which passes through from top to bottom, and the lamp hole corresponds to the indicator light.
5. A game method for a contact interactive robot as claimed in claim 1, characterized in that: A speaker connected to the main control circuit board is arranged in the mounting seat, a trumpet mouth facing the speaker is opened on the side of the mounting seat, and a plurality of trumpet holes facing the trumpet mouth are arranged on the side of the shell.
6. A game method for a contact interactive robot as claimed in claim 1, characterized in that: A plurality of sleeve columns are arranged in the mounting seat, and a spring is sleeved on the outer circumference of each sleeve column, the main control circuit board is provided with a plurality of sleeve holes, each sleeve hole corresponds to a sleeve column, the top surface of the base is provided with a plurality of bosses, each boss corresponds to a sleeve hole, and each boss is provided with a step hole passing through from top to bottom, the upper inner diameter of the step hole is smaller than the lower inner diameter, the upper part of the boss passes through the corresponding sleeve hole, the outer diameter of the sleeve column is matched with the upper inner diameter of the corresponding step hole, and the lower part of the sleeve column is located in the upper part of the corresponding step hole, the bottom of the spring conflicts with the top surface of the boss, and a locking column matched with it is arranged in the lower part of each step hole, the lower part of the locking column is provided with a groove, the upper part of the locking column is provided with a screw hole connected with the groove, and the base is connected to the mounting seat by screws passing through the screw holes.
7. A game method for a contact interactive robot as claimed in claim 1, characterized in that: The bottom of the base is provided with an anti-skid pad.
8. A game method for a contact interactive robot as claimed in claim 1, characterized in that: The bottom of the base is provided with a plurality of spaced-apart connecting members, the bottom surface of the connecting member is provided with a mounting groove, the side wall of the mounting groove is provided with a first connecting portion, the bottom of the base is provided with a hanging portion, the top surface of the hanging portion is provided with a plurality of spaced-apart second connecting portions, the bottom surface of the hanging portion is provided with a plurality of plug grooves, each second connecting portion corresponds to a first connecting portion, a side surface of the second connecting portion is provided with a connecting groove with an open end, the connecting groove is adapted to the first connecting portion, the top surface of the first connecting portion is provided with a second clamping point, the top surface of the connecting groove is provided with a second clamping groove adapted to the second clamping point, the lengths of the first connecting portion and the second connecting portion are both smaller than the length of the mounting groove.
9. A game method for a contact interactive robot as claimed in claim 1, characterized in that: It also includes a course card, a link card and gloves. Sensor identification points are provided at both ends of the bottom surface of the course card. A slot compatible with the first trigger switch is provided at one end of the course card. There are eight infrared sensors, and the eight infrared sensors are divided into two groups. The two groups of infrared sensors are symmetrically distributed at both ends of the top surface of the shell. NFC sensors are provided in the link card and in the bottom of the gloves.
10. A game method for a contact interactive robot as claimed in claim 1, characterized in that: In step S6, during the student's game, the teacher can swipe the third link card on the top surface of the cover. The third link card is a pause and restart card. When the teacher finds that the student is not playing the game in a standard way during the game, the teacher can swipe the pause and restart card to pause the game and provide guidance to the student. After the guidance is completed, swipe the pause and restart card to restart the game.
Citation Information
Patent Citations
Contact type interaction robot
CN215876197U
