Intelligent wearing system based on AI digital human and AI digital human heating glove

By integrating AI digital human technology into smart heating gloves, the voice interaction between users and gloves and 3D digital human holographic display is achieved, which solves the problem of the lack of deep interaction and personalized services in existing smart heating gloves, and improves intelligent experience and emotions Interactive effect.

CN119453601AActive Publication Date: 2025-02-18SHENZHEN EIGDAY HEATING LTD
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Patent Information

Application Number
CN202411573952.2
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2024-11-06
Publication Date
2025-02-18
Estimated Expiration
2044-11-06

AI Technical Summary

Technical Problem

The existing smart heating gloves lack deep interaction with users, cannot provide personalized services according to users' needs, lack visual and emotional interactive experiences, and cannot provide multi-sensory immersive experiences.

Method used

Adopting an intelligent wearable system based on AI digital people, by setting heating elements, voice interaction modules, digital people material storage modules, AI digital human generation modules and holographic image display modules in the glove body, users can interact through voice commands, generate and holographic Displays 3D digital people, providing virtual characters with companionship or interactive experience.

Benefits of technology

It improves users' intelligent experience of heating gloves, increases the dimension of emotional interaction, and provides users with virtual character companionship or interactive experience, suitable for more scenarios such as virtual social interaction, emotional companionship, etc.

✦ Generated by Eureka AI based on patent content.

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Abstract

The invention relates to the technical field of artificial intelligence, digital persons, electric digital data processing, heating gloves and the like, and provides an intelligent wearing system based on an AI digital person and an AI digital person heating glove. A digital person material storage module is arranged to store digital person material information used for generating a digital person, and an AI digital person generation module is arranged to acquire the digital person material information corresponding to character feature information from the digital person material storage module according to the character feature information specified by a user voice instruction; a digital human model is generated according to the obtained digital human material information, then the digital human model is obtained by arranging a holographic image display module, a 3D digital human image is generated according to the obtained digital human model, and holographic display of the 3D digital human image in a transparent area outside the glove is controlled, so that the intelligent level experience of a user on the heating glove is improved, and the user experience is improved. And emotional interaction or interaction experience is increased.
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Description

Technical Field

[0001] The present invention relates to the technical fields of artificial intelligence, digital human, electronic digital data processing and heating gloves, and in particular to an intelligent wearable system based on AI digital human and AI digital human heating gloves. Background Art

[0002] In outdoor hiking activities, in order to cope with the cold and severe weather, users usually use smart wearable devices such as heating clothes and heating gloves. In the existing technology, smart heating gloves only provide basic temperature adjustment functions, lack deep interaction with users, and cannot provide personalized services according to user needs. Smart heating gloves have single functions, lack visual and emotional interactive experience, and cannot provide a multi-sensory immersive experience.

[0003] To sum up, existing smart heating gloves have technical problems such as lack of deep interaction with users, inability to provide personalized services according to user needs, lack of visual and emotional interactive experience, and inability to provide multi-sensory immersive experience. Summary of the invention

[0004] In view of the deficiencies in the above-mentioned prior art, the present invention provides an intelligent wearable system and intelligent heating gloves based on AI digital humans, so as to enhance the user's experience of the intelligence level of the heating gloves, increase the dimension of emotional interaction, and provide users of the smart gloves with virtual character companionship or interactive experience.

[0005] In a first aspect, the present invention provides an intelligent wearable system based on AI digital human, comprising: A glove body, wherein a heating element is disposed inside the glove body, and the heating element is electrically connected to the main control board; A voice interaction module is provided on the glove body, connected to and communicated with the main control board, and is used to process user voice commands; A digital human material storage module stores digital human material information used to generate digital humans; An AI digital human generation module is connected and communicated with the main control board and the digital human material storage module, and is used to obtain digital human material information corresponding to the character feature information from the digital human material storage module according to the character feature information specified by the user voice command, and generate a digital human model according to the obtained digital human material information; The holographic image display module is connected to the main control board for communication, and is used to obtain the digital human model, generate a 3D digital human image according to the obtained digital human model, and control the holographic display of the 3D digital human image in the transparent area outside the glove.

[0006] In a second aspect, the present invention provides an AI digital human heating glove, which uses the above-mentioned intelligent wearable system based on AI digital human.

[0007] Compared with the prior art, the present invention has the following beneficial effects: The present invention provides an intelligent wearable system based on AI digital human and an AI digital human heating glove. A heating element is arranged inside a glove body, the heating element is electrically connected to a main control board, a voice interaction module is arranged on the glove body to communicate with the main control board, the voice interaction module is used to process user voice commands, a digital human material storage module is arranged to store digital human material information used to generate a digital human, an AI digital human generation module is arranged to communicate with the main control board and the digital human material storage module, the AI ​​digital human generation module is used to obtain digital human material information corresponding to the character feature information from the digital human material storage module according to character feature information specified by the user voice command, and a digital human model is generated according to the obtained digital human material information, and a holographic image display module is arranged to communicate with the main control board, the holographic image display module is used to obtain the digital human model, generate a 3D digital human image according to the obtained digital human model, and control the holographic display of the 3D digital human image in a transparent area outside the glove, thereby improving the user's experience of the intelligent level of the heating gloves, increasing the dimension of emotional interaction, and providing the user of the smart gloves with a virtual character companionship or interactive experience. BRIEF DESCRIPTION OF THE DRAWINGS

[0008] The drawings described herein are used to provide a further understanding of the present invention and constitute a part of the present invention. The exemplary embodiments of the present invention and their description are used to explain the present invention and do not constitute an improper limitation of the present invention. Some specific embodiments of the present invention will be described in detail in an exemplary and non-restrictive manner with reference to the drawings. The same reference numerals in the drawings indicate the same or similar components or parts. It should be understood by those skilled in the art that these drawings are not necessarily drawn to scale. In the drawings: Figure 1 This is a schematic diagram of the architecture of an intelligent wearable system based on AI digital human according to an embodiment of the present invention; Figure 2 It is a schematic diagram of an architecture in which a smart wearable system based on AI digital human in an embodiment of the present invention embodies a digital human material storage module and an AI digital human generation module running on a cloud server.

[0009] Figure 3 It is a structural schematic diagram of a holographic film embodied in the external transparent display area of ​​the glove body according to an embodiment of the present invention. DETAILED DESCRIPTION

[0010] In order to enable those skilled in the art to better understand the scheme of the present invention, the technical scheme in the embodiment of the present invention will be clearly and completely described below in conjunction with the drawings in the embodiment of the present invention. Obviously, the described embodiment is only an embodiment of a part of the present invention, not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by ordinary technicians in this field without making creative work should fall within the scope of protection of the present invention.

[0011] Embodiment 1 See also Figure 1-Figure 3 This embodiment provides an intelligent wearable system based on AI digital human, including: A glove body, wherein a heating element is disposed inside the glove body, and the heating element is electrically connected to the main control board; A voice interaction module is provided on the glove body, connected to and communicated with the main control board, and is used to process user voice commands; A digital human material storage module stores digital human material information used to generate digital humans; An AI digital human generation module is connected and communicated with the main control board and the digital human material storage module, and is used to obtain digital human material information corresponding to the character feature information from the digital human material storage module according to the character feature information specified by the user voice command, and generate a digital human model according to the obtained digital human material information; The holographic image display module is connected to the main control board for communication, and is used to obtain the digital human model, generate a 3D digital human image according to the obtained digital human model, and control the holographic display of the 3D digital human image in the transparent area outside the glove.

[0012] It should be noted that in the prior art, smart heating gloves only provide basic temperature adjustment functions, lack deep interaction with users, and cannot provide personalized services according to user needs. In this embodiment, by integrating a voice interaction module, users can interact with the gloves through natural language and make personalized instructions, such as calling the person they want to see. The gloves trigger corresponding operations according to the user's voice instructions, which greatly improves the user's experience of the intelligent level of heating gloves, increases the dimension of emotional interaction, and can provide users with virtual character companionship or interactive experience, which is suitable for more scenarios such as virtual social interaction, emotional companionship, etc.

[0013] It should also be noted that in the prior art, the smart heating gloves have a single function, lack visual and emotional interactive experience, and cannot provide a multi-sensory immersive experience. In this embodiment, by adding a holographic image display module to the gloves, a digital human can be generated according to the user's voice command, and a holographic projection is performed through a transparent area to display a 3D character image. Holographic technology can create the effect of a real person through a 3D digital human image, allowing users to enjoy visual reality in addition to physical contact, thereby enhancing the user's immersive experience. In addition, in this embodiment, the user's voice command is processed by AI technology, the corresponding character feature information is obtained from the digital human material storage module, and a virtual digital human is generated, allowing the user to call a specific character image (such as relatives, friends, etc.) through voice, thereby generating a corresponding digital human model and displaying it through holography, so that the smart gloves are no longer just a temperature control tool, but can also generate virtual content through AI technology, and interact and accompany with the user emotionally, enriching the user's experience, and meeting the needs of those user groups who want to obtain emotional comfort through virtual interaction.

[0014] In some preferred embodiments, the main control board is connected and communicated with a cloud server, and the cloud server runs the digital human material storage module and the AI ​​digital human generation module. It should be noted that the glove itself is a wearable device, which is limited by volume, power consumption and heat dissipation, and it is difficult to be equipped with a sufficiently powerful processor and storage resources to support complex AI model calculations and big data processing. AI digital human generation involves the calculation of deep learning models and the generation of 3D models. These operations require high-performance computing resources, and the glove body itself cannot undertake such high-load tasks. In this embodiment, the AI ​​digital human generation module and the digital human material storage module are placed in the cloud, and powerful computing resources can be used to quickly generate digital human models and return them to the glove device for display, thereby achieving efficient operation of complex AI tasks without being restricted by local hardware performance limitations, providing a better user experience.

[0015] In some preferred embodiments, the digital human material information includes the appearance feature information of the person, the voice feature information of the person, the body posture information of the person, and the expression information of the person; the appearance feature information of the person is used to generate the appearance feature of the digital person, the voice feature information of the person is used to generate the voice feature of the digital person, the body posture information of the person is used to generate the bone and muscle structure information of the digital person, and the expression information of the person is used to generate the expression feature of the digital person. Further, the appearance feature information of the person includes the geometric features of the face of the person, the skin texture and skin color of the person, the hair and eyebrow features of the person, the eye color and shape of the person, and the shape and arrangement of the teeth of the person. Further, the voice feature information of the person includes the voice frequency of the person, the timbre of the person, the speed and rhythm of the person, and the language style of the person. Further, the body posture information of the person includes the bone structure of the person, the muscle model of the person, the body proportion of the person, and the static and dynamic posture of the person. Further, the expression information of the person includes the facial expression library of the person, the micro-expression of the person, the dynamic information of the expression of the person, and the emotional expression mode of the person.

[0016] It should be noted that the appearance feature information of the person is used to generate the appearance of the digital person, mainly including details such as the person's facial geometry, skin color, hair color, eye shape and color. This information helps to construct the appearance of the digital person, making it visually highly close to the target person. The voice feature information of the person is used to generate the voice of the digital person, including timbre, intonation, speed of sound, accent, etc., and is used to create a voice model with the voice characteristics of the target person. By setting the voice feature information, the digital person can imitate the voice of the target person and communicate with the user in a natural and real language. This not only enhances interactivity, but also more effectively meets the emotional needs of users. The body posture information of the person is used to generate the bone and muscle structure of the digital person and build the action basis of the digital person. Including body proportions, limb length, range of joint motion, etc., it provides dynamic characteristics for the digital person model. The expression information of the person is used to generate the expression characteristics of the digital person, including basic emotional expressions (such as smile, anger, surprise, etc.) and subtle facial muscle changes, so that the digital person has the ability to express emotions. It is understandable that in this embodiment, the appearance features, voice features, body posture and expression information are integrated into the digital human material information, which can restore the target person in many aspects and detail, so that the generated digital human model is close to the real person in terms of vision, hearing and dynamic performance, increasing the application breadth of the system and the user's immersive experience. The combination of multi-dimensional feature information ensures the naturalness and realism of the digital human model, so that users can obtain a highly restored experience in both vision and hearing. The information such as appearance, voice, posture and expression cooperate with each other, so that the digital human can show rich movements and expressions, and support users to interact with it through voice to obtain a sense of reality similar to human-to-human communication. Through these feature information, the generated digital human is suitable for a variety of scenarios such as emotional companionship, virtual social interaction, and entertainment, which expands the application field of the smart wearable system and improves the versatility and practicality of the product.

[0017] In some preferred embodiments, when the AI ​​digital human generation module obtains the digital human material information corresponding to the character feature information specified by the user voice instruction from the digital human material storage module, it includes: the AI ​​digital human generation module obtains the user voice instruction and performs keyword analysis on the user voice instruction to obtain the character title information specified by the user voice instruction, and performs character identity mapping based on the character title information to obtain the character identity specified by the user voice, and retrieves the digital human material information corresponding to the character identity from the digital human material storage module based on the character identity.

[0018] It should be noted that the user's voice input usually has the characteristics of natural language, rather than directly using a standardized command format. For example, users may mention the target person in different ways, such as "Grandma, I miss you" or "Can I see Dad?" These sentences contain rich natural language expressions. Through keyword analysis, key appellations in these natural languages, such as "Grandma" and "Dad", can be identified to extract the person's appellation information. Through keyword analysis, voice input can be processed more intelligently, and users are no longer required to use a fixed command format, which greatly improves the naturalness of voice interaction and ensures the accuracy of command understanding. Users may use different ways to address a person in daily voice interaction. For example, users may call "Dad" "Father", "Old Dad" or "Little Dad". Identity mapping through person appellation information can uniformly map these diverse appellations to a specific person identity. This mechanism can flexibly respond to the user's diverse expressions in language and ensure that the system can accurately match the digital person that the user wants to generate. Identity mapping supports the management of multiple characters. Users may mention different family members or friends, and the system can map to different person material libraries based on keywords to generate corresponding digital human models. It should be noted that keyword analysis and character identity mapping can quickly narrow the scope of search. For example, when the system extracts the title of "Grandma", it only needs to retrieve the material information related to "Grandma" without having to traverse the entire digital human material library, thereby greatly improving the retrieval efficiency, especially when the material library has a large amount of data, it can significantly speed up the system response speed. By analyzing the character title in the voice command, the system can immediately locate the personalized material library related to the title. Each user may store material information of multiple relatives or friends. Through character identity mapping, the system quickly extracts the corresponding character feature information from different material libraries and generates a digital human model.

[0019] In some preferred embodiments, when the AI ​​digital human generation module generates a digital human model based on the acquired digital human material information, it includes: the AI ​​digital human generation module parses the acquired digital human material information to obtain material parsing information of the target person, inputs the material parsing information of the target person into the digital human generation model, and the digital human generation model generates a digital human model based on the material parsing information of the target person.

[0020] It should be noted that the digital human material information contains a large amount of image, sound, posture and other data. Through analysis, these multi-dimensional material information can be converted into standardized and computable feature data (material analysis information) to ensure that the system maintains consistency when processing different types of materials. During the analysis process, the AI ​​digital human generation module will extract key attributes such as facial contours, voice features and expression details based on the feature information of the target person, and refine these attribute data so that the generation model can receive and understand these data, thereby more accurately restoring the characteristics of the target person. In addition, in this embodiment, the digital human generation process is divided into two parts: material analysis and model generation, making the system more modular and convenient for future upgrades and maintenance. For example, the material analysis module can be optimized and updated at any time without affecting the structure of the generation model. It can be understood that in the AI ​​digital human generation module, the core of the digital human generation model is to generate a highly realistic 3D digital human model based on the material analysis information of the target person. In order to achieve this goal, an algorithm model combining deep learning and computer graphics can be used, such as a generative adversarial network (GAN), a 3D reconstruction model, a neural rendering model, etc.

[0021] In some further preferred embodiments, during the parsing stage, the AI ​​digital human generation module extracts personalized demand feature information (such as hair color, voice tone, etc.) according to user needs, and provides personalized data input for the digital human generation model. For example, for specific expressions or actions desired by the user, the AI ​​digital human generation module can obtain relevant materials during parsing, thereby generating a digital human model with these specific personalities. Further, during the parsing stage, the AI ​​digital human generation module extracts emotional expression features from the acquired digital human material information, and provides emotional expression data input for the digital human generation model, thereby helping the digital human generation model to generate a digital human model with more natural expression changes. In particular, in emotional simulation, by inputting detailed expression and posture data, the digital human can express complex emotions such as happiness, sadness, and surprise, increasing the sense of reality when interacting with the user. Furthermore, the AI ​​digital human generation module also performs an emotional state feature analysis on the acquired user voice commands to obtain the emotional state of the user at the time of speech; in the parsing stage, the AI ​​digital human generation module extracts emotional expression features of the acquired digital human material information according to the emotional state of the user at the time of speech, and provides emotional expression data input for the digital human generation model, thereby helping the digital human generation model to generate a digital human model whose expression changes are more in line with the user's current emotional state. For example, the digital human can express complex emotions such as happiness, sadness, surprise, etc. according to the user's current emotional state, thereby increasing the sense of reality when interacting with the user.

[0022] In some further preferred embodiments, during the parsing stage, the AI ​​digital human generation module extracts and compresses the key features of the acquired digital human material information, provides simplified compressed data input for the digital human generation model, reduces the computational burden of the digital human generation model, and speeds up the generation of the digital human model.

[0023] In some further preferred embodiments, when the holographic image display module obtains the digital human model, the main control board obtains the digital human model from the AI ​​digital human generation module by communicating with the cloud server, and the holographic image display module obtains the digital human model through the main control board. It should be noted that the generation of the digital human model involves complex calculations, and high-intensity calculations performed on the glove body will cause excessive load on the local device and increased power consumption. By transferring the generation calculation to the cloud, the AI ​​digital human generation module can quickly generate a digital human model with the help of high-performance computing resources in the cloud, which not only fully utilizes the computing resources in the cloud, but also reduces the burden on the glove body, ensuring the lightweight and low power consumption of the device, thereby improving the user's wearing comfort and device battery life.

[0024] In some further preferred embodiments, the holographic image display module generates a 3D digital human image according to the acquired digital human model, and controls the 3D digital human image to be holographically displayed in the transparent area outside the glove, including the following steps: the holographic image display module performs real-time rendering of the digital human model through a lightweight 3D rendering engine (such as Unity or Unreal Engine), converts the rendered digital human model into a stereoscopic image suitable for holographic projection, and projects the stereoscopic image onto the holographic film in the transparent area. It should be noted that the lightweight 3D rendering engine (such as Unity or UnrealEngine) has excellent performance in mobile terminals or wearable devices, and can efficiently perform real-time rendering, so that the digital human model is not affected by delays during dynamic generation and display. Through real-time rendering, the system can immediately generate a digital human image that meets the latest status according to the user's interactive needs or action changes. The lightweight rendering engine can process rich material, light and shadow, and texture details, making the digital human image more realistic. Real-time rendering can optimize the details of the image, ensure that delicate facial expressions, postures and textures are retained during holographic projection, and enhance the overall visual experience. In addition, the holographic image display requires a multi-angle stereoscopic visual effect. The lightweight 3D rendering engine can quickly generate multi-perspective stereoscopic images during real-time rendering, and process 3D information in layers from multiple angles to ensure that the image has a sense of space in the holographic display. Converting the rendered digital human image into a stereoscopic image suitable for holographic projection can enhance the depth effect of the image, allowing users to view the holographic image of the digital human from different angles and experience a three-dimensional sense of stereo. In addition, the holographic film has high transparency and reflectivity, and can clearly display the projected stereoscopic image. After generating the 3D digital human image, the lightweight 3D rendering engine can ensure the projection position, brightness and transparency of the image on the holographic film through an adaptation algorithm, so that the image can be integrated with the background environment to avoid unclear or ghosting phenomena.

[0025] In some further preferred embodiments, the transparent area outside the glove is a transparent display area set on the surface of the glove body, and the transparent display area is located on the back of the hand on the surface of the glove body, so that the user can watch the holographic image through the transparent display area on the back of the hand without taking off the gloves. Further, the transparent display area is located in the middle area of ​​the back of the hand, and the shape of the transparent display area is rectangular or elliptical, which is suitable for displaying 3D digital human images. Further, the holographic film is adhered or embedded on the inner side of the transparent display area to prevent the holographic film from being affected by the external environment (such as wear or dirt) and affecting the display effect.

[0026] In some further preferred embodiments, the holographic image display module is built with a micro-projection device (such as a micro-LED or laser projector), and the micro-projection device projects the stereoscopic image onto the holographic film in the transparent area for display. It should be noted that the micro-projection device (such as a micro-LED or laser projection device) has good projection accuracy and resolution, and can present the stereoscopic image delicately on the holographic film. In addition, the micro-projection device can accurately project light beams to the holographic film to ensure that the stereoscopic image maintains the original image clarity and color accuracy when it is presented on the film. In the micro-projection device, the laser or micro-LED projection can display the image in layers through multi-level light focusing technology, so that the image has a sense of spatial depth, and the image seen by the user at different viewing angles has a 3D effect, which enhances the sense of immersion. It should be noted that the micro-projection device is small in size and low in power consumption, and is suitable for use in the limited space of the glove body. The compactness of the micro-projection device makes it easy to embed it into the glove, without affecting the wearing comfort and flexibility of the glove, and meets the design requirements of portable devices. The micro-projection device has a high energy efficiency ratio and can significantly reduce battery consumption. In addition, micro-projection devices can be equipped with adaptive brightness and contrast adjustment functions to automatically optimize image display according to changes in ambient light, ensuring that users can clearly view images in strong or dark environments.

[0027] In some further preferred embodiments, after the 3D digital human image is holographically displayed in the transparent area outside the glove, the voice interaction module enters the chat mode. In the chat mode, the voice interaction module obtains the user's chat topic and transmits it to the main control board. The main control board controls the 3D digital human image to talk to the user according to the chat topic. It should be noted that after entering the chat mode, the voice interaction module can identify the user's current needs or interests according to the user's chat topic and transmit it to the main control board, so that the conversation content of the 3D digital human image focuses on the topic of user concern, avoids vague and general responses, and makes the interaction more targeted. Through the topic recognition mechanism, it can ensure that the conversation in the chat mode is coherent, avoid the 3D digital human image suddenly jumping to other topics, and keep the conversation natural and smooth. In addition, in the chat mode, the voice interaction module is responsible for collecting the user's chat topic, and the main control board controls the conversation generation and feedback of the 3D digital human image according to the received topic, so as to efficiently manage various tasks and reduce resource consumption through module division of labor.

[0028] Embodiment 2 See also Figure 1-Figure 3The present embodiment provides an AI digital human heating glove, the AI ​​digital human heating glove uses the AI ​​digital human-based intelligent wearable system described in any of the above embodiments, by setting a heating element inside the glove body, the heating element is electrically connected to the main control board, a voice interaction module is set on the glove body to communicate with the main control board, the voice interaction module is used to process user voice commands, and then a digital human material storage module is set to store digital human material information used to generate a digital human, an AI digital human generation module is set to communicate with the main control board and the digital human material storage module, and the AI ​​digital human generation module is used to generate a digital human according to the user The character feature information specified by the voice command is obtained from the digital human material storage module, a digital human model is generated according to the obtained digital human material information, and then a holographic image display module is set to communicate with the main control board. The holographic image display module is used to obtain the digital human model, generate a 3D digital human image according to the obtained digital human model, and control the holographic display of the 3D digital human image in the transparent area outside the glove, thereby improving the user's experience of the intelligent level of the heating gloves, increasing the dimension of emotional interaction, and providing the user of the smart gloves with virtual character companionship or interactive experience.

[0029] It should be pointed out that the above embodiments are only preferred specific implementation modes of the present invention, and the protection scope of the present invention is not limited thereto. Any changes or substitutions that can be easily thought of by any technician familiar with the technical field within the technical scope disclosed by the present invention should be covered within the protection scope of the present invention. The protection scope of the present invention should be based on the protection scope of the claims.

Claims

1. An intelligent wearable system based on AI digital human, characterized in that: include: A glove body, wherein a heating element is disposed inside the glove body, and the heating element is electrically connected to the main control board; A voice interaction module is provided on the glove body, connected to and communicated with the main control board, and is used to process user voice commands; A digital human material storage module stores digital human material information used to generate digital humans; An AI digital human generation module is connected and communicated with the main control board and the digital human material storage module, and is used to obtain digital human material information corresponding to the character feature information from the digital human material storage module according to the character feature information specified by the user voice command, and generate a digital human model according to the obtained digital human material information; The holographic image display module is connected to the main control board for communication, and is used to obtain the digital human model, generate a 3D digital human image according to the obtained digital human model, and control the holographic display of the 3D digital human image in the transparent area outside the glove.

2. The intelligent wearable system based on AI digital human as claimed in claim 1, characterized in that: The main control board is connected and communicated with a cloud server, and the cloud server runs the digital human material storage module and the AI ​​digital human generation module.

3. The intelligent wearable system based on AI digital human as claimed in claim 1, characterized in that: The digital human material information includes character appearance feature information, character voice feature information, character body posture information and character expression information; the character appearance feature information is used to generate the appearance features of the digital human, the character voice feature information is used to generate the voice features of the digital human, the character body posture information is used to generate the bone and muscle structure information of the digital human, and the character expression information is used to generate the expression features of the digital human.

4. The AI ​​digital human-based smart wearable system as claimed in claim 3, characterized in that: The person's appearance feature information includes the person's facial geometric features, the person's skin texture and skin color, the person's hair and eyebrow features, the person's eye color and shape, and the person's teeth shape and arrangement.

5. The intelligent wearable system based on AI digital human as claimed in claim 3, characterized in that: The character voice feature information includes the character's voice frequency, the character's timbre, the character's speaking speed and rhythm, and the character's language style.

6. The AI ​​digital human-based smart wearable system as claimed in claim 3, characterized in that: The character's body posture information includes the character's skeletal structure, the character's muscle model, the character's body proportions, and the character's static and dynamic postures.

7. The AI ​​digital human-based smart wearable system as claimed in claim 3, characterized in that: The character expression information includes a character facial expression library, character micro-expressions, character expression dynamic information, and character emotion expression patterns.

8. The intelligent wearable system based on AI digital human as claimed in any one of claims 1 to 7, characterized in that: When the AI ​​digital human generation module obtains the digital human material information corresponding to the character feature information from the digital human material storage module according to the character feature information specified by the user voice instruction, it includes: the AI ​​digital human generation module obtains the user voice instruction and performs keyword analysis on the user voice instruction to obtain the character title information specified by the user voice instruction, and performs character identity mapping according to the character title information to obtain the character identity specified by the user voice, and retrieves the digital human material information corresponding to the character identity from the digital human material storage module according to the character identity.

9. The intelligent wearable system based on AI digital human as claimed in any one of claims 1 to 7, characterized in that: When the AI ​​digital human generation module generates a digital human model according to the acquired digital human material information, it includes: the AI ​​digital human generation module analyzes the acquired digital human material information to obtain material analysis information of the target person, inputs the material analysis information of the target person into the digital human generation model, and the digital human generation model generates a digital human model according to the material analysis information of the target person.

10. An AI digital human heating glove, characterized in that: The AI ​​digital human heating gloves use the AI ​​digital human-based intelligent wearable system as described in any one of claims 1 to 9.

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