Electronic device interacting with floor sweeping device and interaction method
Through the electronic device interacting with the sweeping device, using virtual space maps and gamification mechanisms, the problem that traditional cleaning products cannot promote children's exercise and do housework is solved, real-time feedback and rewards during sweeping is achieved, and users' cleaning enthusiasm and Skill.
Patent Information
- Application Number
- CN202411608587.4
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2024-11-12
- Publication Date
- 2025-01-07
- Estimated Expiration
- Not applicable · inactive patent
AI Technical Summary
Traditional cleaning products cannot interact with users, especially failing to promote children to exercise their skills in doing housework, and failing to combine cleaning products with gamification mechanisms, resulting in insufficient enthusiasm for children to clean.
Design an electronic device that interacts with the sweeping device, and build a virtual space map through a processor, object detection module, display module, sensor and information prompt module, divide the cleaning area, and randomly generate game rewards during the sweeping process, using vision, Touch and hearing provide real-time feedback to enhance users' enthusiasm for sweeping the floor.
Through the gamification mechanism, children and other users are encouraged to sweep the floor, making the cleaning process more interesting, and cleaning awareness and ability are improved through real-time feedback and reward mechanisms.
Smart Images

Figure CN119257508A_ABST
Abstract
Description
Technical Field
[0001] The present invention relates to the field of cleaning products, and in particular to an electronic device interacting with a sweeping device and an interaction method. Background Art
[0002] In the field of cleaning products, there are currently few products that help children develop the ability to do housework, and traditional products cannot interact with users. Housework is a skill that children need to gradually develop. How to train children's awareness of cleaning and promote their active mastery of cleaning skills is a problem that traditional cleaning products (such as traditional brooms) need to improve. There is no case in the prior art that combines traditional cleaning products with gamification mechanisms.
[0003] The present invention can intelligently calculate the area and location of the entire cleaning area through one full-site cleaning, and randomly generate game rewards during the cleaning process, so that users can obtain real-time feedback and prompts during the cleaning process, thereby increasing the cleaning (cleaning) enthusiasm of users including children. Summary of the invention
[0004] In order to solve the problems mentioned in the background technology, the present invention provides an electronic device that interacts with a sweeping device and an interaction method. The present invention is applied to the gamification mechanism of the sweeping (cleaning) device. It can improve the sweeping enthusiasm of children. The product can intelligently calculate the area and location of the entire cleaning area through a full-site sweep, and randomly generate game rewards during the sweeping process, so that users can obtain real-time feedback and prompts during the cleaning process. Improve the sweeping (cleaning) enthusiasm of users including children.
[0005] Technical Solution
[0006] An electronic device interacting with a sweeping device, comprising a processor, a memory connected to the processor, a target detection module, a display module, an information prompt module, a sensor, a power module for supplying power to the above modules, and an external communication module for providing signal transmission for the above modules;
[0007] The processor includes a processor 1 and a processor 2. The processor 1 is used as a computing unit to complete high-computing computing tasks such as SLAM, object classification, and area segmentation; the processor 2 is used to achieve real-time decision-making with low latency and low computing power; the processor 1 and the processor 2 are connected via a bus or other communication means;
[0008] The memory is used to store data such as the three-dimensional map established by the first recognition and the area segmentation;
[0009] The target detection module performs field measurements and mapping, and uploads the acquired information to processor one for analysis;
[0010] The power module provides the platform with the electrical energy required for operation;
[0011] The display module is used to display information about the room and the cleaned area, and the display device will have an animation prompt when cleaning the reward area;
[0012] There are many types of sensors for acquiring real-time information of the room;
[0013] The information prompt module is used for voice and sound reminders and early warnings.
[0014] Preferably, the external communication module includes one of WIFI, Bluetooth Low Energy, LTE-Cat1&NB-IoT.
[0015] Preferably, the sensors include temperature and humidity sensors, optical sensors, and pressure-controlled sensors for acquiring real-time information of the room.
[0016] Preferably, the display module is a liquid crystal display.
[0017] Preferably, the charging mode of the power module includes direct charging and wireless charging. Preferably, the power module selects a lithium battery.
[0018] Preferably, the target detection module includes monocular or binocular depth vision cameras and a lidar device.
[0019] Preferably, a MIC and a speaker are also included, and the MIC and the speaker are used for voice and sound reminders and warnings.
[0020] A method for interacting with a sweeping device, comprising the following steps:
[0021] S101: Map building: When the cleaning device is used to clean the entire scene space for the first time, a corresponding virtual space map is built through the built-in depth vision camera of the device;
[0022] S102: Cleaning process: The generated virtual space is divided into a plurality of different cleaning areas by using the area division and usage calculation method, and the area usage is divided according to the identified furniture categories and regional environmental information (such as light information perceived by the optical sensor and piled objects identified by the depth camera), and the space is divided into a plurality of reasonable area areas and numbered;
[0023] S103: After building the virtual space map, when cleaning, rewards are generated through an algorithm that uses random numbers. Random numbers are generated, and according to the different random numbers generated, random rewards are triggered when cleaning the corresponding areas of the home. In addition, real-time rewards will be generated in areas with more garbage or more difficult to clean, and prompts will be given through one or more combinations of visual, tactile, and auditory information.
[0024] Beneficial effects of the present invention:
[0025] (1) The gamification mechanism of the present invention applied to the sweeping device can improve the sweeping enthusiasm of children, for example. The product can intelligently calculate the area and location of the entire sweeping area through a full sweep, and randomly generate game rewards during the sweeping process, so that users can obtain real-time feedback and prompts during the sweeping process, thereby improving the sweeping enthusiasm of users, including children.
[0026] (2) The product needs to use various sensors to detect the area and location of the cleaning area and identify the user's location during the cleaning process. A spatial map generation method is used to detect the area of the cleaning area of the entire venue and generate a virtual full-venue map.
[0027] (3) To make the gamification experience more interesting, it is necessary to use game mechanisms to randomly generate game rewards and promptly remind users during the sweeping process. Before each sweep, a treasure chest is randomly generated. When a specific area is swept, the display screen will prompt the user to receive rewards. The rewards can be used to upgrade the built-in sweeping pet. BRIEF DESCRIPTION OF THE DRAWINGS
[0028] In order to more clearly illustrate the technical solutions in the present disclosure, the following briefly introduces the drawings required to be used in some embodiments of the present disclosure. Obviously, the drawings described below are only drawings of some embodiments of the present disclosure. For ordinary technicians in this field, other drawings can also be obtained based on these drawings. In addition, the drawings described below can be regarded as schematic diagrams, and are not limitations on the actual size of the product involved in the embodiments of the present disclosure, the actual process of the method, the actual timing of the signal, etc.
[0029] Figure 1 It is a schematic diagram of the structure of the electronic device interacting with the sweeping device according to the present invention.
[0030] Figure 2 These are specific steps of the method for interacting with a sweeping device according to the present invention. DETAILED DESCRIPTION
[0031] In order to enable those skilled in the art to better understand the technical solutions in this application, the following will be combined with the drawings in the embodiments of this application to clearly and completely describe the technical solutions in the embodiments of this application. Obviously, the described embodiments are only part of the embodiments of this application, not all of them. Based on the embodiments in this application, all other embodiments obtained by ordinary technicians in this field without creative work should fall within the scope of protection of this application.
[0032] The following will be combined with the drawings in the embodiments of the present application to clearly and completely describe the technical solutions in the embodiments of the present application. Obviously, the described embodiments are only part of the embodiments of the present application, not all of the embodiments. Based on the embodiments in the present application, all other embodiments obtained by those skilled in the art without creative work are within the scope of protection of this application.
[0033] The present invention is described in further detail below by way of examples.
[0034] Example 1
[0035] like Figure 1 As shown, an electronic device interacting with a sweeping device includes a processor, a memory connected to the processor, a target detection module, a display module, an information prompt module, a sensor, a power module for supplying power to the above modules, and an external communication module for providing signal transmission for the above modules;
[0036] The processor includes a processor 1 and a processor 2. The processor 1 is used as a computing unit to complete high-computing computing tasks such as SLAM, object classification, and area segmentation; the processor 2 is used to achieve real-time decision-making with low latency and low computing power; the processor 1 and the processor 2 are connected via a bus or other communication means;
[0037] The memory is used to store data such as the three-dimensional map established by the first recognition and the area segmentation;
[0038] The target detection module performs field measurements and mapping, and uploads the acquired information to processor one for analysis;
[0039] The power module provides the platform with the electrical energy required for operation;
[0040] The display module is used to display information about the room and the cleaned area, and the display device will have an animation prompt when cleaning the reward area;
[0041] There are many types of sensors for acquiring real-time information of the room;
[0042] The information prompt module is used for voice and sound reminders and early warnings.
[0043] In this embodiment, the external communication module includes one of WIFI, Bluetooth Low Energy, LTE-Cat1&NB-IoT.
[0044] In this embodiment, the sensors include temperature and humidity sensors, optical sensors, and pressure-controlled sensors, which are used to acquire real-time information about the room.
[0045] In this embodiment, the display module is a liquid crystal display.
[0046] In this embodiment, the charging method of the power module includes one of direct charging and wireless charging. Preferably, the power module selects a lithium battery.
[0047] In this embodiment, the target detection module includes monocular and binocular depth vision cameras and laser radar equipment.
[0048] In this embodiment, the information prompt module includes a MIC and a speaker, and the MIC and the speaker are used for voice and sound reminders and warnings.
[0049] Example 2
[0050] A method for interacting with a sweeping device, comprising the following steps:
[0051] S101: Map building: When the cleaning device is used to clean the entire scene space for the first time, a corresponding virtual space map is built through the built-in target detection module of the device;
[0052] S102: Cleaning process: The generated virtual space is divided into a plurality of different cleaning areas by using the area division and usage calculation method, and the area usage is divided according to the identified furniture categories and regional environmental information (such as light information perceived by the optical sensor and piled objects identified by the depth camera), and the space is divided into a plurality of reasonable area areas and numbered;
[0053] S103: After building the virtual space map, when cleaning, rewards are generated through an algorithm that uses random numbers. Random numbers are generated, and according to the different random numbers generated, random rewards are triggered when cleaning the corresponding areas of the home. In addition, real-time rewards will be generated in areas with more garbage or more difficult to clean, and prompts will be given through one or more combinations of visual, tactile, and auditory information.
[0054] like Figure 2 As shown, the specific method is:
[0055] When logging in for the first time, the user performs the first sweep and starts the map building process;
[0056] Obtain three-dimensional space object information through a depth camera;
[0057] Processor 1 uses SLAM technology to map the room environment;
[0058] Processor 1 divides and numbers the map into regions according to the identified environmental information;
[0059] The map and the area segmentation information are stored in the memory and uploaded through the external communication module;
[0060] Users can customize parameters such as cleaning reward ratio and content through the external communication module;
[0061] When the cleaning mode is turned on for the second time and thereafter, the processor generates a random number;
[0062] Processor 1 generates a corresponding reward according to the random number and the area division information stored in the memory;
[0063] Processor 1 identifies the environment through the target detection module and sets burst rewards in areas that are more difficult to clean;
[0064] Processor 2 receives environmental information transmitted by the sensor device and determines the cleaned area;
[0065] Processor 2 selects whether to enable auxiliary functions, such as turning on auxiliary lights when the light is dim;
[0066] Processor 2 determines whether the reward area has been swept, and if so, a reward information prompt module is triggered to prompt;
[0067] When environmental parameters are abnormal, the equipment will autonomously take emergency and early warning measures.
[0068] The above description is only a preferred embodiment of the present invention and is not intended to limit the present invention. Any modifications, equivalent substitutions, improvements, etc. made within the spirit and principle of the present invention should be included in the protection scope of the present invention.
[0069] The above describes the basic principles and main features of the present invention and the advantages of the present invention. It is obvious to those skilled in the art that the present invention is not limited to the details of the above exemplary embodiments, and the present invention can be implemented in other specific forms without departing from the spirit or basic characteristics of the present invention. Therefore, from any point of view, the embodiments should be regarded as exemplary and non-restrictive. The scope of the present invention is defined by the appended claims rather than the above description, and it is intended that all changes falling within the meaning and scope of the equivalent elements of the claims are included in the present invention. Any figure mark in the claims should not be regarded as limiting the claim involved.
[0070] In addition, it should be understood that although the present specification is described according to implementation modes, not every implementation mode contains only one independent technical solution. This description of the specification is only for the sake of clarity. Those skilled in the art should regard the specification as a whole. The technical solutions in each embodiment may also be appropriately combined to form other implementation modes that can be understood by those skilled in the art.
Claims
1. An electronic device for interacting with a sweeping device, characterized in that: It includes a processor, a memory connected to the processor, a target detection module, a display module, an information prompt module, a sensor, a power supply module for supplying power to the above modules, and an external communication module for providing signal transmission for the above modules; The processor includes a processor 1 and a processor 2. The processor 1 is used as a computing unit to complete high-computing computing tasks such as SLAM, object classification, and area segmentation; the processor 2 is used to achieve real-time decision-making with low latency and low computing power; the processor 1 and the processor 2 are connected via a bus or other communication means; The memory is used to store data such as the three-dimensional map established by the first recognition and the area segmentation; The target detection module performs field measurements and mapping, and uploads the acquired information to processor one for analysis; The power module provides the platform with the electrical energy required for operation; The display module is used to display information about the room and the cleaned area, and the display device will have an animation prompt when cleaning the reward area; There are many types of sensors for acquiring real-time information of the room; The information prompt module is used for voice and sound reminders and early warnings.
2. The device according to claim 1, characterized in that: The external communication module includes one of WIFI, Bluetooth Low Energy, LTE-Cat1&NB-IoT.
3. The device according to claim 1, characterized in that: The sensors include temperature and humidity sensors, optical sensors, and pressure-controlled sensors, which are used to acquire real-time information about the room.
4. The device according to claim 1, characterized in that: The display module is a liquid crystal display.
5. The device according to claim 1, characterized in that: The charging mode of the power module includes direct charging and wireless charging. Preferably, the power module is a lithium battery.
6. The device according to claim 1, characterized in that: The target detection module includes monocular and binocular depth vision cameras and laser radar equipment.
7. The device according to claim 1, characterized in that: It also includes a MIC and a speaker, and the MIC and the speaker are used for voice and sound reminders and early warnings.
8. The method for interacting with a device according to any one of claims 1 to 7, characterized in that: The following steps are involved: S101: Map building: When the cleaning device is used to clean the entire scene space for the first time, a corresponding virtual space map is built through the built-in depth vision camera of the device; S102: Cleaning process: using the area division and usage calculation method, the generated virtual space is divided into a plurality of different cleaning areas, and the area usage is divided according to the identified furniture categories and regional environmental information, and the space is divided into a plurality of reasonable area areas and numbered; S103: After building the virtual space map, when cleaning, rewards are generated through an algorithm that uses random numbers. Random numbers are generated, and according to the different random numbers generated, random rewards are triggered when cleaning the corresponding areas of the home. In addition, real-time rewards will be generated in areas with more garbage or more difficult to clean, and prompts will be given through one or more combinations of visual, tactile, and auditory information.