Virtual mall goods distribution system
The virtual mall item distribution system addresses 3D visualization and ownership tracing in virtual spaces, facilitating transactions with virtual currency to reduce costs and maintain economic value.
Patent Information
- Application Number
- JP2024005750
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2024-01-18
- Publication Date
- 2025-07-31
AI Technical Summary
Existing online sales systems struggle with visualizing 3D representations of products, tracing ownership of physical goods, and managing transactions in virtual spaces, leading to increased delivery costs and uncertainty about transaction trustworthiness.
A virtual mall item distribution system that utilizes NFTs to display 3D images of physical goods, tracks ownership history, and facilitates transactions using virtual currency, integrating a server device, seller, buyer, and delivery company terminals for seamless logistics and cost reduction.
Enables 3D visualization of physical goods, traces ownership, and simplifies transactions with virtual currency, reducing delivery costs and maintaining economic value through stable pricing.
Smart Images

Figure 2025111865000001_ABST
Abstract
Description
Technical Field
[0001] The present invention relates to a virtual mall article distribution system that lists an article associated with NFT as a 3D image on a virtual mall, and when a user who browses and visits the store evaluates and purchases the 3D image, directly delivers the physical article purchased through virtual currency settlement to the purchaser.
Background Art
[0002] Conventionally, an online sales system that sells articles using an EC site has been widely put into practical use. Here, the settlement methods on the EC site are configured to enable the use of electronic settlement (credit), cash transfer settlement, and the like.
[0003] When conducting such an actual transaction, on the EC site, it is publicly displayed on a homepage where the product is laid out, and in conjunction with the operation of a data terminal operated by a user who connects to the site, it jumps to a product description or other pages and finally puts the article in the cart, and a system in which the settlement process is linked is common. On the other hand, as a situation that is difficult to achieve on the EC site, since the image in which the product is displayed as a plane is targeted, there is a problem that it is difficult to grasp the three-dimensional state of the product. As an approach to such a problem, an attempt has been made to sell articles on a shopping mall constructed in a virtual space.
[0004] Furthermore, in a distribution system premised on a transaction in which an actual item is resold, it has also been pointed out that there is no way to trace which owner owned the actual item, and it is impossible to determine whether the transaction target is trustworthy.
[0005] For example, in Patent Document 1 below, "a method of operating a non-fungible token 70 issued by a blockchain capable of executing a smart contract 20 for using the non-fungible token (NFT) for managing transactions and the like for an object different from the NFT. The method includes preparing the object 40 provided with data used for calling the smart contract 20, receiving, by a management server 10, network access using the data provided to the object 40, and the management server 10 that has received the network access calling the smart contract 20 using the data in order to execute an operation on the non-fungible token 70." This is disclosed.
Prior Art Documents
Patent Documents
[0006]
Patent Document 1
Summary of the Invention
Problems to be Solved by the Invention
[0007] On the other hand, in the world of the metaverse (virtual space), since physical goods cannot be handled in their original form, means for visualizing the transaction object as a 3D image are necessary, and users who sell valuable items on a virtual mall need to separately receive an image processing service to generate a 3D image.
[0008] Furthermore, when an individual listing environment on a virtual mall is established, a means is required to confirm who the owner of the item is. At present, however, no system has been proposed that effectively utilizes the functions of NFTs in transactions in the virtual space. In a distribution system premised on transactions in which physical goods are resold, there is no way to trace back and investigate who the owner of the physical goods was, and it has been pointed out that it is impossible to determine whether the transaction target is trustworthy.
[0009] In addition, in an EC site that conducts physical transactions, since a purchaser, an operator (EC site operator), a seller, and a delivery company are involved, it becomes a system in which an intermediate margin is generated for delivery, so the delivery fee paid by the purchaser side increases.
[0010] In the future, assuming that a system in which individuals using the metaverse trade items with each other from the EC site system becomes popular, an electronic trading environment with high convenience is required for users who use the system. In particular, in response to the movement to introduce virtual currency settlement in the international community, flexible responses including legal preparation are required.
[0011] The present invention has been made to solve the above problems. When a user who owns an item associated with an NFT displays an item image in a mall on the virtual space, the user moves inside the mall via an avatar displayed on the virtual space, checks the item image of interest, and purchases the item from the user who listed it. It is to provide a virtual mall item distribution system that can confirm the transfer history of the owner of the item resold on the mall, enable settlement with virtual currency while suppressing price fluctuations of the item, and further simplify the procedures related to the collection and delivery of the item itself.
Means for Solving the Problems
[0012] The virtual mall item distribution system of the present invention that achieves the above object has the following configuration.
[0013] The virtual mall goods circulation system according to the present invention constructs a virtual shopping mall on a virtual space via a predetermined communication medium, displays CG goods associated with NFTs issued from a blockchain, and supports transactions of physical goods corresponding to the CG goods. It is a server device, a first data terminal operated by a seller who offers the CG goods in the virtual shopping mall, a second data terminal operated by a purchaser who purchases the physical goods corresponding to the CG goods offered in the virtual shopping mall, and a third data terminal operated by a delivery company that performs collection and delivery of the physical goods. A virtual mall goods circulation system in which the devices communicate with each other, wherein the server device stores a platform for selling goods using virtual currency in a storage unit, and provides a service for publicly providing a URL for identifying the platform to the first data terminal and the second data terminal and circulating the physical goods among the CG goods. It has a service providing means.
Effects of the Invention
[0014] According to the present invention, by displaying CG goods associated with NFTs owned by users on a shopping mall constructed on a virtual space, in other users (between the seller and the buyer), the physical goods transaction corresponding to the CG goods is settled using virtual currency. For the settled physical goods, the delivery company delivers them pinpoint from the owner to the new owner, and by expanding the economic circle of goods trading between individuals using virtual currency, the logistics system using virtual currency can be further grown.
[0015] In addition, when a goods transaction is established on a mall developed on a virtual space, the delivery company can directly intervene in the collection and delivery operations between users, simplify the delivery arrangements, and achieve a significant cost reduction compared to conventional logistics costs.
[0016] Furthermore, when reselling goods on a virtual space, by using a blockchain that suppresses a decrease in the price of the goods, it is possible to construct a distribution system that can maintain the economic value of the goods even when the owner of the goods changes.
[0017] Moreover, according to this system, by displaying CG articles generated from real objects in a virtual shopping mall on the virtual space and having an avatar entering the shopping mall settle the CG articles with virtual currency, in the process where the owner is changed according to the purchase history of the CG articles that circulate among the seller, the user who purchases, and between users, the real objects corresponding to the CG articles can be freely constructed into a new distribution system in which they are directly delivered one after another to the new owner. <>
Brief Description of the Drawings
[0018] The drawings show specific embodiments of the invention according to the present disclosure, including not only the essential configurations of the invention but also optional and preferred embodiments.
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Mode for Carrying Out the Invention
[0019] Next, the best mode for carrying out the present invention will be described with reference to the drawings.
[0020] <Explanation of System Configuration> 〔First Embodiment〕 FIG. 1 is a block diagram for explaining the configuration of a virtual mall article distribution system showing this embodiment.
[0021] In this example, a server device 1 that constructs a virtual shopping mall on a virtual space via a predetermined communication medium, displays CG articles associated with NFTs issued from a blockchain 500, and supports physical transactions, first data terminals 3-1 to 3-N operated by publishers who list CG articles in the virtual shopping mall, second data terminals 4-1 to 4-N and fourth data terminals 2-1 to 2-N operated by purchasers who purchase physical goods corresponding to the CG articles listed in the virtual shopping mall (see FIG. 27), and third data terminals 5-1 to 5-N operated by a delivery company that performs collection and delivery of physical goods communicate with each other to conduct virtual currency-based merchandise sales. By storing a virtual mall platform 1A in a storage unit, the server device 1 is configured to publish the virtual shopping mall to the first data terminals 3-1 to 3-N, the second data terminals 4-1 to 4-N, the third data terminals 5-1 to 5-N, and the fourth data terminals 2-1 to 2-N at a specific URL. In this embodiment, the physical articles are tangible goods (movable property).
[0022] In addition, this system constructs a virtual shopping mall (see Fig. 27) on a virtual space via a predetermined communication medium (network 21), displays CG items generated from physical items associated with NFTs, and supports transactions of the physical items. It takes as an example a virtual mall item circulation system in which a server device 1 communicates with first data terminals 3-1 to 3-N operated by sellers who list physical items in the virtual shopping mall, second data terminals 4-1 to 4-N operated by buyers who purchase the physical items corresponding to the CG items listed in the virtual shopping mall, and third data terminals 5-1 to 5-N operated by delivery companies that collect physical items from sellers and deliver them to buyers. Note that the blockchain 500 described later is configured to be able to construct a "P2P (peer-to-peer) network" that shares data among users without relying only on the server device 1, and it is premised that it corresponds to Web3.0 that distributes and manages data by blockchain technology.
[0023] Also, while existing virtual currency transactions are limited to investment purposes, it is expected that in the economic circles of various countries in the future, the number of countries that legally recognize virtual currency transactions similar to circulating currency will increase.
[0024] In Fig. 1, reference numeral 1 denotes a server device, which is configured to be communicable with first data terminals 3-1 to 3-N operated by sellers, second data terminals 4-1 to 4-N operated by buyers, and third data terminals 5-1 to 5-N operated by delivery companies that collect and deliver items, via a virtual mall platform 1A described later on the network 21, according to a predetermined protocol. Reference numeral 500 denotes a blockchain, which links and stores and manages virtual currency transactions used by sellers and buyers to NFTs.
[0025] Note that the server device 1 is individually connected to the blockchain 500 to confirm NFTs in virtual currency transactions and confirm owner information. Similarly, the virtual currency transaction history used by sellers and buyers is also stored and managed by connecting to the blockchain 500.
[0026] FIG. 2 is a block diagram for explaining the configuration of the virtual mall article distribution system showing this embodiment, and the same components as those in FIG. 1 are denoted by the same reference numerals.
[0027] In FIG. 2, on the virtual mall platform 1A, a virtual mall constructed by the server device 1 on the virtual space is deployed, and the first data terminals 3-1 to 3-N operated by the vendors and the second data terminals 4-1 to 4-N operated by the purchasers can enter and exit the stores in the virtual mall via the browser, and it is equipped with hardware for controlling the movement of the avatar and the viewpoint movement.
[0028] Note that the virtual mall platform 1A publishes, on a specific URL, a mall in which a plurality of stores on the virtual space are arranged, where the CPU 13 executes and draws a virtual space program stored in the external memory 18, and provides a service for displaying the movement of the avatar moving on the virtual space, product outlines, etc. to the first data terminals 3-1 to 3-N and the second data terminals 4-1 to 4-N connected via the network 21.
[0029] FIG. 3 is a block diagram for explaining the configuration of the server device 1 shown in FIG. 2, and the same components as those in FIG. 2 are denoted by the same reference numerals.
[0030] In FIG. 3, 13 is a CPU that starts an operating system (OS) stored in the external memory 18 connected to the internal bus 12 and starts various applications installed through the API. Also, it executes the processing of various programs deployed on the RAM 16. 11 is a communication unit that is communicably connected to the first data terminals 3-1 to 3-N, the second data terminals 4-1 to 4-N, and the third data terminals 5-1 to 5-N connected via the network 21.
[0031] 15 is a keyboard that performs numerical input, text input, icon indication, etc. for the running applications.
[0032] 16 is an expandable RAM that deploys and stores the basic program of the virtual mall platform 1A installed in the external memory 18. 17 is a display that displays the startup state of the program via various non-illustrated UI screens.
[0033] The RAM 16 includes a generation unit 16-1 that generates a 3D image of an item to be displayed on the mall in the virtual space based on the item information obtained from the first data terminals 3-1 to 3-N; an avatar control unit 16-2 that controls the movement path and viewpoint movement of an avatar that moves in the virtual space according to an instruction from an avatar instruction unit provided in the second data terminals 4-1 to 4-N operated by a purchaser; a settlement processing unit 16-3 that settles the payment for an item by the purchaser operating the second data terminals 4-1 to 4-N with virtual currency using a wallet; and a request unit 16-4 that sends an instruction to the third data terminals 5-1 to 5-N to collect from the owner who owns the physical item of the CG item based on the NFT for the CG item issued from the blockchain 500 and deliver it to the purchaser.
[0034] Furthermore, the server device 1 includes a conversation processing unit 16-5 that enables a customer avatar and a store clerk avatar to have a conversation via a voice AI module so that the customer avatar assigned to the purchaser operating the second data terminals 4-1 to 4-N enters and exits the stores arranged on each store floor according to an instruction to enter the mall in the virtual space; and a chat unit 16-6 that responds to questions from the customer avatar assigned to the purchaser operating the second data terminals 4-1 to 4-N about the specifications and handling procedures of an item with an AI chat.
[0035] Also, the server device 1 may be configured to include an inquiry unit that inquires a generation AI about a layout change including the wall surface, display stand, and fixtures in the store in response to an instruction to change the pattern for each store floor assigned to the mall, and a reconstruction unit that reconstructs each store floor in the virtual space based on the layout change instruction information from the generation AI system that responds to the inquiry unit.
[0036] 14 is a virtual space database that stores image information, text information, drawings, videos, chat screens, etc. for reproducing the virtual space mall on the virtual mall platform 1A.
[0037] 19 is the AI support department, which cooperates with a generation AI system (not shown) and a chat AI system (not shown) connected to the network 21 to execute service function processing that supports procedures related to transactions between the item purchaser and the item seller.
[0038] Figure 4 is a block diagram for explaining the hardware configuration of the first data terminals 3-1 to 3-N shown in Figure 2.
[0039] In Figure 4(a), 301 is a CPU that executes various applications by loading the OS and control programs stored in the ROM302 into the RAM303 and executing them. Input of various information and clicking on icons displayed on the user interface screen (UI screen) are directly performed on the display 311. 304 is a communication unit that controls communication for connecting to a token circulation server (not shown) connected to the network 21.
[0040] In Figure 4(b), 303-1 is the first output unit that, when connected to the virtual mall platform 1A of the server device 1, outputs item information for identifying the owned items to the server device 1 in a state where the owner information of the CG item publisher is registered linked to the NFT for the mall on the virtual space constructed on the virtual mall platform 1A. 310 is a keyboard that inputs text according to the content required by the UI screen for the display 311.
[0041] 303-2 is a UI control unit that, when connected to the virtual mall platform 1A of the server device 1, acquires the UI screen data presented by the server device 1 and controls the movement of the virtual space and avatar displayed on the display 311.
[0042] 303-3 is the receiving part, which executes the process of recursively receiving the payment in virtual currency generated when the transaction of the CG item, which circulates among a plurality of users via the platform through the fourth data terminals 2-1 to 2-N, is finalized.
[0043] 303-4 is the requesting part. When the receiving part 303-3 receives virtual currency via the platform, it identifies the purchaser who finalizes the purchase, and executes the process of requesting the delivery of the physical item reproduced corresponding to the CG item to the third data terminals 5-1 to 5-N.
[0044] Specifically, the creator (the person who creates the tangible movable property to be traded) operating the first data terminals 3-1 to 3-N designs a product corresponding to a unique physical item (for example, a Greek handicraft), and sets the details, characteristics, and packaging (listing) of the product on the virtual mall platform 1A that publishes the NFT marketplace.
[0045] Hereinafter, the movement of the physical item based on the virtual currency payment for the CG product and the accompanying payment status in virtual currency will be described in detail. Here, it is assumed that the creator operating the first data terminals 3-1 to 3-N sets "500" mc (matic) in a predetermined virtual currency for the above-mentioned handicraft which is a physical item.
[0046] (The first transaction process) For the CG item listed on the virtual mall platform 1A, user A as a purchaser who can connect to the virtual mall platform 1A checks the CG item imaged in the virtual space described later. When paying for the CG item in virtual currency, the first price set by the seller ( "500" mc (matic) in a predetermined virtual currency), a 1% transaction fee of "500" mc (matic), and a 1% royalty of "500" mc (matic) are paid, and the buying and selling transaction is completed. Assume that the first user to purchase the listed CG item is user A here.
[0047] At this time, the breakdown of the virtual currency paid by User A is as follows: the displayed price (510 matches) + transaction fee (5 matches) + shipping fee (60 matches) + royalty (5 matches) = 580 matches.
[0048] (Transaction Processing 1) At this time, out of the 580 matches in the virtual mall platform 1A, 510 matches are transferred to the creator's wallet, 10 matches are transferred to the wallet of the virtual mall platform 1A, and 60 matches are transferred to the wallet of the virtual mall platform 1A as consideration for being transferred to the shipping carrier. In response to this, the creator who operates the first data terminals 3-1 to 3-N requests the fifth data terminal to ship the physical object (reproducible tangible object operation) corresponding to the physical CG item to User A using the delivery service of the virtual mall platform 1A. As a result, the physical object is delivered to User A.
[0049] (Second Transaction Process) [Resale Process between Users] Next, User A lists the physical CG item (linked to the NFT) purchased on the virtual mall platform 1A.
[0050] User B checks the CG item imaged in the virtual space described later and pays in virtual currency. When paying, the first price set by the seller (500 mc (matches) in a specific virtual currency) and a 1% transaction fee (5 matches) of 500 mc (matches) and a 1% royalty (5 matches) of 500 mc (matches) are paid, and the buying and selling transaction is completed.
[0051] (Transaction Processing 2) At this time, the 580 matches settled by User B in virtual currency are transferred (500 matches) to the creator's wallet via the virtual mall platform 1A. After that, the creator remanufactures the same physical object corresponding to the CG item, and the same process as the above procedure is executed, and the physical object is shipped to User B.
[0052] (Third Transaction Process) This third transaction process is characterized in that user C, who purchases CG items from user B with virtual currency payment, makes a payment of a new and different commission to user A and user B.
[0053] That is, the breakdown of the virtual currency payment for CG items is as follows: the total price (510 matchicks + transaction fee (5 matchicks) + royalty (5 matchicks) + shipping fee (60 matchicks)), so the purchase price is 590 matchicks including the resale royalty of 5 matchicks to user A and the resale royalty of 5 matchicks to user B. The physical item from the creator is delivered to user C according to the same procedure as above.
[0054] In this way, by continuously transferring the transaction process, the creator can ensure stable profits while securely finalizing the remanufactured physical items with virtual currency payments, and can also develop a business service that can secure new commission income on a global scale as long as the procedure of listing physical CG items on the virtual mall platform 1A continues among users.
[0055] Figure 5 is a block diagram for explaining the hardware configuration of the second data terminals 4-1 to 4-N shown in Figure 2.
[0056] In Figure 5(a), 501 is a CPU, which executes various applications by loading the OS and control programs stored in ROM502 into RAM503 and executing them. Input of various information and clicking on icons displayed on the user interface screen (UI screen) are directly performed on the display 511. 504 is a communication unit that controls communication for connecting to the server device 1 connected to the network 21. 510 is a keyboard that inputs text according to the content required by the UI screen for the display 511.
[0057] In Fig. 5(b), 503-1 is an avatar instruction unit that executes processes for instructing the movement of an avatar that enters and exits to view item images displayed in each store in the mall, and the viewpoint of the avatar approaching the item to be purchased. 503-2 is a wallet settlement unit that cooperates with a wallet (not shown) to settle the payment for the physical object (tangible movable property) corresponding to the CG item selected by the avatar with virtual currency linked to the NFT.
[0058] 503-3 is a UI control unit that, when connected to the virtual mall platform 1A of the server device 1, acquires the UI screen data presented by the server device 1 and controls the virtual space and the movement of the avatar to be displayed on the display 511.
[0059] Fig. 6 is a block diagram for explaining the hardware configuration of the third data terminals 5-1 to 5-N shown in Fig. 2.
[0060] In Fig. 6(a), 601 is a CPU that executes various applications by loading the OS and control programs stored in the ROM 602 into the RAM 603 and executing them. Input of various information and clicking on icons displayed on the user interface screen (UI screen) are performed directly on the display 611. 604 is a communication unit that controls communication for connecting to the server device 1 connected to the network 21.
[0061] In Fig. 6(b), 603-1 is a reception unit that executes a process for directly receiving requests for collection and delivery of items purchased by a purchaser based on the first and second NFTs linked to the blockchain 500. Note that it is different from the delivery process by the EC site in order to directly link the item delivery process between the first user and the second user.
[0062] 603-2 is the UI control unit. When connected to the virtual mall platform 1A of the server device 1, it acquires the UI screen data presented by the server device 1 and controls the screen display to be shown on the display 611. 610 is the keyboard, which inputs text according to the content required by the UI screen for the display 611.
[0063] Figures 7 to 10 are diagrams for explaining the user interface of a website dealing with digital art.
[0064] Figures 7 and 8 are the initial screens presented by the server device 1 that publishes an art shop assigned a specific URL.
[0065] Figure 9 shows the virtual currency trading screen presented by the server device 1 that publishes an art shop assigned a specific URL. Figure 10 shows the wallet screen dealing with virtual currency. Figures 11 to 13 are the setting screens for registering the profile of a user who uses the art shop.
[0066] Figures 14 to 25 are diagrams for explaining the user interface showing the procedure for registering art on a website dealing with digital art. By such a series of art registration processes, a configuration is adopted in which an NFT is issued as information on a new owner by the blockchain 500 shown in Figure 1.
[0067] Figures 26 to 37 are diagrams for explaining the user interface adopted in the virtual mall item circulation system showing this embodiment.
[0068] The UI screen shown in Figure 26 is the UI screen for a purchaser of items operating the second data terminals 4-1 to 4-N to sign in to the virtual mall item circulation system constructed in the virtual space published by the server device 1. By inputting the username and password, the avatar pre-registered in the virtual mall item circulation system is displayed on the display 511.
[0069] In the virtual space shown in FIG. 27, the avatar of the user who signed in on the UI screen shown in FIG. 26 is displayed. Note that cart information is also displayed on the screen that displays this virtual space.
[0070] FIG. 28 is a UI screen showing the state of entering a virtual computer store within the virtual shopping mall on the virtual space shown in FIG. 27, and FIG. 29 is a UI screen showing the state of receiving a product explanation from a store clerk avatar within the entered virtual computer store.
[0071] FIG. 30 corresponds to a UI screen that displays a laptop computer showing interest and a screen for checking the product details of the laptop computer in parallel on the screen shown in FIG. 29.
[0072] FIG. 31 corresponds to a cart confirmation screen that is displayed after the purchase button (Add To Cart) displayed on the second data terminals 4-1 to 4-N is instructed on the screen for checking the product details of the virtual laptop computer shown in FIG. 30.
[0073] FIG. 32 shows a screen for checking the product details of the virtual display shown in FIG. 29, and FIG. 33 corresponds to a cart confirmation screen that is displayed after the purchase button (Add To Cart) displayed on the second data terminals 4-1 to 4-N is instructed. Note that in FIG. 29, a case where "Monitor" is noted as the details associated with the virtual display is shown, but the same notation may also be used.
[0074] FIG. 34 shows a settlement screen for two products placed in the cart, and corresponds to a screen for settling the virtual laptop computer shown in FIG. 30 and the virtual display shown in FIG. 32 with virtual currency.
[0075] FIG. 35 corresponds to a wallet screen operated by a purchaser who operates the second data terminals 4-1 to 4-N, and corresponds to a state where registered card numbers, owner names, confirmation codes, and purchase buttons are displayed.
[0076] FIG. 36 corresponds to a screen on which the settlement of the above item is completed on the wallet screen operated by the purchaser who operates the second data terminals 4-1 to 4-N.
[0077] FIG. 37 corresponds to a screen for displaying the purchase history of the items purchased by the purchaser who operates the second data terminals 4-1 to 4-N.
[0078] FIGS. 38 and 39 are flowcharts for explaining an example of data processing on the server device 1 side in the virtual mall item distribution system showing this embodiment. Note that (1) to (17) indicate each step, and each step is realized by the CPU 13 executing a control program stored in the external memory 18.
[0079] The CPU 13 of the server device 1 monitors the connection states from the first data terminals 3-1 to 3-N, the second data terminals 4-1 to 4-N, the third data terminals 5-1 to 5-N, and the fourth data terminals 2-1 to 2-N that are connected to the virtual mall platform 1A via the network 21. If the users of the first data terminals 3-1 to 3-N and the fourth data terminals 2-1 to 2-N, it is determined whether a user who wants to sell an item requests a listing request via a user interface (UI) screen (not shown) (1).
[0080] Here, when the CPU 13 determines that it is a listing request, after acquiring the item information (including item type format, brand name, manufacturing date, and WEB public page information) input via a user interface (UI) screen (not shown) (2), the CPU 13 activates the generation unit 16-1 to perform CG processing by 3D printing to generate a digital CG item (3). Here, the CG item can be linked to an individual NFT managed by the blockchain 500, and each time the owner is recorded when it is resold from the initial registrant, and the initially set selling price and the payment history of the item in virtual currency are also recorded together.
[0081] Specifically, in step (4), the CPU 13 registers the CG item in the blockchain 500 and requests the blockchain 500 to issue a new NFT.
[0082] After that, the CPU 13 uploads the CG item registered in the designated store of the virtual shopping mall (5) and returns to step (1).
[0083] As a result, a visitor (avatar) who visits the virtual shopping mall can view the details of the CG item in 360 degrees.
[0084] On the other hand, in step (1), if the CPU 13 determines that it is not a listing request, it determines whether it is a purchase request from a user who purchases the physical CG item by operating the second data terminals 4-1 to 4-N (6). Here, if the CPU 13 determines that it is not a purchase request, it proceeds to step (12) and subsequent steps.
[0085] On the other hand, in step (6), if the CPU 13 determines that it is a purchase request, when it detects that the purchaser operates the avatar to put the target CG item into the cart for purchase (see FIGS. 30 to 34) (7), the CPU 13 presents it to the second data terminals 4-1 to 4-N of the purchaser connected to the virtual currency payment screen shown as an example in FIG. 35 (8).
[0086] Next, the CPU 13 activates the settlement processing unit 16-3 and determines whether it has received a response that the payment authentication is OK from the virtual currency payment system that functions as a separate system (9). Here, if the CPU 13 determines that the authentication is not OK, it returns to step (8). If the CPU 13 determines that the authentication is OK, the CPU 13 activates the request unit 16-4 and identifies the collection destination of the owner from the blockchain 500 based on the issued NFT for the producer who owns the physical item of the CG item, and also performs a process of identifying the delivery destination from the purchaser's registration information (10). Next, the CPU 13 records in the blockchain 500 that the owner of the CG item has been updated (11) and ends the process.
[0087] On the other hand, in step (6), when the CPU 13 determines that the connector is not a CG item purchaser, if the CPU 13 determines that the avatar of the user displayed in the virtual space is instructed (12), the avatar control unit 16-2 is activated to execute control to move the avatar within the mall (13).
[0088] Next, when the CPU 13 determines that the avatar has entered a store in the mall (14), the avatar control unit 16-2 is activated to determine whether an instruction to move the viewpoint of the avatar has been given (15). If it is determined that the avatar viewpoint movement has been instructed, the avatar control unit 16-2 is activated to update the avatar display (17), and the process returns to step (12).
[0089] On the other hand, in step (15), when the CPU 13 determines that it is not an instruction to move the avatar viewpoint and determines that a purchase instruction for a CG item displayed in a store in the mall has been received (16), the process returns to step (8) to execute a settlement process by virtual currency payment.
[0090] 〔Effect of the First Embodiment〕 According to the present embodiment, different from a website for trading so-called digital art of trading CG items, when a purchaser browses and shows the intention to purchase a CG item of an item intended by the producer in a shopping mall of items constructed in a virtual space and executes electronic payment using virtual currency, while specifying the collection destination of the producer and the delivery destination of the purchaser linked to the blockchain 500, it becomes possible to freely construct a system for trading physical goods instead of digital goods.
[0091] In addition, by adopting the blockchain 500 adopted by the present system, which is a blockchain 500 in which the transaction price does not fluctuate, it is also possible to suppress the situation where the price of an item is traded at an extremely high price even if the owner changes.
[0092] The present invention can also be realized by supplying a program that implements one or more functions of the above-described embodiments to a system or apparatus via a network or a storage medium, and causing one or more processors in a computer of the system or apparatus to read and execute the program. It can also be realized by a circuit (for example, ASIC) that implements one or more functions.
[0093] The disclosure of the present invention described above can be summarized at least as the following matters.
[0094] (1) A virtual mall item circulation system in which a server device that constructs a virtual shopping mall on a virtual space via a predetermined communication medium, displays CG items associated with NFTs issued from a blockchain, and supports transactions of physical items corresponding to the CG items, a first data terminal operated by a seller who offers the CG items in the virtual shopping mall, a second data terminal operated by a purchaser who purchases the physical item corresponding to the CG item offered in the virtual shopping mall, and a third data terminal operated by a delivery company that performs collection and delivery of the physical item communicate with each other. The server device stores a platform for selling goods using virtual currency in a storage unit, and includes service providing means for providing a service of publicly disclosing the CG items to the first data terminal and the second data terminal and circulating the physical items by specifying a URL that specifies the platform.
[0095] (2) A server device that constructs a virtual shopping mall on a virtual space via a predetermined communication medium, displays CG items associated with NFTs issued from a blockchain, and supports the transaction of the physical items; a first data terminal operated by a seller who offers the CG items to the virtual shopping mall; a second data terminal operated by a purchaser who purchases the physical items corresponding to the CG items offered to the virtual shopping mall; and a third data terminal operated by a delivery company that performs collection and delivery of the physical items communicate with each other, and the server device discloses a virtual mall item circulation system that conducts merchandise sales using virtual currency. The first data terminal includes first output means for outputting item information that identifies the physical item and first owner information associated with the NFT to the server device. The second data terminal includes avatar movement means for moving an avatar for browsing the CG items displayed in each mall within the virtual shopping mall, avatar instruction means for instructing the viewpoint of the avatar, and settlement means for settling the price of the physical item corresponding to the CG item selected by the avatar with virtual currency associated with the NFT issued from the blockchain. The server device includes generation means for generating the CG items to be displayed on the virtual shopping mall based on the item information that identifies the physical item acquired from the first data terminal, avatar control means for controlling the movement path and viewpoint movement of the avatar to move in the virtual space according to the instruction by the avatar instruction means, and request means for making a transportation request to the third data terminal to collect the physical item from the seller and deliver it to the purchaser based on the collection destination specified by the NFT output by the first data terminal and the delivery destination specified by the NFT output by the second data terminal when the virtual currency settlement by the settlement means is completed. The third data terminal includes reception means for receiving the transportation request from the server device. The blockchain is characterized by having a function of suppressing price fluctuations of the physical item.
[0096] (3) After acquiring the physical item, the second data terminal is provided with second output means for outputting item information for identifying the physical item and the NFT to the server device after newly adding the owner information of the physical item to the NFT issued by the blockchain. The server device is characterized by comprising price display control means for continuously displaying on the virtual shopping mall the transaction price set by the first owner recorded in the NFT acquired from the second data terminal.
[0097] (4) The generating means comprises a 3D printing engine, and the 3D printing engine is characterized by analyzing the feature information of the item acquired from the first data terminal to generate a 3D image of the item.
[0098] (5) The server device is characterized by comprising conversation means for enabling a customer avatar assigned to a purchaser operating the second data terminal to enter and exit stores arranged on each store floor in accordance with an instruction to enter the mall on the virtual space, and for the customer avatar and a store clerk avatar to establish a conversation via a voice AI module, and chat means for responding to questions from the customer avatar assigned to the purchaser operating the second data terminal regarding the specifications and handling procedures of the item by means of an AI chat.
[0099] (6) In the server device, inquiry means is provided for inquiring a generation AI about a layout change including the wall surface, display stand, and furniture in the store with respect to an instruction for changing the pattern of each store floor assigned to the mall, and reconstruction means is provided for reconstructing each store floor on the virtual space based on layout change instruction information from the generation AI that responds to the inquiry means.
[0100] (7) In the server device, the reconstruction means is characterized by reconstructing each store floor on the virtual space in accordance with the behavior history of the customer layer that has entered each store.
[0101] (8) The first data terminal is characterized by comprising receiving means for recursively receiving payment in virtual currency generated when a transaction of the CG item circulated among a plurality of users via the platform is finalized by the operation of the fourth data terminal.
[0102] (9) The first data terminal is characterized by comprising requesting means for identifying a purchaser determined according to the receiving means receiving the virtual currency and requesting the third data terminal to deliver the physical item remanufactured corresponding to the CG item.
Explanation of reference numerals
[0103] 1 Server device 2-1 to 2-N Fourth data terminal 3-1 to 3-N First data terminal 4-1 to 4-N Second data terminal 5-1 to 5-N Third data terminal 500 Blockchain
Claims
1. A virtual mall item circulation system in which a server device that constructs a virtual shopping mall on a virtual space via a predetermined communication medium, displays CG items associated with NFTs issued from a blockchain, and supports transactions of physical items corresponding to the CG items, a first data terminal operated by a seller who offers the CG items in the virtual shopping mall, a second data terminal operated by a purchaser who purchases the physical items corresponding to the CG items offered in the virtual shopping mall, and a third data terminal operated by a delivery company that performs collection and delivery of the physical items communicate with each other, wherein the server device, stores a platform for conducting merchandise sales using virtual currency in a storage unit, and is provided with service providing means for providing a service of publicly disclosing a URL for specifying the platform to the first data terminal and the second data terminal and circulating the physical items among multiple parties with respect to the CG items. A virtual mall item circulation system characterized by this.
2. A virtual mall item circulation system in which a server device that constructs a virtual shopping mall on a virtual space via a predetermined communication medium, displays CG items associated with NFTs issued from a blockchain, and supports transactions of physical items, a first data terminal operated by a seller who offers the CG items in the virtual shopping mall, a second data terminal operated by a purchaser who purchases the physical items corresponding to the CG items offered in the virtual shopping mall, and a third data terminal operated by a delivery company that performs collection and delivery of the physical items communicate with each other, and the server device publicly discloses a platform for conducting merchandise sales using virtual currency, wherein the first data terminal, is provided with first output means for outputting item information for specifying the physical item and first owner information associated with the NFT to the server device, and the second data terminal, is provided with avatar instruction means for moving an avatar for browsing the CG items displayed in each mall by moving within the virtual shopping mall and for instructing the viewpoint of the avatar, and settlement means for settling the consideration for the physical item corresponding to the CG item selected by the avatar with virtual currency associated with an NFT issued from the blockchain, and the server device, Generating means for generating the CG article to be displayed on the virtual shopping mall based on the article information specifying the actual article acquired from the first data terminal; Avatar control means for controlling the movement path and viewpoint movement of the avatar that moves in the virtual space according to the instruction by the avatar instruction means; Requesting means for making a transportation request to the third data terminal to collect the actual article from the seller and deliver it to the purchaser based on the collection destination specified by the NFT output by the first data terminal and the delivery destination specified by the NFT output by the second data terminal when the virtual currency settlement by the settlement means is completed; The third data terminal Comprises receiving means for receiving the transportation request from the server device; The virtual mall article circulation system characterized in that the blockchain has a function of suppressing price fluctuations of the actual article.
3. The second data terminal After acquiring the actual article and newly adding the owner information of the actual article to the NFT issued by the blockchain, it comprises second output means for outputting the article information specifying the actual article and the NFT to the server device; The server device The virtual mall article circulation system according to claim 1 or 2, characterized in that it comprises price display control means for continuously displaying on the virtual shopping mall the transaction price set by the first owner recorded in the NFT acquired from the second data terminal.
4. The generating means Comprises a 3D printing engine, and the 3D printing engine analyzes the feature information of the article acquired from the first data terminal to generate a 3D image of the article. The virtual mall article circulation system according to claim 1 or 2.
5. The server device Conversation means for establishing a conversation between the customer avatar and the store clerk avatar via the voice AI module so that the customer avatar assigned to the purchaser operating the second data terminal enters and exits the stores arranged on each store floor according to the instruction to enter the mall on the virtual space; Chat means for responding to questions from the customer avatar assigned to the purchaser operating the second data terminal regarding the specifications and handling procedures of the article with an AI chat; The virtual mall article circulation system according to claim 1 or 2, characterized by comprising the above.
6. In the server device Inquiry means for inquiring the generation AI about layout changes including the wall surfaces, display stands, and fixtures in the store with respect to the pattern change instruction for each store floor assigned to the mall; Reconstruction means for reconstructing each store floor on the virtual space based on the layout change instruction information from the generation AI that responds to the inquiry means; The virtual mall article distribution system according to claim 1 or 2, characterized by comprising the above.
7. In the server device, The virtual mall article distribution system according to claim 5, characterized in that the reconstruction means reconstructs each store floor on the virtual space in accordance with the behavior history of the customer layer entering each store.
8. The first data terminal, The virtual mall article distribution system according to claim 2, characterized by comprising receiving means for recursively receiving payment with the virtual currency generated when the transaction of the CG article circulated among a plurality of users via the platform by the fourth data terminal is finalized.
9. The first data terminal, The virtual mall article distribution system according to claim 2, characterized by comprising request means for identifying a purchaser determined in response to the receiving means receiving the virtual currency and requesting the third data terminal to deliver the physical object remanufactured corresponding to the CG article.
Citation Information
Patent Citations
Method for managing objects and management server
JP6710401B1