Electric power production safety simulation training system and method based on AR virtual reality
Through the AR virtual reality-based power production safety simulation training system, the problems of boring content, lack of interactivity and personalization in traditional training are solved, immersive, personalized and continuous safety training is achieved, and employees' safety awareness and Training results.
Patent Information
- Application Number
- CN202411352029.6
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2024-09-26
- Publication Date
- 2024-12-31
- Estimated Expiration
- Not applicable · inactive patent
Smart Images

Figure CN119229698A_ABST
Abstract
Description
Technical Field
[0001] The present invention belongs to the field of power safety technology and relates to a power production safety simulation training system and method, and specifically to a power production safety simulation training system and method based on AR virtual reality. Background Art
[0002] Safety training is an integral part of power production today. Safety training in the power industry is crucial for protecting employee safety, preventing power accidents, and improving the overall safety level of the power industry. Safety training generally enhances employee safety awareness and competence, ensuring they are proficient in safe operating procedures and protective measures. It also reduces the incidence of safety accidents during power production, safeguarding employee safety and the company's property. Safety is the cornerstone of corporate development and a key indicator of corporate competitiveness. Through safety training, companies can establish a positive safety image, enhance employee safety awareness and competence, and while ensuring employee safety, strengthen the company's cohesion and centripetal force, thereby improving their competitiveness and market position.
[0003] Traditional safety training usually combines classroom instruction with on-site operations. However, on-site operations have many limitations, including the following problems:
[0004] 1. The content is boring and lacks interactivity: Traditional safety training usually adopts the form of classroom teaching. The content is often boring and difficult to arouse the interest and attention of employees, which reduces the training effect.
[0005] 2. Disconnect between theory and practice: Traditional training often overemphasizes the imparting of theoretical knowledge while neglecting the importance of practical application. Employees may master a wealth of theoretical knowledge but be unable to apply it effectively in practice, leading to a disconnect between theory and practice and impacting the effectiveness of training.
[0006] 3. Single training methods: Traditional safety training currently relies on a rigid training model. Specifically, knowledge sharing and skills transfer are conducted through relatively single delivery methods. For example, common training methods include holding lectures with invited experts or presenting relevant safety knowledge and operational procedures to participants through PowerPoint presentations. This training approach often lacks interactivity, making it difficult for participants to maintain their attention for extended periods, thus impacting training effectiveness. Therefore, to improve the quality and effectiveness of safety training, it is necessary to explore and introduce more diverse and interactive training methods.
[0007] A common problem in safety training practices is a lack of continuity and follow-up. Many traditional safety training courses focus excessively on short-term instructional activities, neglecting the importance of long-term tracking of training effectiveness and continuous learning for trainees. This approach can result in employees being unable to effectively consolidate new knowledge immediately after training or apply new skills in practice, leading to rapid forgetting of safety knowledge and a gradual decline in skill levels. Another challenge is the limited availability of training resources. Under the traditional model, safety training often requires companies to mobilize a certain amount of human and material resources, as well as corresponding financial support, to organize and implement training programs. However, due to resource constraints, companies may not be able to ensure that employees receive sufficient training sessions or that the training quality meets high standards, which undoubtedly limits the overall improvement of employee safety literacy.
[0008] Another shortcoming of traditional safety training is its lack of personalization. This type of training often utilizes a standardized program, providing the same content and instructional methods regardless of an employee's specific circumstances. This one-size-fits-all approach fails to consider the diverse learning needs and interests of individual employees, thereby ignoring the importance of personalized learning. When training content is closely related to employees' work and aligns with their personal interests, employee motivation is significantly enhanced, resulting in more effective training. However, traditional safety training often struggles to meet this personalized need. Summary of the Invention
[0009] In order to solve the above technical problems, the present invention provides an AR virtual reality-based power production safety simulation training system and method.
[0010] The technical solution adopted by the system of the present invention is: an AR virtual reality-based power production safety simulation training system, characterized by: including AR glasses, a simulation teaching resource cloud platform and a real-time interactive subsystem for 3D modeling;
[0011] The AR glasses include a brim body, a glasses body, a rotating frame and a power supply;
[0012] The brim body is an annular structure that fits the wearer's head. The brim body is provided with a left slide rail and a right slide rail that are symmetrically distributed along its circumference, and a left brim buckle and a right brim buckle that fit with the left slide rail and the right slide rail, respectively. The brim body is provided with an SOS button area and a control panel area. The control panel area is provided with a power button, a working status indicator light, a battery indicator light, a SIM card slot, a DC charging port, a Type-C port, and a headphone port.
[0013] The rotating frame is rotatably mounted on the brim body, the rotating portion of the rotating frame can rotate around its rotating axis, and the connecting portion of the rotating frame is used to mount and fix the glasses body; a camera indicator light, a secondary camera, and a fill light are provided on the rotating axis of the rotating frame; a knob and a return button are provided on the brim body, the knob is used to adjust the rotation angle of the rotating frame to drive the glasses body closer to or away from the wearer's face, and the return button is used to adjust the rotating frame to move to an initial position;
[0014] The glasses body includes a protective lens and a frame, the protective lens is embedded in the frame, the protective lens is provided with a main camera and a light sensor, the frame is fixedly connected to the connecting portion of the rotating frame, and the frame is provided with a TF card slot and a distance sensor;
[0015] The power supply is arranged in the hat brim body and is electrically connected to the SOS button area, control panel area, main camera, light sensor, TF card slot, distance sensor, camera indicator light, auxiliary camera and fill light.
[0016] Preferably, the control panel area and the rotating frame are evenly spaced apart along the circumference of the brim body.
[0017] Preferably, the left brim buckle and the right brim buckle are both arranged on the inner side of the brim body.
[0018] Preferably, a brim slot is provided on the rotating frame.
[0019] Preferably, the 3D real-time interaction subsystem includes a real-time motion capture system, a data glove, a position tracker and a force feedback device;
[0020] The real-time motion capture system achieves human-computer interaction by placing trackers on key parts of the participants, capturing the tracker positions through the motion capture system, and then submitting the interaction data to the system after computer processing.
[0021] The data glove is equipped with a bend sensor, which is composed of a flexible circuit board, a force-sensitive element, and an elastic packaging material, and is connected to a signal processing circuit via a wire. At least two wires are provided on the flexible circuit board, and a force-sensitive material is coated around the majority of the flexible circuit board. A layer of elastic packaging material is then coated over the force-sensitive material. One end of the flexible circuit board is left exposed and connected to an external circuit via a wire. The bend sensor accurately and in real time transmits the human hand posture to the virtual environment.
[0022] The position tracker is a device for spatially tracking and locating participants;
[0023] The force feedback device uses the reaction force exhibited by the machine to display the participant's relevant data through the force feedback device, allowing the participant to experience various effects of virtual training in an immersive way.
[0024] The technical solution adopted by the method of the present invention is: a power production safety simulation training method based on AR virtual reality, comprising the following steps:
[0025] Step 1: Using AR virtual reality technology, construct a virtual reality scene of the power production environment, including power production equipment and the power production environment, to simulate various dangerous situations in power production;
[0026] Step 2: In the virtual reality scene, set up multiple training modules, each corresponding to a type of power production safety knowledge or skills;
[0027] Step 3: Employees wear AR glasses, enter the virtual reality scene, and select corresponding training modules according to their needs.
[0028] Preferably, during the training process, the training system evaluates the employee's operations and provides feedback and suggestions based on the evaluation results.
[0029] Preferably, the training system records the employee's training progress and training results and generates a training report.
[0030] Preferably, the training system regularly updates the training content to ensure the timeliness and practicality of the training content.
[0031] Compared with the prior art, the beneficial effects of the present invention include:
[0032] 1. Immersive training experience: Traditional power production safety training is often boring and mainly based on text theory. Power production involves high-risk environments such as high voltage and high temperature, which makes it impossible for most theoretical training to be combined with practice, resulting in unsatisfactory training results. The power production safety simulation training based on AR virtual reality of the present invention can create a situational and immersive simulation training experience, allowing employees to deeply understand the hazards of dangerous situations such as high voltage and high temperature, and improve safety awareness. Employees can enter a realistic 3D scene from a first-person perspective for a virtual experience, so that they can gain an in-depth understanding of safety knowledge during the interactive experience, and improve their emergency evacuation capabilities and escape and self-rescue skills.
[0033] 2. Improve safety training enthusiasm and focus: Traditional power production safety training often follows a "one-person lecture, multiple-party listening" model. Combined with boring theoretical knowledge, it distracts employees from focusing on safety training, resulting in suboptimal training results. However, this invention's power production safety simulation training based on AR virtual reality significantly mobilizes employee enthusiasm and focus, allowing employees to truly experience the importance of safety awareness in actual operations, thereby enhancing their safety awareness.
[0034] 3. Reduced training costs: Traditional power production safety training typically requires significant manpower and material resources to prepare training materials and scenarios in advance, resulting in a "one-time training, multiple-party busyness" situation and a significant waste of resources. However, the AR virtual reality-based power production safety simulation training proposed in this invention eliminates the need for extensive manpower and material resources and is not restricted by specific time, scenarios, or materials, thereby reducing training costs.
[0035] 4. Continuous learning and consolidation of new knowledge: Traditional power production safety training generally focuses only on the short-term training process, while ignoring post-training consolidation and learning, which can easily lead to the embarrassing situation of "learning the same thing and forgetting the same thing." However, the AR virtual reality power production safety simulation training of this invention creates a 1:1 virtual reality scene, records the training images and explanations based on the scene, and shares them with employees for learning and consolidation anytime and anywhere, which has a significant effect on deepening students' impressions and improving their cognition.
[0036] 5. Diversified training methods: Traditional power production safety training typically uses a single training method, such as lectures and PowerPoint presentations. These methods are monotonous and boring, making it difficult for employees to immerse themselves in the training, thus limiting the effectiveness and flexibility of the training. However, this invention's power production safety simulation training based on AR virtual reality combines the real and the virtual, and combines theory with practice, to create a diversified scenario, making safety training more flexible and allowing employees to truly experience the importance of safety during training, thus ensuring the effectiveness of safety training. BRIEF DESCRIPTION OF THE DRAWINGS
[0037] The technical solution of the present invention is further illustrated below using embodiments and specific implementation methods. In addition, some drawings are also used in the process of illustrating the technical solution. For those skilled in the art, other drawings and the intention of the present invention can be obtained based on these drawings without making any creative efforts.
[0038] Figure 1 Schematic diagram of the AR glasses structure according to an embodiment of the present invention Figure 1 ;
[0039] Figure 2 Schematic diagram of the AR glasses structure according to an embodiment of the present invention Figure 2 ;
[0040] Figure 3 Flowchart of a method according to an embodiment of the present invention. DETAILED DESCRIPTION
[0041] In order to facilitate ordinary technicians in this field to understand and implement the present invention, the present invention is further described in detail below with reference to the accompanying drawings and examples. It should be understood that the implementation examples described herein are only used to illustrate and explain the present invention and are not used to limit the present invention.
[0042] This embodiment provides an AR virtual reality-based power production safety simulation training system, which includes AR glasses, a simulation teaching resource cloud platform, and a 3D real-time interactive subsystem.
[0043] Please see Figure 1 and Figure 2 In one embodiment, the AR glasses include a brim body 10, a left slide rail 11, a right slide rail 12, a left brim buckle 13, a right brim buckle 14, an SOS button area 15, a control panel area 16, a power button 161, a working status indicator light 162, a battery indicator light 163, a SIM card slot 164, a DC charging interface 165, a Type-C interface 166, an earphone interface 167, a knob 17, a return button 18, a protective lens 20, a frame 21, a main camera 22, a light sensor 23, a TF card slot 24, a distance sensor 25, a rotating frame 30, a rotating shaft 31, a camera indicator light 32, a secondary camera 33, a fill light 34, and a brim card slot 35.
[0044] The AR smart glasses' SOS button area is designed for quickly sending a distress signal in an emergency, ensuring users can contact the outside world promptly if they encounter danger or need help. The control panel area allows users to configure various settings and operations, such as adjusting display content and controlling volume, for a personalized user experience. The main camera captures images of the external environment, providing real-time visual information for the augmented reality experience. The light sensor detects ambient light intensity and automatically adjusts screen brightness to ensure optimal viewing in varying lighting conditions. The TF card slot provides expandable storage, allowing users to store data on an inserted TF card for easy portability and sharing. The distance sensor measures the distance between the user and objects, which is crucial for interaction and object recognition in augmented reality applications. A camera indicator displays the main camera's operating status to protect user privacy. The secondary camera can be used to capture the user's surroundings or make video calls. The fill light ensures clear images even in low-light environments.
[0045] The power supply is arranged in the brim body 10 and is electrically connected to the SOS button area 15, the control panel area 16, the main camera 22, the light sensor 23, the TF card slot 24, the distance sensor 25, the camera indicator light 32, the auxiliary camera 33 and the fill light 34.
[0046] In one embodiment, the brim body 10 is an annular structure that is adapted to the wearer's head, and the brim body 10 is provided with a left slide rail 11 and a right slide rail 12 that are symmetrically distributed along its circumference, and a left brim buckle 13 and a right brim buckle 14 that are adapted to the left slide rail 11 and the right slide rail 12 respectively; the brim body 10 is provided with an SOS button area 15 and a control panel area 16, and the control panel area 16 is provided with a power button 161, a working status display light 162, a battery display light 163, a SIM card slot 164, a DC charging interface 165, a Type-C interface 166 and a headphone interface 167.
[0047] In one embodiment, the rotating frame 30 is rotatably mounted on the brim body 10, the rotating portion of the rotating frame 30 can rotate around its rotating shaft 31, and the connecting portion of the rotating frame 30 is used to install and fix the glasses body; the rotating shaft 31 of the rotating frame 30 is provided with a camera indicator light 32, a secondary camera 33 and a fill light 34; the brim body 10 is provided with a knob 17 and a return button 18, the knob 17 is used to adjust the rotation angle of the rotating frame 30 to drive the glasses body closer to or away from the wearer's face, and the return button 18 is used to adjust the rotating frame 30 to move to an initial position.
[0048] In one embodiment, the glasses body includes a protective lens 20 and a frame 21, the protective lens 20 is embedded in the frame 21, a main camera 22 and a light sensor 23 are provided on the protective lens 20, the frame 21 is fixedly connected to the connecting part of the rotating frame 30, and a TF card slot 24 and a distance sensor 25 are provided on the frame 21.
[0049] In one embodiment, the control panel area 16 and the rotating frame 30 are evenly spaced apart along the circumference of the brim body 10 .
[0050] In one embodiment, the left brim buckle 13 and the right brim buckle 14 are both arranged on the inner side of the brim body 10 .
[0051] In one embodiment, a brim slot 35 is provided on the rotating frame 30 .
[0052] In one embodiment, the simulation teaching resource cloud platform is a software system developed using a specialized virtual reality system development platform. It is the core component of the virtual reality power training simulation system, responsible for data operations throughout the system, connecting and coordinating the operation of the system's other subsystems, and together forming a complete virtual reality system. Commonly used virtual reality system development platforms include Unity3D and Virtools.
[0053] In one embodiment, the 3D real-time interaction subsystem includes a real-time motion capture system, a data glove, a position tracker, and a force feedback device;
[0054] The real-time motion capture system achieves human-computer interaction by setting trackers on key parts of the participants, capturing the tracker positions through the motion capture system, and then submitting the interactive data to the system after computer processing. The ART system solution, Xsens Moven inertial motion capture system, and the new version of 3DSuit inertial motion capture system can be directly adopted.
[0055] The data glove is provided with a bending sensor, which is composed of a flexible circuit board, a force-sensitive element, and an elastic packaging material, and is connected to a signal processing circuit via a wire. At least two wires are provided on the flexible circuit board, and the force-sensitive material is coated on the majority of the flexible circuit board. A layer of elastic packaging material is then coated on the force-sensitive material. One end of the flexible circuit board is left outside and connected to an external circuit via a wire. The data glove accurately and in real time transmits the human hand posture to the virtual environment. CyberGlove data gloves, DGTech data gloves, and 5DT data gloves can be directly used.
[0056] The position tracker is a device used to track and locate participants in space. When used in conjunction with other VR devices, such as data helmets, VR glasses, and data gloves, it enables participants to move and rotate freely in space, rather than being restricted to a fixed position. This allows for more flexible, effortless, and intuitive operation. Available in six degrees of freedom and three degrees of freedom, the device accurately calculates the position and orientation of the receiving sensor as it moves through space. This device eliminates latency issues by providing dynamic, real-time six-degree-of-freedom measurements of position (X, Y, and Z Cartesian coordinates) and orientation (pitch, yaw, and roll). It is ideal for measuring range of motion and limb rotation in virtual reality applications, controlling simulator projector motion, and biomedical research. It is fast, accurate, and easy to use, and can directly accommodate Polhemus electromagnetic wireless tracking systems, Xsens inertial position trackers, and Ascension electromagnetic position trackers.
[0057] The force feedback device uses the mechanical reaction force to display participant-related data through the force feedback device, allowing participants to experience the various effects of virtual training in an immersive way. Force feedback technology can convert training data into perceptible effects, such as the amount of electricity or the reaction force felt by touch. These effects are "played" by the force feedback control chip, and can directly use HAPTION force feedback devices or Sensable force feedback devices.
[0058] Please see Figure 3 This embodiment also provides a power production safety simulation training method based on AR virtual reality, including the following steps:
[0059] Step 1: Use AR virtual reality technology to build a virtual reality scene of the power production environment. This virtual reality scene includes power production equipment and the power production environment, and can simulate various dangerous situations in power production, such as high voltage and high temperature environments.
[0060] Step 2: In the virtual reality scene, set up multiple training modules, each corresponding to a type of power production safety knowledge or skills. For example, high-voltage power safety training module, low-voltage power safety training module, thermal energy safety training module, etc.
[0061] Step 3: Employees put on AR glasses, enter the virtual reality scene, and select the appropriate training module based on their needs. During the training process, employees can interact with the virtual environment through gestures, voice, and other means to conduct practical training.
[0062] Step 4: During the training process, the system will evaluate the employee's operations and provide feedback and suggestions based on the evaluation results. For example, if an employee makes an operating error in the high-voltage electrical safety training module, the system will remind the employee to pay attention to safety and provide the correct operation method.
[0063] Step 5: The system will record the employee's training progress and training results and generate a training report. Employees can use the training report to understand their own training status and develop further learning plans.
[0064] Step 6: The system will regularly update training content to ensure its timeliness and practicality. At the same time, the system will collect employee feedback and suggestions to continuously optimize the training system and improve training effectiveness.
[0065] The application of AR virtual reality technology allows employees to conduct simulated training on power production safety in a virtual environment, enhancing the immersive and realistic nature of the training and strengthening their safety awareness. Diversified training methods and continuous learning mechanisms allow employees to truly understand the importance of safety during training, raising their safety awareness. Furthermore, cost control measures and measures to enhance training effectiveness have reduced training costs and improved training effectiveness.
[0066] The power production safety simulation training based on AR virtual reality of the present invention can greatly improve the troubles caused by traditional safety training methods. Through AR virtual reality technology, rapid modeling and 1:1 restoration of actual operation scenes. Employees then watch the actual operation screen on the big screen and enter the virtual reality training, and can even complete the actual operation collaboratively through wearable devices. It not only increases the interactivity of the training and makes employees feel more involved. AR virtual reality power production safety simulation training is not restricted by time and place, and employees can learn anytime, anywhere. In addition, the training content can be customized and adjusted as needed to meet the learning needs of different trainees. Safety training is no longer limited to written explanations, but is combined with virtual reality operations to greatly improve the training effect.
[0067] Due to the advanced nature of this technical solution, it has broad applications in fields such as power engineering, virtual reality technology, and safety training systems. In the power engineering field, this technical solution can provide a new approach to power production safety training, allowing employees to experience real-world operations in a virtual reality environment, improving safety awareness and operational skills, and thus reducing safety risks in power production. Furthermore, because this technical solution is not affected by the physical environment, training can be conducted at any time and place, greatly improving training flexibility and efficiency. In the field of virtual reality technology, this technical solution can promote the application and development of virtual reality technology. By applying virtual reality technology to power production safety training, users can experience real-world operations in virtual reality, enhancing their immersion and experience, thereby promoting the popularization and application of virtual reality technology. In the field of safety training systems, this technical solution can provide a new safety training system. By combining virtual reality technology with power production safety training, employees can learn and master safety knowledge and operating procedures through actual operations, improving training effectiveness and safety awareness, and thus promoting the development and application of safety training systems. Overall, this technical solution has broad application prospects and market demand in application fields such as power engineering, virtual reality technology, and safety training systems, and is expected to promote the development and progress of related fields.
[0068] It should be understood that the embodiments described above are only some of the embodiments of the present invention, rather than all of the embodiments. In addition, the technical features of the various embodiments or individual embodiments provided by the present invention may be arbitrarily combined with each other to form a feasible technical solution. Such combination is not restricted by the order of steps and / or structural composition mode, but must be based on the ability of ordinary technicians in this field to implement it. When the combination of technical solutions is mutually inconsistent or cannot be implemented, it should be deemed that such combination of technical solutions does not exist and is not within the scope of protection claimed by the present invention.
[0069] It should be understood that the above description of the preferred embodiment is relatively detailed and cannot be regarded as limiting the scope of protection of the patent of the present invention. Under the guidance of the present invention, ordinary technicians in this field can also make substitutions or modifications without departing from the scope of protection of the claims of the present invention, which all fall within the scope of protection of the present invention. The scope of protection requested by the present invention shall be based on the attached claims.
Claims
1. An AR virtual reality-based power production safety simulation training system, characterized by: Includes AR glasses, simulation teaching resource cloud platform and real-time interactive subsystem for 3D modeling; The AR glasses include a brim body (10), a glasses body, a rotating frame (30) and a power supply; The brim body (10) is an annular structure adapted to the wearer's head, and is provided with a left slide rail (11) and a right slide rail (12) symmetrically distributed along its circumference, and a left brim buckle (13) and a right brim buckle (14) adapted to the left slide rail (11) and the right slide rail (12) respectively; the brim body (10) is provided with an SOS button area (15) and a control panel area (16), and the control panel area (16) is provided with a power button (161), a working status display light (162), a battery display light (163), a SIM card slot (164), a DC charging interface (165), a Type-C interface (166) and an earphone interface (167); The rotating frame (30) is rotatably mounted on the brim body (10), the rotating portion of the rotating frame (30) can rotate around its rotating shaft (31), and the connecting portion of the rotating frame (30) is used to mount and fix the glasses body; the rotating shaft (31) of the rotating frame (30) is provided with a camera indicator light (32), a secondary camera (33) and a fill light (34); the brim body (10) is provided with a knob (17) and a return button (18), the knob (17) is used to adjust the rotation angle of the rotating frame (30) to drive the glasses body closer to or away from the wearer's face, and the return button (18) is used to adjust the rotating frame (30) to move to an initial position; The glasses body comprises a protective lens (20) and a frame (21), wherein the protective lens (20) is embedded in the frame (21), a main camera (22) and a light sensor (23) are provided on the protective lens (20), the frame (21) is fixedly connected to a connecting portion of the rotating frame (30), and a TF card slot (24) and a distance sensor (25) are provided on the frame (21); The power supply is arranged in the hat brim body (10) and is electrically connected to the SOS button area (15), the control panel area (16), the main camera (22), the light sensor (23), the TF card slot (24), the distance sensor (25), the camera indicator light (32), the auxiliary camera (33) and the fill light (34).
2. The power production safety simulation training system based on AR virtual reality according to claim 1 is characterized by: The control panel area (16) and the rotating frame (30) are evenly spaced and distributed along the circumference of the brim body (10).
3. The power production safety simulation training system based on AR virtual reality according to claim 1 is characterized by: The left brim buckle (13) and the right brim buckle (14) are both arranged on the inner side of the brim body (10).
4. The power production safety simulation training system based on AR virtual reality according to claim 1 is characterized by: The rotating frame (30) is provided with a brim slot (35).
5. The power production safety simulation training system based on AR virtual reality according to claims 1-4 is characterized in that: The 3D real-time interaction subsystem includes a real-time motion capture system, data gloves, a position tracker, and a force feedback device; The real-time motion capture system achieves human-computer interaction by placing trackers on key parts of the participants, capturing the tracker positions through the motion capture system, and then submitting the interaction data to the system after computer processing. The data glove is provided with a bend sensor, which is composed of a flexible circuit board, a force-sensitive element, and an elastic packaging material, and is connected to a signal processing circuit via a wire. At least two wires are provided on the flexible circuit board, and a force-sensitive material is coated on the majority of the flexible circuit board. A layer of elastic packaging material is then coated on the force-sensitive material. One end of the flexible circuit board is left exposed and connected to an external circuit via a wire. Accurately and in real time transmit human hand gestures to the virtual environment; The position tracker is a device for spatially tracking and locating participants; The force feedback device uses the reaction force exhibited by the machine to display the participant's relevant data through the force feedback device, allowing the participant to experience various effects of virtual training in an immersive way.
6. A power production safety simulation training method based on AR virtual reality, applied to the system according to any one of claims 1 to 5; characterized in that: The following steps are involved: Step 1: Using AR virtual reality technology, construct a virtual reality scene of the power production environment, including power production equipment and the power production environment, to simulate various dangerous situations in power production; Step 2: In the virtual reality scene, set up multiple training modules, each corresponding to a type of power production safety knowledge or skills; Step 3: Employees wear AR glasses, enter the virtual reality scene, and select corresponding training modules according to their needs.
7. The power production safety simulation training method based on AR virtual reality according to claim 6 is characterized by: During the training process, the training system evaluates the employees' operations and provides feedback and suggestions based on the evaluation results.
8. The power production safety simulation training method based on AR virtual reality according to claim 6 is characterized by: The training system records employees' training progress and training results, and generates training reports.
9. The power production safety simulation training method based on AR virtual reality according to any one of claims 6 to 8, characterized in that: The training system regularly updates training content to ensure its timeliness and practicality.
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