Interaction equipment for cognitive function training

By designing an interactive device for cognitive function training using a hexagonal rotating frame and multiple storage slots, the problem of difficulty in training the existing equipment according to patient needs and low utilization of training tools is solved, and higher training efficiency and utilization of tools are achieved.

CN119548736AInactive Publication Date: 2025-03-04NINGBO KANGNING HOSPITAL (NINGBO MENTAL DISEASE PREVENTION & CONTROL CENT NINGBO INST OF MICROCIRCULATION & HYOSCYAMS)
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Patent Information

Application Number
CN202411665969.0
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2024-11-20
Publication Date
2025-03-04
Estimated Expiration
Not applicable · inactive patent

AI Technical Summary

Technical Problem

The existing Alzheimer's disease cognitive training equipment is difficult to train according to the patient's personal needs or hobbies, and the props after training are easily lost or have low utilization, which affects the training effect.

Method used

An interactive device for cognitive function training is designed, using a structure of a hexagonal rotating frame and multiple storage tanks, allowing patients to rotate and select different cognitive training game boards according to their needs, and adjust the height and distance of the equipment through hydraulic cylinders and linear motion modules to ensure that it is suitable for users of different heights and bodies.

Benefits of technology

It realizes the convenience of patients selecting training items according to their own needs, improves the utilization rate of training tools, avoids loss of props and loss of dust, and enhances the effectiveness and efficiency of training.

✦ Generated by Eureka AI based on patent content.

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Abstract

The invention relates to the technical field of cognitive training, and discloses a cognitive function training interaction device which comprises a base, the top of the driving end of a hydraulic cylinder is fixedly connected with a mounting plate, six storage grooves are evenly formed in the outer wall of a hexagonal rotating frame, and cognitive training game plates are movably connected to the inner tops of the storage grooves. The tops of the guide rails are movably connected with movable plates, prop storage grooves are formed in the outer sides of the tops of the movable plates, and six limiting frames are evenly and fixedly connected to the inner side wall of the hexagonal rotating frame. A trainee can rotate the hexagonal rotating frame to select different cognitive training game boards for cognitive training according to own needs or hobbies and interests, meanwhile, corresponding operation indication boards and prop storage grooves can pop up, the trainee can be better helped to train, and after training is completed, the training efficiency is improved. And all articles can be collected into the hexagonal rotating frame, so that dust falling and loss are avoided, and a user is better helped to train.
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Description

Technical Field

[0001] The invention relates to the technical field of cognitive training, in particular to an interactive device for cognitive function training. Background Art

[0002] Alzheimer's disease is a progressive neurodegenerative disease with an insidious onset. Clinically, it is characterized by comprehensive dementia such as memory impairment, aphasia, apraxia, agnosia, visual-spatial skill impairment, executive dysfunction, and personality and behavioral changes. The cause of the disease is still unknown. Those who develop the disease before the age of 65 are called early-onset dementia, and those who develop the disease after the age of 65 are called senile dementia.

[0003] At present, there is no specific medical treatment for Alzheimer's disease, but the elderly can reduce the probability of disease and slow down the deterioration process through cognitive training. Conventional training methods include memory training, attention training, language training, vision training and life skills training. Medical staff will prepare various props or small games to cooperate with patients' training, but it is difficult for patients to train according to their own needs or hobbies. The props after training are often lost and covered with dust, and the utilization rate is low, which affects the training process. Summary of the invention

[0004] In view of the deficiencies in the prior art, the present invention provides an interactive device for cognitive function training, which solves the problem that it is difficult for patients to train according to their own needs or hobbies, and the props after training are often lost and covered with dust, resulting in low utilization rate, which affects the training process.

[0005] To achieve the above objectives, the present invention is implemented through the following technical solutions: an interactive device for cognitive function training, comprising a base, a hydraulic cylinder is installed on one side of the top of the base, a mounting plate is fixedly connected to the top of the driving end of the hydraulic cylinder, a sleeve is movably installed on the middle part of the top of the mounting plate through a bearing seat, the top of the sleeve is fixedly connected to the bottom end of the hexagonal rotating frame, six storage grooves are evenly arranged on the outer wall of the hexagonal rotating frame, the inner tops of the storage grooves are movably connected to a cognitive training game board, six groups of guide rails are evenly fixedly connected to the inner wall of the bottom end of the hexagonal rotating frame, the tops of the guide rails are movably connected to movable plates, the top outer sides of the movable plates are provided with prop storage grooves, six limit frames are evenly fixedly connected to the inner side wall of the hexagonal rotating frame, the inner ends of the limit frames are movably connected to operation instruction plates, and a control panel is fixedly installed on the front side of the top of the mounting plate.

[0006] Preferably, a linear motion module is installed on the other side of the top of the base, a support frame is welded and fixed on the movable block at the driving end of the linear motion module, and the top of the support frame is welded and fixed to the bottom end of the seat.

[0007] Preferably, a driven bevel gear is fixedly connected to the lower outer diameter of the sleeve, a reduction motor is fixedly installed on the top side of the mounting plate, a driving bevel gear is fixedly installed on the driving end of the reduction motor, and the bottom end of the driving bevel gear is meshingly connected to the top side of the driven bevel gear.

[0008] Preferably, the lower side of the inner end of the cognitive training game board is movably connected with a U-shaped limiting rod, and the lower side of the outer end of the storage groove is provided with a plurality of limiting strips.

[0009] Preferably, a lower through hole is provided on the lower side of the outer wall of the hexagonal rotating frame at a position corresponding to each of the movable plates, and an upper through hole is provided on the top of the hexagonal rotating frame at a position corresponding to each of the operation indication plates.

[0010] Preferably, a bracket is fixedly connected to the inner wall of the bottom end of the hexagonal rotating frame near the inner side of each guide rail, and a long gear is movably connected to the middle of the bracket.

[0011] Preferably, the bottom end of the operation indication plate is fixedly connected with a vertical rack plate and the ends of the vertical rack plates pass through the bottom wall of the hexagonal rotating frame and extend to the outside, the inner ends of the movable plates are fixedly connected with transverse rack plates, and the top ends of the transverse rack plates are meshed and connected to the bottom ends of the long gears on the corresponding sides.

[0012] Preferably, a snap block is fixedly connected to the lower side of the inner end of the operation indicator plate, a snap groove is provided in the middle of the snap block, an electric push rod is fixedly installed at the top center of the mounting plate, and the driving end of the electric push rod extends to the inner wall of the hexagonal rotating frame and is fixedly connected to one side of the bottom end of the plug plate.

[0013] Working principle: the user first sits on the seat, then controls the linear motion module through the control panel to adjust the relatively comfortable distance between a seat and the hexagonal rotating frame, then controls the lifting of the hydraulic cylinder to drive the mounting plate and the hexagonal rotating frame to move up and down, adjusts the relatively comfortable height of the hexagonal rotating frame, and then starts training. The user lifts the cognitive training game board from the storage slot in the hexagonal rotating frame area facing it, and uses the U-shaped limit rod and limit bar to complete the inclination limit of the current cognitive training game board, and then starts the electric push rod, which will push the plug plate upward, and the end of the plug plate is located in the locking groove of the locking block. The moving plug plate will drive the operation indicator plate to rise and rise from the upper through hole, which is convenient for users to watch and understand the operating game rules of the current cognitive training game board. At the same time, when the operation indicator plate rises to a certain height, the vertical rack plate will The long gear is meshed with the transmission to drive the long gear to rotate. When the long gear rotates, the meshing transmission with the horizontal rack plate pushes the movable plate to move outward, so that the movable plate passes through the lower through hole and discharges the prop storage slot on the movable plate. The prop storage slot contains the props required for the current cognitive training game board, which is convenient for users to operate. When the training item needs to be changed, the user resets the cognitive training game board, puts the props back into the prop storage slot, and then drives the plug plate to descend and reset through the electric push rod, so that the operation indicator plate and the movable plate also return to the inside of the hexagonal rotating frame, and then starts the reduction motor. The reduction motor drives the active bevel gear to rotate, and drives the sleeve to rotate through the meshing transmission with the active bevel gear and the driven bevel gear, thereby driving the hexagonal rotating frame to rotate, so that users can choose different cognitive training game boards for training according to their needs or interests.

[0014] The present invention provides an interactive device for cognitive function training. It has the following beneficial effects:

[0015] 1. The present invention arranges a plurality of different cognitive training game boards on a hexagonal rotating frame. The trainee can rotate the hexagonal rotating frame to select different cognitive training game boards for cognitive training according to his own needs or interests. At the same time, the corresponding operation instruction panel and prop storage slot will pop up to better help the user to train. After the training is completed, all items can be put back into the hexagonal rotating frame to avoid dust and loss, so as to better help the user to train.

[0016] 2. The present invention controls the distance between the seat and the hexagonal rotating frame through a linear motion module, and the hydraulic cylinder controls the hexagonal rotating frame to move up and down, which is convenient for users of different heights and body shapes to train, has a wider range of applications, and brings convenience to users. BRIEF DESCRIPTION OF THE DRAWINGS

[0017] Figure 1 A perspective view of the present invention;

[0018] Figure 2 for Figure 1 Enlarged view of point A in the middle;

[0019] Figure 3 It is a schematic diagram of the internal structure of the hexagonal turret in the present invention;

[0020] Figure 4 for Figure 3 Enlarged view of point B in the middle.

[0021] Among them, 1. base; 2. linear motion module; 3. support frame; 4. seat; 5. hydraulic cylinder; 6. mounting plate; 7. sleeve; 8. hexagonal rotating frame; 9. driven bevel gear; 10. reduction motor; 11. driving bevel gear; 12. storage slot; 13. cognitive training game board; 14. U-shaped limit rod; 15. limit bar; 16. guide rail; 17. movable plate; 18. prop storage slot; 19. lower through hole; 20. limit frame; 21. operation indicator board; 22. upper through hole; 23. bracket; 24. long gear; 25. vertical rack plate; 26. horizontal rack plate; 27. snap block; 28. snap slot; 29. ​​electric push rod; 30. plug plate; 31. control panel. DETAILED DESCRIPTION

[0022] The following will be combined with the drawings of the specification of the present invention to clearly and completely describe the technical solutions in the embodiments of the present invention. Obviously, the described embodiments are only part of the embodiments of the present invention, not all of the embodiments. Based on the embodiments of the present invention, all other embodiments obtained by ordinary technicians in this field without creative work are within the scope of protection of the present invention.

[0023] Example:

[0024] Please refer to the attached Figure 1 -Attached Figure 4 , an embodiment of the present invention provides an interactive device for cognitive function training, such as Figure 1As shown, it includes a base 1, a hydraulic cylinder 5 is installed on one side of the top of the base 1, and a mounting plate 6 is fixedly connected to the top of the driving end of the hydraulic cylinder 5. The mounting plate 6 is driven up and down by the hydraulic cylinder 5 to facilitate the adjustment of the height of the hexagonal rotating frame 8 to adapt to trainees of different heights. A sleeve 7 is movably installed in the middle of the top of the mounting plate 6 through a bearing seat. The middle of the sleeve 7 is hollow, and the bottom end is installed on the mounting plate 6 through a bearing seat. The top of the sleeve 7 is fixedly connected to the bottom end of the hexagonal rotating frame 8, which is hexagonal in shape and has six faces, each of which has a set of cognitive training tools. Six storage grooves 12 are evenly arranged on the outer wall of the hexagonal rotating frame 8, and the inner tops of the storage grooves 12 are movably connected to cognitive training game boards 13. The games on the six cognitive training game boards 13 are different, including but not limited to memory games, attention games, and language games. , visual games, life skill games, etc., six sets of guide rails 16 can be evenly fixedly connected to the inner wall of the bottom end of the hexagonal rotating frame 8 to improve the movement stability of the movable plate 17, and the top of the guide rails 16 are movably connected to the movable plate 17, and the top outer side of the movable plate 17 is provided with a prop storage groove 18, which stores game props corresponding to the cognitive training game board 13 inside, and six limit frames 20 are evenly fixedly connected to the inner side wall of the hexagonal rotating frame 8 to improve the movement stability of the operation instruction board 21. The inner side ends of the limit frames 20 are movably connected to the operation instruction board 21, which has operation instructions and game prompts for the corresponding cognitive training game board 13. The operation instruction board 21 and the limit frame 20 are both provided with a small limit structure to prevent the operation instruction board 21 from falling without support, and a control panel 31 is fixedly installed on the front side of the top of the mounting plate 6.

[0025] In this embodiment, a linear motion module 2 is installed on the other side of the top of the base 1, and a support frame 3 is welded and fixed on the movable block at the driving end of the linear motion module 2. The linear motion module 2 can control the movement of the support frame 3 to facilitate the adjustment of the front and rear distance. The linear motion module 2 can be a motor screw structure or a cylinder structure, which belongs to the prior art and will not be elaborated on here. The present application is a cylinder structure, and the top of the support frame 3 is welded and fixed to the bottom of the seat 4, which is convenient for the user to sit and train.

[0026] Specifically, the user first sits on the seat 4, and then controls the linear motion module 2 through the control panel 31 to adjust a relatively comfortable distance between the seat 4 and the hexagonal rotating frame 8, and then controls the lifting and lowering of the hydraulic cylinder 5 to drive the mounting plate 6 and the hexagonal rotating frame 8 to move up and down, and adjusts a relatively comfortable height of the hexagonal rotating frame 8, and then starts training.

[0027] Furthermore, a driven bevel gear 9 is fixedly connected to the lower outer diameter of the sleeve 7, a reduction motor 10 is fixedly installed on the top side of the mounting plate 6, and an active bevel gear 11 is fixedly installed on the driving end of the reduction motor 10. The bottom end of the active bevel gear 11 is meshingly connected to the top side of the driven bevel gear 9. The reduction motor 10 drives the active bevel gear 11 to rotate, and drives the sleeve 7 to rotate through the meshing transmission with the active bevel gear 11 and the driven bevel gear 9, thereby driving the hexagonal rotating frame 8 to rotate, so that users can choose different cognitive training game boards 13 for training according to their needs or interests.

[0028] Furthermore, the lower side of the inner end of the cognitive training game board 13 is movably connected with a U-shaped limit rod 14, and the lower side of the outer end of the storage slot 12 is provided with a plurality of limit bars 15. Through the U-shaped limit rod 14 and the limit bar 15, the cognitive training game board 13 can be tilted and limited, which is convenient for users to perform training.

[0029] Furthermore, a lower through hole 19 is provided on the lower side of the outer wall of the hexagonal rotating frame 8 at a position corresponding to each movable plate 17 to facilitate the entry and exit of the movable plate 17, and an upper through hole 22 is provided on the top of the hexagonal rotating frame 8 at a position corresponding to each operation indication plate 21 to facilitate the up and down operation of the indication plate 21.

[0030] Furthermore, a bracket 23 is fixedly connected to the inner side of each guide rail 16 on the inner wall of the bottom end of the hexagonal rotating frame 8, and a long gear 24 is movably connected to the middle of the bracket 23. The bottom end of the operation indicator plate 21 is fixedly connected to a vertical rack plate 25, and the ends of the vertical rack plates 25 pass through the bottom wall of the hexagonal rotating frame 8 and extend to the outside. The vertical rack plates 25 have meshing teeth only on the lower side. The inner side ends of the movable plates 17 are fixedly connected to horizontal rack plates 26, and the top ends of the horizontal rack plates 26 are meshed and connected. Connected to the bottom end of the corresponding side long gear 24, the horizontal rack plate 26 and the vertical rack plate 25 are staggered with each other, but both are engaged with the long gear 24. When the operation indication plate 21 rises to a certain height, the vertical rack plate 25 will mesh with the long gear 24 to drive the long gear 24 to rotate. When the long gear 24 rotates, it pushes the movable plate 17 to move outward through the meshing transmission with the horizontal rack plate 26, so that the movable plate 17 passes through the lower through hole 19 and discharges the prop storage slot 18 on the movable plate 17.

[0031] Furthermore, a snap-fit ​​block 27 is fixedly connected to the lower side of the inner end of the operation indication plate 21, and a snap-fit ​​groove 28 is provided in the middle of the snap-fit ​​block 27. An electric push rod 29 is fixedly installed at the top center of the mounting plate 6. The driving end of the electric push rod 29 extends to the inner wall of the hexagonal rotating frame 8 and is fixedly connected to one side of the bottom end of the plug plate 30.

[0032] Specifically, the user lifts the cognitive training game board 13 from the storage slot 12 facing the hexagonal rotating frame 8 area, uses the U-shaped limit rod 14 and the limit bar 15 to complete the tilt limit work of the current cognitive training game board 13, and then starts the electric push rod 29, which will push the plug plate 30 upward, and the end of the plug plate 30 is located in the engagement slot 28 of the engagement block 27. The moving plug plate 30 will drive the operation indication plate 21 to rise and rise from the upper through hole 22, which is convenient for the user to watch and understand the operation game rules of the current cognitive training game board 13. At the same time, when the operation indication plate 21 rises to a certain height, the vertical rack plate 25 will mesh with the long gear 24 to drive the long gear 24 to rotate. When the long gear 24 rotates, it will push the movable plate 17 outward through the meshing transmission with the horizontal rack plate 26. The movable plate 17 is moved so that the movable plate 17 passes through the lower through hole 19 and the prop storage slot 18 on the movable plate 17 is discharged. The prop storage slot 18 contains the props required for the current cognitive training game board, which is convenient for the user to operate. When the training item needs to be changed, the user resets the cognitive training game board 13, puts the props back into the prop storage slot 18, and then drives the plug plate 30 to descend and reset through the electric push rod 29, so that the operation indication plate 21 and the movable plate 17 also return to the inside of the hexagonal rotating frame 8, and then starts the reduction motor 10. The reduction motor 10 will drive the active bevel gear 11 to rotate, and through the meshing transmission with the active bevel gear 11 and the driven bevel gear 9, the sleeve 7 is driven to rotate, thereby driving the hexagonal rotating frame 8 to rotate, so that the user can choose different cognitive training game boards 13 for training according to needs or interests.

[0033] Although embodiments of the present invention have been shown and described, it will be appreciated by those skilled in the art that various changes, modifications, substitutions and variations may be made to the embodiments without departing from the principles and spirit of the present invention, and that the scope of the present invention is defined by the appended claims and their equivalents.

Claims

1. An interactive device for cognitive function training, comprising a base (1), characterized in that: A hydraulic cylinder (5) is installed on one side of the top of the base (1); a mounting plate (6) is fixedly connected to the top of the driving end of the hydraulic cylinder (5); a sleeve (7) is movably installed in the middle of the top of the mounting plate (6) through a bearing seat; the top of the sleeve (7) is fixedly connected to the bottom end of the hexagonal rotating frame (8); six storage grooves (12) are evenly arranged on the outer wall of the hexagonal rotating frame (8); the inner tops of the storage grooves (12) are movably connected to a cognitive training game board (13); Six sets of guide rails (16) are evenly fixedly connected to the inner wall of the bottom end of the rotating frame (8), and the tops of the guide rails (16) are movably connected to movable plates (17). The outer sides of the tops of the movable plates (17) are provided with prop storage grooves (18). Six limit frames (20) are evenly fixedly connected to the inner wall of the hexagonal rotating frame (8), and the inner ends of the limit frames (20) are movably connected to operation indicator plates (21). A control panel (31) is fixedly installed on the front side of the top of the mounting plate (6).

2. The interactive device for cognitive function training according to claim 1, characterized in that: A linear motion module (2) is installed on the other side of the top of the base (1), a support frame (3) is welded and fixed on the movable block at the driving end of the linear motion module (2), and the top of the support frame (3) is welded and fixed to the bottom end of the seat (4).

3. The interactive device for cognitive function training according to claim 1, characterized in that: A driven bevel gear (9) is fixedly connected to the outer diameter of the lower side of the sleeve (7), a reduction motor (10) is fixedly installed on the top side of the mounting plate (6), a driving bevel gear (11) is fixedly installed on the driving end of the reduction motor (10), and the bottom end of the driving bevel gear (11) is meshingly connected to the top side of the driven bevel gear (9).

4. The interactive device for cognitive function training according to claim 1, characterized in that: The lower side of the inner end of the cognitive training game board (13) is movably connected to a U-shaped limiting rod (14), and the lower side of the outer end of the storage slot (12) is provided with a plurality of limiting strips (15).

5. The interactive device for cognitive function training according to claim 1, characterized in that: A lower through hole (19) is provided on the lower side of the outer wall of the hexagonal rotating frame (8) at a position corresponding to each of the movable plates (17), and an upper through hole (22) is provided on the top of the hexagonal rotating frame (8) at a position corresponding to each of the operation indication plates (21).

6. The interactive device for cognitive function training according to claim 1, characterized in that: A bracket (23) is fixedly connected to the inner wall of the bottom end of the hexagonal rotating frame (8) near the inner side of each guide rail (16), and a long gear (24) is movably connected to the middle of the bracket (23).

7. The interactive device for cognitive function training according to claim 6, characterized in that: The bottom end of the operation indication plate (21) is fixedly connected to a vertical rack plate (25), and the end of the vertical rack plate (25) penetrates the bottom wall of the hexagonal rotating frame (8) and extends to the outside. The inner side end of the movable plate (17) is fixedly connected to a transverse rack plate (26), and the top end of the transverse rack plate (26) is meshedly connected to the bottom end of the long gear (24) on the corresponding side.

8. The interactive device for cognitive function training according to claim 1, characterized in that: The lower side of the inner side end of the operation indicating plate (21) is fixedly connected with a snap-fit ​​block (27), and the middle part of the snap-fit ​​block (27) is provided with a snap-fit ​​groove (28). An electric push rod (29) is fixedly installed at the center of the top end of the mounting plate (6), and the driving end of the electric push rod (29) extends to the inner wall of the hexagonal rotating frame (8) and is fixedly connected to one side of the bottom end of the plug plate (30).