Missile simulation training equipment based on motion platform
By introducing a motion simulation platform and VR helmet into the missile simulation training equipment to simulate the missile launch process in a vehicle or ship-borne motion environment, it solves the problem that existing technology cannot effectively simulate these environments and achieves a more efficient training effect.
Patent Information
- Application Number
- CN202421684590.X
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2024-07-16
- Publication Date
- 2025-01-24
- Estimated Expiration
- 2034-07-16
AI Technical Summary
The existing missile simulation training equipment cannot effectively simulate the missile launch process in sports environments such as vehicles or ships, resulting in operators being unable to adapt to the sports environment in actual combat environment, resulting in failure of shooting.
A missile simulation training equipment based on a sports platform, including training guide, missile simulation equipment, sports simulation platforms and monitors. The real sports scene is simulated through the sports simulation platform, combined with missile simulation equipment and VR helmets to generate virtual training scenarios to achieve immersive simulation training.
The device can simulate the missile launch process in the real environment, improve the problem of effective training in the existing technologies in sports scenarios such as on -board or shipbued, and greatly improve the training efficiency.
Smart Images

Figure CN222394460U_ABST
Abstract
Description
Technical Field
[0001] The utility model belongs to the technical field of simulation training, and in particular relates to missile simulation training equipment based on a motion platform. Background Art
[0002] At present, missile simulation training is conducted in a flat and open field, and operators carry equipment to train in a fixed field. However, in the actual process, there are often situations where the launch is carried out in a moving environment such as on a vehicle or ship. Missile launch training in a moving environment is not usually conducted, which leads to shooting failures in actual combat environments due to the operators' inability to adapt to the moving environment. Therefore, the existing missile simulation equipment cannot simulate real scenes well. Utility Model Content
[0003] In order to solve the above technical problems, the utility model provides a missile simulation training device based on a motion platform to solve the problems in the above background technology.
[0004] The utility model provides the following technical solution: a missile simulation training device based on a motion platform, comprising a training guidance and adjustment platform, a missile simulation device, a motion simulation platform and a display, wherein the training guidance and adjustment platform is respectively connected to the missile simulation device, the motion simulation platform and the display by signal;
[0005] The training guidance console is used to set the simulation training plan, monitor the simulation training process of the missile simulation equipment and perform training evaluation;
[0006] The missile simulation device is used to receive the simulation training plan issued by the training command station and simulate the missile launch process according to the simulation training plan to generate simulated missile training information and report the simulated missile training information to the training command station;
[0007] The motion simulation platform is used to receive the simulation training plan issued by the training guidance station and simulate the real motion scene according to the simulation training plan;
[0008] The display is used to display the virtual training scene during the training process.
[0009] Compared with the existing technology, the beneficial effects of the present application are as follows: the present application can simulate the missile launch process in a real environment through a motion simulation platform combined with a missile simulation device, thereby improving the disadvantage that the existing single training environment cannot realize training in motion scenarios such as vehicle-mounted and ship-mounted, and greatly improving the training efficiency.
[0010] Preferably, the missile simulation device includes a VR helmet, a loaded bullet and a launching mechanism, the loaded bullet is arranged at one end of the launching mechanism, the training control console is electrically connected to the VR helmet and the launching mechanism respectively, the launching mechanism is used to launch the loaded bullet, and the VR helmet is used to generate a virtual training scene.
[0011] Preferably, the motion simulation platform is a six-degree-of-freedom motion simulation platform.
[0012] Preferably, the motion simulation platform includes a support seat, a driving mechanism, a first driving rod, a second driving rod and a training platform, the first driving rod, the second driving rod and the driving mechanism are each provided with six and are evenly inclined and arranged between the support seat and the training platform, one end of the first driving rod is hinged to the support seat, the other end of the first driving rod is movably connected to the second driving rod, and the end of the second driving rod away from the first driving rod is hinged to the training platform, and the driving mechanism is used to drive the second driving rod to move on the first driving rod, and the training platform can be controlled to move in six degrees of freedom by controlling the operation of different driving mechanisms.
[0013] Preferably, a movable staircase is provided on one side of the training platform. BRIEF DESCRIPTION OF THE DRAWINGS
[0014] In order to more clearly illustrate the technical solutions in the embodiments of the present invention, the drawings required for use in the embodiments or the description of the prior art will be briefly introduced below. Obviously, the drawings described below are only some embodiments of the present invention. For ordinary technicians in this field, other drawings can be obtained based on these drawings without paying creative labor.
[0015] Figure 1 A structural diagram of a missile simulation training device based on a motion platform provided by an embodiment of the utility model;
[0016] Figure 2 This is a structural diagram of a missile simulation device and a motion simulation platform provided in an embodiment of the utility model.
[0017] Description of reference numerals:
[0018] Training control desk 1 Missile Simulator 2 VR Headsets 21 Launch mechanism 22 Loaded cartridge 23 Motion Simulation Platform 3 Support seat 31 Driving mechanism 32 First drive rod 33 Second drive rod 34 Training Platform 35 monitor 4 Activity stairs 5
[0019] The present invention will be further described below in conjunction with the accompanying drawings and accompanying drawings. DETAILED DESCRIPTION
[0020] The embodiments of the present invention are described in detail below, and examples of the embodiments are shown in the accompanying drawings, wherein the same or similar reference numerals throughout represent the same or similar elements or elements having the same or similar functions. The embodiments described below with reference to the accompanying drawings are exemplary and are intended to be used to explain the embodiments of the present invention, and should not be construed as limiting the present invention.
[0021] In the description of the embodiments of the present invention, it should be understood that the terms "length", "width", "up", "down", "front", "back", "left", "right", "vertical", "horizontal", "top", "bottom", "inside", "outside", etc., indicating the orientation or position relationship, are based on the orientation or position relationship shown in the accompanying drawings, and are only for the convenience of describing the embodiments of the present invention and simplifying the description, rather than indicating or implying that the device or element referred to must have a specific orientation, be constructed and operated in a specific orientation, and therefore cannot be understood as a limitation on the present invention.
[0022] In addition, the terms "first" and "second" are used for descriptive purposes only and should not be understood as indicating or implying relative importance or implicitly indicating the number of the indicated technical features. Therefore, the features defined as "first" and "second" may explicitly or implicitly include one or more of the features. In the description of the embodiments of the present utility model, the meaning of "multiple" is two or more, unless otherwise clearly and specifically defined.
[0023] In the embodiments of the present invention, unless otherwise clearly specified and limited, the terms "installed", "connected", "connected", "fixed" and the like should be understood in a broad sense, for example, it can be a fixed connection, a detachable connection, or an integral connection; it can be a mechanical connection or an electrical connection; it can be a direct connection or an indirect connection through an intermediate medium, it can be the internal connection of two elements or the interaction relationship between two elements. For ordinary technicians in this field, the specific meanings of the above terms in the embodiments of the present invention can be understood according to specific circumstances.
[0024] In one embodiment of the present invention, Figure 1 As shown, a missile simulation training device based on a motion platform includes a training guidance station 1, a missile simulation device 2, a motion simulation platform 3 and a display 4, wherein the training guidance station 1 is respectively connected to the missile simulation device 2, the motion simulation platform 3 and the display 4 by signals;
[0025] The training guidance station 1 is used to set the simulation training plan, monitor the simulation training process of the missile simulation device 2 and perform training evaluation;
[0026] Specifically, the training command console 1 is a reinforced computer used for organizing trainees to create new training plans, monitor training progress, and evaluate training. The training command console 1 is connected to the portable missile simulation device 2 and the motion simulation platform 3 through a wired network to form a local area network. The training command console 1 is a core component, which is mainly used for setting training parameters, collecting trainees' operation information, displaying combat scenes, performance evaluation and display, and controlling the motion simulation platform 3. During training, it can issue training plans, display virtual training scenes, control the movement of the motion simulation platform 3 to synchronize with the virtual training scenes, and display the trainees' training scenes on the display. Performance evaluation is performed after the training is completed.
[0027] The missile simulation device 2 is used to receive the simulation training plan issued by the training guidance station 1 and simulate the missile launch process according to the simulation training plan to generate simulated missile training information and report the simulated missile training information to the training guidance station 1;
[0028] Specifically, the missile simulation device 2 is consistent with the actual appearance, size, material, color, and weight, and is a commonly used component in the prior art. The missile simulation device 2 can simulate the actual launch process, and can obtain the trainee's operating data and equipment posture information in real time, and report it to the training control station 1.
[0029] The motion simulation platform 3 is used to receive the simulation training plan issued by the training guidance station 1 and simulate the real motion scene according to the simulation training plan;
[0030] Specifically, the motion simulation platform 3 adopts a six-degree-of-freedom platform design and is equipped with a safety protection device to protect the safety of the trainees. The trainees shoulder the missile simulation equipment 2 and stand on the motion simulation platform 3. The training control console 1 can import the motion information files collected in advance on the vehicle and ship, and control the motion simulation platform 3 to generate corresponding motion scenes.
[0031] The display 4 is used to display the virtual training scene during the training process;
[0032] Specifically, the display 4 can be used to display the virtual training scene during the training process for the training staff to check and for other team members to learn.
[0033] like Figure 2 As shown, in this embodiment, the missile simulation device 2 includes a VR helmet 21, a cartridge 22 and a launch mechanism 23, the cartridge 22 is arranged at one end of the launch mechanism 23, the training guidance station 1 is electrically connected to the VR helmet 21 and the launch mechanism 23 respectively, the launch mechanism 23 is used to launch the cartridge 22, and the VR helmet 21 is used to generate a virtual training scene;
[0034] Specifically, the VR helmet 21 is used to generate virtual training scenes that are close to actual installation. The vehicle-mounted, ship-mounted and other sports scenes generated by the motion simulation platform 3 can be linked with the virtual training scenes in the VR helmet 21 worn by the trainees, immersively simulating the real environment. The VR helmet 21 is connected to the loaded cartridge 22 and the launching mechanism 23 through a wireless network, thereby accessing the local area network of the training command station 1. Therefore, in the actual training process, the trainees shoulder the cartridge 22 and the launching mechanism 23 and wear the VR helmet 21, standing on the motion simulation platform 3 to perform a simulated training process.
[0035] In this embodiment, the motion simulation platform 3 is specifically a six-degree-of-freedom motion simulation platform;
[0036] Specifically, the motion simulation platform 3 can realize motion in six degrees of freedom and simulate the real environment in an immersive manner.
[0037] In this embodiment, the motion simulation platform 3 includes a support seat 31, a driving mechanism 32, a first driving rod 33, a second driving rod 34 and a training platform 35. The first driving rod 33, the second driving rod 34 and the driving mechanism 32 are each provided with six and are evenly inclined and arranged between the support seat 31 and the training platform 35. One end of the first driving rod 33 is hinged to the support seat 31, the other end of the first driving rod 33 is movably connected to the second driving rod 34, and one end of the second driving rod 34 away from the first driving rod 33 is hinged to the training platform 35. The driving mechanism 32 is used to drive the second driving rod 34 to move on the first driving rod 33, and the training platform 35 is controlled to move in six degrees of freedom by controlling the operation of different driving mechanisms 32.
[0038] Specifically, in the actual movement process, the second driving rod 34 is controlled to move on the first driving rod 33 through the six driving mechanisms 32, and the driving output forces of the six driving mechanisms 32 can respectively realize the movement in six degrees of freedom.
[0039] In this embodiment, a movable staircase 5 is provided on one side of the training platform 35;
[0040] Specifically, the movable staircase 5 is separately provided from the training platform 35 , and the movable staircase 5 itself can be pushed, so that the trainees can enter the training platform 35 through the movable staircase 5 , and the movable staircase 5 will not affect the movement of the training platform 35 .
[0041] Therefore, motion effects are generated through the motion simulation platform 3, and virtual combat targets are generated through the VR helmet 21. The motion simulation platform 3 and the VR helmet 21 collect motion data in real time and work together in real time to generate a simulation environment that is close to actual combat. The trainees stand on the motion simulation platform 3 with missile simulation equipment 2 on their shoulders. The trainees are trained to perform power supply, search, aim, capture, track, unlock, simulated launch and other training to meet the requirements of actual combat training and improve the combat effectiveness of missile professionals. At the same time, they can collect and store training data and equipment posture information in real time, and conduct training data analysis and evaluation after the training.
[0042] It is worth mentioning that the training process can be divided into three stages: training preparation, training implementation and training evaluation. In the training preparation stage, the training personnel formulate a training plan on the training command console 1, select a training mode and training subjects, and do maintenance and management of training data such as trainee information, equipment information, target information, and import motion data of the motion simulation platform 3, and perform equipment deployment, power-on, network connection and other operations. The trainees wear a VR helmet 21, shoulder the missile simulation device 2, stand on the motion simulation platform 3, and wait for the training to start; the training personnel generate virtual training on the VR helmet 21 according to the set training plan, control the motion simulation platform 3 to start movement, receive training data, record and process the data, and display the training process and effect in images. The training personnel control the training process (start, pause, end); the trainees perform shooting training according to the target movement and complete the training subjects; then the training process is automatically evaluated based on the training process data, training results are formed, and an evaluation report is output. At the same time, the training command console 1 can replay the training process, and graphically analyze the training process data and training results through data analysis, so as to provide data support for the training.
[0043] The specific and more detailed workflow is as follows:
[0044] Target parameter initialization: Target parameters are an important data source for trajectory generation and low-altitude flying targets. They are set through manual input and include attributes such as initial coordinates, elevation, initial velocity, firing angle, firing direction, and ballistic coefficient.
[0045] Training mode initialization: Select the carrier for simulated training, vehicle-mounted or ship-mounted, and initialize the training missile.
[0046] Working parameter initialization: import the preset motion waveform file into the motion simulation platform 3, and the motion simulation platform 3 completes the initialization.
[0047] Target movement simulation: The VR helmet 21 receives air situation information in real time, and combines it with the virtual training scene to simulate the training battlefield environment in real time.
[0048] Simulated motion: the motion simulation platform 3 moves according to a preset motion waveform, and the sensors installed thereon report the collected motion information of the motion simulation platform 3 in real time, and interact with the VR helmet 21 in real time.
[0049] VR helmet posture information: The sensors on the VR helmet 21 collect the posture information of the VR helmet 21 in real time and report it in real time, so as to realize real-time linkage with the motion simulation platform 3 and produce a practical virtual battlefield environment.
[0050] Execute the launch process: Trainees operate the missile simulation equipment and conduct simulated launch training according to the actual launch process.
[0051] Simulated launch: After the missile is launched, the preset waveform motion plan of the motion simulation platform 3 ends and returns to the initial state to ensure that the trainees return safely to the starting state of training.
[0052] Performance evaluation: Based on the collected operation information of trainees, the posture information of each device, the motion information of the motion simulation platform 3, the target flight and the simulation information of the simulated missile, the training results are comprehensively evaluated and reported.
[0053] In summary, the missile simulation training equipment based on the motion platform in the above-mentioned embodiments of the utility model can simulate the missile launch process in a real environment through the motion simulation platform 3 combined with the missile simulation equipment 2, thereby improving the disadvantage that the existing single training environment cannot realize training in motion scenes such as vehicle-mounted and ship-mounted, and greatly improving the training efficiency.
[0054] The above description is only a preferred embodiment of the present invention and is not intended to limit the present invention. Any modifications, equivalent substitutions and improvements made within the spirit and principles of the present invention should be included in the protection scope of the present invention.
Claims
1. A missile simulation training device based on a motion platform, characterized in that: It includes a training guidance and adjustment console, a missile simulation device, a motion simulation platform and a display, wherein the training guidance and adjustment console is respectively connected to the missile simulation device, the motion simulation platform and the display by signals; The training guidance console is used to set the simulation training plan, monitor the simulation training process of the missile simulation equipment and perform training evaluation; The missile simulation device is used to receive the simulation training plan issued by the training command station and simulate the missile launch process according to the simulation training plan to generate simulated missile training information and report the simulated missile training information to the training command station; The motion simulation platform is used to receive the simulation training plan issued by the training guidance station and simulate the real motion scene according to the simulation training plan; The display is used to display the virtual training scene during the training process.
2. The missile simulation training equipment based on the motion platform according to claim 1 is characterized in that: The missile simulation device includes a VR helmet, a loaded bullet and a launching mechanism. The loaded bullet is arranged at one end of the launching mechanism. The training control console is electrically connected to the VR helmet and the launching mechanism respectively. The launching mechanism is used to launch the loaded bullet. The VR helmet is used to generate a virtual training scene.
3. The missile simulation training equipment based on the motion platform according to claim 1 is characterized in that: The motion simulation platform is specifically a six-degree-of-freedom motion simulation platform.
4. The missile simulation training device based on the motion platform according to claim 3 is characterized in that: The motion simulation platform includes a support seat, a driving mechanism, a first driving rod, a second driving rod and a training platform. The first driving rod, the second driving rod and the driving mechanism are each provided with six and are evenly inclined and arranged between the support seat and the training platform. One end of the first driving rod is hinged to the support seat, the other end of the first driving rod is movably connected to the second driving rod, and the end of the second driving rod away from the first driving rod is hinged to the training platform. The driving mechanism is used to drive the second driving rod to move on the first driving rod, and the training platform can be controlled to move in six degrees of freedom by controlling the operation of different driving mechanisms.
5. The missile simulation training equipment based on the motion platform according to claim 4 is characterized in that: A movable staircase is arranged on one side of the training platform.