Game machine

By introducing a first through hole and a push block mechanism into the game machine, combined with control switches and sensor control, the operation methods of the game machine are increased and the uncertainty of prizes falling is increased. This solves the problem of the monotonous operation mode of existing game machines and enhances the fun and attractiveness of the game machine.

CN224207355UActive Publication Date: 2026-05-08GUANGZHOU SUONO CULTURE MEDIA TECH CO LTD
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Patent Information

Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
GUANGZHOU SUONO CULTURE MEDIA TECH CO LTD
Filing Date
2025-05-14
Publication Date
2026-05-08

AI Technical Summary

Technical Problem

Existing claw machine games operate in a simplistic way, offering few surprises to players and thus having low appeal.

Method used

A first through-hole is set in the game machine. When the mechanical claw releases the prize, the prize has a chance to pass through the through-hole, increasing the uncertainty of the operation. Combined with the push block and delivery unit, the uncertainty of the prize falling into the outlet is increased. The mechanical claw's movement is controlled by the control switch and sensor, providing additional surprises and feedback.

Benefits of technology

This increased the fun of the game console and the user's sense of participation, thereby enhancing the console's appeal and sales.

✦ Generated by Eureka AI based on patent content.

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Abstract

The utility model discloses a game machine which comprises a machine frame, and an object outlet is formed in the machine frame. The first component is provided with at least one first through hole through which a first prize can pass under the action of the gravity of the first prize; the first moving unit can drive the first component to move relative to the rack; the first component and the first movement unit are arranged in the mode that when a mechanical claw of the game machine loosens a grabbed first prize, the first prize has the opportunity to penetrate through the first through hole before passing through the object outlet. Therefore, when operating the mechanical claw, an operator can also control the opportunity that the mechanical claw loosens the first prize, so that the first prize can penetrate through the first through hole before passing through the object outlet, the operation mode and the running mode of the game machine are increased, and due to the fact that whether the first prize can pass through the first through hole or not is uncertain, the first prize can pass through the first through hole or not. The interestingness of the game machine is increased, consumers are attracted, and the sales volume of the game machine is increased.
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Description

Technical Field

[0001] This utility model relates to the field of gaming equipment technology, specifically to a gaming console. Background Technology

[0002] Currently, most claw machine games work by having a mechanical claw grab a prize (such as a plush toy, gashapon, or blind box) from the machine's compartment (the space where the prize is stored). Then, the claw moves to the top of the prize outlet and releases the prize, allowing it to fall out of the machine and be claimed by the player.

[0003] However, the operation of these conventional game consoles is monotonous, and the surprises experienced by the operators are few, making them less attractive to players. Utility Model Content

[0004] To address at least one of the aforementioned problems, according to one aspect of the present invention, a game console is provided.

[0005] The game machine includes a frame with a dispensing port; a first component with at least one first through hole for a first prize to pass through under its own weight; and a first motion unit capable of moving the first component relative to the frame; the first component and the first motion unit are configured such that when the mechanical claw of the game machine releases the first prize it has grasped, the first prize has the opportunity to pass through the first through hole before passing through the dispensing port.

[0006] Therefore, when operating the mechanical claw, the operator can also control the timing of when the mechanical claw releases the first prize, so that the first prize can pass through the first through hole before passing through the outlet. This increases the operation and running methods of the game machine. Since there is uncertainty as to whether the first prize can pass through the first through hole, the game machine becomes more interesting and attracts more consumers, thereby increasing the sales of the game machine.

[0007] In some embodiments, the frame is provided with a first storage area for placing a first prize to be grasped by the robotic claw, and a second storage area located on one side of the dispensing opening. The game machine also includes a pusher and a second motion unit. The second motion unit is configured to drive the pusher to reciprocate relative to the frame toward the dispensing opening, thereby pushing items on the second storage area. Preferably, the distance the second motion unit drives the pusher to move is less than the distance from the end of the pusher facing the dispensing opening to the dispensing opening. Therefore, the first prize released by the robotic claw may first fall into the second storage area, but items falling into the second storage area may not necessarily fall into the dispensing opening under the pusher's influence. Whether an item falls into the dispensing opening depends on the amount of items piled up on the second storage area, thus further increasing the uncertainty of whether the first prize can pass through the dispensing opening and increasing the game machine's fun factor.

[0008] In some embodiments, the frame is provided with a first storage area for placing a first prize to be grasped by the mechanical claw, and a second storage area located on one side of the dispensing port; the game machine also includes at least one of the following three: a first delivery unit capable of distributing a second prize to the first or second storage area, a second delivery unit capable of distributing a third prize to the first or second storage area, and a display screen capable of displaying a game interface for the game machine to operate. Thus, while using the game machine, the user may also receive a second prize from the first delivery unit, a third prize from the second delivery unit, or a surprise reward for playing the game on the display screen, further increasing the game machine's appeal to the user.

[0009] In some implementations, the first component is positioned above at least one of the second storage area and the push block. Thus, a prize that passes through the first storage area (first prize, second prize, or third prize) may first land on the second storage area or the push block, and then, under the pushing action of the second motion unit and the push block, determine whether it can pass through the outlet, thereby increasing the uncertainty of the prize passing through the outlet and enhancing the game's fun.

[0010] In some embodiments, the top opening of the first through-hole faces upward. This allows the first prize to enter the first through-hole through the top opening when the robotic gripper releases its grip.

[0011] In some embodiments, the first motion unit is configured such that when it moves the first component, the first component undergoes displacement at least in the horizontal plane. Therefore, the first prize can only pass through the first through-hole if it is directly below the first prize when the first prize falls, ensuring that whether the first prize can pass through the first through-hole is uncertain, thus increasing the fun of the game.

[0012] In some embodiments, at least one of the first motion unit and the second motion unit includes a linear motor or a cylinder, which drives the pusher block to reciprocate relative to the frame toward the outlet. Thus, the first motion unit can drive the first component with a simple setup.

[0013] In some embodiments, the first dispensing outlet of the first dispensing unit is located above the first component. This also allows for the possibility that a second prize dispensed by the first dispensing unit through the first dispensing outlet could pass through the first through-hole, further enhancing the game's appeal.

[0014] In some embodiments, the first motion unit is located on one side of the frame, and the second delivery unit is located on the other side of the frame. This ensures that the prize passing through the first through-hole and the third prize delivered by the second delivery unit can fall into the second storage area, while maintaining a compact game machine structure.

[0015] In other embodiments, the first motion unit and the second delivery unit are located on the same side of the frame. This ensures the compactness of the game machine structure. Preferably, the second delivery unit is located above the first component. This also allows the third prize delivered by the second delivery unit to potentially pass through the first through-hole, further enhancing the game machine's fun factor.

[0016] In some embodiments, with the first delivery outlet of the first delivery unit located above the first component; and / or the first motion unit located on one side of the frame and the second delivery unit located on the other side of the frame, the first delivery unit is configured to include a conveyor belt, a stepper motor, or a cylinder capable of conveying the second prize to the first delivery outlet. Thus, with a simple configuration, the first delivery unit can deliver the second prize to the first delivery outlet.

[0017] In some embodiments, the first dispensing outlet of the first dispensing unit is located above the first component; and / or the first moving unit is located on one side of the frame and the second dispensing unit is located on the other side of the frame, with the first dispensing unit positioned at the top of the frame; it also includes a first pipe located on the frame and communicating with the first dispensing outlet, the first pipe having a second dispensing outlet located above the first component. Thus, while ensuring that prizes passing through the first through-hole, the second prizes dispensed by the first dispensing unit, and the third prizes dispensed by the second dispensing unit can fall into the second storage area, a reasonable arrangement of the positions of the first component, the first dispensing unit, and the second dispensing unit is achieved, allowing the game machine to maintain a compact structure.

[0018] In some embodiments, the game machine further includes a control switch, a third motion unit, and a mechanical claw. The control switch is configured to control the third motion unit to move the mechanical claw between a first and a second storage area, to move the mechanical claw vertically, and to perform a gripping motion. The mechanical claw is positioned above the first component. Thus, the operator can control the third motion unit to move the mechanical claw between the first and second storage areas and to perform the gripping motion, thereby controlling the timing of the mechanical claw releasing its grip on the first prize. This allows the operator to determine, based on their skill, whether the first prize, after falling from the mechanical claw, will pass precisely through the first through-hole, increasing operator participation and providing a richer gaming experience.

[0019] In some embodiments, in addition to the game console including a control switch, a third motion unit, and a mechanical gripper, the control switch is placed on the control platform of the frame, and the display screen is placed above the control platform. This allows for a compact and orderly structure of the game console.

[0020] In some embodiments, in addition to the game console including a control switch, a third motion unit, and a mechanical gripper, the display screen is configured to be operable via the control switch. This facilitates operator control of the display screen via the control switch, especially when the control switch is located on the control platform of the frame and the display screen is positioned above the control platform, making it even easier to operate the display screen via the control switch.

[0021] In some preferred embodiments, the display screen is detachably connected to the frame. This allows the operator to easily select a suitable position to operate the display screen.

[0022] In some preferred embodiments, light boxes are provided at the corners of the frame or on the side of the frame near the control platform. This increases the brightness of the game machine, making it easier for the operator to operate the control platform; the light boxes also enhance the aesthetics of the game machine.

[0023] In some embodiments, the game machine further includes a control module and a first sensor; the control module is configured to, when the first sensor detects a set number of first prizes passing through the first through-hole, control a first delivery unit to deliver a second prize, control a second delivery unit to deliver a third prize, and / or control the display screen to show a game interface operable by the game machine. Thus, the operator can manipulate the mechanical gripper to control the timing of releasing the first prize, aiming to ensure the first prize passes through the first through-hole before exiting the outlet, thereby creating the opportunity for a series of surprises (a second prize, a third prize, and / or game control).

[0024] In some embodiments, the game machine further includes a control module, a first sensor, and at least two indicator lights. The control module and indicator lights are configured to activate a corresponding number of indicator lights based on the number of first prizes detected by the first sensor passing through the first through-hole. Thus, when a prize passes through the first through-hole, the activation of the indicator lights provides feedback to the operator, giving the operator visual stimulation and enriching their experience when operating the game machine.

[0025] In some preferred embodiments, the indicator light is located on the same side of the frame as at least one of the first motion unit and the second delivery unit. This makes it easier for the operator to observe the indicator light.

[0026] In some implementations, a prize display area is provided on the side of at least one of the top and bottom of the frame. This improves the aesthetics of the game machine while maintaining its structural compactness.

[0027] In some embodiments, at least one of the top and side walls of the frame is provided with either an electronic screen or a decorative element. This improves the aesthetic appeal of the game console while maintaining its structural compactness. Attached Figure Description

[0028] Figure 1 This is a schematic diagram of the structure of a game console according to one embodiment of the present invention;

[0029] Figure 2 for Figure 1 A magnified structural diagram of point A on the game console shown;

[0030] Figure 3 for Figure 1 A structural diagram of the game console from another perspective;

[0031] Figure 4 for Figure 3 An enlarged structural diagram of point B on the game console shown;

[0032] Figure 5 for Figure 1 A structural schematic diagram of the game console from another perspective;

[0033] Figure 6 for Figure 5 A schematic diagram of the cross-sectional structure of the game console along the CC direction.

[0034] Figure 7 for Figure 6 A magnified structural diagram of point E on the game console shown;

[0035] Figure 8 for Figure 5 A schematic diagram of the cross-sectional structure of the game console along the DD direction.

[0036] Figure 9 for Figure 8 A magnified structural diagram of point F on the game console shown;

[0037] Figure 10 This is a schematic diagram of the module structure of a game console according to one embodiment of this application;

[0038] Figure 11 This is a schematic diagram of the structure of a game console according to another embodiment of the present invention;

[0039] Reference numerals: 20, frame; 21, outlet; 211, outlet compartment; 212, outlet door; 22, first storage area; 23, second storage area; 24, display screen; 25, control platform; 26, indicator light; 27, prize display area; 28, electronic screen; 29, decoration; 31, first component; 311, first through hole; 3111, top opening; 312, first sensor; 32, first motion unit; 321, first cylinder; 322, first guide rail; 323 41. First slider; 42. Mechanical gripper; 43. Control switch; 44. Motion rocker; 45. Grip switch; 46. Third motion unit; 57. Push block; 58. Second motion unit; 69. Second prize; 60. Third storage area; 61. First delivery unit; 62. First delivery outlet; 63. Second delivery outlet; 64. First pipe; 65. Fourth storage area; 66. Second delivery unit; 67. Third delivery outlet; 78. Control module; 89. Light box. Detailed Implementation

[0040] It should be noted that, unless otherwise specified, the embodiments and features described in this application can be combined with each other.

[0041] It should also be noted that, in this document, relational terms such as "first" and "second" are used only to distinguish one entity or operation from another, and do not necessarily require or imply any such actual relationship or order between these entities or operations. Furthermore, the terms "comprising" or "including" include not only those elements but also other elements not expressly listed, or elements inherent to such a process, method, article, or apparatus. Unless otherwise specified, an element defined by the phrase "comprising..." does not exclude the presence of other identical elements in the process, method, article, or apparatus that includes said element. The terminology used herein is generally that commonly used by those skilled in the art; in case of any discrepancy with commonly used terminology, the terminology used herein shall prevail.

[0042] Furthermore, for ease of description, spatial relative terms such as “below,” “under,” “lower,” “above,” and “upper” may be used herein to describe the relationship between one element or component and another (or other) element or component as shown in the figure. In addition to the orientation shown in the figure, spatial relative terms are intended to include different orientations of the device during use or operation. The device may be oriented in other ways (rotated 90 degrees or in other orientations), and the spatial relative descriptors used herein can be interpreted accordingly.

[0043] To make the objectives, technical solutions, and advantages of the embodiments of this utility model clearer, the technical solutions of the embodiments of this utility model will be clearly and completely described below with reference to the accompanying drawings. Obviously, the described embodiments are only some embodiments of this utility model, not all embodiments. Based on the embodiments of this utility model, all other embodiments obtained by those skilled in the art without creative effort are within the protection scope of this utility model.

[0044] Figures 1 to 10 A game console according to a first embodiment of the present invention is shown schematically.

[0045] like Figure 1 , Figure 2 , Figure 6 and Figure 7 As shown, the game console includes a frame 20, a first component 31, and a first motion unit 32. Figure 1 , Figure 2 , Figure 6 and Figure 8 As shown, the frame 20 is provided with an outlet 21. Figure 8 As shown, the rack 20 is also equipped with an output compartment 211, which is connected to the output outlet 21 and located below the output outlet 21. The output compartment 211 is also equipped with an openable output door 212 to connect with the outside when the output door 212 is open. The output door 212 can be set in a conventional manner according to existing technology, and this application does not limit it in this regard. Figure 8 As shown, a first through hole 311 is integrally formed or machined on the first component 31. The first through hole 311 is arranged along the vertical direction Z, and the diameter of the first through hole 311 is set to allow the first prize to pass through. Figure 6 and Figure 7As shown, the cylinder body of the first cylinder 321 is fixedly mounted relative to the frame 20, for example, directly mounted on the frame 20; the first cylinder 321 drives the first component 31 to reciprocate along the first direction X; to ensure the stability of the movement of the first component 31 driven by the first cylinder 321, a first guide rail 322 mounted on the frame 20 and arranged along the first direction X is also included, as well as a first slider 323 adapted to the first guide rail 322, the first slider 323 being fixed relative to the piston rod of the first cylinder 321 and the first component 31. The mechanical claw 41 of the game machine can adopt the implementation method commonly used in the prior art, that is, under the drive of the motion unit, the mechanical claw 41 can move in the horizontal plane, can also move in the vertical direction, and the mechanical claw 41 itself can also have the action of grasping and releasing. The vertical projection trajectory of the first component 31 driven by the first cylinder 321 is set to overlap with the vertical projection trajectory of the mechanical claw 41. This allows the first prize to pass through the first through-hole 311 before passing through the outlet 21 when the mechanical claw 41 releases its grip. This is because the first through-hole 311 is in motion under the drive of the first motion unit 32. The first prize can only pass through the first through-hole 311 if it is directly below it when the prize falls. If the first through-hole 311 is not directly below the prize when it falls, the prize cannot pass through it, making the passage of the first prize uncertain. The first prize could be, for example, a gashapon toy, a doll, or a keychain.

[0046] When operating the mechanical claw 41, the operator can also control the timing of when the mechanical claw 41 releases the first prize, so that the first prize can pass through the first through hole 311 before passing through the outlet 21, thereby increasing the operation and running mode of the game machine, increasing the fun of the game machine, and attracting more consumers.

[0047] In some embodiments, the first direction X is any direction within the horizontal plane. Preferably, the first direction is set along a straight line. In other embodiments, the first direction X has a sub-direction within the horizontal plane. Thus, under the drive of the first motion unit 32, the first component 31 generates displacement at least within the horizontal plane. Therefore, the first prize can only pass through the first through hole 311 if it is directly below the first prize when the first prize falls, ensuring that whether the first prize can pass through the first through hole 311 is uncertain.

[0048] In some embodiments, such as Figure 8 As shown, the longitudinal section of the first through hole 311 can be either rectangular or inverted trapezoidal.

[0049] As another implementation of the first through-hole 311, the first through-hole 311 may not be arranged in the vertical direction, and it may be arranged in a downwardly inclined manner, that is, in the form of a left stroke of the character "八"; it may also be arranged in an "L" - shaped channel; it may also be arranged in a stepped or wavy channel; as long as the trend of the first channel is such that one end is above and the other end is below, and the first prize can pass under the action of the gravity of the first prize, it can be used as the first channel of this application.

[0050] In some embodiments, such as Figure 6 and Figure 7 shown, the first cylinder 321, the first guide rail 322 and the first slider 323 constitute the first motion unit 32 of an embodiment of this application, and the first motion unit 32 can drive the first component 31 to move relative to the frame 20.

[0051] As another embodiment of the first motion unit 32, the first motion unit 32 includes a first linear motor. The base of the first linear motor is fixedly arranged relative to the frame 20, and the output rod of the first linear motor is fixedly arranged relative to the first component 31, and the output rod of the first linear motor is arranged along the first direction X. As yet another embodiment of the first motion unit 32, the first motion unit 32 includes a first rotating motor, and a first screw rod and a first nut that are mutually adapted. The base of the first rotating motor is fixedly arranged relative to the frame 20; the first screw rod is rotatably arranged on the frame 20 around its central axis and is arranged along the first direction X; the first nut is fixedly arranged relative to the first component 31. The first motion unit 32 can also adopt other driving devices that can drive the first component 31 to reciprocate along the first direction X, as long as under the drive of the first motion unit 32, the projection trajectory of the movement of the first component 31 in the vertical direction can have an overlapping part with the projection trajectory of the movement of the mechanical claw 41 in the vertical direction.

[0052] In some embodiments, such as Figure 8 shown, the top opening 3111 of the first through-hole 311 is arranged upward, so that when the mechanical claw 41 releases the first prize it grabs, the first prize has the opportunity to enter the first through-hole 311 through the top opening 3111.

[0053] In some embodiments, such as Figure 1 and Figure 6 shown, the frame 20 is provided with a first storage area 22 for placing the first prize to be grabbed by the mechanical claw 41, and a second storage area 23 arranged on one side of the item outlet 21.

[0054] In some embodiments, such as Figure 8 and Figure 9As shown, the game machine also includes a push block 51 and a second cylinder. The second cylinder drives the push block 51 to reciprocate along a second direction Y. The second direction Y is parallel to the plane of the second storage area 23. The push block 51 is close to the surface of the second storage area 23, and the second direction Y points towards the side where the outlet 21 is located. This allows the push block 51 to push items on the second storage area 23 under the drive of the second cylinder, so that when the push block 51 moves towards the side where the outlet 21 is located, there is an opportunity to push the items on the second storage area 23 into the outlet 21. Preferably, as... Figure 6 and Figure 8 As shown, the distance that the second cylinder drives the pusher 51 to move along the second direction Y is less than the distance L1 from the end of the second storage area 23 located on the pusher 51 facing the outlet 21 to the outlet 21 along the second direction Y. This is so that the items falling into the second storage area 23 may not necessarily fall into the outlet 21 under the push of the pusher 51. Whether they can fall into the outlet 21 depends on the amount of items piled up on the second storage area 23, which further increases the uncertainty of whether the first prize can pass through the outlet 21.

[0055] In some embodiments, such as Figure 8 and Figure 9 As shown, the second cylinder constitutes the second motion unit 52 in one embodiment of this application, and the second motion unit 52 can drive the push block 51 to move relative to the frame 20.

[0056] In another embodiment of the second motion unit 52, the second motion unit 52 includes a second linear motor, the base of which is fixedly mounted relative to the frame 20. The output rod of the second linear motor is fixedly mounted relative to the push block 51, and the output rod of the second linear motor is positioned along the second direction Y. In yet another embodiment of the second motion unit 52, the second motion unit 52 includes a second rotary motor, and a second lead screw and a second nut that are mutually adapted to each other. The base of the second rotary motor is fixedly mounted relative to the frame 20; the second lead screw is rotatably mounted on the frame 20 about its central axis and is positioned along the second direction Y; the second nut is fixedly mounted relative to the push block 51. The second motion unit 52 can also employ other driving devices capable of driving the push block 51 to reciprocate along the second direction Y, as long as the push block 51 can reciprocate relative to the frame 20 toward the outlet 21 under the drive of the second motion unit 52, so as to push the items on the second storage area 23.

[0057] In some embodiments, such as Figure 1 As shown, the game console also includes at least one of a first delivery unit 61, a second delivery unit 62, and a display screen 24.

[0058] In some embodiments, such as Figure 8As shown, the first delivery unit 61 is configured to deliver the second prize 60 stored in the third storage area 610 to the first storage area 22 or the second storage area 23. The second prize 60 can be, for example, a blind box, gashapon, or a doll. In one embodiment, the first delivery unit 61 includes a first stepper motor. The base of the first stepper motor is fixed relative to the frame 20. The output rod of the first stepper motor drives the second prizes 60 arranged along the pushing direction of the output rod to move a certain distance toward the first delivery outlet 611 each time. Preferably, the first stepper motor drives the second prize 60 to move at least the width of the second prize 60 toward the first delivery outlet 611 each time, so that at least one second prize 60 can fall from the first delivery outlet 611 each time under the drive of the first stepper motor. The first delivery outlet 611 of the first delivery unit 61 is located above the first component 31. Therefore, the second prize 60 dispatched by the first dispatching unit through the first dispatch outlet 611 may pass through the first through hole 311, further enhancing the fun of the game machine. Preferably, the first dispatching unit 61 is located on the top of the frame 20; it also includes a first pipe 613 located on the frame 20 and communicating with the first dispatch outlet 611, the first pipe 613 having a second dispatch outlet 612, the second dispatch outlet 612 being located above the first component 31, to achieve a compact game machine structure.

[0059] In some embodiments, the third storage area 610 may be, for example, a second conduit adapted to the second prize 60 for discharging the second prize 60.

[0060] In another embodiment of the first dispensing unit, the first dispensing unit includes a second stepper motor and a conveyor belt. The base of the second stepper motor is fixed relative to the frame 20. The output rod of the second stepper motor drives the conveyor belt to rotate, and the conveyor belt is used to transport the second prize 60 to the first dispensing outlet 611. In yet another embodiment of the first dispensing unit, the first dispensing unit includes a third cylinder. The cylinder body of the third cylinder is fixed relative to the frame 20. The piston rod of the third cylinder drives the second prize 60, which is arranged along the thrust direction of the piston rod, to move a certain distance toward the first dispensing outlet 611 each time. The first dispensing unit can also use other driving devices capable of driving the second prize 60 to travel a certain distance toward the first dispensing outlet 611, as long as the second prize 60 can travel a certain distance toward the first dispensing outlet 611 under the drive of the first dispensing unit.

[0061] In some embodiments, the second delivery unit 62 is configured to deliver a third prize stored in the fourth storage area 620 to the first storage area 22 or the second storage area 23. The fourth storage area 620 may be, for example, a third conduit adapted to the third prize for discharging the third prize. The third prize may be, for example, a blind box, a card, etc. As one embodiment of the second delivery unit 62, such as... Figure 6 As shown, the second delivery unit 62 includes a fourth cylinder. The cylinder body of the fourth cylinder is fixedly disposed relative to the frame 20. The piston rod of the fourth cylinder drives the third prize to move toward the third delivery outlet 621, thereby pushing the third prize out of the third delivery outlet 621. The third prize can be arranged in a direction perpendicular to the piston rod of the fourth cylinder, and the piston rod of the fourth cylinder pushes the third prize arranged at the bottom each time. Preferably, the third delivery outlet 621 of the second delivery unit 62 is located above the first component 31. This also makes it possible for the third prize delivered by the second delivery unit through the third delivery outlet 621 to pass through the first through hole 311, further enhancing the fun of the game machine.

[0062] As another embodiment of the second dispensing unit, the second dispensing unit includes a third linear motor, the base of which is fixedly mounted relative to the frame 20. The output rod of the third linear motor is used to convey the third prize to the third dispensing outlet 621. The second dispensing unit may also employ other driving devices capable of driving the third prize to be dispensed from the third dispensing outlet 621.

[0063] In some embodiments, such as Figure 1 , Figure 2 and Figure 6 As shown, to ensure a compact game console structure, the first motion unit 32 is positioned on one side of the frame 20, and the second delivery unit 62 is positioned on the other side of the frame 20. In particular, the compactness of the game console structure is also ensured when the first delivery unit 61 is positioned on the top of the frame 20.

[0064] In some embodiments, the display screen 24 is configured to display a game interface for the game console to control. It may be a display screen 24 commonly used in the prior art, and this application does not limit it.

[0065] In some preferred embodiments, such as Figure 8 As shown, the first component 31 is positioned above at least one of the second storage area 23 and the pusher block 51. Thus, prizes passing through the first passage may first land on the second storage area 23 or the pusher block 51, and then, under the pushing action of the second motion unit 52 and the pusher block 51, it is determined whether they can pass through the outlet 21, thereby increasing the uncertainty of prizes passing through the outlet 21.

[0066] In some embodiments, such as Figure 3 and Figure 5As shown, the game machine also includes a control switch 42, a third motion unit 43, and a mechanical claw 41. The third motion unit 43 is configured to drive the mechanical claw 41 between the first storage area 22 and the second storage area 23, and to drive the mechanical claw 41 to move vertically and perform grasping and opening movements. That is, the third motion unit 43 and the mechanical claw 41 constitute a crane commonly used in game machines. The control switch 42 is configured to control the movement mode of the mechanical claw 41 driven by the third motion unit 43, such as... Figure 5 As shown, the control switch 42 includes a motion rocker arm 421 and a gripping switch 422. The gripping action includes an opening action and a grasping action. The motion rocker arm 421 is used to control the third motion unit 43 to drive the mechanical claw 41 to move between the first storage area 22 and the second storage area 23. The gripping switch 422 is used to control the mechanical claw 41 to perform a grasping action after moving downwards. The mechanical claw 41 can be controlled to open by the gripping switch 422, or it can be controlled by the program to return to its original position under the drive of the third motion unit 43 after completing the grasping action before opening. The mechanical claw 41 is positioned above the first component 31. Thus, the operator can control the timing when the mechanical claw 41 releases its grip on the first prize, so that the operator can determine, based on their own skill, whether the first prize will fall from the mechanical claw 41 and pass through the first through hole 311, thereby increasing the operator's participation. Preferably, as Figure 1 As shown, the control switch 42 is mounted on the control platform 25 of the frame 20, and the display screen 24 is mounted above the control platform 25 to achieve a compact and orderly structure for the game machine. Preferably, the display screen 24 is configured to be operable via the control switch 42, so that the operator can operate the display screen 24 through the control switch 42. In particular, when the control switch 42 is mounted on the control platform 25 of the frame 20 and the display screen 24 is mounted above the control platform 25, it is even more convenient to operate the display screen 24 through the control switch 42.

[0067] In some embodiments, such as Figure 2 and Figure 10 As shown, the game machine also includes a control module 71 and a first sensor 312. The control module 71 is configured to, when the first sensor 312 detects a set number of first prizes passing through the first through-hole 311, control the first delivery unit 61 to deliver the second prize 60, control the second delivery unit 62 to deliver the third prize, and / or control the display screen 24 to display a game interface operable by the game machine. The set number can be any integer such as one, two, or three. The operator can manipulate the mechanical claw 41 to control the timing of the mechanical claw 41 releasing the first prize, in order to ensure that the first prize passes through the first through-hole 311 before passing through the outlet 21, thereby having the opportunity for a superimposed surprise (at least one of the second prize 60, the third prize, and the game operation). Preferably, as Figure 1and Figure 10 As shown, the game machine also includes at least two indicator lights 26. The control module 71 and the indicator lights 26 are configured to control the corresponding number of indicator lights 26 to be turned on based on the number of first prizes detected by the first sensor 312 passing through the first through hole 311. When a prize passes through the first through hole 311, the indicator lights 26 can be turned on to provide feedback to the operator, giving the operator visual stimulation and enabling the operator to have a richer experience when operating the game machine.

[0068] In one embodiment of the first sensor 312, the first sensor 312 is an infrared sensor. In other embodiments of the first sensor 312, the first sensor 312 is a through-beam sensor, a proximity sensor, or the like, capable of detecting whether an object is passing through the first through-hole 311.

[0069] In some embodiments, such as Figure 1 As shown, at least one of the top and bottom sides of the rack 20 is provided with a prize display area 27 to improve the aesthetics of the game machine while maintaining the compactness of the game machine structure.

[0070] In some embodiments, such as Figure 1 As shown, at least one of the top and side walls of the frame 20 is provided with an electronic screen 28 and a decorative element 29, so as to improve the aesthetic appearance of the game machine while maintaining the compactness of the game machine structure.

[0071] Figure 11 The diagram schematically illustrates a game console according to a second embodiment of the present invention. This game console can be obtained by slightly modifying the game console of the first embodiment. The main differences between this game console and the game console of the first embodiment are as follows:

[0072] 1. The first motion unit 32 and the second delivery unit 62 are not located on different sides of the frame 20, but on the same side of the frame 20, to ensure the compactness of the game machine structure. Preferably, the second delivery unit 62 is located above the first component 31, so that the third prize delivered by the second delivery unit 62 may pass through the first through hole 311, further enhancing the fun of the game machine. Preferably, the second delivery outlet 612 of the first delivery unit 61 is located on the side of the frame 20 away from at least one of the first motion unit 32 and the second delivery unit 62, to prevent the second prize 60 discharged from the second delivery outlet 612 from getting stuck in the first through hole 311. Preferably, the second delivery outlet 612 is located above the outlet 21, so that the second prize 60 delivered by the second delivery outlet 612 can be directly discharged from the outlet 21.

[0073] 2. The indicator light 26 is disposed on the same side of the frame 20 as at least one of the first motion unit 32 and the second delivery unit 62, so as to facilitate the operator's observation of the indicator light. Preferably, the indicator light 26 is disposed on the front side of the control platform 25.

[0074] 3. The display screen 24 is detachably connected to the frame 20. Therefore, the operator can remove the display screen 24 from the frame 20 as needed and operate it from a suitable position, thereby improving operational comfort.

[0075] 4. A light box 80 is provided at the corner of the frame 20 or on one side of the frame 20 located on the control platform 25. The light box 80 can be, for example, a light-emitting enclosure. This increases the brightness of the game machine, making it easier for the operator to operate the control platform 25, while also enhancing the aesthetics of the game machine.

[0076] In this invention, the connection or installation is a fixed connection unless otherwise specified. A fixed connection can be implemented as a detachable or non-detachable connection commonly used in the prior art. A detachable connection can be implemented using existing technologies, such as threaded connections or keyed connections. A non-detachable connection can also be implemented using existing technologies, such as welding or adhesive bonding.

[0077] The above descriptions are merely some embodiments of this utility model. For those skilled in the art, various modifications and improvements can be made without departing from the inventive concept of this utility model, and all such modifications and improvements fall within the protection scope of this utility model.

Claims

1. A game console, characterized in that, include: A frame (20) is provided with an outlet (21); The first component (31) is provided with a first through hole (311), which is configured such that the first prize can pass through under its own gravity. and a first motion unit (32) capable of moving the first component (31) relative to the frame (20); The first component (31) and the first motion unit (32) are configured such that when the mechanical claw (41) of the game machine releases the first prize it has grasped, the first prize has the opportunity to pass through the first through hole (311) before passing through the outlet (21).

2. The game console according to claim 1, characterized in that, The frame (20) is provided with a first storage area (22) for placing the first prize to be grabbed by the mechanical claw (41), and a second storage area (23) provided on one side of the outlet (21); It also includes a push block (51) and a second motion unit (52), the second motion unit (52) being configured to drive the push block (51) to reciprocate relative to the frame (20) toward the outlet (21) so as to push items on the second storage area (23); and / or It also includes at least one of the following: a first delivery unit (61) capable of delivering a second prize (60) to a first storage area (22) or a second storage area (23); a second delivery unit (62) capable of delivering a third prize to a first storage area (22) or a second storage area (23); and a display screen (24) capable of displaying a game interface for the game machine to operate.

3. The game console according to claim 2, characterized in that, The first component (31) is disposed above at least one of the second storage area (23) and the push block (51); and / or The top opening (3111) of the first through hole (311) is set upward.

4. The game console according to claim 2, characterized in that, The first motion unit (32) is configured such that when it drives the first component (31) to move, the first component (31) generates displacement at least in the horizontal plane; and / or At least one of the first motion unit (32) and the second motion unit (52) includes a linear motor or a cylinder, which drives the push block (51) to reciprocate relative to the frame (20) toward the outlet (21).

5. The game console according to claim 2, characterized in that, The first delivery outlet (611) of the first delivery unit (61) is located above the first component (31); and / or The first motion unit (32) is disposed on one side of the frame (20), and the second delivery unit (62) is disposed on the other side of the frame (20), or The first motion unit (32) and the second delivery unit (62) are located on the same side of the frame (20).

6. The game console according to claim 2, characterized in that, The second delivery unit (62) is positioned above the first component (31).

7. The game console according to claim 5, characterized in that, The first delivery unit (61) includes a conveyor belt, a stepper motor, or a cylinder capable of conveying the second prize (60) to the first delivery outlet (611); and / or The first delivery unit (61) is disposed on the top of the frame (20); it also includes a first pipe (613) disposed on the frame (20) and communicating with the first delivery outlet (611), the first pipe (613) being provided with a second delivery outlet (612), the second delivery outlet (612) being disposed above the first component (31).

8. The game console according to claim 2, characterized in that, It also includes a control switch (42), a third motion unit (43), and a mechanical gripper (41). The control switch (42) is configured to control the third motion unit (43) to move the mechanical gripper (41) between the first storage area (22) and the second storage area (23), to move the mechanical gripper (41) vertically, and to perform a gripping motion. The mechanical gripper (41) is positioned above the first component (31); and / or The distance by which the second motion unit (52) drives the push block (51) to move is less than the distance from the end of the push block (51) facing the outlet (21) to the outlet (21).

9. The game console according to claim 8, characterized in that, The control switch (42) is mounted on the control platform (25) of the frame (20), and the display screen (24) is mounted above the control platform (25); and / or The display screen (24) is configured to be operable via the control switch (42).

10. The game console according to claim 8, characterized in that, The display screen (24) is detachably connected to the frame (20).

11. The game console according to claim 9, characterized in that, A light box (80) is provided at the corner of the frame (20) or at the position of the frame (20) on one side of the control platform (25).

12. The game console according to any one of claims 2 to 11, characterized in that, It also includes a control module (71) and a first sensor (312); The control module (71) is configured to, when the first sensor (312) detects a set number of first prizes passing through the first through hole (311), control the first delivery unit (61) to deliver the second prize (60), control the second delivery unit (62) to deliver the third prize, and / or control the display screen (24) to display a game interface operable by the game console; and / or It also includes at least two indicator lights (26), and the control module (71) and the indicator lights (26) are configured to control the corresponding number of indicator lights (26) to turn on based on the number of first prizes detected by the first sensor (312) through the first through hole (311).

13. The game console according to claim 12, characterized in that, The indicator light (26) is located on the same side of the frame (20) as at least one of the first motion unit (32) and the second delivery unit (62).

14. The game console according to any one of claims 2 to 11, characterized in that, The rack (20) has a prize display area (27) on the side of at least one of its top and bottom; and / or The top and side walls of the frame (20) are provided with at least one of an electronic screen (28) and a decoration (29).