Game screenshot processing method and device, computer equipment and storage medium
By displaying game screenshots on the game settlement page, the problem of screenshot processing during the game is solved, and the function of players to conveniently process screenshots is realized, improving the game experience.
Patent Information
- Application Number
- CN202411794853.7
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2024-12-06
- Publication Date
- 2025-03-11
AI Technical Summary
During the game, screenshot processing will affect the player's gaming experience, especially when the game settlement page cannot easily handle screenshots.
Provide a game screenshot processing method, which allows players to conveniently process screenshots on the settlement page by displaying the game screen on the graphical user interface, screenshots in response to the screenshot event, and displaying a settlement page, including game screenshots at the end of the game, thereby allowing players to conveniently process screenshots on the settlement page.
After the game game is over, players can easily process screenshots during the game on the game settlement page to avoid screenshot processing interfering with the game experience.
Smart Images

Figure CN119597187A_ABST
Abstract
Description
Technical Field
[0001] The present application relates to the field of computer technology, and in particular to a method, device, computer equipment and storage medium for processing game screenshots. Background Art
[0002] In some games, a screenshot pop-up window will be generated on the screen according to the player's screenshot operation, and the screenshot pop-up window will display the screenshot for editing. However, when the player takes a screenshot during the game, the displayed screenshot pop-up window will affect the player's game operation. Summary of the invention
[0003] The embodiments of the present application provide a method, apparatus, computer device and storage medium for processing game screenshots, which can facilitate game players to process screenshots taken during the game on the game settlement page, thereby preventing the screenshot processing during the game from affecting the player's gaming experience.
[0004] The present application embodiment provides a method for processing game screenshots, including:
[0005] Displaying a game screen of the current game of the target game on the graphical user interface;
[0006] In response to a screenshot event, capture the current game screen to obtain a game screenshot;
[0007] In response to the end of the current game, a first settlement page of the current game is displayed, wherein the first settlement page includes the game screenshot.
[0008] Accordingly, the embodiment of the present application further provides a game screenshot processing device, including:
[0009] A first display unit, configured to display a game screen of a current game of a target game on the graphical user interface;
[0010] A screenshot unit, used to capture the current game screen in response to a screenshot event to obtain a game screenshot;
[0011] The second display unit is used to display a first settlement page of the current game in response to the end of the current game, wherein the first settlement page includes the game screenshot.
[0012] Correspondingly, an embodiment of the present application also provides a computer device, including a memory, a processor, and a computer program stored on the memory and executable on the processor, wherein the processor executes any game screenshot processing method provided in any embodiment of the present application.
[0013] Correspondingly, an embodiment of the present application also provides a storage medium, which stores multiple instructions, and the instructions are suitable for a processor to load to execute the above-mentioned game screenshot processing method.
[0014] The embodiment of the present application displays the game screen of the current round of the target game on a graphical user interface; in response to a screenshot event, captures the current game screen to obtain a game screenshot; in response to the end of the current round of the game, displays the first settlement page of the current round of the game, and the first settlement page includes the game screenshot. In this way, after the game is over, it is convenient for game players to process the screenshots taken during the game on the game settlement page, avoiding the screenshot processing during the game affecting the player's gaming experience. BRIEF DESCRIPTION OF THE DRAWINGS
[0015] In order to more clearly illustrate the technical solutions in the embodiments of the present application, the drawings required for use in the description of the embodiments will be briefly introduced below. Obviously, the drawings described below are only some embodiments of the present application. For those skilled in the art, other drawings can be obtained based on these drawings without creative work.
[0016] Figure 1 A scene diagram of a game screenshot processing system provided in an embodiment of the present application.
[0017] Figure 2 A flowchart of a method for processing game screenshots provided in an embodiment of the present application.
[0018] Figure 3 A schematic diagram of an application scenario of the game screenshot processing method provided in an embodiment of the present application.
[0019] Figure 4 A schematic diagram of another application scenario of the game screenshot processing method provided in an embodiment of the present application.
[0020] Figure 5 A schematic diagram of another application scenario of the game screenshot processing method provided in an embodiment of the present application.
[0021] Figure 6 A schematic diagram of another application scenario of the game screenshot processing method provided in an embodiment of the present application.
[0022] Figure 7 A schematic diagram of another application scenario of the game screenshot processing method provided in an embodiment of the present application.
[0023] Figure 8 A schematic diagram of another application scenario of the game screenshot processing method provided in an embodiment of the present application.
[0024] Fig. 9A flowchart of another method for processing game screenshots provided in an embodiment of the present application.
[0025] Fig.10 A schematic diagram of another application scenario of the game screenshot processing method provided in an embodiment of the present application.
[0026] Fig.11 A schematic diagram of another application scenario of the game screenshot processing method provided in an embodiment of the present application.
[0027] Fig.12 A schematic diagram of another application scenario of the game screenshot processing method provided in an embodiment of the present application.
[0028] Fig.13 A structural block diagram of a game screenshot processing device provided in an embodiment of the present application.
[0029] Fig.14 A schematic diagram of the structure of a computer device provided in an embodiment of the present application. DETAILED DESCRIPTION
[0030] The following will be combined with the drawings in the embodiments of the present application to clearly and completely describe the technical solutions in the embodiments of the present application. Obviously, the described embodiments are only part of the embodiments of the present application, not all of the embodiments. Based on the embodiments in the present application, all other embodiments obtained by those skilled in the art without creative work are within the scope of protection of this application.
[0031] The embodiment of the present application provides a method, device, storage medium and computer equipment for processing game screenshots. Specifically, the method for using the props of the embodiment of the present application can be executed by a computer device, wherein the computer device can be a terminal or a server or other equipment. The terminal can be a terminal device such as a smart phone, a tablet computer, a laptop computer, a touch screen, a game console, a personal computer (PC, Personal Computer), a personal digital assistant (Personal Digital Assistant, PDA), etc. The terminal can also include a client, which can be a game application client, a browser client carrying a game program, or an instant messaging client, etc. The server can be an independent physical server, or a server cluster or distributed system composed of multiple physical servers, or a cloud server that provides cloud services, cloud databases, cloud computing, cloud functions, cloud storage, network services, cloud communications, middleware services, domain name services, security services, CDN (Content Delivery Network, content distribution network), and basic cloud computing services such as big data and artificial intelligence platforms.
[0032] For example, when the game screenshot processing method is run on a terminal, the terminal device stores a game application and is used to present a virtual scene in the game screen. The terminal device is used to interact with the user through a graphical user interface, for example, by downloading and installing a game application through the terminal device and running it. The terminal device may provide the graphical user interface to the user in a variety of ways, for example, it may be rendered and displayed on a display screen of the terminal device, or the graphical user interface may be presented through holographic projection. For example, the terminal device may include a touch display screen and a processor, the touch display screen is used to present a graphical user interface and receive operation instructions generated by a user acting on the graphical user interface, the graphical user interface includes a game screen, and the processor is used to run the game, generate a graphical user interface, respond to operation instructions, and control the display of the graphical user interface on the touch display screen.
[0033] For example, when the game screenshot processing method is run on a server, it can be a cloud game. Cloud gaming refers to a gaming method based on cloud computing. In the operation mode of cloud gaming, the operating body of the game application and the main body of the game screen presentation are separated, and the storage and operation of the prop usage method are completed on the cloud gaming server. The game screen presentation is completed on the client of the cloud gaming. The cloud gaming client is mainly used for receiving and sending game data and presenting the game screen. For example, the cloud gaming client can be a display device with data transmission function close to the user side, such as a mobile terminal, a TV, a computer, a handheld computer, a personal digital assistant, etc., but the terminal device for processing game data is a cloud gaming server in the cloud. When playing the game, the player operates the cloud gaming client to send an operation instruction to the cloud gaming server. The cloud gaming server runs the game according to the operation instruction, encodes and compresses the game screen and other data, and returns it to the cloud gaming client through the network. Finally, the cloud gaming client decodes and outputs the game screen.
[0034] See also Figure 1 , Figure 1A scene diagram of a game screenshot processing system provided for an embodiment of the present application. The system may include at least one terminal, at least one server, at least one database, and a network. The terminal held by the user can be connected to the server of different games through the network. The terminal is any device with computing hardware that can support and execute software products corresponding to the game. In addition, the terminal has one or more multi-touch screens for sensing and obtaining the input of the user through the touch or sliding operation performed at multiple points of one or more touch-controlled display screens. In addition, when the system includes multiple terminals, multiple servers, and multiple networks, different terminals can be connected to each other through different networks and different servers. The network can be a wireless network or a wired network, such as a wireless network for a wireless local area network (WLAN), a local area network (LAN), a cellular network, a 2G network, a 3G network, a 4G network, a 5G network, etc. In addition, different terminals 1000 can also use their own Bluetooth network or hotspot network to connect to other terminals or to servers, etc. For example, multiple users can be online through different terminals and thus connected and synchronized with each other through appropriate networks to support multi-player games. In addition, the system may include multiple databases, the multiple databases are coupled to different servers, and the information related to the game environment can be continuously stored in the databases when different users play the multi-player game online.
[0035] The embodiment of the present application provides a method for processing game screenshots, which can be executed by a terminal or a server. The embodiment of the present application takes the method of using props executed by a terminal as an example for explanation. Among them, the terminal includes a touch display screen and a processor, and the touch display screen is used to present a graphical user interface and receive operation instructions generated by the user acting on the graphical user interface. When the user operates the graphical user interface through the touch display screen, the graphical user interface can control the local content of the terminal by responding to the received operation instructions, and can also control the content of the opposite server by responding to the received operation instructions. For example, the operation instructions generated by the user acting on the graphical user interface include instructions for starting a game application, and the processor is configured to start the game application after receiving the instructions for starting the game application provided by the user. In addition, the processor is configured to render and draw a graphical user interface associated with the game on the touch display screen. The touch display screen is a multi-touch sensitive screen that can sense touch or sliding operations performed simultaneously at multiple points on the screen. The user uses a finger to perform a touch operation on the graphical user interface, and when the graphical user interface detects the touch operation, the different virtual objects in the graphical user interface of the game are controlled to perform actions corresponding to the touch operation. For example, the game can be any of the games such as casual games, action games, role-playing games, strategy games, sports games, puzzle games, etc. Among them, the game can include a virtual scene of the game drawn on a graphical user interface. In addition, the virtual scene of the game can include one or more virtual objects controlled by a user (or player), such as a virtual character. In addition, the virtual scene of the game can also include one or more obstacles, such as railings, gullies, walls, etc., to limit the movement of virtual objects, such as limiting the movement of one or more objects to a specific area in the virtual scene. Optionally, the virtual scene of the game also includes one or more elements, such as skills, scores, character health status, energy, etc., to provide help to players, provide virtual services, increase scores related to player performance, etc. In addition, the graphical user interface can also present one or more indicators to provide indication information to the player. For example, the game can include a virtual object controlled by a player and one or more other virtual objects (such as an enemy character). In one embodiment, one or more other virtual objects are controlled by other players of the game. For example, one or more other virtual objects can be controlled by a computer, such as a robot using an artificial intelligence (AI) algorithm, to achieve a man-machine battle mode. For example, a virtual object has various skills or abilities that game players use to achieve their goals. For example, a virtual object has one or more weapons, props, tools, etc. that can be used to eliminate other objects from the game. Such skills or abilities can be activated by a game player using one of a plurality of preset touch operations with the touch display screen of the terminal. The processor can be configured to present a corresponding game screen in response to an operation instruction generated by the user's touch operation.
[0036] It should be noted that Figure 1 The scene diagram of the game screenshot processing system shown is only an example. The image processing system and scene described in the embodiment of the present application are intended to more clearly illustrate the technical solution of the embodiment of the present application, and do not constitute a limitation on the technical solution provided in the embodiment of the present application. Ordinary technicians in this field can know that with the evolution of the game screenshot processing system and the emergence of new business scenarios, the technical solution provided in the embodiment of the present application is also applicable to similar technical problems.
[0037] Based on the above problems, the embodiments of the present application provide a first method, device, computer equipment and storage medium for processing game screenshots, which can facilitate game players to process screenshots taken during the game on the game settlement page, and avoid the screenshot processing during the game affecting the player's gaming experience. The following are detailed descriptions. It should be noted that the description order of the following embodiments is not intended to limit the preferred order of the embodiments.
[0038] An embodiment of the present application provides a method for processing game screenshots, which can be executed by a terminal or a server. The embodiment of the present application takes the game screenshot processing method executed by a terminal as an example for explanation.
[0039] See also Figure 2 , Figure 2 A flowchart of a method for processing game screenshots provided in an embodiment of the present application is shown below.
[0040] 101. Display a game screen of the current game of the target game on a graphical user interface.
[0041] In the embodiment of the present application, a graphical user interface is provided by a terminal device. The terminal device can run a target game application to display a game screen of the target game on the graphical user interface.
[0042] The target games may include various types of games, such as casual competitive games, first-person shooting games (FPS) games, real-time strategy games (RTS) games, multiplayer online battle arena (MOBA) games, etc.
[0043] The current game refers to a game that the current game player enters in the target game.
[0044] For example, the current game player opens the target game application on the terminal device and chooses to enter the game, and the game screen of the current game can be displayed on the graphical user interface.
[0045] 102. In response to a screenshot event, capture the current game screen to obtain a game screenshot.
[0046] The screenshot event is used to instruct to take a screenshot of the game screen displayed on the graphical user interface, and the screenshot event can be triggered by the operation of the current game player.
[0047] During the current game, the player's operation can be received to trigger a screenshot event. The player's operation can be a touch operation or a non-touch operation.
[0048] In some embodiments, when the player operation is a touch operation, the player operation may be a sliding operation, a clicking operation, etc. The above touch operation may be, but is not limited to, performing a human-computer interaction operation on a graphical user interface presented by the terminal device. For example, the player operation may be pressing, long pressing, dragging, sliding, pressing hard, etc., and the terminal device will receive the player operation generated by the player acting on the graphical user interface, and trigger a screenshot event in response to the above player operation.
[0049] In some embodiments, when the player operation is a non-contact operation, the player operation may be inputting a voice command. For example, the player operation may be saying the word "screenshot". The terminal device acquires the player's voice through voice detection, and determines through voice analysis that the voice command output by the player is a screenshot command to trigger a screenshot event.
[0050] In one embodiment, during the process of running the game on the terminal device, it is also possible to intelligently analyze the scene where the player may take a screenshot, and when the game running scene matches the above scene, the screenshot event is automatically triggered to take a screenshot and prompt the player. For example, some areas with better scenery can be set as preset areas in the game map in advance. When the player controls the character to enter the above preset area, the system determines that the player has a high probability of taking a screenshot at this time, and the screenshot event can be automatically triggered. Further, in order to improve the applicability, when the player controls the character to enter the above preset area, an identifier can be generated in the current graphical interface, and the player's operation on the identifier can be received to trigger the screenshot event. For example, when the game character controlled by the player enters area A in the game map, a button is generated in the current game interface, and the button can be named "one-click screenshot". When the player clicks the button, the screenshot event is triggered. It should be noted that the button can also be named other names, and the player can click or double-click the button according to the pre-defined regulations to trigger the screenshot event. Through this embodiment, the player can easily control the game client to trigger the screenshot event.
[0051] Specifically, when a screenshot event is detected, an image capture may be performed on the game screen currently displayed on the graphical user interface to obtain a game screenshot corresponding to the current game screen.
[0052] In some embodiments, in order to balance the "game" and "screenshot" experiences of game players, after the step of "responding to a screenshot event, capturing the current game screen to obtain a game screenshot", the method may further include the following steps:
[0053] Determine whether there is a preset game event in the game screenshot;
[0054] If there is a preset game event in the game screenshot, first prompt information corresponding to the game screenshot is displayed on the graphical user interface, and the first prompt information is used to indicate that a screenshot of the game screen has been taken;
[0055] If there is no preset game event in the game screenshot, the second prompt information corresponding to the game screenshot is displayed on the graphical user interface, the second prompt information includes the game screenshot, and the second prompt information is used to instruct to process the game screenshot.
[0056] Among them, the preset game events may include important game events during the game. During the game, important game events are key factors that promote the game process and affect the game results. These events may vary depending on the type of game, but usually include some key battles, decisions or resource competitions. For example, the preset game events may include: battle events, resource acquisition events, etc.
[0057] Among them, if there is a preset game event in the game screenshot, it means that the current game is currently in an important game stage. In order not to affect the player's game experience, the first prompt information can be used to prompt the player with a screenshot.
[0058] The prompting method of the first prompting information may be a text prompting method, that is, a prompting text indicating that the screenshot is successful is displayed in the graphical user interface.
[0059] For example, see Figure 3 , Figure 3 A schematic diagram of an application scenario of a game screenshot processing method provided in an embodiment of the present application. Figure 3 The graphical user interface shown shows the game screen of the current game, and also shows a first prompt message "Screenshot has been taken, can be viewed at settlement!". The first prompt message can be used to remind the current game player that the screenshot has been successfully taken and can be viewed after the current game is over.
[0060] By providing a screenshot prompt to the current game player through the first prompt information, it is possible to avoid affecting the game operation of the current game player.
[0061] In some embodiments, the display duration of the first prompt information may be a preset time, such as 5 seconds.
[0062] Among them, if there is no preset game event in the game screenshot, it means that the current game is in a non-important game stage. In order to facilitate the player to process the game screenshot in real time, the second prompt information can be used to prompt the player to take a screenshot.
[0063] The second prompt information may be provided in a pop-up window prompt, that is, a screenshot processing pop-up window is displayed in a graphical user interface.
[0064] For example, see Figure 4 , Figure 4 A schematic diagram of another application scenario of a method for processing game screenshots provided in an embodiment of the present application. Figure 4 The graphical user interface shown displays the game screen of the current game and a second prompt message, which may be in the form of a pop-up box. The second prompt message may include a game screenshot thumbnail and operation controls for processing the game screenshot, such as editing controls, sharing controls, etc.
[0065] The second prompt information may also include a close control, which can facilitate the player to cancel the display of the second prompt information.
[0066] By providing a screenshot prompt to the current game player through the second prompt information, the current game player's experience of real-time processing of screenshots can be satisfied without affecting the game operation experience of the current game player.
[0067] In some embodiments, when the graphical user interface displays the second prompt information, the current game player can trigger the editing of the game screenshot by operating the editing control in the second prompt information; or can trigger the sharing of the game screenshot by operating the editing control in the second prompt information; or can also trigger the viewing of the game screenshot by operating the game screenshot thumbnail in the second prompt information, etc.
[0068] 103. In response to the end of the current game, display the first settlement page of the current game.
[0069] In an embodiment of the present application, the settlement page of a game of the target game may include the game result of the game, such as success, failure, ranking, etc.; it may also include relevant game data of the game, such as rewards obtained, etc.
[0070] The first settlement page may include not only the game results and game data of the current game, but also game screenshots.
[0071] Among them, the game screenshots in the first settlement page may include all game screenshots captured according to the player's screenshot operation in the current game.
[0072] For example, see Figure 5 , Figure 5 A schematic diagram of another application scenario of a method for processing game screenshots provided in an embodiment of the present application. Figure 5 In the illustrated graphical user interface, a first settlement page of the current game is displayed, and the first settlement page may include game information, namely, the game result and game data of the current game, etc. The first settlement page may also include a screenshot display area, and the screenshot display area may be used to display game screenshots of the current game.
[0073] The first settlement page may also provide a return to lobby control and a re-game control. The return to lobby control may be used to return to the homepage of the target game; and the re-game control may be used to restart a game.
[0074] By displaying the game screenshots of the current game on the first settlement page, it is convenient for game players to process the game screenshots of the current game.
[0075] In some embodiments, during the course of a game, a player may take multiple screenshots, some of which may have been processed by the player, while some have not yet been processed by the player. The game screenshots displayed on the first settlement page may include screenshots that have not yet been processed by the player in the game.
[0076] In some embodiments, if there are multiple game screenshots corresponding to the current game, in order to avoid the game screenshots occupying too much display area of the first settlement page, the multiple game screenshots can be displayed in a superimposed manner.
[0077] In some embodiments, in order to facilitate game players to process game screenshots, the method may further include the following steps:
[0078] In response to an edit event for the game screenshot in the first settlement page, the game screenshot is edited.
[0079] The editing event can be used to indicate editing of the game screenshot. The editing event can include multiple types, such as modifying the screenshot, deleting the screenshot, etc.
[0080] In some embodiments, the first settlement page provides a screenshot viewing control, which can be used to trigger the display of the screenshot viewing page, and then display all game screenshots of the current game on the screenshot viewing page to facilitate the player's editing operation. The step of "in response to the editing event of the game screenshot in the first settlement page, editing the game screenshot" may include the following operations:
[0081] In response to a trigger operation on a screenshot viewing control, displaying a screenshot viewing page;
[0082] In response to an editing operation on a target game screenshot among the at least one game screenshot, the target game screenshot is edited according to the editing operation.
[0083] The screenshot viewing page may include at least one game screenshot corresponding to the current game. Each game screenshot in the screenshot viewing page is fully displayed, which is convenient for game players to view the content of the game screenshot and process the game screenshot.
[0084] In an embodiment of the present application, the trigger operation may include a touch operation, such as a click operation, a press operation, a slide operation, etc.
[0085] For example, see Figure 6 , Figure 6 A schematic diagram of another application scenario of a method for processing game screenshots provided in an embodiment of the present application. Figure 6 In the graphical user interface shown on the upper side, a screenshot viewing control "Screenshot of this Game" is provided in the first settlement page. When a click operation of the current game player on the screenshot viewing control is detected, the screenshot viewing page can be triggered to be displayed.
[0086] That is to say, Figure 6 In the graphical user interface shown below, a screenshot viewing page is displayed, which displays 5 game screenshots of the current game, including: game screenshot A, game screenshot B, game screenshot C, game screenshot D, and game screenshot E. Each game screenshot is displayed in full. The screenshot viewing page also provides a close control that can be used to close the screenshot viewing page.
[0087] In some embodiments, the editing operation may include at least a deletion operation, and the screenshot viewing page may provide a deletion control, which may be used to delete the game screenshot. The step of “in response to the editing operation on the target game screenshot in the at least one game screenshot, editing the target game screenshot according to the editing operation” may include the following operations:
[0088] In response to a selection operation on at least one game screenshot, determining a selected target game screenshot;
[0089] In response to a trigger operation on a delete control, the target game screenshot is deleted.
[0090] The selection operation may be used to select a game screenshot from at least one game screenshot as a target game screenshot.
[0091] For example, see Figure 7 , Figure 7 A schematic diagram of another application scenario of a method for processing game screenshots provided in an embodiment of the present application. Figure 7In the graphical user interface shown on the upper side, a screenshot viewing page is displayed, in which multiple game screenshots are displayed. Each game screenshot corresponds to a selection box, and the selection box can be used to select the game screenshot.
[0092] When it is detected that the current game player triggers the selection box of game screenshot A and game screenshot C, the selection boxes of game screenshot A and game screenshot C can be checked, indicating that game screenshot A and game screenshot C are selected as target game screenshots.
[0093] Among them, a deletion control "batch delete" can also be provided in the screenshot viewing page. When it is detected that the current player triggers the deletion control, it can be used to delete the selected target game screenshots.
[0094] That is to say, Figure 7 The graphical user interface shown on the lower side, in which game screenshots A and game screenshots C in the screenshot viewing page have been deleted, and only game screenshots B, game screenshots D, and game screenshots E are displayed.
[0095] In some embodiments, in order to facilitate the player to view or process the screenshots of the target game after exiting the target game, before the step of "displaying the first settlement page of the current game", the method may further include:
[0096] Store game screenshots to the terminal device.
[0097] That is, after a screenshot event is detected and a game screenshot is obtained, the game screenshot can be stored in a terminal device, so that the current game player can view the game screenshot in a local gallery of the terminal device.
[0098] After the step of “deleting the target game screenshot in response to the triggering operation for the deletion control”, the method may further include the following steps:
[0099] Delete the target game screenshots from the terminal device.
[0100] That is, after the target game screenshot is deleted on the screenshot viewing page, the target game screenshot stored in the terminal device can be deleted synchronously.
[0101] In some embodiments, in response to an editing event for a game screenshot in the first settlement page, editing the game screenshot may also include: clicking on the game screenshot in the first settlement page may trigger display of an editing page corresponding to the game screenshot, and then specific editing operations may be performed on the game interface on the editing page.
[0102] In some embodiments, in order to facilitate game players to share game screenshots, the method may further include the following steps:
[0103] In response to a sharing event for the game screenshot in the first settlement page, the game screenshot is shared.
[0104] The sharing event can be used to indicate sharing of the game screenshot, that is, sharing the game screenshot with other game players or sharing it to other application platforms, etc.
[0105] In some embodiments, the first settlement page provides a screenshot viewing control, which can be used to trigger the display of the screenshot viewing page, and then display all game screenshots of the current game on the screenshot viewing page to facilitate the player's sharing operation. The step of "sharing the game screenshot in response to the sharing event for the game screenshot in the first settlement page" may include the following operations:
[0106] In response to a trigger operation on a screenshot viewing control, displaying a screenshot viewing page;
[0107] In response to a sharing operation on a target game screenshot among the at least one game screenshot, the target game screenshot is shared.
[0108] The screenshot viewing page includes at least one game screenshot corresponding to the current game. Each game screenshot in the screenshot viewing page is fully displayed, which is convenient for game players to view the content of the game screenshot and share the game screenshot.
[0109] In some embodiments, the screenshot viewing page may further provide a sharing control, which may be used to share the game screenshots. The step of “sharing the target game screenshot in response to a sharing operation on the target game screenshot in at least one game screenshot” may include the following operations:
[0110] In response to a selection operation on at least one game screenshot, determining a selected target game screenshot;
[0111] In response to a trigger operation on a sharing control, generating a sharing picture corresponding to a target game screenshot;
[0112] In response to the sharing operation on the shared picture, the shared picture is shared.
[0113] The selection operation may be used to select a game screenshot from at least one game screenshot as a target game screenshot.
[0114] The shared picture refers to a picture generated based on the target game screenshot, and the shared picture may include the target game screenshot and related description content.
[0115] For example, see Figure 8 , Figure 8A schematic diagram of another application scenario of a method for processing game screenshots provided in an embodiment of the present application. Figure 8 In the graphical user interface shown on the upper side, a screenshot viewing page is displayed, in which multiple game screenshots are displayed. Each game screenshot corresponds to a selection box, and the selection box can be used to select the game screenshot.
[0116] When it is detected that the current game player clicks on the selection boxes of game screenshot A and game screenshot C, the selection boxes of game screenshot A and game screenshot C can be checked, indicating that game screenshot A and game screenshot C are selected as target game screenshots.
[0117] Among them, a sharing control "batch sharing" can also be provided in the screenshot viewing page. When it is detected that the current player clicks on the sharing control, it can be used to generate a sharing picture with the selected target game screenshot.
[0118] That is to say, Figure 8 The graphical user interface shown on the lower side, wherein the screenshot viewing page displays a shared picture, the shared picture includes game screenshot A and game screenshot C, and may also include descriptive text content related to game screenshot A and game screenshot C, etc.
[0119] Among them, the sharing operation can be used to share the generated sharing picture.
[0120] For example, see Figure 8 The graphical user interface shown on the lower side also provides a sharing operation area, which may include multiple operation controls, such as: platform A control, platform B control, platform C control, more controls, save picture control, etc.
[0121] Among them, the platform A control can be used to share pictures to platform A; the platform B control can be used to share pictures to platform B; the platform C control can be used to share pictures to platform C; more controls can be used to trigger the display of more sharing platform controls; the save picture control can be used to store the shared pictures, that is, store them in the local gallery of the terminal device.
[0122] For example, when a click operation of the current game player on the platform A control is detected, it can be used to share the shared image to platform A so that users of platform A can see the shared image.
[0123] In some embodiments, in response to a sharing event for a game screenshot in the first settlement page, sharing the game screenshot may also include: clicking on the game screenshot in the first settlement page may trigger display of a sharing page corresponding to the game screenshot, and then sharing the game interface on the sharing page.
[0124] In some embodiments, when the target game screenshots selected by the game player for sharing include multiple ones, after generating the shared picture, the multiple target game screenshots in the shared picture can be further adjusted according to the player's own needs, and the method can also include the following steps:
[0125] In response to an adjustment operation on a plurality of target game screenshots in a shared picture, determining an edited shared picture;
[0126] The adjustment operation may be used to adjust the target game screenshot in the shared image. The adjustment operation may include multiple operations, such as adjusting the position of the target game screenshot, enlarging or reducing the target game screenshot, etc.
[0127] In some embodiments, the adjustment operation may include a position adjustment. For example, see Fig. 9 , Fig. 9 A schematic diagram of another application scenario of a method for processing game screenshots provided in an embodiment of the present application. Fig. 9 In the graphical user interface shown on the upper side, the shared picture includes game screenshot A and game screenshot C, wherein game screenshot A is displayed on the left side of the shared picture, and game screenshot C is displayed on the right side of the shared picture.
[0128] When it is detected that the current game player drags game screenshot C to the position of game screenshot A, it can trigger switching of the display positions of game screenshot A and game screenshot C in the shared picture.
[0129] That is to say, Fig. 9 The graphical user interface shown below shows that game screenshot A is displayed on the right side of the shared image, and game screenshot C is displayed on the left side of the shared image.
[0130] In some embodiments, the adjustment operation may include a size adjustment. For example, see Fig.10 , Fig.10 A schematic diagram of another application scenario of a method for processing game screenshots provided in an embodiment of the present application. Fig.10 In the graphical user interface shown on the upper side, the shared pictures include game screenshot A and game screenshot C.
[0131] When it is detected that the current game player has performed a zoom operation on the game screenshot C, the display size of the game screenshot C can be adjusted to be larger.
[0132] That is to say, Fig.10 The graphical user interface shown below, in which the display size of the game screenshot C is enlarged.
[0133] In some embodiments, the step of “sharing the shared image in response to a sharing operation on the shared image” may include the following operations:
[0134] In response to a sharing operation on the edited sharing picture, the edited sharing picture is shared.
[0135] Among them, the sharing operation of the edited sharing picture can refer to the above instructions, and will not be elaborated here.
[0136] In some embodiments, if there is no preset game event in the game screenshot, the method may further include the following steps:
[0137] In response to the end of this round of game, a second settlement page of this round of game is displayed.
[0138] When a game screenshot is obtained according to a screenshot event, if there is no preset game event in the game screenshot, the current game player will be prompted through the second prompt method, that is, the screenshot processing pop-up box. At this time, the player can process the game screenshot through the screenshot processing pop-up box, and there is no need to process the game screenshot again after the current game is over. Therefore, after the current game is over, the second settlement page of the current game is displayed.
[0139] Among them, the second settlement page includes the game results and game data of the current game, but does not include game screenshots.
[0140] For example, see Fig.11 , Fig.11 A schematic diagram of another application scenario of a method for processing game screenshots provided in an embodiment of the present application. Fig.11 The graphical user interface shown shows a second settlement page for the current game, which may include game information, namely, the game results and game data for the current game.
[0141] In some embodiments, in order to facilitate the game player to process the game screenshots after logging into the target game, the method may further include the following steps:
[0142] In response to the current game account exiting the target game, a third prompt message is displayed.
[0143] Among them, the third prompt information may include the game screenshots corresponding to the current game account during the current login to the target game, and the third prompt information is used to indicate whether to process the game screenshots.
[0144] The current game account refers to the game account that the current game player logs into in the target game.
[0145] Among them, the game screenshots corresponding to the current game account's current login to the target game may include all game screenshots obtained according to the screenshot operation of the current game player during the period when the current game account logged into the target game this time.
[0146] In an embodiment of the present application, when it is detected that the current game account has exited the target game, a third prompt message may be used to prompt the current game player to take a screenshot.
[0147] The third prompt information may be provided in a pop-up window prompt, that is, a screenshot processing pop-up window is displayed in a graphical user interface.
[0148] For example, see Fig.12 , Fig.12 A schematic diagram of another application scenario of a method for processing game screenshots provided in an embodiment of the present application. Fig.12 In the illustrated graphical user interface, a third prompt message is displayed, which may be in the form of a pop-up window, and may include thumbnails of all game screenshots taken during the current login of the current game account, and operation controls for processing the game screenshots, such as sharing controls, etc. The current game player may conveniently share the game screenshots displayed in the third prompt message through the sharing controls.
[0149] The embodiment of the present application discloses a method for processing game screenshots, which includes: displaying a game screen of a current game of a target game on a graphical user interface; in response to a screenshot event, capturing the current game screen to obtain a game screenshot; in response to the end of the current game, displaying a first settlement page of the current game, wherein the first settlement page includes the game screenshot, thereby facilitating game players to process the screenshots taken during the game on the game settlement page, thereby preventing the screenshot processing during the game from affecting the player's gaming experience.
[0150] In order to facilitate better implementation of the game screenshot processing method provided in the embodiment of the present application, the embodiment of the present application also provides a game screenshot processing device based on the above-mentioned game screenshot processing method. The meanings of the terms are the same as those in the above-mentioned game screenshot processing method, and the specific implementation details can refer to the description in the method embodiment.
[0151] See also Fig.13 , Fig.13 A structural block diagram of a game screenshot processing device provided in an embodiment of the present application, the device comprising:
[0152] A first display unit 301 is used to display a game screen of a current game of a target game on the graphical user interface;
[0153] A screenshot unit 302 is used to capture the current game screen in response to a screenshot event to obtain a game screenshot;
[0154] The second display unit 303 is used to display a first settlement page of the current game in response to the current game ending, wherein the first settlement page includes the game screenshot.
[0155] In some embodiments, the apparatus may further include:
[0156] The editing unit is used to edit the game screenshot in response to an editing event for the game screenshot in the first settlement page.
[0157] In some embodiments, the first settlement page provides a screenshot viewing control; the editing unit may include:
[0158] A first display subunit, configured to display a screenshot viewing page in response to a trigger operation on the screenshot viewing control, wherein the screenshot viewing page includes at least one game screenshot corresponding to the current game;
[0159] The editing subunit is used to respond to an editing operation on a target game screenshot among the at least one game screenshot and edit the target game screenshot according to the editing operation.
[0160] In some embodiments, the editing operation at least includes a deletion operation, and the screenshot viewing page provides a deletion control; the editing subunit can be specifically used for:
[0161] In response to a selection operation on the at least one game screenshot, determining the selected target game screenshot;
[0162] In response to a trigger operation on the deletion control, the target game screenshot is deleted.
[0163] In some embodiments, before displaying the first settlement page of the current game, the device may further include:
[0164] A storage unit, used for storing the game screenshots in the terminal device;
[0165] After deleting the target game screenshot in response to the triggering operation on the deletion control, the device may further include:
[0166] A deleting unit is used to delete the target game screenshot from the terminal device.
[0167] In some embodiments, the apparatus may further include:
[0168] The sharing unit is used to share the game screenshot in response to a sharing event for the game screenshot in the first settlement page.
[0169] In some embodiments, the first settlement page provides a screenshot viewing control; the first sharing unit may include:
[0170] A second display sub-unit, configured to display a screenshot viewing page in response to a trigger operation on the screenshot viewing control, wherein the screenshot viewing page includes at least one game screenshot corresponding to the current game;
[0171] The sharing subunit is used to share the target game screenshot in response to a sharing operation on the target game screenshot among the at least one game screenshot.
[0172] In some embodiments, the screenshot viewing page provides a sharing control;
[0173] The sharing subunit can be used specifically for:
[0174] In response to a selection operation on the at least one game screenshot, determining the selected target game screenshot;
[0175] In response to a trigger operation on the sharing control, generating a sharing picture corresponding to the target game screenshot;
[0176] In response to a sharing operation on the shared picture, the shared picture is shared.
[0177] In some embodiments, the target game screenshots include multiple ones; the device may further include:
[0178] A first determining unit, configured to determine an edited shared picture in response to an adjustment operation on a plurality of target game screenshots in the shared picture;
[0179] The second sharing unit is used to share the edited sharing picture in response to a sharing operation on the edited sharing picture.
[0180] In some embodiments, after responding to the screenshot event and capturing the current game screen to obtain the game screenshot, the device may further include:
[0181] A second determining unit, used to determine whether there is a preset game event in the game screenshot;
[0182] A third display unit, configured to display first prompt information corresponding to the game screenshot in the graphical user interface if there is a preset game event in the game screenshot, wherein the first prompt information is used to indicate that a screenshot of the game screen has been taken;
[0183] The fourth display unit is used to display second prompt information corresponding to the game screenshot in the graphical user interface if there is no preset game event in the game screenshot, the second prompt information includes the game screenshot, and the second prompt information is used to instruct the processing of the game screenshot.
[0184] In some embodiments, if there is no preset game event in the game screenshot, the device may further include:
[0185] The fifth display unit is used to display a second settlement page of the current game in response to the end of the current game, wherein the second settlement page does not include the game screenshot.
[0186] In some embodiments, the apparatus may further include:
[0187] The sixth display unit is used to display a third prompt message in response to the current game account exiting the target game, wherein the third prompt message includes a game screenshot corresponding to the current game account during this time of logging into the target game, and the third prompt message is used to indicate whether to process the game screenshot.
[0188] The embodiment of the present application discloses a game screenshot processing device, wherein the first display unit 301 displays the game screen of the current game of the target game on the graphical user interface; the screenshot unit 302 responds to the screenshot event, captures the current game screen, and obtains the game screenshot; the second display unit 303 responds to the end of the current game, and displays the first settlement page of the current game, and the first settlement page includes the game screenshot. In this way, it is convenient for game players to process the screenshots taken during the game process on the game settlement page, and the screenshot processing during the game process is prevented from affecting the player's game experience.
[0189] Accordingly, the embodiment of the present application also provides a computer device, which may be a terminal. Fig.14 As shown, Fig.14 A schematic diagram of the structure of a computer device provided in an embodiment of the present application. The computer device 500 includes a processor 501 having one or more processing cores, a memory 502 having one or more computer-readable storage media, and a computer program stored in the memory 502 and executable on the processor. The processor 501 is electrically connected to the memory 502. It will be understood by those skilled in the art that the computer device structure shown in the figure does not constitute a limitation on the computer device, and may include more or fewer components than shown in the figure, or combine certain components, or arrange the components differently.
[0190] The processor 501 is the control center of the computer device 500. It uses various interfaces and lines to connect the various parts of the entire computer device 500, executes various functions of the computer device 500 and processes data by running or loading software programs and / or modules stored in the memory 502, and calling data stored in the memory 502, thereby monitoring the computer device 500 as a whole.
[0191] In the embodiment of the present application, the processor 501 in the computer device 500 will load instructions corresponding to the processes of one or more application programs into the memory 502 according to the following steps, and the processor 501 will run the application programs stored in the memory 502 to implement various functions:
[0192] Displaying a game screen of the current game of the target game on a graphical user interface;
[0193] In response to a screenshot event, capture the current game screen to obtain a game screenshot;
[0194] In response to the end of the current game, a first settlement page of the current game is displayed, and the first settlement page includes game screenshots.
[0195] In some embodiments, the method further comprises:
[0196] In response to an edit event for the game screenshot in the first settlement page, the game screenshot is edited.
[0197] In some embodiments, the first checkout page provides a screenshot viewing control;
[0198] In response to an edit event for the game screenshot in the first settlement page, editing the game screenshot includes:
[0199] In response to a trigger operation on a screenshot viewing control, displaying a screenshot viewing page, the screenshot viewing page including at least one game screenshot corresponding to the current game;
[0200] In response to an editing operation on a target game screenshot among the at least one game screenshot, the target game screenshot is edited according to the editing operation.
[0201] In some embodiments, the editing operation includes at least a deletion operation, and the screenshot viewing page provides a deletion control;
[0202] In response to an editing operation on a target game screenshot among the at least one game screenshot, editing the target game screenshot according to the editing operation includes:
[0203] In response to a selection operation on at least one game screenshot, determining a selected target game screenshot;
[0204] In response to a trigger operation on a delete control, the target game screenshot is deleted.
[0205] In some embodiments, before displaying the first settlement page of the current game, the method further includes:
[0206] Store game screenshots to the terminal device;
[0207] After deleting the target game screenshot in response to the trigger operation for the delete control, the method further includes:
[0208] Delete the target game screenshots from the terminal device.
[0209] In some embodiments, the method further comprises:
[0210] In response to a sharing event for the game screenshot in the first settlement page, the game screenshot is shared.
[0211] In some embodiments, the first checkout page provides a screenshot viewing control;
[0212] In response to a sharing event for the game screenshot in the first settlement page, sharing the game screenshot includes:
[0213] In response to a trigger operation on a screenshot viewing control, displaying a screenshot viewing page, the screenshot viewing page including at least one game screenshot corresponding to the current game;
[0214] In response to a sharing operation on a target game screenshot among the at least one game screenshot, the target game screenshot is shared.
[0215] In some embodiments, the screenshot viewing page provides sharing controls;
[0216] In response to a sharing operation on a target game screenshot among at least one game screenshot, sharing the target game screenshot includes:
[0217] In response to a selection operation on at least one game screenshot, determining a selected target game screenshot;
[0218] In response to a trigger operation on a sharing control, generating a sharing picture corresponding to a target game screenshot;
[0219] In response to the sharing operation on the shared picture, the shared picture is shared.
[0220] In some embodiments, the target game screenshot includes a plurality of;
[0221] The method also includes:
[0222] In response to an adjustment operation on a plurality of target game screenshots in a shared picture, determining an edited shared picture;
[0223] In response to a sharing operation on a shared image, sharing the shared image includes:
[0224] In response to a sharing operation on the edited sharing picture, the edited sharing picture is shared.
[0225] In some embodiments, after capturing the current game screen in response to a screenshot event and obtaining a game screenshot, the method further includes:
[0226] Determine whether there is a preset game event in the game screenshot;
[0227] If there is a preset game event in the game screenshot, first prompt information corresponding to the game screenshot is displayed on the graphical user interface, and the first prompt information is used to indicate that a screenshot of the game screen has been taken;
[0228] If there is no preset game event in the game screenshot, the second prompt information corresponding to the game screenshot is displayed on the graphical user interface, the second prompt information includes the game screenshot, and the second prompt information is used to instruct to process the game screenshot.
[0229] In some embodiments, if there is no preset game event in the game screenshot, the method further includes:
[0230] In response to the end of the current game, a second settlement page of the current game is displayed, and the second settlement page does not include game screenshots.
[0231] In some embodiments, the method further comprises:
[0232] In response to the current game account exiting the target game, a third prompt message is displayed, the third prompt message includes the game screenshots corresponding to the current game account during this login to the target game, and the third prompt message is used to indicate whether to process the game screenshots.
[0233] The embodiment of the present application displays the game screen of the current round of the target game on a graphical user interface; in response to a screenshot event, captures the current game screen to obtain a game screenshot; in response to the end of the current round of the game, displays the first settlement page of the current round of the game, and the first settlement page includes the game screenshot. In this way, after the game is over, it is convenient for game players to process the screenshots taken during the game on the game settlement page, avoiding the screenshot processing during the game affecting the player's gaming experience.
[0234] The specific implementation of the above operations can be found in the previous embodiments, which will not be described in detail here.
[0235] Optional, such as Fig.14 As shown, the computer device 500 further includes: a touch screen 503, a radio frequency circuit 504, an audio circuit 505, an input unit 506, and a power supply 507. The processor 501 is electrically connected to the touch screen 503, the radio frequency circuit 504, the audio circuit 505, the input unit 506, and the power supply 507, respectively. Those skilled in the art can understand that Fig.14The computer device structure shown in the figure does not constitute a limitation on the computer device, and may include more or less components than shown in the figure, or combine certain components, or arrange the components differently.
[0236] The touch display screen 503 can be used to display a graphical user interface and receive operation instructions generated by the user acting on the graphical user interface. The touch display screen 503 may include a display panel and a touch panel. Among them, the display panel may be used to display information input by the user or information provided to the user and various graphical user interfaces of computer equipment, and these graphical user interfaces may be composed of graphics, text, icons, videos and any combination thereof. Optionally, the display panel may be configured in the form of a liquid crystal display (LCD, Liquid Crystal Display), an organic light emitting diode (OLED, Organic Light-Emitting Diode) and the like. The touch panel may be used to collect the user's touch operation on or near it (such as the user using any suitable object or attachment such as a finger, a stylus, etc. on the touch panel or near the touch panel), and generate corresponding operation instructions, and the operation instructions execute corresponding programs. Optionally, the touch panel may include two parts, a touch detection device and a touch controller. Among them, the touch detection device detects the user's touch orientation, detects the signal brought by the touch operation, and transmits the signal to the touch controller; the touch controller receives the touch information from the touch detection device, converts it into the touch point coordinates, and then sends it to the processor 501, and can receive the command sent by the processor 501 and execute it. The touch panel can cover the display panel. When the touch panel detects a touch operation on or near it, it is transmitted to the processor 501 to determine the type of touch event, and then the processor 501 provides a corresponding visual output on the display panel according to the type of touch event. In an embodiment of the present application, the touch panel and the display panel can be integrated into the touch display screen 503 to realize the input and output functions. However, in some embodiments, the touch panel and the touch panel can be used as two independent components to realize the input and output functions. That is, the touch display screen 503 can also be used as a part of the input unit 506 to realize the input function.
[0237] The radio frequency circuit 504 may be used to send and receive radio frequency signals, so as to establish wireless communication with a network device or other computer devices through wireless communication, and to send and receive signals between the network device or other computer devices.
[0238] The audio circuit 505 can be used to provide an audio interface between the user and the computer device through a speaker and a microphone. The audio circuit 505 can transmit the electrical signal converted from the received audio data to the speaker, which is converted into a sound signal for output; on the other hand, the microphone converts the collected sound signal into an electrical signal, which is received by the audio circuit 505 and converted into audio data, and then the audio data is output to the processor 501 for processing, and then sent to another computer device through the radio frequency circuit 504, or the audio data is output to the memory 502 for further processing. The audio circuit 505 may also include an earphone jack to provide communication between an external headset and the computer device.
[0239] The input unit 506 may be used to receive input numbers, character information or user feature information (such as fingerprint, iris, facial information, etc.), and generate keyboard, mouse, joystick, optical or trackball signal input related to user settings and function control.
[0240] The power supply 507 is used to supply power to various components of the computer device 500. Optionally, the power supply 507 can be logically connected to the processor 501 through a power management system, so that the power management system can manage charging, discharging, and power consumption. The power supply 507 can also include one or more DC or AC power supplies, recharging systems, power failure detection circuits, power converters or inverters, power status indicators, and other arbitrary components.
[0241] although Fig.14 Not shown, the computer device 500 may also include a camera, a sensor, a wireless fidelity module, a Bluetooth module, etc., which will not be described in detail here.
[0242] In the above embodiments, the description of each embodiment has its own emphasis. For parts that are not described in detail in a certain embodiment, reference can be made to the relevant descriptions of other embodiments.
[0243] As can be seen from the above, the computer device provided in this embodiment displays the game screen of the current game of the target game on the graphical user interface; in response to a screenshot event, captures the current game screen to obtain a game screenshot; in response to the end of the current game, displays the first settlement page of the current game, and the first settlement page includes the game screenshot.
[0244] A person of ordinary skill in the art will appreciate that all or part of the steps in the various methods of the above embodiments may be completed by instructions, or by controlling related hardware through instructions. The instructions may be stored in a computer-readable storage medium and loaded and executed by a processor.
[0245] To this end, an embodiment of the present application provides a computer-readable storage medium, in which a plurality of computer programs are stored, and the computer program can be loaded by a processor to execute the steps in any of the game screenshot processing methods provided in the embodiments of the present application. For example, the computer program can execute the following steps:
[0246] Displaying a game screen of the current game of the target game on a graphical user interface;
[0247] In response to a screenshot event, capture the current game screen to obtain a game screenshot;
[0248] In response to the end of the current game, a first settlement page of the current game is displayed, and the first settlement page includes game screenshots.
[0249] In some embodiments, the method further comprises:
[0250] In response to an edit event for the game screenshot in the first settlement page, the game screenshot is edited.
[0251] In some embodiments, the first checkout page provides a screenshot viewing control;
[0252] In response to an edit event for the game screenshot in the first settlement page, editing the game screenshot includes:
[0253] In response to a trigger operation on a screenshot viewing control, displaying a screenshot viewing page, the screenshot viewing page including at least one game screenshot corresponding to the current game;
[0254] In response to an editing operation on a target game screenshot among the at least one game screenshot, the target game screenshot is edited according to the editing operation.
[0255] In some embodiments, the editing operation includes at least a deletion operation, and the screenshot viewing page provides a deletion control;
[0256] In response to an editing operation on a target game screenshot among the at least one game screenshot, editing the target game screenshot according to the editing operation includes:
[0257] In response to a selection operation on at least one game screenshot, determining a selected target game screenshot;
[0258] In response to a trigger operation on a delete control, the target game screenshot is deleted.
[0259] In some embodiments, before displaying the first settlement page of the current game, the method further includes:
[0260] Store game screenshots to the terminal device;
[0261] After deleting the target game screenshot in response to the trigger operation for the delete control, the method further includes:
[0262] Delete the target game screenshots from the terminal device.
[0263] In some embodiments, the method further comprises:
[0264] In response to a sharing event for the game screenshot in the first settlement page, the game screenshot is shared.
[0265] In some embodiments, the first checkout page provides a screenshot viewing control;
[0266] In response to a sharing event for the game screenshot in the first settlement page, sharing the game screenshot includes:
[0267] In response to a trigger operation on a screenshot viewing control, displaying a screenshot viewing page, the screenshot viewing page including at least one game screenshot corresponding to the current game;
[0268] In response to a sharing operation on a target game screenshot among the at least one game screenshot, the target game screenshot is shared.
[0269] In some embodiments, the screenshot viewing page provides sharing controls;
[0270] In response to a sharing operation on a target game screenshot among at least one game screenshot, sharing the target game screenshot includes:
[0271] In response to a selection operation on at least one game screenshot, determining a selected target game screenshot;
[0272] In response to a trigger operation on a sharing control, generating a sharing picture corresponding to a target game screenshot;
[0273] In response to the sharing operation on the shared picture, the shared picture is shared.
[0274] In some embodiments, the target game screenshot includes a plurality of;
[0275] The method also includes:
[0276] In response to an adjustment operation on a plurality of target game screenshots in a shared picture, determining an edited shared picture;
[0277] In response to a sharing operation on a shared image, sharing the shared image includes:
[0278] In response to a sharing operation on the edited sharing picture, the edited sharing picture is shared.
[0279] In some embodiments, after capturing the current game screen in response to a screenshot event and obtaining a game screenshot, the method further includes:
[0280] Determine whether there is a preset game event in the game screenshot;
[0281] If there is a preset game event in the game screenshot, first prompt information corresponding to the game screenshot is displayed on the graphical user interface, and the first prompt information is used to indicate that a screenshot of the game screen has been taken;
[0282] If there is no preset game event in the game screenshot, the second prompt information corresponding to the game screenshot is displayed on the graphical user interface, the second prompt information includes the game screenshot, and the second prompt information is used to instruct to process the game screenshot.
[0283] In some embodiments, if there is no preset game event in the game screenshot, the method further includes:
[0284] In response to the end of the current game, a second settlement page of the current game is displayed, and the second settlement page does not include game screenshots.
[0285] In some embodiments, the method further comprises:
[0286] In response to the current game account exiting the target game, a third prompt message is displayed, the third prompt message includes the game screenshots corresponding to the current game account during this login to the target game, and the third prompt message is used to indicate whether to process the game screenshots.
[0287] The embodiment of the present application displays the game screen of the current round of the target game on a graphical user interface; in response to a screenshot event, captures the current game screen to obtain a game screenshot; in response to the end of the current round of the game, displays the first settlement page of the current round of the game, and the first settlement page includes the game screenshot. In this way, after the game is over, it is convenient for game players to process the screenshots taken during the game on the game settlement page, avoiding the screenshot processing during the game affecting the player's gaming experience.
[0288] The specific implementation of the above operations can be found in the previous embodiments, which will not be described in detail here.
[0289] The storage medium may include: a read-only memory (ROM), a random access memory (RAM), a magnetic disk or an optical disk, etc.
[0290] Since the computer program stored in the storage medium can execute the steps in any one of the game screenshot processing methods provided in the embodiments of the present application, the beneficial effects that can be achieved by any one of the game screenshot processing methods provided in the embodiments of the present application can be achieved. Please refer to the previous embodiments for details and will not be repeated here.
[0291] The above is a detailed introduction to a game screenshot processing method, device, storage medium and computer equipment provided in the embodiments of the present application. Specific examples are used in this article to illustrate the principles and implementation methods of the present application. The description of the above embodiments is only used to help understand the method of the present application and its core idea; at the same time, for technical personnel in this field, according to the ideas of the present application, there will be changes in the specific implementation methods and application scopes. In summary, the content of this specification should not be understood as a limitation on the present application.
Claims
1. A method for processing game screenshots, characterized in that: Providing a graphical user interface through a terminal device, the method comprising: Displaying a game screen of the current game of the target game on the graphical user interface; In response to a screenshot event, capture the current game screen to obtain a game screenshot; In response to the end of the current game, a first settlement page of the current game is displayed, wherein the first settlement page includes the game screenshot.
2. The method according to claim 1, characterized in that: The method further comprises: In response to an editing event for the game screenshot in the first settlement page, the game screenshot is edited.
3. The method according to claim 2, characterized in that The first settlement page provides a screenshot viewing control; In response to an edit event for the game screenshot in the first settlement page, editing the game screenshot includes: In response to a trigger operation on the screenshot viewing control, displaying a screenshot viewing page, wherein the screenshot viewing page includes at least one game screenshot corresponding to the current game; In response to an editing operation on a target game screenshot among the at least one game screenshot, the target game screenshot is edited according to the editing operation.
4. The method according to claim 3, characterized in that: The editing operation at least includes a deletion operation, and the screenshot viewing page provides a deletion control; In response to an editing operation on a target game screenshot among the at least one game screenshot, editing the target game screenshot according to the editing operation includes: In response to a selection operation on the at least one game screenshot, determining the selected target game screenshot; In response to a trigger operation on the deletion control, the target game screenshot is deleted.
5. The method according to claim 4, characterized in that Before displaying the first settlement page of the current game, the method further includes: Storing the game screenshot in the terminal device; After deleting the target game screenshot in response to the triggering operation on the deletion control, the method further includes: The target game screenshot is deleted from the terminal device.
6. The method according to claim 1, characterized in that The method further comprises: In response to a sharing event for the game screenshot in the first settlement page, the game screenshot is shared.
7. The method according to claim 6, characterized in that The first settlement page provides a screenshot viewing control; The step of responding to a sharing event for the game screenshot in the first settlement page, sharing the game screenshot, comprises: In response to a trigger operation on the screenshot viewing control, displaying a screenshot viewing page, wherein the screenshot viewing page includes at least one game screenshot corresponding to the current game; In response to a sharing operation on a target game screenshot among the at least one game screenshot, the target game screenshot is shared.
8. The method according to claim 7, characterized in that The screenshot viewing page provides a sharing control; The step of sharing the target game screenshot in response to a sharing operation on the target game screenshot among the at least one game screenshot comprises: In response to a selection operation on the at least one game screenshot, determining the selected target game screenshot; In response to a trigger operation on the sharing control, generating a sharing picture corresponding to the target game screenshot; In response to a sharing operation on the shared picture, the shared picture is shared.
9. The method according to claim 8, characterized in that The target game screenshots include multiple ones; The method further comprises: In response to an adjustment operation on a plurality of target game screenshots in the shared picture, determining an edited shared picture; The step of sharing the shared picture in response to the sharing operation on the shared picture includes: In response to a sharing operation on the edited sharing picture, the edited sharing picture is shared.
10. The method according to claim 1, characterized in that After capturing the current game screen in response to the screenshot event to obtain the game screenshot, the method further includes: Determine whether there is a preset game event in the game screenshot; If there is a preset game event in the game screenshot, displaying first prompt information corresponding to the game screenshot in the graphical user interface, wherein the first prompt information is used to indicate that a screenshot of the game screen has been taken; If there is no preset game event in the game screenshot, second prompt information corresponding to the game screenshot is displayed on the graphical user interface, the second prompt information includes the game screenshot, and the second prompt information is used to instruct the processing of the game screenshot.
11. The method according to claim 10, characterized in that If there is no preset game event in the game screenshot, the method further includes: In response to the end of the current game, a second settlement page of the current game is displayed, and the second settlement page does not include the game screenshot.
12. The method according to claim 1, characterized in that The method further comprises: In response to the current game account exiting the target game, a third prompt message is displayed, wherein the third prompt message includes game screenshots corresponding to the current game account's current login to the target game, and the third prompt message is used to indicate whether to process the game screenshots.
13. A game screenshot processing device, characterized in that: Providing a graphical interface through a terminal device, the device comprises: A first display unit, configured to display a game screen of a current game of a target game on the graphical user interface; A screenshot unit, used to capture the current game screen in response to a screenshot event to obtain a game screenshot; The second display unit is used to display a first settlement page of the current game in response to the end of the current game, wherein the first settlement page includes the game screenshot.
14. A computer device comprising a memory, a processor and a computer program stored in the memory and executable on the processor, wherein: When the processor executes the program, the game screenshot processing method according to any one of claims 1 to 12 is implemented.
15. A storage medium, characterized in that: The storage medium stores a plurality of instructions, and the instructions are suitable for being loaded by a processor to execute the game screenshot processing method according to any one of claims 1 to 12.