Peripheral device

The peripheral device addresses the challenge of flexible game controller mounting by using magnetic attraction and elastic members for secure and easy attachment, enhancing user convenience and flexibility.

WO2025074508A1PCT designated stage expired Publication Date: 2025-04-10NINTENDO CO LTD
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Patent Information

Application Number
PCT/JP2023/036082
Authority / Receiving Office
WO · WO
Patent Type
Applications
Current Assignee / Owner
Filing Date
2023-10-03
Publication Date
2025-04-10

AI Technical Summary

Technical Problem

Existing peripheral devices do not allow for easy mounting and detachment of multiple game controllers, limiting user flexibility and convenience.

Method used

A peripheral device design that includes detachable mounts for multiple game controllers, utilizing magnetic attraction and elastic members for secure attachment and easy removal, allowing for flexible game controller arrangement and use.

Benefits of technology

Enables seamless mounting and detachment of game controllers, enhancing user convenience and flexibility, while maintaining secure attachment during use.

✦ Generated by Eureka AI based on patent content.

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Abstract

This peripheral device is a device to which a first game controller and a second game controller are detachably mounted. The peripheral device includes a support part, a right grip and a left grip, and an elastic member. Recesses are provided on the right side surface and the left side surface, respectively. Protrusions of the first game controller and the second game controller are respectively fitted in the recesses. The support part has magnets to which suction buttons of the first game controller and the second game controller are attracted by magnetic force. The magnets are provided in the respective recesses. The right grip and the left grip are respectively provided on the right side and the left side of the support part. The right grip and the left grip have opposing surfaces that oppose the back surfaces of the first game controller and the second game controller attached to the peripheral device. The front surfaces of the right grip and the left grip are positioned behind the support part with respect to the front-rear direction. The elastic member protrudes forward from the opposing surfaces.
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Description

Peripherals

[0001] The present disclosure relates to peripheral devices.

[0002] Japanese Patent Laid-Open Publication No. 2017-000758 (Patent Document 1) discloses a peripheral device to which a game controller can be attached.

[0003] JP 2017-000758 A

[0004] An object of the present disclosure is to provide a peripheral device to which a novel game controller can be attached.

[0005] The peripheral device according to the present disclosure is a peripheral device to which a first game controller and a second game controller are detachably attached. The first game controller and the second game controller are detachably attached to the right and left sides of a game device, respectively. The first game controller and the second game controller each include an input unit provided on the front of the game controller, a protrusion provided on the side of the game controller that fits into a game device recess provided on the right and left sides of the game device, and an adhesive button provided on the top surface of the protrusion that can be attracted by magnetic force. The peripheral device includes a support unit, a right grip, a left grip, and an elastic member. The recesses are provided on the right and left sides, respectively. The protrusions of the first game controller and the second game controller fit into the recesses, respectively. The support unit has magnets to which the adhesive buttons of the first game controller and the second game controller are magnetically attracted. The magnets are provided in the recesses. The right grip and the left grip are provided on the right and left sides of the support unit, respectively. The right and left grips have opposing surfaces that face the backs of the first and second game controllers attached to the peripheral device. The front surfaces of the right and left grips are located behind the support part in the front-to-rear direction. The elastic members protrude forward from the opposing surfaces.

[0006] According to the peripheral device described above, the front end of the elastic member may be located behind the recess in the front-rear direction.

[0007] According to the peripheral device described above, the front end of the elastic member may be located at the same position as or forward of the rear end of the support portion in the front-rear direction.

[0008] In the peripheral device according to the above, each of the elastic members may include two elastic pieces, and the two elastic pieces may be aligned in a direction that is not parallel to the direction in which the bottom surface of the recess extends.

[0009] According to the peripheral device described above, each of the elastic members may have two elastic member pieces, and the two elastic member pieces may be provided at positions that are different distances from the support portion.

[0010] According to the peripheral device described above, of the two elastic member pieces, the lower elastic member piece may be provided at a position farther from the support portion than the upper elastic member piece.

[0011] According to the peripheral device described above, the right grip and the left grip may be formed by fastening the front grip housing 531 and the rear grip housing 532 with a fastening member. The fastening member may be covered with an elastic member.

[0012] According to the peripheral device described above, the right grip and the left grip may each include a grip button provided on the back surface thereof and a contact support portion that supports a contact point pressed by the grip button. The contact support portion may be fastened between the front grip housing 531 and the rear grip housing 532 by a fastening member.

[0013] According to the peripheral device described above, the front surface of each of the left grip and the right grip may be a surface that curves rearward as it moves away from the support portion in the left-right direction.

[0014] According to the peripheral device described above, each of the first game controller and the second game controller may further include an operation unit and a pusher that protrudes from the top surface of the convex portion in response to operation of the operation unit. The bottom surface of each of the recesses may include an abutment area against which the protruding pusher abuts.

[0015] According to the peripheral device described above, the operation units may be provided on the back surface and configured to be operated in directions including the left and right directions when the first game controller and the second game controller are attached to the peripheral device. In terms of the up and down direction, the upper ends of the left grip and the right grip may be positioned lower than the lower ends of the operation units.

[0016] According to the peripheral device described above, the contact area may be provided above the center of the recess in the vertical direction. The top surface of each of the right grip and the left grip may have a first portion extending in a direction parallel to the left-right direction and a second portion connected to an outer end of the first portion and curved downward.

[0017] According to the peripheral device described above, the operation units may be provided on the rear surface and configured to be operated in directions including the left and right when the first game controller and the second game controller are attached to the peripheral device. Grip housings forming the right grip and the left grip may be connected to the rear of the support unit. In terms of the up-down direction, the upper surfaces of the grip housings may be located lower than the lower ends of the operation units of the first game controller and the second game controller attached to the peripheral device.

[0018] According to the peripheral device described above, the upper surface of the grip housing may each have a third portion extending in a direction parallel to the left-right direction, and a fourth portion connected to the outer end of the third portion and curved downward.

[0019] According to the peripheral device described above, the contact areas may be located above the center of the recess in the vertical direction of the recess. Of the two elastic pieces, the upper elastic piece may be located closer to the support part than the lower elastic piece.

[0020] According to the peripheral device described above, each of the recesses may have a depth such that the entire top surface of the protrusion is continuously accommodated in the recess when the pusher is protruded.

[0021] According to the peripheral device described above, each of the protrusions may have an upper rubber member and a lower rubber member provided on an outer circumferential surface of the protrusion. Each of the recesses may have a depth such that, when the pusher is protruded, at least a majority of the upper rubber member and the lower rubber member is exposed from the recess.

[0022] According to the peripheral device described above, each recess may have a depth such that, when the pusher protrudes, at least the entire upper rubber member out of the upper and lower rubber members is exposed from the recess.

[0023] According to the peripheral device described above, each of the convex portions may have an opening on its top surface, into which a game controller terminal is provided, and each of the concave portions may have a protrusion protruding from its bottom surface, which protrudes into the openings of the first game controller and the second game controller attached to the peripheral device, and which does not have a terminal for electrically connecting with the game controller terminal.

[0024] According to the peripheral device described above, each of the protrusions may have a height that makes contact with the top surface of the convex portion when the convex portion is tilted in the vertical direction relative to the recess and a portion of the convex portion is inserted into the recess.

[0025] According to the peripheral device described above, each of the protrusions may have a floating structure.

[0026] According to the peripheral device described above, the game device may have a tongue provided in the game device recess, inserted into the opening, and equipped with game device terminals electrically connected to the game controller terminals. The thickness of the tip of the protrusion may be smaller than the thickness of the tip of the tongue.

[0027] According to the peripheral device described above, the thickness of the base of the protrusion may be the same as the thickness of the base of the tongue.

[0028] According to the peripheral device described above, the right grip and the left grip may each have a grip button on the back surface.

[0029] According to the above-described peripheral device, the first game controller and the second game controller may each include a game controller terminal. The peripheral device may further include a terminal connected to the game controller terminal, and a circuit that sends a signal corresponding to an operation on the grip button to the game controller terminal via the terminal.

[0030] According to the peripheral device described above, the support portion may have a first housing, a second housing, and a third housing. The recess may be defined by the third housing.

[0031] According to the peripheral device described above, the material forming the third housing may be harder than the materials forming each of the first housing and the second housing.

[0032] 11 is a schematic front view showing the configuration of a peripheral device according to the present embodiment. FIG. 12 is a schematic right side view showing the configuration of a peripheral device according to the present embodiment. FIG. 13 is a schematic front view showing the configuration of an example of an information processing device. FIG. 14 is a schematic front view showing a state in which each of a first game controller and a second game controller is detached from the game device. FIG. 15 is a diagram showing an example of a state in which the information processing device is held and operated. FIG. 16 is a diagram showing an example of a state in which the controller is held and operated in a horizontal position. FIG. 17 is a diagram showing an example of a state in which the controller is held and operated in a vertical position. FIG. 18 is a schematic assembly perspective view showing the configuration of the right side of the game device. FIG. 19 is a schematic exploded perspective view showing the configuration of the right side of the game device. FIG. 19 is a schematic six-sided view showing the configuration of a first game controller. FIG. 19 is a schematic perspective view showing the configuration of the first game controller. FIG. 19 is a schematic exploded perspective view including a protrusion. FIG. 19 is a schematic partial cross-sectional view taken along line XIII-XIII in FIG. 11. FIG. 19 is a schematic cross-sectional view showing a state in which the top button (right) is attracted to the first game device-side magnetic element. FIG. 19 is a schematic plan view showing the configuration of a first elastically deformable body as viewed from inside the protrusion toward the top surface. 29. A schematic cross-sectional view showing a state in which a game controller is attached to a game device. A schematic rear view showing the configuration of a game controller. A schematic cross-sectional view taken along line XVIII-XVIII in FIG. 17. A schematic cross-sectional view showing a state in which an operation unit is being operated. A schematic cross-sectional view taken along line XX-XX in FIG. 11. A six-sided schematic view showing the configuration of a second game controller. A six-sided schematic view showing the configuration of a peripheral device according to the present embodiment. An exploded perspective schematic view showing the configuration of a peripheral device according to the present embodiment. A schematic front view showing the configuration of a peripheral device according to the present embodiment. A schematic top view showing the configuration of a peripheral device according to the present embodiment. A schematic cross-sectional view taken along line XXVI-XXVI in FIG. 24. A schematic rear view showing the configuration of a peripheral device according to the present embodiment. A schematic cross-sectional view taken along line XXVIII-XXVIII in FIG. 22. A partial cross-sectional schematic view showing the configuration of a support unit. A partial cross-sectional schematic view taken along line XXX-XXX in FIG. 29. A schematic right side view showing a state in which the third housing has been removed from FIG. 30. Fig. 31 is a partial cross-sectional schematic view taken along the line XXXII-XXXII in Fig. 30. Fig. 32 is a perspective schematic view showing the configuration of an LED lens. Fig. 33 is a perspective schematic view showing the configuration of an LED lens cover. Fig. 34 is a perspective schematic view showing a charging LED component.1 is a schematic diagram showing a state in which a charging LED component is attached to the housing of the support part. FIG. 1 is a six-sided schematic diagram showing a state in which a first game controller and a second game controller are attached to a peripheral device. FIG. 2 is a schematic cross-sectional diagram showing the configuration in the vicinity of a first opposing surface of the right grip. FIG. 3 is a schematic rear view showing a state in which the first game controller is being attached to a peripheral device. FIG. 4 is a schematic rear view showing a state in which the first game controller is being detached from the peripheral device. FIG. 5 is a schematic front view showing a state in which a user operates the first game controller and the second game controller. FIG. 6 is a schematic partial cross-sectional diagram showing a state in which the first game controller is being attached to a peripheral device when the support part does not have a tongue body. FIG. 7 is a schematic partial cross-sectional diagram showing a state in which the first game controller is being attached to a peripheral device when the support part has a tongue body. FIG. 8 is a schematic perspective view showing the configuration of the tongue body of the game device. FIG. 9 is a schematic partial cross-sectional diagram showing the configuration of the tongue body of the game device. FIG. 10 is a schematic perspective view showing the configuration of a protrusion of a peripheral device according to a modified example of the present embodiment. FIG. 11 is a schematic partial cross-sectional diagram showing the configuration of a protrusion of a peripheral device according to a modified example of the present embodiment.

[0033] DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS An embodiment of the present disclosure (also referred to as the present embodiment) will be described in detail with reference to the drawings. In the drawings, the same or corresponding parts are designated by the same reference numerals and the description thereof will not be repeated.

[0034] <Overview>

[0035] First, an overview of an example of a peripheral device according to the present disclosure will be described. Fig. 1 is a schematic front view showing the configuration of the peripheral device according to the present embodiment. Fig. 2 is a schematic right side view showing the configuration of the peripheral device according to the present embodiment.

[0036] 1 and 2 , the peripheral device 500 according to this embodiment includes a support part 600, a right grip 700, a left grip 800, a right elastic member piece 701, and a left elastic member piece 801. The support part 600 includes a first light guide path 611 and a second light guide path 612. A first recess 621 is provided on the right side surface of the support part 600, and a second recess 622 is provided on the left side surface.

[0037] A first game controller 1 and a second game controller 2, which will be described later, are detachably attached to the peripheral device 500 according to this embodiment. As shown in Figures 37, 39, and 40, the first game controller 1 and the second game controller 2 can be attached to the peripheral device 500 and can also be detached from the peripheral device 500.

[0038] <Information equipment>

[0039] Next, the configuration of an example of an information device having a first game controller and a second game controller will be described with reference to Fig. 3, which is a schematic front view showing the configuration of the example of the information device.

[0040] As shown in FIG. 3 , the information device 1000 has a first game controller 1, a second game controller 2, and a game device 3. Hereinafter, the first game controller 1 or the second game controller 2 will be collectively referred to simply as a game controller. Each of the first game controller 1 and the second game controller 2 is an input device. The game device 3 is capable of executing game processing. The game processing is executed based on input to the game controller. The first game controller 1 and the second game controller 2 are detachable from the game device 3. In the attached state shown in FIG. 3 , the first game controller 1 is attached to the right side of the game device 3, and the second game controller 2 is attached to the left side of the game device 3.

[0041] FIG. 4 is a schematic front view showing a state in which the first game controller 1 and the second game controller 2 are detached from the game device 3. As shown in FIG.

[0042] As shown in FIGS. 5, 6 and 7, the game controller can be used both when it is attached to the game device 3 and when it is detached from the game device 3.

[0043] As shown in Fig. 5, when the game controller is attached to the game device 3, it is used with its longitudinal direction oriented, for example, up and down. On the other hand, as shown in Fig. 6, when the game controller is detached from the game device 3, it is used with its longitudinal direction oriented left and right (or, from another perspective, parallel to the ground).

[0044] In the example shown in FIG. 6, the first game controller 1 and the second game controller 2 are operated by different users.

[0045] In the following description, when referring to the orientation of the game controller (up, down, left, right), the description will be based on the orientation in use when the game controller is detached from the game device 3 and its longitudinal direction is the left-right direction. On the other hand, in the following description, when referring to the orientation of the game device 3 and the orientation of the information device 1000 with the game controller attached to the game device 3, the description will be based on the orientation in use when the direction connecting the sides of the game controllers attached to the game device 3 is the left-right direction.

[0046] 7, the game controller can also be used such that its longitudinal direction is, for example, vertical (or, from another perspective, perpendicular to the ground) or front-to-back when detached from the game device 3. In the example shown in FIG. 7, one user operates both the first game controller 1 and the second game controller 2. However, each controller may be operated by a different user.

[0047] Hereinafter, the usage state shown in FIG. 5 will be referred to as the integrally held state, the usage state shown in FIG. 6 as the horizontally held state, and the usage state shown in FIG. 7 as the vertically held state.

[0048] As shown in FIG. 4 , the first game controller 1 has a protrusion 100 on the upper side surface 11 that protrudes from the side surface. The upper side surface 11 of the first game controller 1 is a side surface that extends along the longitudinal direction of the first game controller 1. The protrusion 100 extends in the longitudinal direction of the upper side surface 11. The protrusion 100 is attached to the controller housing 10. Similarly, the second game controller 2 has a protrusion 200 on the upper side surface 211 that protrudes from the side surface and extends in the longitudinal direction of the side surface. The upper side surface 211 of the second game controller 2 is a side surface that extends along the longitudinal direction of the second game controller 2. The protrusion 200 extends in the longitudinal direction of the upper side surface 211. The protrusion 200 is attached to the controller housing 20.

[0049] As shown in Figures 3 and 4, the game device 3 has a game device-side recess 310 in the right side surface 313 of the main body. The game device-side recess 310 extends in the longitudinal direction of the right side surface 313 of the main body. The game device-side recess 310 extends along the up-and-down direction of the right side surface 313 of the main body. The left side surface 314 of the game device 3 has a game device-side recess 320. The game device-side recess 320 extends in the longitudinal direction of the left side surface 314 of the main body. The game device-side recess 310, 320 is an elongated recess that extends along the longitudinal direction of the right side surface 313 or the left side surface 314 of the main body.

[0050] The game device recesses 310, 320 are game device attachment portions provided on the game device 3 of the information equipment. As shown in FIG. 3 , the first game controller 1 is attached to the game device 3 so that the protrusion 100 fits into the game device recess 310. The first game controller 1 is attached to the game device 3 so that the upper surface 11 of the first game controller 1 faces the right side surface 313 of the body of the game device 3 and the longitudinal direction of the upper surface 11 of the first game controller 1 is aligned with the longitudinal direction of the right side surface 313 of the body of the game device 3. Similarly, the second game controller 2 is attached to the game device 3 so that the protrusion 200 fits into the game device recess 320. The second game controller 2 is attached to the game device 3 so that the upper surface 211 of the second game controller 2 faces the left side surface 314 of the body of the game device 3 and the longitudinal direction of the upper surface 211 of the second game controller 2 is aligned with the longitudinal direction of the left side surface 314 of the body of the game device 3.

[0051] The first game controller 1 and the second game controller 2 each include a joystick and a set of four buttons, and when attached to the game device 3, the first game controller 1 is attached so that the four buttons are on the upper side and the joystick is on the lower side. On the other hand, the second game controller 2 is attached to the game device 3 so that the joystick is on the upper side and the four buttons are on the lower side.

[0052] The information device may be capable of executing functions other than games. The information device may also include a case capable of housing a device capable of executing games. The first game controller 1 and the second game controller 2 may be attached to a component of the information device other than the game device 3. For example, the first game controller 1 and the second game controller 2 may be attachable to each other.

[0053] <Game Device>

[0054] As shown in FIG. 3, a display 305 is provided on a front surface 315 of the main body of the game device 3 .

[0055] The game apparatus 3 has a lower terminal 303. The lower terminal 303 is provided on a lower surface 317 of the main body of the game apparatus 3. The lower terminal 303 may be provided at the center in the left-right direction on the lower surface 317 of the main body. The lower terminal 303 is, for example, a terminal for communicating with an external device. The lower terminal 303 constitutes, for example, a USB (Universal Serial Bus) connector. The game apparatus 3 may receive power from an external source via the lower terminal 303. The game apparatus 3 may output images to the outside via the lower terminal 303. When the game apparatus 3 is placed on a cradle with the lower surface of the main body facing up, the lower terminal 303 may be connected to a terminal of the cradle.

[0056] The game device 3 has an upper terminal 302 on an upper side surface 316 of the main body. The game device 3 may also have a power button 307, a storage medium slot 304, and an audio input / output terminal 301 on the upper side surface 316 of the main body. The game device 3 may execute a game application stored in a storage medium inserted into the storage medium slot 304, thereby executing game processing.

[0057] Fig. 8 is an assembled perspective view showing the configuration of the right side of the game device 3. Fig. 9 is an exploded perspective view showing the configuration of the right side of the game device 3. The game device 3 also has a similar configuration on the left side.

[0058] As shown in FIG. 8 , a game device-side recess 310 is provided on the main body right side surface 313 of the game device 3. The game device-side recess 310 is a recessed portion on the main body right side surface 313. The game device-side recess 310 has a game device-side bottom surface 3121 and a game device-side inner peripheral surface 3120 that surrounds the game device-side bottom surface 3121. In this embodiment, the portion of the main body housing 306 that forms the right side surface of the game device 3 is recessed, thereby forming the game device-side inner peripheral surface 3120 and a base surface (base surface 311 described below) that serves as the base of the bottom surface. A cover member 338 is placed on the base surface, and the surface of the cover member 338 forms the game device-side bottom surface 3121 of the game device-side recess 310. The cover member 338 may be omitted, in which case the bottom surface formed by the main body housing 306 becomes the game device-side bottom surface 3121 of the game device-side recess 310.

[0059] As shown in FIG. 8 , the game device-side bottom surface 3121 of the game device-side recess 310 extends in the longitudinal direction of the main unit right side surface 313. The front side edge and the rear side edge of the game device-side bottom surface 3121 are each substantially straight and extend substantially parallel. In this embodiment, the upper and lower regions of the game device-side bottom surface 3121 each narrow in width toward the end. More specifically, the upper and lower regions of the game device-side bottom surface 3121 narrow in width in a curved manner. Note that the upper and lower regions of the game device-side bottom surface 3121 may narrow in width in a linear manner. Alternatively, the upper and lower regions of the game device-side bottom surface 3121 may have a constant width. Alternatively, only one of the upper and lower regions of the game device-side bottom surface 3121 may narrow in width toward the end.

[0060] As shown in FIG. 9 , the game device 3 includes a first plug connector 330, a cover member 338, a pair of shoulder screws 334, and two game device magnetic elements 410, 420 arranged along the longitudinal direction of the game device recess 310. The first game device magnetic element 410 is located on the upper side, and the second game device magnetic element 420 is located on the lower side. The first game device magnetic element 410 is located in an area above the longitudinal center of the main body right side surface 313, and the second game device magnetic element 420 is located in a lower area. The game device magnetic elements 410, 420 each include a magnet and a yoke that sandwiches the magnet. The game device magnetic elements 410, 420 do not necessarily have to include a yoke. Both game device magnetic elements 410, 420 may be located in the upper or lower areas.

[0061] As shown in FIG. 9 , the portion of the main body housing 306 that forms the right side surface is recessed to form the base surface 311, which serves as the base for the bottom surface of the game device-side recess 310, and the game device-side inner peripheral surface 3120. As described above, the surface of the cover member 338 placed on the base surface 311 forms the game device-side bottom surface 3121. The shape of the base surface 311 and the shape of the cover member 338 are substantially the same. In this embodiment, the game device-side inner peripheral surface 3120 surrounds the entire periphery of the base surface 311, but this does not have to be the case. The game device-side inner peripheral surface 3120 is continuous with the base surface 311 and the main body right side surface 313. The upper end of the game device-side inner peripheral surface 3120 (the right end portion in the game device 3) is connected to the main body right side surface 313. From another perspective, the game device-side recess 310 is recessed further than the main body right side surface 313.

[0062] The base surface 311 has a first hole 401 and a second hole 402 for accommodating the game device magnetic elements 410, 420. The first hole 401 and the second hole 402 are aligned in the longitudinal direction of the main body right side surface 313. That is, the first hole 401 and the second hole 402 are aligned in the longitudinal direction of the base surface 311. As will be described in detail later, the first game controller 1 also has magnetic elements, and the magnetic elements on the first game controller 1 are attracted to the game device magnetic elements 410, 420, thereby attaching the game controller to the game device 3. When all or part of the game device magnetic elements 410, 420 enter the holes 401, 402 from inside the main body housing 306, the distance between the magnetic elements on the first game controller 1 attached to the game device 3 and the game device magnetic elements 410, 420 becomes shorter, thereby increasing the magnetic force of attraction.

[0063] The first game device magnetic element 410, the second game device magnetic element 420, the first hole 401, and the second hole 402 are covered by the cover member 338. That is, the first game device magnetic element 410 and the second game device magnetic element 420 are covered by the cover member 338 that constitutes the game device-side bottom surface 3121 of the game device recess 310. In this embodiment, the first game device magnetic element 410 and the second game device magnetic element 420 are provided at the bottom of the game device recess 310, and the first game device magnetic element 410 and the second game device magnetic element 420 are embedded in the game device-side bottom surface 3121 of the game device recess 310 by the cover member 338. As an alternative to providing the first game device magnetic element 410 and the second game device magnetic element 420 at the bottom of the game device recess 310, the first game device magnetic element 410 and the second game device magnetic element 420 may be disposed on the game device side bottom surface 3121 of the game device recess 310. Alternatively, the first game device magnetic element 410 and the second game device magnetic element 420 may be disposed in an exposed manner on the surface or in a recessed position of a hole provided in the game device side bottom surface 3121 of the game device recess 310.

[0064] The second game device magnetic element 420 has the same configuration as the first game device magnetic element 410. Similarly to the first game device magnetic element 410, the second game device magnetic element 420 is partially housed in the second hole 402.

[0065] 9, the first plug connector 330 has a connector support portion 333, a tongue body 332 protruding from the connector support portion 333, and a main body first terminal 331 provided along the surface of the tongue body 332. The connector support portion 333 and the tongue body 332 may be integral or separate.

[0066] The first plug connector 330 is provided in the longitudinal direction of the main body right side surface 313 between the first game device magnetic element 410 and the second game device magnetic element 420 when viewed from the bottom surface of the game device recess 310 .

[0067] <Controller>

[0068] FIG. 10 is a schematic diagram showing six sides of the configuration of the first game controller 1. As shown in FIG.

[0069] As shown in FIG. 10 , the first game controller 1 of this embodiment includes, on its front surface, a joystick 31 (an example of a directional input unit), a set of four buttons 32 arranged in a cross shape, a + button 33(1), and a home button 33(2). The first game controller 1 also includes a top button (right) 110, a top button (left) 120, a synchronization button 50, a shoulder button (right) 130, and a Z shoulder button (right) 140. As will be described in detail later, the top button (right) 110, the top button (left) 120, and the synchronization button 50 are provided on the protrusion 100. These are examples of input units, and not all of them may be included. The first game controller 1 may also include other input units, such as a touchpad or a pressure sensor, instead of or in addition to these input units. Each of the top button (right) 110 and the top button (left) 120 is an adhesive button that is attached by magnetic force.

[0070] When the first game controller 1 is attached to the game apparatus 3, operation information from the input unit is transmitted to a main body first terminal 331 of the game apparatus 3 through a first terminal 160 (described later), and the information is processed by the CPU of the game apparatus 3 in accordance with a program. In a usage mode in which the game controller is not attached to the game apparatus 3, operation information from the input unit is transmitted to the CPU of the game apparatus 3 via a wireless chip provided in the game controller and a wireless chip provided in the game apparatus 3. The game apparatus does not need to have the first terminal 160 and the main body first terminal 331, in which case information is transmitted via the wireless chip even when the game controller is attached to the game apparatus 3.

[0071] 10 , the first game controller 1 has a front side 15, a rear side 16, an upper side 11, a right side 12, a lower side 13, and a left side 14. The front side 15 is the side that faces the user using the first game controller 1 when the first game controller 1 is held in a united grip state, a horizontally held state, or a vertically held state. The rear side 16 is located on the opposite side of the front side 15. The front side 15 and the rear side 16 are connected to the upper side 11, the right side 12, the lower side 13, and the left side 14, respectively.

[0072] The normal direction of the upper surface 11 is also referred to as the first direction R1. The first direction R1 is the direction in which the convex portion 100 protrudes, and is also referred to as the upper side, convex direction, or upward direction. The convex portion 100 is located on the first direction R1 side of the upper surface 11. The direction opposite to the first direction R1 is also referred to as the third direction R3. The third direction R3 is also referred to as the lower side or downward direction. The first direction R1 and the third direction R3 are collectively referred to as the up-down direction.

[0073] The direction perpendicular to the up-down direction and toward the right side surface 12 is also referred to as the second direction R2. The second direction R2 is also referred to as the right side or rightward direction. The direction opposite the second direction R2 is also referred to as the fourth direction R4. The fourth direction R4 is also referred to as the left side or leftward direction. The second direction R2 and the fourth direction R4 are collectively referred to as the left-right direction.

[0074] The normal direction of the front surface 15 is also referred to as the fifth direction R5. The fifth direction R5 is also referred to as the front side or front direction. The direction opposite to the fifth direction is also referred to as the sixth direction R6. The sixth direction R6 is also referred to as the rear side or rear direction. The fifth direction R5 and the sixth direction R6 are collectively referred to as the front-to-rear direction.

[0075] As described above, the upper side surface 11 is located on the upward side of the front surface. The upper side surface 11 is a side surface that extends in the longitudinal direction of the front surface 15. In this embodiment, the longitudinal direction of the front surface 15 is the left-right direction of the front surface 15. The upper side surface 11 extends in the left-right direction. The lower side surface 13 is located opposite the upper side surface 11. The lower side surface 13 is on the third direction R3 side of the upper side surface 11. The right side surface 12 is connected to the right end of the upper side surface 11 and extends in a direction away from the upper side surface 11. The end of the right side surface far from the upper side surface 11 is connected to the right end of the lower side surface 13. The left side surface 14 is connected to the left end of the upper side surface 11 and extends in a direction away from the upper side surface 11. The end of the left side surface far from the upper side surface 11 is connected to the left end of the lower side surface 13. The right side surface is on the second direction R2 side of the left side surface.

[0076] 10 , the front surface 15 of the first game controller is provided with, from right to left, a + button 33(1), a set of four buttons 32, a joystick 31, and a home button 33(2). The set of four buttons 32 and the joystick 31 are adjacent to each other. In the vertical direction, the joystick 31 is located between the upper and lower buttons of the set of four buttons 32. In the horizontal direction, the joystick 31 is located approximately on an extension of a straight line connecting the right button and the left button of the set of four buttons 32.

[0077] The joystick 31 can be tilted in 360 degrees, and may be tilted in any direction including the first direction R1 to the fourth direction R4. The joystick 31 may be tiltable in only some directions. The joystick 31 may be pushable. Instead of tilting, the joystick 31 may be slidable in each direction. The game device 3 may perform processing in accordance with a signal indicating the operation direction in a program executed in response to a user's operation of the joystick 31. Note that the game controller may have another input unit as a direction input unit instead of or in addition to the joystick 31. For example, it may have a cross key or a set of buttons.

[0078] In the executed program, the game device 3 may perform a corresponding predetermined process based on the pressing of the + button 33(1) and the set of four buttons 32. The game device 3 may call up a home menu in response to an input to the home button 33(2).

[0079] The right shoulder button 130 is a button that is used, for example, in the integrated holding state, and is a button that is located in the upper right portion of the first game controller 1 in the integrated holding state. The right shoulder button 130 may also be used in the vertical holding state. The right shoulder button 130 has a curved operation surface. The right shoulder button 130 extends in a direction away from the upper side surface 11. The right shoulder button 130 is provided approximately in a portion that would be the lower right portion of the first game controller 1 in the horizontal holding state. At least a portion of the right shoulder button 130 may be provided on the right side surface 12. The operation surface of the right shoulder button 130 curves approximately along the lower right portion of the first game controller 1. The game device 3 performs a predetermined process in an executed program based on the pressing of the right shoulder button.

[0080] The right Z shoulder button 140 is a button that is used, for example, in a state where the game controller 1 is held as one unit, and is provided on the back side of the right shoulder button 130. The right Z shoulder button 140 may also be used in a state where the game controller 1 is held vertically. The right Z shoulder button 140 has a curved operation surface. The right shoulder button 130 extends in a direction away from the upper surface 11. The right Z shoulder button 140 is provided approximately in a portion that would be the lower right part of the first game controller 1 when the game controller 1 is held horizontally. At least a portion of the right Z shoulder button 140 may be provided on the right surface 12. At least a portion of the right Z shoulder button 140 may be provided on the back surface 16. The operation surface of the right Z shoulder button 140 curves approximately along the lower right part of the first game controller 1. Note that the entire right Z shoulder button 140 may be provided on the back surface. The game device 3 performs a predetermined process in an executed program based on the pressing of the right Z shoulder button 140.

[0081] Fig. 11 is a schematic perspective view showing the configuration of the first game controller 1. Fig. 12 is an exploded schematic perspective view including the protrusion 100.

[0082] 11 , in addition to the components already described, the first game controller 1 has a light emitting unit 150 that notifies the identification number of the game controller, a first terminal 160 that is connected to the main body first terminal 331 of the game apparatus 3, a first cushion 191, a second cushion 192, and an operation unit 182 that constitutes a removal mechanism for removing the convex portion 100 from the game apparatus 3. The first terminal 160 is a game controller terminal provided on the first game controller 1.

[0083] As shown in FIG. 11 , the protrusion 100 protrudes upward from the upper surface 11. From another perspective, the protrusion 100 protrudes from the upper surface 11 in the first direction R1. The protrusion 100 extends along the longitudinal direction of the upper surface 11 (i.e., its length in the longitudinal direction is longer than that in other directions). Note that the protrusion 100 does not have to extend in a direction that strictly coincides with the longitudinal direction of the upper surface 11, as long as it extends along the longitudinal direction. In other words, the longitudinal direction of the protrusion 100 is aligned with the longitudinal direction of the upper surface 11. Note that the longitudinal direction of the protrusion 100 does not have to strictly coincide with the longitudinal direction of the upper surface 11. The protrusion 100 is an elongated protrusion that extends in the longitudinal direction of the upper surface 11. Note that the protrusion 200 of the second game controller 2 also has a configuration similar to the protrusion 100. The following description will focus on the configuration of the protrusion 100 of the first game controller 1.

[0084] The protrusion 100 has a top surface (hereinafter also referred to as the top surface 106) and a peripheral surface (hereinafter also referred to as the outer peripheral surface 107) extending downward from the top surface. The top surface 106 is spaced apart from the upper side surface 11. The outer peripheral surface 107 is provided between the top surface 106 and the upper side surface 11 and extends from the top surface 106 to the upper side surface 11. The outer peripheral surface 107 is continuous with the top surface 106 so as to surround the outer edge of the top surface 106. The top surface 106 extends along the longitudinal direction of the upper side surface 11. When viewed from the direction of the top surface 106, the protrusion 100 extends along the longitudinal direction of the upper side surface 11. The length of the top surface 106 in the left-right direction is longer than the length of the top surface 106 in the front-to-back direction. The surface of the top surface 106 may or may not be flat, for example, by embossing.

[0085] In this embodiment, the convex portion 100 has a truncated pyramid shape whose cross section becomes smaller toward the top surface 106. As will be described later, the end regions in the longitudinal direction may be rounded. From another perspective, when the convex portion 100 is viewed from the top surface 106 side (i.e., from above), the top surface 106 and the outer peripheral surface 107 surrounding the top surface 106 are visible. The shape of the convex portion 100 is not limited to a truncated pyramid. As an example, the convex portion 100 may be a truncated cone or a rectangular parallelepiped.

[0086] The left-right length of the protrusion 100 (i.e., the longitudinal length of the protrusion 100) may be, for example, two or more times the front-to-rear length of the protrusion 100, or five or more times the front-to-rear length of the protrusion 100. The left-to-right length of the protrusion 100 may be, for example, 50% or more of the left-to-right length of the upper surface 11, or 70% or more of the left-to-rear length of the protrusion 100. The left-to-right length of the protrusion 100 may be, for example, 25 times or less, or 15 times or less of the front-to-rear length of the protrusion 100.

[0087] By increasing the horizontal length of the protrusion 100, the horizontal length of the top surface (operation surface) of the upper button (right) 110 and the upper button (left) 120 can be increased, improving operability. It also becomes easy to arrange the first cushion 191, the second cushion 192, etc. on the top surface of the protrusion 100.

[0088] 11 , the protrusion 100 is sandwiched between the front housing 61 and the rear housing 62 that make up the controller housing 10. The upper surface 11 is provided with a housing opening 17 that is formed by the end face of the front housing 61 and the end face of the rear housing 62. The protrusion 100 protrudes from inside the controller housing 10, passing through the housing opening 17.

[0089] As shown in FIG. 12 , the protrusion 100 has a protrusion flange 19. The protrusion flange 19 extends outward (more specifically, in the left-right and front-rear directions) from the lower end of the wall that constitutes the outer circumferential surface 107. The region of the protrusion 100 above the protrusion flange 19 is exposed from the housing opening 17. The lower region of the protrusion 100, including the protrusion flange 19, is located inside the controller housing 10. The protrusion flange 19 functions to prevent the protrusion 100 from coming off. Note that in another aspect, the protrusion 100 may be composed of multiple components. Also, in another aspect, the protrusion 100 may be part of the controller housing 10. For example, the protrusion 100 may be formed by at least one of the front housing 61 and the rear housing 62.

[0090] The protrusion 100 is detachably attached to a game device attachment portion provided on the game device. Specifically, the protrusion 100 is configured to fit into the game device recess 310 from the front side of the recess (toward the right side of the game device 3). The shape of the protrusion 100 is configured to match the shape of the game device recess 310. From another perspective, the top surface 106 and outer peripheral surface 107 of the protrusion match the shapes of the game device bottom surface 3121 and game device inner peripheral surface 3120 of the game device recess 310. When the first game controller 1 is attached to the game device 3, the top surface 106 abuts against or faces closely to the game device bottom surface 3121, and the outer peripheral surface 107 abuts against or faces closely to the game device inner peripheral surface 3120. Therefore, for example, when a user attaches the first game controller 1 to the game device 3, the first game controller 1 is guided to an appropriate attachment position. Furthermore, for example, the first game controller 1 attached to the game device 3 is prevented from shifting in position in the up-down or front-back direction relative to the game device 3. As an example, even if a force in the front-back or up-down direction is applied to the game controller in the integrated holding state in response to an operation input by the user, the game controller is prevented from shifting in position significantly relative to the game device 3.

[0091] 10 to 12 , the outer peripheral surface 107 of the protrusion 100 has a first engagement hole 193 and a second engagement hole 194. The first engagement hole 193 is provided on one longitudinal end face of the protrusion 100. The second engagement hole 194 is provided on the other longitudinal end face of the protrusion 100. The shape of the first engagement hole 193 is different from the shape of the second engagement hole 194. The length of the first engagement hole 193 may be different from the length of the second engagement hole 194 in the front-rear direction. The length of the first engagement hole 193 may be different from the length of the second engagement hole 194 in the up-down direction.

[0092] As shown in FIGS. 11 and 12 , the top surface button (right) 110 and the top surface button (left) 120 are provided on the convex portion 100. The top surface button (right) 110 and the top surface button (left) 120 are buttons that are pressed by the user and move downward when pressed. A ground connection portion 51 is connected to the underside of the top surface button (right) 110. A tactile switch 117 is provided below the top surface button (right) 110. When the top surface button (right) 110 moves downward when pressed by the user, the tactile switch 117 is pressed by the top surface button (right) 110. The top surface button (right) 110 and the tactile switch 117 form a button switch. The top surface button (left) 120 and the tactile switch 127 form a button switch.

[0093] The top surface button (right) 110 is exposed from a fifth opening 197 provided in the top surface 106. The exposed portions of the top surface button (right) 110 and the top surface button (left) 120 (see FIG. 10 ) form operation units that are pressed by the user. A ground connection unit 53 is connected to the underside of the top surface button (left) 120. A tactile switch 127 is provided on the underside of the top surface button (left) 120. The tactile switch 127 is pressed by the top surface button (left) 120. The on signals of the tactile switches 117 and 127 are transmitted to the game device 3, and a process corresponding to the pressing of the top surface button (right) 110 and the top surface button (left) 120 is performed in an executed program.

[0094] The synchronization button 50 is provided on the protrusion 100. The synchronization button 50 is pressed by the user. The synchronization button 50 is provided between the top surface button (right) 110 and the top surface button (left) 120 in the longitudinal direction of the protrusion 100. More specifically, the synchronization button 50 is provided between the first terminal 160 and the top surface button (left) 120 in the longitudinal direction of the protrusion 100. The synchronization button 50 may be used to instruct setting processing related to wireless communication between the first game controller 1 and the game device 3.

[0095] The first game controller 1 has a terminal accommodating portion 167. The first terminal 160 is provided along the inner circumferential surface of the terminal accommodating portion 167. The first terminal 160 extends in the up-down direction. A terminal opening 196 is provided in the top surface 106 of the convex portion 100 of the first game controller 1. The first terminal 160 is provided inside the terminal opening 196. The terminal accommodating portion 167 communicates with the terminal opening 196. In other words, the terminal accommodating portion 167 opens into the top surface 106. Therefore, the first terminal 160 is accessible from outside the top surface 106.

[0096] The terminal opening 196 is provided on the top surface 106 between the top surface button (right) 110 and the top surface button (left) 120. Therefore, the terminal accommodating portion 167 opens on the top surface 106 between the top surface button (right) 110 and the top surface button (left) 120. The first terminal 160 is provided between the top surface button (right) 110 and the top surface button (left) 120 in the longitudinal direction of the convex portion 100. Note that it is sufficient that at least a portion of the first terminal 160 is between the top surface button (right) 110 and the top surface button (left) 120 in the left-right direction, and it is not necessary that the first terminal 160 is between the top surface button (right) 110 and the top surface button (left) 120 in the front-rear direction or the up-down direction. From another perspective, the terminal is provided between the top surface button (right) 110 and the top surface button (left) 120 when viewed from the direction of the top surface of the convex portion 100. The first terminal 160 is provided inside the convex portion 100. The first terminal 160 is arranged so that, in the protruding direction of the convex portion 100, at least its upper end is below the top surface 106 or lower than the top surface 106. The upper end of the first terminal 160 may be provided between the top surface 106 and the upper side surface 11. The lower end of the first terminal 160 may be arranged below the upper side surface 11, i.e., inside the controller housing 10.

[0097] The light-emitting unit 150 is provided on the outer peripheral surface 107 of the convex portion 100. More specifically, the light-emitting unit 150 is provided on the front side of the outer peripheral surface 107. From another perspective, the area of ​​the outer peripheral surface 107 where the light-emitting unit 150 is provided faces the front side. When the user looks at the front surface 15 of the first game controller 1, the user can see the light from the light-emitting unit 150. The light-emitting unit 150 typically emits light emitted by an LED to the outside.

[0098] The light-emitting unit 150 can notify the user of predetermined information. When the game device 3 communicates with multiple game controllers, the light-emitting unit 150 may show the user information identifying each game controller. The light-emitting unit 150 may show other information to the user. The number of light-emitting units 150 is not particularly limited, but is, for example, four. In this embodiment, the four light-emitting units 150 are arranged side by side in the left-right direction. For example, of the four light-emitting units 150, a portion or number of light-emitting units 150 may light up according to the identification number assigned to the game controller.

[0099] The light emitting portion 150 is provided between the top surface button (right) 110 and the top surface button (left) 120 in the longitudinal direction of the convex portion 100. The light emitting portion 150 is provided at a position overlapping the first terminal 160 in the longitudinal direction of the convex portion 100. From another perspective, the light emitting portion 150 is located below the terminal opening 196 when viewed from the front side.

[0100] A first cushion 191 and a second cushion 192 are placed on the top surface 106 of the convex portion 100. The height of the top surfaces of the first cushion 191 and the second cushion 192 from the upper side surface 11 is higher than the height of the top surface 106 of the convex portion 100 from the upper side surface 11. From another perspective, the first cushion 191 and the second cushion 192 increase the height of the top surface of the convex portion 100. Note that the first cushion 191 and the second cushion 192 may be omitted.

[0101] The game controller 1 may be placed so that the top surface of the protrusion 100 faces a ground surface such as a desk. In this case, the first cushion 191 and the second cushion 192 themselves contact the ground surface, thereby preventing the cushion-free portion of the top surface 106 of the protrusion 100 from directly contacting the ground surface. Furthermore, when the first game controller 1 is attached to the game device 3, the top surfaces of the first cushion 191 and the second cushion 192 contact the game device-side bottom surface 3121 of the game device-side recess 310.

[0102] With respect to the height from the upper surface 11, the height of the top surfaces of the first cushion 191 and the second cushion 192 is equal to or higher than the maximum height of the top surface 106 of the convex portion 100. From another perspective, the top surfaces of the first cushion 191 and the second cushion 192 are located at the uppermost positions on the first game controller 1. The shape of the first cushion 191 is not particularly limited and may be any shape, such as a circle, an oval, or a rectangle. The first cushion 191 may have a through hole. The shapes of the first cushion 191 and the second cushion 192 may be the same or different.

[0103] In the longitudinal direction of the protrusion 100, the first cushion 191 is located closer to the right side surface 12 than the top surface button (right) 110. In the longitudinal direction of the protrusion 100, the top surface button (right) 110 is located between the first terminal 160 and the first cushion 191.

[0104] In the longitudinal direction of the protrusion 100, the second cushion 192 is located closer to the left side surface 14 than the top button (left) 120. In the longitudinal direction of the protrusion 100, the top button (left) 120 is located between the first terminal 160 and the second cushion 192. More specifically, in the longitudinal direction of the protrusion 100, the top button (left) 120 is located between the synchronization button 50 and the second cushion 192.

[0105] The protrusion 100 may be divided. The protrusion 100 may be composed of, for example, a plurality of protrusion members. The mounting structure of the game controller 1 is not limited to the protrusion 100. The game controller 1 may have a mounting part other than the protrusion 100. In a mounting part other than the protrusion 100, the first opening 170 for mouse operation may be open in the direction in which the upper surface 11 faces.

[0106] Figure 13 is a partial cross-sectional schematic view taken along line XIII-XIII in Figure 11. The structure of the top surface button (right) 110 and its surroundings will be described in detail below. In this embodiment, the structure of the top surface button (left) 120 and its surroundings is substantially symmetrical in the left-right direction to the structure of the top surface button (right) 110 and its surroundings.

[0107] As shown in FIG. 13 , the portion of the top button (right) 110 exposed from the top surface of the convex portion 100 forms an operation surface 115, which is the surface operated by the user. The top button (right) 110 has a main body 114 including the operation surface 115, a side wall 118, a flange 113, a first protrusion 111, and a second protrusion 112. The operation surface 115 extends along the longitudinal direction of the convex portion 100 on the top surface 106 of the convex portion 100. In other words, the longitudinal direction of the operation surface 115 is the left-right direction. From another perspective, the longitudinal direction of the operation surface 115 coincides with the longitudinal direction of the convex portion 100.

[0108] In this embodiment, the top button (right) 110 is a single component, and is made of a material that is not entirely magnetic but is attracted to a magnet. The material of the top button (right) 110 is not particularly limited, but may be made of a soft magnetic material. The material of the top button (right) 110 may be, for example, iron, or, as an example, cold-rolled steel plate (SPCC). The material of the top button (right) 110 may also contain iron. For example, the material of the top button (right) 110 may be, for example, iron with added silicon and / or nickel. Furthermore, the top button (right) 110 may be a single component in which resin is molded around a soft magnetic material.

[0109] In another embodiment, the top button (right) 110 may be made of a magnet, or may be made of a combination of a magnet and a soft magnetic material.

[0110] In another embodiment, only a portion of the top button (right) 110 may be made of a soft magnetic material or a magnet. In this case, at least the portion exposed from the top surface 106 of the protrusion 100 may be made of a soft magnetic material or a magnet. Also, at least the portion forming the operation surface 115 may be made of a soft magnetic material or a magnet.

[0111] The operation surface 115 is an operation surface for the top surface button (right) 110, which is exposed from the fifth opening 197 and is pressed by the user. The operation surface 115 faces the first direction R1. The operation surface 115 extends in the left-right direction. The left-right length of the operation surface 115 may be 10% or more, or 20% or more, of the left-right length of the top surface 106 of the convex portion 100. Furthermore, the left-right length of the operation surface 115 may be 10% or more, or 20% or more, of the left-right length of the upper side surface 11 of the convex portion 100.

[0112] 13, a tactile switch 117 is provided below the first protrusion 111. The tactile switch 117 is disposed on a flexible printed circuit 90 (hereinafter also referred to as FPC 90). The upper part of the tactile switch 117 is a leaf spring.

[0113] When the top button (right) 110 is not pressed by the user, the first protrusion 111 is supported from below by the tactile switch 117. When the top button (right) 110 is pressed by the user, the top button (right) 110 moves downward from its initial position. The first protrusion 111 of the top button (right) 110, which is moving downward, presses the upper part of the tactile switch 117. When pressed, the upper part of the tactile switch 117 deforms, sinking downward. This turns on a switch inside the tactile switch. When the user releases the top button (right) 110, the upper part of the tactile switch 117 returns to its original shape. The return of the shape of the upper part of the tactile switch 117 pushes the first protrusion 111 back upward. Therefore, the top button (right) 110 returns to its initial position. That is, when the top surface button (right) 110 is pressed, the tactile switch 117 is biased in the direction opposite to the pressing direction of the top surface button (right) 110. Note that the tactile switch 117 may also be biased in the direction opposite to the pressing direction of the top surface button (right) 110 when the top surface button (right) 110 is not pressed.

[0114] In another embodiment, the top button (right) 110 may be biased upward by a biasing body such as a spring. That is, when the top button (right) 110 is not pressed by the user, the top button (right) 110 may be biased upward by a biasing body such as a spring and may be separated from the tactile switch 117. In another embodiment, a rubber switch may be used instead of the tactile switch 117.

[0115] The second protrusions 112 protrude from the rear surface of the main body 114 in the third direction R3. The number of second protrusions 112 is not particularly limited. In this embodiment, two second protrusions 112 are provided, one on each side of the first protrusion 111 in the left-right direction. A ground electrode is provided below the second protrusions 112 on the FPC 90. A ground connection portion 51 is provided between the second protrusions 112 and the ground electrode in the up-down direction. The ground connection portion 51 is conductive. The shape and material of the ground connection portion 51 are not particularly limited, but in this embodiment, it is an iron coil spring. The upper end of the ground connection portion 51 contacts the rear surface of the main body 114 and is electrically connected to the main body. The lower end of the second protrusion 112 is surrounded by the ground connection portion 51, which is a coil spring. The lower end of the ground connection portion 51 contacts the ground electrode.

[0116] In this embodiment, the top button (right) 110 is a soft magnetic material, such as iron, which is conductive. Therefore, if a charged object comes into contact with the top button (right) 110, the potential of the top button (right) 110 changes, which could affect the convex portion 100 and the internal electronic components of the controller housing 10. However, in this embodiment, the potential of the top button (right) 110 is set to ground potential because the top button (right) 110 is electrically connected to a ground electrode by the ground connection portion 51. Therefore, even if a charged object comes into contact with the top button (right) 110, the possibility of affecting the internal electronic components is reduced.

[0117] In this embodiment, the ground connection portion 51 is a compressed coil spring, and therefore the right top button 110 is biased upward by the coil spring. In this embodiment, the biasing force of the coil spring is small, and therefore the right top button 110 is in contact with the top of the tactile switch 117 in the initial position. In another aspect, the right top button 110 may be separated from the tactile switch 117 in the initial position by the biasing force of the coil spring that is the ground connection portion 51. In another aspect, the first game controller 1 does not need to have a ground connection portion 51.

[0118] As shown in FIGS. 12 and 13 , the top button (right) 110 has a main body 114 whose surface constitutes the operation surface, a side wall 118 extending from the underside of the main body 114, and a flange 113 extending outward from the side wall 118. The side wall 118 extends into the protrusion 100 through a fifth opening 197. The flange 113 extends outward from the side wall 118 inside the protrusion 100. The flange may also extend outward from the lower end of the side wall 118. The flange 113 has a flange portion that protrudes rightward from the right end of the side wall 118 and a flange portion that extends leftward from the left end of the side wall 118. The upper surface of the flange 113 faces a portion of the internal surface of the protrusion 100 (hereinafter referred to as the first inner surface 71) in the direction opposite to the depression direction of the top button (right) 110. The first inner surface 71 does not have to be the inner surface of the protrusion 100 itself. The upper surface of the flange 113 is located in the pressing direction of the top surface button (right) 110 relative to the first inner surface 71. Therefore, the flange 113 has the function of preventing the top surface button (right) 110 from coming off by directly or indirectly getting caught on the first inner surface 71.

[0119] Additionally, the outer peripheral surface of the side wall 118 faces a part of the inner surface of the protrusion 100 (hereinafter referred to as the second inner surface 72) in the left-right direction. Note that the second inner surface 72 does not have to be the inner surface of the protrusion 100 itself. The outer peripheral surface of the side wall 118 is positioned relative to the second inner surface 72 in a direction perpendicular to the pressing direction of the top surface button (right) 110.

[0120] The first game controller 1 has a first elastically deformable body 52 between the upper surface of the flange 113 and the first inner surface 71. The first elastically deformable body 52 elastically deforms when a force is applied thereto and elastically returns to its original shape when the force is removed. The material of the first elastically deformable body 52 is not particularly limited, but may be, for example, rubber.

[0121] The first elastic deformation body 52 may be fixed to the first inner surface 71. The first elastic deformation body 52 may be fixed to the first inner surface 71 using, for example, an adhesive, or may be fixed to the first inner surface 71 by being fitted into a hole formed in the first inner surface 71.

[0122] When the top surface button (right) 110 is in the initial position, the first elastic deformation body 52 is in contact with the first inner surface 71 and the flange 113. At this time, the top surface button (right) 110 may be maintained in the initial position by a balance between the biasing force in the direction opposite to the pressing direction by the tact switch 117 or the ground connection part 51 and the biasing force in the pressing direction by the first elastic deformation body 52. ​​Note that when the top surface button (right) 110 is in the initial position, the first elastic deformation body 52 may be in contact with only one of the first inner surface 71 and the flange 113, or may not be in contact with both.

[0123] The first elastic deformation body 52 is provided between the outer peripheral surface of the side wall 118 and the second inner surface 72 in the left-right direction, on the side closer to the second inner surface 72. The first elastic deformation body 52 is spaced apart from the side wall 118. The first elastic deformation body 52 may be in contact with the second inner surface 72. The first elastic deformation body 52 may also be spaced apart from the second inner surface 72. In this case, the distance between the second inner surface 72 and the first elastic deformation body 52 in the left-right direction is smaller than the distance between the side wall 118 and the first elastic deformation body 52. ​​In another aspect, the first elastic deformation body 52 may be provided on the side closer to the side wall 118.

[0124] When the first game controller 1 is attached to the game device 3, the top button (right) 110 is attracted to the first game device magnetic element 410. Figure 14 is a schematic cross-sectional view showing the state in which the top button (right) 110 is attracted to the first game device magnetic element 410.

[0125] As shown in FIG. 14 , when the first game controller 1 is attached to the game apparatus 3, the top button (right) 110 and the first game apparatus magnetic element 410 face each other. In this embodiment, the top button (right) 110 is made of a soft magnetic material. Therefore, when the first game apparatus magnetic element 410 approaches the top button (right) 110, the top button (right) 110 is attracted by the magnetic force of the first game apparatus magnetic element 410. This applies a force to the top button (right) 110 in a direction opposite to the pressing direction. At this time, the first elastic deformation body 52 provided between the flange 113 and the first inner surface 71 is pressed toward the first inner surface 71 by the flange 113, and elastically deforms to contract in a direction opposite to the pressing direction. As a result, the top button (right) 110 moves in a direction opposite to the pressing direction. That is, the top button (right) 110 moves in a direction opposite to the pressing direction from an initial position, which is a position when the top button (right) 110 is not pressed by the user, in a direction opposite to the pressing direction. The pressing direction is, for example, the third direction R3, and the direction opposite to the pressing direction is, for example, the first direction R1.

[0126] The top surface button (left) 120 has a configuration similar to that of the top surface button (right) 110. A tactile switch 127 is provided below the top surface button (left) 120, and when the top surface button (left) 120 is pressed, the tactile switch 127 biases the top surface button (left) 120 in a direction opposite to the pressing direction. The top surface button (left) 120 has a main body 124, a side wall 128, and a flange 123 (see FIG. 16 ). The second elastic deformation body 54 is disposed between the upper surface of the flange 123 and the first inner surface 73. The second elastic deformation body 54 may be fixed to the first inner surface 73. The second elastic deformation body 54 may be provided between the outer peripheral surface of the side wall 128 and the second inner surface 74, closer to the second inner surface 74, in the left-right direction.

[0127] 15 is a schematic plan view showing the configuration of the first elastic deformation body 52 when viewed from inside the convex portion 100 toward the top surface 106. The first elastic deformation body 52 and the convex portion 100 are shown in FIG. 15. The first elastic deformation body 52 has a first elastic portion 52a and a second elastic portion 52b. The second elastic portion 52b is spaced apart from the first elastic portion 52a. In the left-right direction, the first elastic portion 52a is located on the second direction R2 side of the fifth opening 197. In the left-right direction, the second elastic portion 52b is located on the fourth direction R4 side of the fifth opening 197.

[0128] A portion of the first elastic deformation body 52 protrudes from the outer peripheral surface 107 of the convex portion 100. Specifically, the first elastic portion 52a is provided so as to protrude from the inside to the outside of the convex portion 100 through an opening formed in the outer peripheral surface 107 of the convex portion 100. The second elastic portion 52b may be provided inside the convex portion 100 and not protrude to the outside. Note that the opening through which the first elastic deformation body 52 protrudes may be formed in the outer peripheral surface 107 of the convex portion 100 by a notch formed in the convex portion 100 and the upper side surface 11.

[0129] The first elastic portion 52a has a first elastic region 52c and a second elastic region 52d. In the up-down direction, the first elastic region 52c is located lower than the second elastic region 52d. In the left-right direction, the first elastic region 52c may be located closer to the second direction R2 than the second elastic region 52d. A portion of the first elastic region 52c protrudes from the outer peripheral surface 107 of the convex portion 100. The second elastic region 52d is located inside the convex portion 100.

[0130] 10 and 12 , the first elastic deformation body 52 is provided on the outer circumferential surface 107 on the rear surface 16 side. From another perspective, the first elastic deformation body 52 protrudes from the outer circumferential surface 107 of the convex portion 100 in the sixth direction R6. Therefore, when the first game controller 1 is held vertically or horizontally, the first elastic deformation body 52 is difficult to see from a user facing the front surface 15 of the first game controller 1. Note that the first elastic deformation body 52 may be provided on the front surface 15 side of the outer circumferential surface 107 as well, or may be provided only on the front surface 15 side.

[0131] When the protrusion 100 fits into the game device-side recess 310, the outer peripheral surface 107 and the game device-side inner peripheral surface 3120 face each other. At this time, the first elastic deformation bodies 52 provided on the outer peripheral surface 107 may come into contact with the opposing game device-side inner peripheral surface 3120. This allows the protrusion 100 to be more firmly attached to the game device-side recess 310. More specifically, when the first elastic deformation bodies 52 come into contact with the game device-side inner peripheral surface 3120 that faces the back side of the outer peripheral surface 107, the protrusion 100 is urged forward by the game device-side inner peripheral surface 3120 via the first elastic deformation bodies 52. As a result, the front side of the outer peripheral surface 107 of the protrusion 100 is pressed against the opposing game device-side inner peripheral surface 3120, thereby firmly attaching the protrusion 100 to the game device-side recess 310.

[0132] Furthermore, because the first elastic deformation body 52 is elastically deformable, when the protrusion 100 is fitted into the game device recess 310, it elastically deforms so as to contract in the front-to-rear direction, thereby preventing a decrease in fit. Furthermore, in this embodiment, the first elastic deformation body 52 is exposed from the base of the outer circumferential surface 107. That is, the protruding first elastic deformation body 52 is adjacent to the upper surface 11. From another perspective, the upper end of the first elastic deformation body is positioned lower than the top surface of the protrusion 100. Therefore, when the protrusion 100 is inserted into the game device recess 310, it first enters the game device recess 310 from a portion of the outer circumferential surface 107 where the first elastic deformation body 52 is not provided. That is, at the beginning of insertion, the first elastic deformation body 52 does not come into contact with the game device inner circumferential surface 3120. This prevents a decrease in fit.

[0133] Like the first elastic deformation body 52, a portion of the second elastic deformation body 54 may also protrude from an opening provided in the outer peripheral surface of the convex portion 100. The second elastic deformation body 54 may protrude from the same surface of the outer peripheral surface 107 as the surface from which the first elastic deformation body 52 protrudes. Both the first elastic deformation body 52 and the second elastic deformation body 54 may protrude from the back surface side of the outer peripheral surface 107.

[0134] 10 to 13 , the top surface 106 of the protrusion 100 has regions that are each at a different height from the upper side surface 11. The top surface 106 of the protrusion 100 has a first region 101, a second region 102, a third region 103, a fourth region 104, and a fifth region 105.

[0135] The first region 101 is a region of the housing that forms the top surface 106 of the convex portion 100 where a top surface button (right) 110 is provided. The top surface button (right) 110 is provided so as to pass through a fifth opening 197 formed in the first region 101. Similarly, the second region 102 is a region where a top surface button (left) 120 is provided. The top surface button (left) 120 is provided so as to pass through a sixth opening 198 formed in the second region 102.

[0136] 11 , the third region 103 is a region of the housing that forms the top surface 106 of the protrusion 100, including the top surface 106 at one end region of the protrusion 100. From another perspective, the third region 103 is continuous with an end surface of the outer circumferential surface 107 of the protrusion 100 on the second direction R2 side. The third region 103 is a region that is located closer to the first direction R1 than each of the first region 101 and the second region 102. In the longitudinal direction of the protrusion 100, the length of the third region 103 may be shorter than the lengths of the first region 101 and the second region 102.

[0137] A first cushion 191 is provided in the third region 103. More specifically, as shown in Fig. 13, the first cushion 191 is disposed in a recess provided in the third region 103. A portion of the first cushion 191 is exposed from the recess. Note that the third region 103 may be flat without a recess. The first cushion 191 may be placed on the flat surface of the third region.

[0138] 11 , the fifth region 105 is a region of the housing that forms the top surface 106 of the protrusion 100, including the top surface 106 at the other end region of the protrusion 100. From another perspective, the fifth region 105 is continuous with the end surface of the outer circumferential surface 107 of the protrusion 100 on the fourth direction R4 side. The fifth region 105 is a region that is located closer to the first direction R1 than each of the first region 101 and the second region 102. In the longitudinal direction of the protrusion 100, the length of the fifth region 105 may be shorter than the lengths of the first region 101 and the second region 102.

[0139] A second cushion 192 is provided in the fifth region 105. The second cushion 192 is disposed in a recess provided in the fifth region 105. A portion of the second cushion 192 is exposed from the recess. Note that the fifth region 105 may be flat without a recess. The second cushion 192 may be placed on the flat surface of the fifth region. It can also be said that the first cushions 191, 192 increase the height of the convex portion 100 from the upper side surface 11.

[0140] The fourth region 104 is a region of the housing that forms the top surface 106 of the convex portion 100, and is located between the first region 101 and the second region 102 in the longitudinal direction of the top surface 106. The fourth region is provided with a terminal opening 196 and a synchronization button opening 195.

[0141] The third region 103 is located on the convex side of the fourth region 104. The fifth region 105 is located on the convex side of the fourth region 104.

[0142] In the longitudinal direction of the protrusion 100, the first region 101 is located between the third region 103 and the fourth region 104. In the longitudinal direction of the protrusion 100, the second region 102 is located between the fifth region 105 and the fourth region 104. In the longitudinal direction of the protrusion 100, each of the first region 101, the second region 102, and the fourth region 104 is located between the third region 103 and the fifth region 105.

[0143] As shown in FIG. 13 , the height of the first region 101 from the upper surface 11 is a first height T1. From another perspective, the distance from the upper surface 11 to the first region 101 in the vertical direction is the first height T1. Similarly, the height of the second region 102 from the upper surface 11 is a second height T2. From another perspective, the distance from the upper surface 11 to the second region 102 in the vertical direction is the second height T2. In this embodiment, the first height T1 and the second height T2 are the same, but they may be different. Note that the first region 101 and the second region 102 may be provided from one end to the other end of the top surface 106 in a direction perpendicular to the longitudinal direction of the convex portion 100.

[0144] The height of the third region 103 from the upper side surface 11 is a third height T3. From another perspective, the distance from the upper side surface 11 to the third region 103 in the vertical direction is the third height T3. Similarly, the height of the fifth region 105 from the upper side surface 11 is a fifth height T5. From another perspective, the distance from the upper side surface 11 to the fifth region 105 in the vertical direction is the fifth height T5.

[0145] In this embodiment, the third height T3 and the fifth height T5 are the same, but may be different. In this embodiment, the third height T3 and the fifth height T5 are higher than the first height T1 and the second height T2, but may be the same or lower. The third region 103 and the fifth region 105 may be provided from one end to the other end of the top surface 106 in a direction perpendicular to the longitudinal direction of the protrusion 100.

[0146] The height of the fourth region 104 from the upper surface 11 is a fourth height T4. From another perspective, the distance from the upper surface 11 to the fourth region 104 in the up-down direction is the fourth height T4. In this embodiment, the fourth height T4 is higher than the first height T1 and the second height T2, but may be the same as or lower than them. In this embodiment, the fourth height T4 is lower than the third height T3 and the fifth height T5, but may be the same as or higher than them. The fourth region 104 may be provided from one end to the other end of the top surface 106 in a direction perpendicular to the longitudinal direction of the protrusion 100.

[0147] The height of the top surface of the first cushion 191 from the upper surface 11 is a sixth height T6. From another perspective, the distance from the upper surface 11 to the top surface of the first cushion 191 in the vertical direction is the sixth height T6. Similarly, the height of the top surface of the second cushion 192 from the upper surface 11 is a seventh height T7. From another perspective, the distance from the upper surface 11 to the top surface of the second cushion 192 in the vertical direction is the seventh height T7.

[0148] When the top surface button (right) 110 is in the initial position, the height of the operation surface 115 from the upper surface 11 is an eighth height T8. From another perspective, the distance from the upper surface 11 to the operation surface 115 in the up-down direction is the eighth height T8. Similarly, when the top surface button (left) 120 is in the initial position, the height of the operation surface 125 from the upper surface 11 is a ninth height T9. From another perspective, the distance from the upper surface 11 to the operation surface 125 in the up-down direction is the ninth height T9.

[0149] 13 and 14 , the right top button 110 can move upward. As shown in Fig. 14 , when the right top button 110 is attracted to the first game device magnetic element 410 and in contact with the game device bottom surface 3121, the height of the operation surface 115 from the upper surface 11 is a tenth height T10. Similarly, when the left top button 120 is attracted to the second game device magnetic element 420 and in contact with the game device bottom surface 3121, the height of the operation surface 125 from the upper surface 11 is an eleventh height T11.

[0150] <Connection structure>

[0151] Fig. 16 is a schematic cross-sectional view showing a state in which the game controller is attached to the game device 3. The schematic cross-sectional view shown in Fig. 16 is parallel to both the left-right direction and the up-down direction.

[0152] As shown in FIG. 16 , the protrusion 100 of the first game controller 1 fits into the game device recess 310 of the game device 3. The right top button 110 is attracted to the first game device magnetic element 410 by magnetic force. In the left-right direction, the length of the top surface of the right top button 110 (third length W3) is longer than the length of the first game device magnetic element 410 (first length W1). The right top button 110 is attracted to the first game device magnetic element 410 by magnetic force. The left top button 120 is attracted to the second game device magnetic element 420 by magnetic force. In the left-right direction, the length of the top surface of the left top button 120 (fourth length W4) is longer than the length of the second game device magnetic element 420 (second length W2). The left top button 120 further has a first protrusion 121 and a second protrusion 122.

[0153] <Removal mechanism>

[0154] Figure 17 is a schematic rear view showing the configuration of the game controller. Figure 18 is a schematic cross-sectional view taken along line XVIII-XVIII in Figure 17. As shown in Figure 18, the first game controller 1 has a pusher 181, a pusher operating member 186, and a biasing member 183. These constitute a removal mechanism. The pusher operating member 186 has an operating member 182, a pusher operating member 185, and a rotation shaft 184.

[0155] When the user operates the operation unit 182, the pusher 181 protrudes from the top surface 106 of the convex portion 100. When the first game controller 1 is attached to the game device 3, the protruding pusher 181 presses against the game device-side bottom surface 3121 of the game device-side recess 310. When the pusher 181 presses against the game device-side bottom surface 3121, the top surface 106 of the convex portion 100 moves in a direction away from the game device-side bottom surface 3121. The first game controller 1 rotates around the end opposite to the end where the pusher 181 is provided as a fulcrum. As described above, the first game controller 1 can be easily removed from the game device 3.

[0156] The pusher 181 may protrude to the right of the operating portion 182 in the longitudinal direction of the convex portion 100. The center of the pusher 181 may be located to the right of the center of the operating portion 182 in the longitudinal direction of the convex portion 100. The pusher 181 may protrude to the right of the first elastic deformation body 52 in the longitudinal direction of the convex portion 100. The center of the pusher 181 may be located to the right of the center of the first elastic deformation body 52 in the longitudinal direction of the convex portion 100.

[0157] Furthermore, the amount of protrusion of the pusher 181 may be such that the operation surface 115 of the right top button 110 is spaced apart from the surface of the cover member 338 that constitutes the game device-side bottom surface 3121 of the game device-side recess 310. From another perspective, the amount of protrusion of the pusher 181 may be such that the operation surface 115 of the right top button 110 is spaced apart from the surface of the cover member 338 that constitutes the game device-side bottom surface 3121 of the game device-side recess 310, even when the right top button 110 is attracted to the first game device-side magnetic element 410 and moves upward to its maximum extent. This allows the first game controller 1 to be easily removed from the game device 3. The amount of protrusion of the pusher 181 may be such that at least a portion of the operation surface 125 of the left top button 120 does not separate from the surface of the cover member 338. This prevents the first game controller 1 from being suddenly removed from the game device 3.

[0158] The amount of protrusion of the pusher 181 may be such that the right end (the end on the second direction R2 side in FIG. 11 ) of the top surface 106 of the convex portion 100 is exposed from the opening of the game device-side recess 310. The amount of protrusion of the pusher 181 may be such that the right end of the top surface 106 is not exposed from the opening of the game device-side recess 310 even when the pusher 181 protrudes. The amount of protrusion of the pusher 181 may be such that the entire first elastic deformation body 52 exposed from the outer peripheral surface 107 of the convex portion 100 is exposed from the opening of the game device-side recess 310. On the other hand, only a portion of the second elastic deformation body 54 exposed from the outer peripheral surface 107 may be exposed from the opening of the game device-side recess 310. The amount of protrusion of the pusher 181 may be such that the light emitting unit 150 provided on the outer peripheral surface 107 is not exposed through the opening of the game device recess 310. The amount of protrusion of the pusher 181 may be such that the right end of the upper surface 11 (the end on the second direction R2 side in FIG. 11 ) and the top end of the main body right side surface 313 are spaced apart by a distance of, for example, 0.5 mm to 1 cm. The distance may be, for example, 1 mm to 5 mm. The distance may also be, for example, 2 mm.

[0159] As shown in FIGS. 17 and 18 , the operation unit 182 is provided on, for example, the rear surface 16. The operation unit 182 is positioned so as to be exposed through an opening provided on the rear surface 16. The operation unit 182 is operated by a user. The operation unit 182 is operated in the direction of arrow A3. The direction of arrow A3 is a rotation direction from the main body right side surface 313 toward the right side and from the rear side toward the front side of the game device 3. From another perspective, the direction of arrow A3 is a rotation direction of the first game controller 1 toward the third direction R3 and the fifth direction R5. Note that the operation unit 182 may be configured to be operated in a direction parallel to the third direction R3. FIG. 18 shows a state (natural state) before the operation of the operation unit 182.

[0160] 19 is a schematic cross-sectional view showing a state when the operation unit 182 is being operated. The rotation shaft 184 rotates together with the pusher operating unit 185 by operating the operation unit 182. The pusher operating unit 185 causes the pusher 181 to protrude.

[0161] Before the operating unit 182 is operated, the pusher 181 is disposed inside the convex portion 100. The biasing portion 183 biases the pusher 181 in the third direction R3. The biasing portion 183 is, for example, a coil spring. When the user operates the operating unit 182 in the third direction R3, the rotation shaft 184 rotates together with the operating unit 182 and the pusher actuation portion 185, and the pusher actuation portion 185 pushes the pusher 181 in the first direction R1. A portion of the pusher 181 protrudes from the convex portion 100. When the user releases the operating unit 182, the biasing portion 183 extends, causing the pusher 181 to move in the third direction R3. This returns the pusher 181 to its natural position.

[0162] 18 and 19 , the operation unit 182 is operated in at least the third direction R3. In this embodiment, the operation unit 182 is rotated in directions including the third direction R3 and the fifth direction R5. That is, the operation direction of the operation unit 182 is the third direction R3 (a direction moving away from the upper surface 11) when viewed from the rear of the first game controller 1, and is the fifth direction R5 (a direction moving closer to the rear) when viewed from the side. When the operation unit 182 is operated in the third direction R3, the pusher 181 moves in the first direction R1. From another perspective, the pusher 181 moves in the direction opposite to the operation direction of the operation unit 182.

[0163] Fig. 20 is a schematic cross-sectional view taken along line XX-XX in Fig. 11. The schematic cross-sectional view shown in Fig. 20 is parallel to both the front-rear direction and the up-down direction.

[0164] The female connector 162 has a first terminal 160 and a socket 161. An inner wall surface 166 of the socket 161 constitutes at least a part of a terminal accommodating portion 167. The inner wall surface 166 of the socket 161 communicates with a terminal opening 196 provided in the top surface 106 of the convex portion 100. The inner wall surface 166 of the socket 161 may be inclined so that the cross-sectional area decreases as it goes from the terminal opening 196 side toward the back. Note that the first game controller 1 does not have a female connector 162, and the terminal accommodating portion 167 may be formed by recessing the top surface 106 of the convex portion 100.

[0165] The inner wall surface 166 of the socket 161 may have a first rear wall surface 165 and a first front wall surface 164. The first front wall surface 164 is the wall surface of the inner wall surface 166 that faces the front of the first game controller 1. The first rear wall surface 165 is the wall surface of the inner wall surface 166 that faces the rear of the first game controller 1. The first rear wall surface 165 faces the first front wall surface 164.

[0166] A slit extending in the vertical direction of the first game controller 1 (i.e., the convex direction of the convex portion 100) is provided in the wall portion forming the first rear side wall surface 165. The first terminal 160 extends in the direction of the slit, with a portion of the first terminal 160 penetrating the slit and exposed from the first rear side wall surface 165. That is, the first terminal 160 is provided along the first rear side wall surface 165. From another perspective, the first terminal 160 is provided along the inner circumferential surface of the terminal accommodating portion 167. The first terminal 160 is not provided along the first front side wall surface 164. In another aspect, the first terminal 160 may be provided along the first front side wall surface 164. Alternatively, the first terminal 160 may be provided along both the first front side wall surface 164 and the first rear side wall surface 165.

[0167] The first terminal 160 may be a leaf spring. The upper end of the first terminal 160 extends to a position lower than the terminal opening 196. Therefore, in the vertical direction, the position of the upper end of the first terminal 160 is higher than the upper surface 11 and lower than the top surface 106 of the protrusion 100. The position of the lower end of the first terminal 160 may be higher or lower than the upper surface 11.

[0168] 20 , the first plug connector 330 of this embodiment is inserted into the terminal accommodating portion 167. More specifically, the tongue body 332 provided with the main body first terminal 331 is inserted into the terminal accommodating portion 167. The main body first terminal 331 is provided on the back side of the tongue body 332. Inside the terminal accommodating portion 167, the first terminal 160 contacts the main body first terminal 331. The main body first terminal 331 may contact a portion of the first terminal 160 protruding from the slit.

[0169] When a user holds the integrally held game controller with both hands, the weight of the game device 3 may cause the game device 3 to lean slightly rearward relative to the game controller. In this case, for example, the tongue 332 may lean rearward inside the terminal accommodating portion 167. However, because the first terminal 160 is provided along the first rear wall surface 165, contact between the first terminal 160 and the main body first terminal 331 provided on the tongue 332 is likely to be maintained. Furthermore, when a user holds the integrally held game controller with one hand, for example, when holding only the first game controller 1, the weight of the game device 3 may cause the game device 3 to lean rearward, with the first game controller 1 being held as a fulcrum. In this case, the distance between the upper surface 11 of the first game controller 1 and the main body right side surface 313 of the game device 3 may be greater on the front side than on the rear side. That is, while there is a possibility that the front side of the first game controller 1 may be farther away from the game device 3 than the rear side, in this embodiment, the first terminals 160 are provided along the first rear wall surface 165, which makes it easier to maintain contact between the first terminals 160 and the main body first terminals 331. Note that the first terminals 160 are provided at positions on the first rear wall surface 165 that approach the main body first terminals 331 provided on the tongue body 332 when the game device 3 tilts rearward relative to the first game controller 1, which makes it easier to maintain contact with the main body first terminals 331.

[0170] Furthermore, because the upper end of the first terminal 160 is positioned lower than the top surface 106 of the protrusion 100, the first terminal 160 is less likely to be touched by the user when operating the first game controller 1. Furthermore, because the first terminal 160 is provided in the terminal accommodating portion 167 provided inside the protrusion 100, this leads to effective use of the vertical space created by the protrusion of the protrusion 100. Meanwhile, although the main body first terminal 331 needs to protrude in order to connect to the first terminal 160 in the terminal accommodating portion 167, the main body first terminal 331 is provided in the game device-side recess 310. Therefore, the protruding main body first terminal 331 is protected by the game device-side inner circumferential surface 3120 of the game device-side recess 310.

[0171] The main body first terminal 331 may be provided from the side surface to the top surface of the tongue body 332. From another perspective, the main body first terminal 331 may be provided on the surface of the tongue body 332 from the rear side to the right side surface of the game device. When the tongue body 332 is inserted into the terminal accommodating portion 167, the tip (right side surface) of the tongue body 332 may come into contact with the first terminal 160, but even in that case, the first terminal 160 can come into contact with the main body first terminal 331.

[0172] FIG. 21 is a six-sided schematic diagram showing the configuration of the second game controller 2. As shown in FIG. 21, the second game controller 2 includes, for example, a joystick 41, which is an example of a directional input unit, and a set of four buttons 42 arranged in a cross shape. While the first game controller 1 includes a + button 33(1) and a home button 33(2), the second game controller 2 includes a - button 43(1) and a capture button 43(2). The second game controller 2 also includes a top button (right) 210, a top button (left) 220, a synchronization button, a shoulder button (left) 230, and a Z shoulder button (left) 240. The top button (right) 210, the top button (left) 220, and the synchronization button are provided on the protrusion 200. The second game controller 2 further includes a light emitting unit 250, a second terminal 260 connected to the main body second terminal 341 of the game apparatus 3, a mouse sensor opening 270 for guiding light to a mouse operation sensor 274, mouse soles 253 and 254, and an operation unit 282 constituting a removal mechanism for removing the convex portion 200 from the game apparatus 3. The structure and function of each component are substantially the same as those of the first game controller 1. However, some functions may be different. For example, the capture button 43(2) may be used to save an image output to the display 305. The top button (right) 210 and the top button (left) 220 are each an attraction button that is attracted by magnetic force.

[0173] In addition, in the horizontally held state, the positional relationship between the joystick 31 and the set of four buttons 32 on the first game controller 1 is the same as the positional relationship between the joystick 41 and the set of four buttons 42 on the second game controller 2. That is, on the first game controller 1, the joystick 31 is located to the left of the set of four buttons 32. Similarly, on the second game controller 2, the joystick 41 is located to the left of the set of four buttons 42. Meanwhile, in the horizontally held state, the right shoulder button 130 and right Z shoulder button 140 are on the right side on the first game controller 1, while the left shoulder button 230 and left Z shoulder button 240 are on the left side on the second game controller 2. From another perspective, in the integrally held state, the joystick 31 on the first game controller 1 is located below the set of four buttons 32, while the joystick 41 on the second game controller 2 is located above the set of four buttons 42. On the other hand, in the integrally held state, the shoulder button (right) 130 and Z shoulder button (right) 140 of the first game controller 1 and the shoulder button (left) 230 and Z shoulder button (left) 240 of the second game controller 2 are both located on the upper side.

[0174] <Peripheral devices>

[0175] Next, the configuration of the peripheral device 500 according to this embodiment will be described in detail. Fig. 22 is a six-sided schematic diagram showing the configuration of the peripheral device 500 according to this embodiment. Fig. 23 is an exploded perspective schematic diagram showing the configuration of the peripheral device 500 according to this embodiment.

[0176] As shown in Figures 22 and 23, the peripheral device 500 according to this embodiment includes a support unit 600, a grip module 900 attached to the rear surface of the support unit 600, and an elastic member 501. The support unit 600 supports a game controller. The right grip 700 is a portion of the grip module 900 located on the right side of the support unit 600 and is held by the user's right hand. The left grip 800 is a portion of the grip module 900 located on the left side of the support unit 600 and is held by the user's left hand. The elastic member 501 includes two right elastic member pieces 701 and two left elastic member pieces 801. The two right elastic member pieces 701 are provided on the right grip 700. The two left elastic member pieces 801 are provided on the left grip 800. It should be noted that three or more right elastic member pieces 701 may be provided on the right grip 700, and three or more left elastic member pieces 801 may be provided on the left grip 800.

[0177] The support part 600 has a support part right side surface 601, a support part left side surface 602, a support part front surface 605, a support part rear surface 606, a support part upper surface 603, and a support part lower surface 604. The support part right side surface 601 is located to the right of the support part front surface 605. The support part left side surface 602 is located to the left of the support part front surface 605. The support part left side surface 602 is located on the opposite side of the support part right side surface 601. The support part rear surface 606 is located on the opposite side of the support part front surface 605. The support part upper surface 603 is located on the opposite side of the support part lower surface 604. The support part front surface 605 is continuous with each of the support part right side surface 601, support part left side surface 602, support part upper surface 603, and support part lower surface 604. Similarly, the support portion rear surface 606 is connected to each of the support portion right side surface 601 , the support portion left side surface 602 , the support portion upper surface 603 , and the support portion lower surface 604 .

[0178] The support part 600 has a first recess 621 and a second recess 622. The first recess 621 is provided on the support part right side surface 601. The second recess 622 is provided on the support part left side surface 602. The first recess 621 fits the protrusion 100 of the first game controller 1. The second recess 622 fits the protrusion 200 of the second game controller 2. Note that either the protrusion 100 or the protrusion 200 may fit into the first recess 621 or the second recess 622.

[0179] The peripheral device 500 has an external charging connector 613, a charging LED component 614, a first light guide path 611, and a second light guide path 612. The external charging connector 613 and the charging LED component 614 are each provided on the support portion upper surface 603. With the game controller attached to the peripheral device 500, the game controller is charged by supplying power from an external source using the external charging connector 613. The charging LED component 614 lights up or flashes while the game controller is charging, thereby notifying the user that charging is in progress.

[0180] The first light guide path 611 and the second light guide path 612 are each provided on the support portion front surface 605. When the first game controller 1 is attached to the peripheral device 500, the first light guide path 611 faces the light emitting portion 150 of the first game controller 1. When the second game controller 2 is attached to the peripheral device 500, the second light guide path 612 faces the light emitting portion 250 of the second game controller 2.

[0181] As shown in FIG. 23 , the grip module 900 has a front grip housing 531, a rear grip housing 532, a right grip button 720, a left grip button 820, a right rubber member 721, a left rubber member 821, a right contact 722, a left contact 822, a first circuit 533, a right contact support member 723, a left contact support member 823, two right fastening members 702, and two left fastening members 802.

[0182] FIG. 24 is a schematic front view showing the configuration of the peripheral device 500 according to this embodiment. As shown in FIG. 24 , the right grip 700 has a first opposing surface 715. The first opposing surface 715 is a region of the front surface of the right grip 700 that faces the back surface of the first game controller 1 when the first game controller 1 is attached to the peripheral device 500. Referring to FIG. 41 , when viewed from the front, the first opposing surface 715 is covered by the first game controller 1 and is not visible. Two right elastic member pieces 701 are provided on the first opposing surface 715. When viewed in the front-rear direction, the two right elastic member pieces 701 are provided at positions that are different distances from the support part 600. Specifically, when viewed in the front-rear direction, the lower right elastic member piece 701b is provided farther from the support part 600 than the upper right elastic member piece 701a. In the left-right direction, the shortest distance (second distance D2) between the support portion 600 and the lower right elastic member piece 701b is longer than the shortest distance (first distance D1) between the support portion 600 and the upper right elastic member piece 701a.

[0183] When viewed in the front-rear direction, the two right elastic member pieces 701 are aligned in a direction that is not parallel to the extension direction of the bottom surface of the first recess 621. The bottom surface of the first recess 621 extends along the up-down direction. When viewed in the front-rear direction, the two right elastic member pieces 701 are aligned in a direction that is inclined relative to both the up-down direction and the left-right direction. The right grip 700 has a first upper surface 713. The first upper surface 713 has a first portion (right) 713a and a second portion (right) 713b. The first portion (right) 713a extends in a direction parallel to the left-right direction. The second portion (right) 713b connects to the outer end of the first portion (right) 713a. The second portion (right) 713b curves downward relative to the first portion (right) 713a. When viewed in the front-rear direction, the second portion (right) 713b is inclined relative to both the up-down direction and the left-right direction.

[0184] The left grip 800 and the two left elastic member pieces 801 have a structure that is substantially symmetrical to the right grip 700 and the two right elastic member pieces 701 with the support part 600 sandwiched therebetween.

[0185] When viewed in the front-to-rear direction, the support part 600 is disposed between the two right elastic member pieces 701 and the two left elastic member pieces 801. The first distance D1 is substantially the same as the third distance D3. The second distance D2 is substantially the same as the fourth distance D4. In the up-down direction, the first light guide path 611 is located between the lower right elastic member piece 701b and the upper right elastic member piece 701a. In the up-down direction, the second light guide path 612 is located between the lower left elastic member piece 801b and the upper left elastic member piece 801a.

[0186] The first portion (right) 713a and the first portion (left) 813a are located at substantially the same height in the vertical direction. The distance between the second portion (right) 713b and the second portion (left) 813b in the horizontal direction increases toward the bottom in the vertical direction.

[0187] FIG. 25 is a schematic top view showing the configuration of the peripheral device 500 according to this embodiment. As shown in FIG. 25 , the grip module 900 is provided on the support unit rear surface 606. The front surface of the right grip 700 is located rearward of the support unit 600 in the front-to-rear direction. Note that rearward refers to the direction from the support unit front surface 605 toward the support unit rear surface 606. As shown in FIG. 25 , the front surface of the right grip 700 is a curved surface that curves slightly rearward as it moves away from the support unit 600 in the right direction. Furthermore, the first opposing surface 715 is a part of the front surface of the right grip 700. Therefore, the first opposing surface 715 is a curved surface. The first opposing surface 715 includes a portion that will be the front end of the right grip 700. In other words, the front end of the right grip 700 is located rearward of the support unit 600. Note that the front surface of the right grip 700 may be flat. Furthermore, the first opposing surface 715 may be flat. Furthermore, the first opposing surface 715 does not have to include the portion that becomes the front end of the right grip 700 .

[0188] As shown in FIG. 25 , the elastic member 501 protrudes forward from the first opposing surface 715 of the right grip 700. In FIG. 25 , dashed lines extend laterally from the rear ends of the openings of the first recess 621 and the second recess 622. In the front-to-rear direction, each of the two right elastic member pieces 701 is located rearward of the first recess 621. The front end of each of the two right elastic member pieces 701 is located rearward of the opening of the first recess 621 provided in the support portion right side surface 601. In addition, in the front-to-rear direction, the front end of each of the two right elastic member pieces 701 is located forward of the support portion back surface 606. Note that, in the front-to-rear direction, the front end of each of the two right elastic member pieces 701 may be located at the same position as the support portion back surface 606. Note that, in the above description, the left grip 800 and the two left elastic member pieces 801 have similar structures.

[0189] Figure 26 is a schematic cross-sectional view taken along line XXVI-XXVI in Figure 24. Note that the cross sections of each elastic member piece have substantially the same structure, and therefore the following description will not distinguish between left and right. As shown in Figure 26, the front grip housing 531 is provided with an elastic member placement hole 510. The elastic member 501 is placed in the elastic member placement hole 510. The elastic member 501 has an elastic member main body 501c, a first protrusion 501d, and a second protrusion 501e. The elastic member main body 501c extends in the front-rear direction. The first protrusion 501d protrudes from the elastic member main body 501c to one side in a direction perpendicular to the front-rear direction. The second protrusion 501e protrudes from the elastic member main body 501c to the other side in a direction perpendicular to the front-rear direction.

[0190] The elastic member 501 has a first side surface region 501a and a second side surface region 501b. The first side surface region 501a is located opposite the second side surface region 501b. The first side surface region 501a is exposed from the elastic member placement hole 510. The first side surface region 501a is curved so as to be convex outward. When the first game controller 1 and / or the second game controller 2 are attached to the peripheral device 500, the first side surface region 501a comes into contact with the rear surface of the first game controller 1 and / or the rear surface of the second game controller 2.

[0191] The first side surface region 501a is formed by an elastic member main body 501c and a first protrusion 501d. The second side surface region 501b is formed by an elastic member main body 501c and a second protrusion 501e. The elastic member arrangement hole 510 has a step portion 514. The step portion 514 is provided on the front surface 531a of the front grip housing 531 so as to sink rearward. The first protrusion 501d is arranged on the step portion 514. The step portion 514 regulates the amount of protrusion of the elastic member 501.

[0192] The front grip housing 531 has a first fastening portion 541. The first fastening portion 541 extends rearward from the inner wall surface of the front grip housing 531. The first fastening portion 541 is provided with a first through hole 511 and a second through hole 512. The first through hole 511 extends in the front-rear direction. The second through hole 512 extends in a direction perpendicular to the front-rear direction. The second through hole 512 extends, for example, in the left-right direction. The second through hole 512 may extend in the up-down direction or in a direction inclined relative to both the left-right direction and the up-down direction. The first through hole 511 and the second through hole 512 each communicate with the elastic member arrangement hole 510. The second protrusion 501e is disposed in the second through hole 512. The second protrusion 501 e abuts against the wall surface of the second through-hole 512 and prevents the elastic member 501 from slipping out of the elastic member placement hole 510 .

[0193] The rear grip housing 532 is provided with a screw boss 513. The first through-hole 511 and the screw boss 513 are aligned in the front-to-rear direction. The fastening member 502 (702, 802) passes through the first through-hole 511 and is attached to the screw boss 513. The front grip housing 531 and the rear grip housing 532 are fastened together by the fastening member 502. The second side surface region 501b of the elastic member 501 faces the fastening member 502. The fastening member 502 is covered by the elastic member 501. This prevents the fastening member 502 from coming loose. Furthermore, since the elastic member 501 also serves as a function of preventing the fastening member 502 from coming loose, the number of parts can be reduced. Furthermore, since the fastening member 502 is not visible from the outside, the fastening member 502 is prevented from being touched.

[0194] Fig. 27 is a schematic rear view showing the configuration of the peripheral device 500 according to this embodiment. The rear grip housing 532 and the fastening member 502 are omitted from Fig. 27. Fig. 28 is a schematic cross-sectional view taken along line XXVIII-XXVIII in Fig. 22.

[0195] 27 , the front grip housing 531 is provided with a first screw hole 730 and a second screw hole 830. The front grip housing 531 is fixed to the support part 600 by fastening it from the back side of the front grip housing 531 using a fastening screw (not shown). Note that the method of fixing the front grip housing 531 and the support part 600 is not limited to fastening. The front grip housing 531 and the support part 600 may be in contact with each other or may be spaced apart.

[0196] 27 and 28 , the right grip 700 has a right grip button 720, a right rubber member 721, a right contact 722, and a right contact support member 723. The right rubber member 721, the right contact 722, and the right contact support member 723 are disposed between the front grip housing 531 and the rear grip housing 532. The right contact support member 723 supports the right contact 722, the first circuit 533 on which the right contact 722 is provided, and the right rubber member 721. The right rubber member 721 is spaced apart from the right contact 722. The right rubber member 721 is disposed on the first circuit 533 so as to cover the right contact 722.

[0197] The right grip button 720 is disposed on the right rubber member 721. The right grip button 720 may be spaced apart from the right rubber member 721. The right contact point 722 is pressed by the right grip button 720. Specifically, the right contact point 722 is pressed by the right grip button 720 via the right rubber member 721. The right grip button 720 is provided on the back surface of the peripheral device 500. Specifically, the right grip button 720 is provided on the back surface of the right grip 700.

[0198] As shown in FIG. 28 , a grip button arrangement hole 532a is formed in the rear grip housing 532. The right grip button 720 is arranged in the grip button arrangement hole 532a. The right grip button 720 has a grip button main body 720b and a grip button slip-out prevention portion 720c. The top surface of the grip button main body 720b forms a grip button operation surface 720a. The grip button operation surface 720a is the surface operated by the user. The grip button operation surface 720a is exposed from the grip button arrangement hole 532a. The grip button operation surface 720a may be substantially flush with the outer surface of the rear grip housing 532. The grip button operation surface 720a may protrude from the grip button arrangement hole 532a.

[0199] The grip button main body 720b is inserted into the grip button arrangement hole 532a. The grip button retaining portion 720c is connected to the grip button main body 720b. The grip button retaining portion 720c is disposed in the space formed by the front grip housing 531 and the rear grip housing 532. The grip button retaining portion 720c abuts against the inner wall surface of the rear grip housing 532, thereby preventing the right grip button 720 from coming out of the grip button arrangement hole 532a. The left grip button 820 has substantially the same configuration as the right grip button 720.

[0200] 27 , the right contact support member 723 has a first mounting portion 723a, a second mounting portion 723b, and a contact support main body portion 723c. The first mounting portion 723a and the second mounting portion 723b are each connected to the contact support main body portion 723c. The contact support main body portion 723c is located between the first mounting portion 723a and the second mounting portion 723b. The first mounting portion 723a is attached to the first fastening portion 541 of the front grip housing 531. Similarly, the second mounting portion 723b is attached to the second fastening portion 542 of the front grip housing 531.

[0201] 26 , the first attachment portion 723a of the right contact support member 723 is attached to the first fastening portion 541 and then fastened to the rear grip housing 532 using the fastening member 502. That is, the right contact support member 723 is fastened between the front grip housing 531 and the rear grip housing 532 by the fastening member 502. This makes it possible to make the peripheral device 500 more compact and reduce the number of parts. It also makes it possible to improve the positional accuracy of the right contact support member 723 relative to each of the front grip housing 531 and the rear grip housing 532. The left contact support member 823 has substantially the same configuration as the right contact support member 723.

[0202] As shown in FIG. 27 , the peripheral device 500 has a right grip housing 710 and a left grip housing 810. The top surface of the right grip housing 710 has a third portion (right) 713c and a fourth portion (right) 713d. The third portion (right) 713c extends in a direction parallel to the left-right direction. The fourth portion (right) 713d connects to the outer end of the third portion (right) 713c. The fourth portion (right) 713d curves downward relative to the third portion (right) 713c. When viewed in the front-to-rear direction, the fourth portion (right) 713d is inclined in both the up-down and left-right directions.

[0203] The top surface of the left grip housing 810 has a third portion (left) 813c and a fourth portion (left) 813d. The third portion (left) 813c extends in a direction parallel to the left-right direction. The fourth portion (left) 813d connects to the outer end of the third portion (left) 813c. The fourth portion (left) 813d curves downward relative to the third portion (left) 813c. When viewed in the front-to-rear direction, the fourth portion (left) 813d is inclined in both the up-down and left-right directions.

[0204] <Support part>

[0205] Next, the configuration of the support unit will be described. Fig. 29 is a partial cross-sectional schematic diagram showing the configuration of the support unit 600. As shown in Fig. 29, the support unit 600 of the peripheral device 500 according to this embodiment has a support unit housing 640, a circuit board 655, a first plug 631, a second plug 632, a first bottom cover 651, and a second circuit 654. The support unit housing 640 has a first housing 641, a second housing 642, and a third housing 643. The circuit board 655 is disposed inside the support unit housing 640.

[0206] Each of the first recess 621 and the second recess 622 is formed by a third housing 643. When viewed in the left-right direction, the third housing 643 is annular. The first housing 641 surrounds the third housing 643. The first housing 641 is in contact with the third housing 643. When viewed in the left-right direction, the first housing 641 is annular.

[0207] The material constituting the third housing 643 is harder than the materials constituting each of the first housing 641 and the second housing 642. This increases the strength of each of the first recess 621 and the second recess 622. The material constituting the third housing 643 is, for example, engineering plastics such as polycarbonate (PC), polyamide (PA), polyacetal (POM), acrylic (PMMA), polybutylene terephthalate (PBT), or alloys thereof. The material constituting each of the first housing 641 and the second housing 642 is, for example, general-purpose plastic acrylonitrile butadiene styrene (ABS).

[0208] The first housing 641, for example, constitutes the support portion front surface 605, the support portion upper surface 603, and the support portion lower surface 604. The first housing 641 constitutes each part of the support portion right side surface 601 and the support portion left side surface 602. The second housing 642 constitutes the support portion rear surface 606. The third housing 643 constitutes each part of the support portion right side surface 601 and the support portion left side surface 602.

[0209] The first plug 631 has a first plug base 631a and a first tongue body 631b. The first tongue body 631b protrudes from the surface of the first plug base 631a. The first tongue body 631b is continuous with the first plug base 631a. The first tongue body 631b may be separate from the first plug base 631a. The first tongue body 631b protrudes from the bottom surface of the first recess 621. Specifically, the first bottom cover 651 is provided with a first bottom through-hole 653. The first tongue body 631b penetrates the first bottom through-hole 653 and protrudes from the first bottom cover 651.

[0210] The first tongue body 631b is inserted into the first opening 170 of the first game controller 1 attached to the peripheral device 500. The first tongue body 631b has a third terminal 631c. The third terminal 631c is electrically connected to the first terminal 160 of the first game controller 1. The second circuit 654 is electrically connected to the third terminal 631c. The peripheral device 500 has a first circuit 533 (see FIG. 27). The first circuit 533 and the second circuit 654 are each connected to a substrate 655. The first circuit 533 is electrically connected to the second circuit 654 via the substrate 655. The first circuit 533 is electrically connected to each of the right contact 722 and the left contact 822. The first circuit 533, the second circuit 654, and the substrate 655 send a signal corresponding to the operation of the right grip button 720 to the first terminal 160 via the third terminal 631c. This allows the game controller to perform processing in response to the operation of the grip button. For example, if the game controller has a communication unit, the signal from the grip button can be transmitted to an external device such as the game device 3 via the communication unit. As an example, the signal from the grip button may be treated as a signal for executing a specific function by the game device 3 or an application executed by the game device 3, or may be treated as a signal for another input means.

[0211] When the first game controller 1 is attached to the peripheral device 500, the first game controller 1 is charged via the second circuit 654 and the third terminal 631c by supplying power from an external source using the external charging connector 613. The second game controller 2 is charged in the same manner.

[0212] The rear surface of the peripheral device 500 according to this embodiment is provided with a right grip button 720 and a left grip button 820. This allows for providing additional input means.

[0213] The second plug 632 has a second plug base 632a and a second tongue 632b. The second tongue 632b has substantially the same configuration as the first tongue 631b. The first tongue 631b and the second tongue 632b can each move slightly relative to the bottom surface on which they are provided. That is, the first tongue 631b and the second tongue 632b each have a floating structure. This makes it easy to insert the first tongue 631b and the second tongue 632b into the terminal opening of the game controller. Furthermore, if the first tongue 631b and the second tongue 632b each have a terminal, it is easy to maintain the electrical connection between the game controller and the peripheral device 500 even if the game controller attached to the support part 600 moves slightly relative to the support part 600.

[0214] 30 is a partial cross-sectional schematic view taken along line XXX-XXX in FIG. 29 . FIG. 30 illustrates a state in which the first bottom cover 651 has been removed from the first recess 621. As shown in FIG. 30 and FIG. 2 , the support portion 600 of the peripheral device 500 has two peripheral-device-side magnetic elements 670 arranged along the longitudinal direction of the first recess 621. One of the two peripheral-device-side magnetic elements 670 is arranged above the first plug 631. The other of the two peripheral-device-side magnetic elements 670 is arranged below the first plug 631. The support portion 600 of the peripheral device 500 has two peripheral-device-side magnetic elements (not shown) arranged along the longitudinal direction of the second recess 622.

[0215] 30 , each of the two peripheral-device-side magnetic elements 670 has a magnet 673, a first yoke member 671, and a second yoke member 672. In the front-rear direction, the magnet 673 is located between the first yoke member 671 and the second yoke member 672. The first yoke member 671 and the second yoke member 672 are each attracted to the magnet 673. A magnet through-hole 674 is provided in the bottom surface of the third housing 643. The magnet 673, the first yoke member 671, and the second yoke member 672 are provided in the magnet through-hole 674.

[0216] Figure 31 is a schematic right side view showing the state in which the third housing 643 has been removed from Figure 30. As shown in Figure 31, the first housing 641 has two front ribs 641a and two rear ribs 641b. The first yoke member 671 is held down by the two front ribs 641a. The second yoke member 672 is held down by the two rear ribs 641b. In the up-down direction, the length of each of the first yoke member 671 and the second yoke member 672 is greater than the length of the magnet 673.

[0217] FIG. 32 is a partial cross-sectional schematic view taken along line XXXII-XXXII in FIG. 30. The cross section shown in FIG. 32 is perpendicular to the front-to-rear direction. The first yoke component 671 has a yoke main body 671a and two flanges 671b. The two flanges 671b are provided on both sides of the yoke main body 671a in the up-down direction. The two flanges 671b abut against the inner wall surface of the third housing 643, preventing the first yoke component 671 from slipping out of the magnet through-hole 674. The second yoke component 672 has substantially the same configuration as the first yoke component 671.

[0218] The magnet 673 provided in the first recess 621 magnetically attracts the attraction buttons of the first game controller 1. Specifically, the top button (right) 110 of the first game controller 1 is attracted to the magnet 673 provided in the first recess 621 above the first plug 631, and the top button (left) 120 of the first game controller 1 is attracted to the magnet 673 provided in the first recess 621 below the first plug 631. Similarly, the attraction buttons of the second game controller 2 are attracted to the magnet 673 provided in the second recess 622 by magnetic force.

[0219] The two peripheral-device-side magnetic elements 670 do not necessarily have to include a yoke. Each of the two peripheral-device-side magnetic elements 670 may be disposed in a region above the first plug 631 or in a region below the first plug 631.

[0220] <Charging LED parts>

[0221] Fig. 33 is a perspective schematic diagram showing the configuration of an LED lens. As shown in Fig. 33, an LED lens 680 has a lens main body 682, a lens light emitting portion 681, and a lens protrusion 683. The lens main body 682 has, for example, a plate-like shape. The lens light emitting portion 681 is provided on a side surface in the longitudinal direction of the lens main body 682. The lens protrusion 683 is provided on a side surface in the lateral direction of the lens main body 682.

[0222] FIG. 34 is a schematic perspective view showing the configuration of an LED lens cover. As shown in FIG. 34 , the LED lens cover 690 has a lens housing portion 691 and a lid portion 692. The lens housing portion 691 has a lens housing hole 694. The lens main body portion 682 is disposed in the lens housing hole 694. The lid portion 692 has position adjustment protrusions 693. The position adjustment protrusions 693 are disposed on both sides of the lens protrusion portion 683 when the LED lens 680 is disposed in the lens housing hole 694. The lens housing portion 691 has an LED housing portion recess 695. The LED housing portion recess 695 is connected to the lens housing hole 694.

[0223] FIG. 35 is a schematic perspective view showing a charging LED component. As shown in FIG. 35 , the charging LED component 614 has an LED lens 680 and an LED lens cover 690. With the lens main body 682 placed in the lens housing hole 694, the lid 692 is closed to cover the opening of the lens housing hole 694. The lens light emitting portion 681 passes through a hole provided in the LED lens cover 690. The tip of the lens light emitting portion 681 is located outside the LED lens cover 690. The rear end of the LED lens 680 is exposed in the LED housing recess 695. Light enters the rear end of the LED lens 680, passes through the lens main body 682, and exits from the tip of the lens light emitting portion 681.

[0224] 36 is a schematic diagram showing a state in which the charging LED component 614 is attached to the housing of the support part 600. As shown in FIG. 36 , the LED lens cover 690 is disposed inside the support part housing 640. The tip of the lens light emitting part 681 is located outside the housing of the support part 600. As shown in FIG. 25 , the tip of the lens light emitting part 681 of the LED lens 680 is exposed on the support part upper surface 603 of the support part 600.

[0225] FIG. 37 is a six-sided schematic diagram showing the first game controller 1 and the second game controller 2 attached to the peripheral device 500. As shown in FIG. 37 , the first game controller 1 is attached to the right side of the support unit 600. The second game controller 2 is attached to the left side of the support unit 600. The first opposing surface 715 of the right grip 700 faces the back surface of the first game controller 1 when the first game controller 1 is attached to the peripheral device 500. Similarly, the second opposing surface 815 of the left grip 800 faces the back surface of the second game controller 2 when the second game controller 2 is attached to the peripheral device 500. A grip module 900 is connected to the rear of the support unit 600. The following description will be mainly given from the perspective of the first game controller 1, but unless otherwise specified, the same applies to the second game controller 2.

[0226] In the front-to-rear direction, the rear end of Z shoulder button (right) 140 is located rearward of first opposing surface 715. In the front-to-rear direction, the rear end of Z shoulder button (right) 140 is located forward of the rear end of right grip 700. In the front-to-rear direction, the rear end of shoulder button (right) 130 is located forward of first opposing surface 715.

[0227] In the left-right direction, the right end of the right grip 700 is located to the right of the right end of the first game controller 1 .

[0228] In the vertical direction, the upper end of the right grip 700 is located lower than the upper end of the first game controller 1. In the vertical direction, the lower end of the right grip 700 is located substantially at the same position as or above the lower end of the first game controller 1. In the vertical direction, the first operating unit 182 is located higher than the upper end of the right grip 700.

[0229] 38 is a schematic cross-sectional view showing the configuration near the first opposing surface 715 of the right grip 700. When the first game controller 1 is attached to the peripheral device 500, the back surface 16 of the first game controller 1 abuts against the elastic member 501. The back surface 16 of the first game controller 1 is spaced apart from the first opposing surface 715 of the right grip 700. The elastic member 501 may be compressed in the front-to-rear direction by being pressed by the back surface of the game controller. In this case, the back surface 16 of the first game controller 1 may abut against the first opposing surface 715 of the right grip 700.

[0230] 39 is a schematic rear view showing an example of how the first game controller 1 is attached to the peripheral device 500. As shown in FIG. 39 , the lower end of the protrusion 100 of the first game controller 1 is inserted into the first recess 621 of the support part 600. In this state, the longitudinal direction of the protrusion 100 of the first game controller 1 is inclined with respect to the longitudinal direction of the first recess 621 of the support part 600. Next, the first game controller 1 is rotated in the first rotation direction A1 on a plane perpendicular to the front-to-rear direction so that the upper end of the protrusion 100 of the first game controller 1 fits into the first recess 621 of the support part 600. As a result, the first game controller 1 is attached to the peripheral device 500 so that the protrusion 100 of the first game controller 1 fits into the first recess 621 provided on the right side of the support part 600. It should be noted that the method of attaching the first game controller 1 to the peripheral device 500 is not limited to this, and for example, the first game controller 1 may be attached to the peripheral device 500 by fitting the convex portion 100 into the first recess 621 from a direction perpendicular to the bottom surface of the first recess 621, with the bottom surface of the first recess 621 and the longitudinal direction of the convex portion 100 parallel.

[0231] According to the peripheral device 500 of this embodiment, the front surface of the right grip 700 is located behind the support part 600 in the front-to-rear direction (see FIG. 22 ). Therefore, when the first game controller 1 is brought close to the first recess 621 from the outside of the right side surface 601 of the support part, the right grip 700 is unlikely to interfere with the first game controller 1, making it easy to attach the first game controller 1 to the peripheral device 500. Furthermore, if the front surface of the right grip 700 curves backward as it moves away from the support part 600, attaching the game controller becomes even easier.

[0232] With the above configuration, there is a possibility that a clearance will be created between the back surface of the game controller and the front surface of the grip. In this case, when the game controller is operated or when the game controller is equipped with a vibration module and vibrates, the back surface of the game controller and the front surface of the grip may collide, causing rattles and noise.

[0233] The peripheral device 500 according to this embodiment has an elastic member 501 that protrudes forward from the opposing surface of the right grip 700 (see FIG. 22 ). This allows the back surface of the game controller to abut against the elastic member 501, thereby preventing the back surface of the game controller from colliding with the front surface of the grip. As a result, rattles and noises can be reduced. In other words, the peripheral device 500 according to this embodiment makes it easy to attach a game controller to the peripheral device 500 with a grip, while also preventing rattles and noises from being generated when the game controller is attached.

[0234] In the peripheral device 500 according to this embodiment, the front end of the elastic member 501 provided on the right grip 700 is located behind the first recess 621. This makes it easier to attach a game controller to the peripheral device 500 that has a grip. It also reduces sliding between the back surface of the game controller and the front surface of the grip when attaching or detaching the game controller to the peripheral device 500.

[0235] In the peripheral device 500 according to this embodiment, the front end of the elastic member 501 is located in the same position as or forward of the rear end of the support part 600 in the front-rear direction. This makes it easy to attach the game controller to the peripheral device 500, and also makes it easier to bring the back surface of the game controller into contact with the elastic member 501 to some extent, thereby further reducing rattling and noise when the game controller is attached.

[0236] According to the peripheral device 500 of this embodiment, of the two right elastic member pieces 701, the lower right elastic member piece 701 is located farther from the support portion 600 than the upper right elastic member piece 701. Therefore, when the game controller 1 is attached to the peripheral device 500 in the manner shown in FIG. 39 and the first game controller 1 is brought closer to the first recess 621, the lower right elastic member piece 701 comes into contact with the back surface of the first game controller 1 first. This prevents the back surface of the first game controller 1 from sliding against the first opposing surface 715 of the right grip 700 during subsequent movement. Furthermore, because the upper right elastic member piece 701 is located relatively closer to the first recess 621 than the lower right elastic member piece 701, this delays the timing at which resistance occurs due to contact between the back surface of the first game controller 1 and the upper right elastic member piece 701 when the first game controller 1 is attached to the peripheral device 500 while being rotated. This makes it easier to attach the first game controller 1.

[0237] Furthermore, when the first game controller 1 is brought closer to the first recess 621 from a direction perpendicular to the bottom surface of the first recess 621 so that the protrusion 100 fits into the first recess 621, with the bottom surface of the first recess 621 and the longitudinal direction of the protrusion 100 parallel, if the two right elastic member pieces 701 are arranged parallel to the bottom surface of the first recess 621, there is a possibility that the two right elastic member pieces 701 will simultaneously come into contact with the back surface of the first game controller 1 during the attachment operation. In this case, resistance will be applied to the first game controller 1 from the two right elastic member pieces 701 simultaneously during attachment, which could cause a sudden increase in resistance during the attachment operation.

[0238] According to the peripheral device 500 of this embodiment, the elastic member 501 includes two right elastic member pieces 701, which are aligned in a direction that is not parallel to the direction in which the bottom surface of the first recess 621 extends. The two right elastic member pieces 701 are provided at different distances from the support part 600. As a result, when the first game controller 1 is attached to the peripheral device 500 as described above, the two right elastic member pieces 701 come into contact with the back surface of the first game controller 1 one by one at different times. This prevents the resistance applied to the first game controller 1 by the two right elastic member pieces 701 from suddenly increasing when the first game controller 1 is attached.

[0239] Figure 40 is a schematic rear view showing the state in which the first game controller 1 is being detached from the peripheral device 500. As shown in Figure 40, the first game controller 1 has a first operation unit 182 and a pusher 181. The first operation unit 182 is provided on the rear surface of the first game controller 1. The first operation unit 182 is configured to be operated in directions including the left and right directions when the first game controller 1 is attached to the peripheral device 500. The pusher 181 protrudes from the top surface of the convex portion 100 of the first game controller 1 in response to operation of the first operation unit 182.

[0240] The bottom surface of the first recess 621 includes a contact area 621a with which the pusher 181 of the first game controller 1 comes into contact. When the pusher 181 presses the contact area 621a, the first game controller 1 rotates in the second rotation direction A2, with the lower end of the protrusion 100 as the fulcrum. This allows the protrusion 100 of the first game controller 1 to be easily removed from the first recess 621, making it easy to remove the first game controller 1 from the peripheral device 500.

[0241] In terms of the vertical direction, the upper end of the right grip 700 is positioned lower than the lower end of the first operating unit 182. From another perspective, in terms of the vertical direction, the upper surface of the grip housing that forms the right grip 700 is positioned lower than the lower end of the first operating unit 182 of the first game controller 1 attached to the peripheral device 500.

[0242] This prevents interference between the fingers operating the first operating unit 182 and the right grip 700 when operating the first operating unit 182 .

[0243] The contact area 621a of the first recess 621 is located above the center of the first recess 621 in the up-down direction of the first recess 621. When the first operating unit 182 is operated, the first game controller 1 rotates around the lower side of the protrusion 100 so that the upper side of the protrusion 100 moves away from the first recess 621, and the finger operating the first operating unit 182 also moves downward as it moves away from the first recess 621.

[0244] According to the peripheral device 500 of this embodiment, the top surface of the right grip 700 has a portion that extends in a direction parallel to the left-right direction and a portion that connects to the outer end of the portion and curves downward. Because the top surface of the right grip 700 has the portion that curves downward, even if the finger operating the first operation unit 182 moves downward as the first game controller 1 moves away from the first recess 621, the finger is prevented from interfering with the top surface of the right grip 700. As an example, the top surface of the right grip 700 has a portion that curves so as to follow the trajectory of movement of the first operation unit 182 when the first game controller 1 rotates around the lower side of the convex portion 100 and away from the first recess 621.

[0245] In the peripheral device 500 according to this embodiment, of the two right elastic member pieces 701, the upper right elastic member piece 701 is located closer to the support part 600 than the lower right elastic member piece 701. When the operation part 182 is operated, the game controller rotates around the lower side of the convex part so that the upper side of the convex part moves away from the concave part. Because the upper right elastic member piece 701 is located more inward than the lower right elastic member piece 701, contact between the back of the game controller and the upper right elastic member piece 701 is quickly released. This makes it easier to detach the game controller.

[0246] 40 , the protrusion 100 of the first game controller 1 has an upper rubber member 52 and a lower rubber member 54 provided on the outer circumferential surface of the protrusion 100. The first recess 621 may have a depth such that when the pusher 181 protrudes, at least a majority of the upper rubber member 52, for example the entire upper rubber member 52, is exposed from the first recess 621. This reduces interference between the upper rubber member 52 and the inner circumferential surface of the first recess 621. Therefore, after operating the first operating unit 182, the protrusion 100 of the first game controller 1 can be smoothly removed from the first recess 621 by hand.

[0247] As shown in Figure 40, when the pusher 181 is fully protruded, the entire upper rubber member 52 is exposed from the first recess 621, and a portion of the lower rubber member 54 does not have to be exposed from the first recess 621.

[0248] The first recess 621 may have a depth such that when the pusher 181 protrudes, the entire top surface of the protrusion 100 of the first game controller 1 continues to be housed in the first recess 621. In this case, the upper and lower ends of the top surface of the protrusion 100 do not protrude from the first recess 621 just because the pusher has protruded, so the first game controller 1 and the peripheral device 500 continue to be restricted to some extent in the up-down direction. Therefore, for example, if you operate the operation unit to remove the first game controller 1 from the peripheral device 500, but then decide to stop the removal and attach it to the peripheral device 500 again, you can smoothly reattach the first game controller 1 to the peripheral device 500.

[0249] 41 is a schematic front view showing a state in which a user operates the first game controller 1 and the second game controller 2. As shown in FIG. 41 , the right grip 700 is held in the user's right hand. For example, the grip housing of the right grip 700 is held using the palm, middle finger, ring finger, and / or little finger of the right hand. The left grip 800 is held in the user's left hand. For example, the grip housing of the left grip 800 is held using the palm, middle finger, ring finger, and / or little finger of the left hand.

[0250] The thumbs of each hand are used to operate the input units on the front of the game controller. The index and / or middle fingers are used to operate the Z shoulder button and / or shoulder buttons of the game controller. The middle and / or ring fingers are used to operate the grip buttons. In this way, by being attached to the peripheral device 500, the first game controller 1 and the second game controller 2 can be used like game controllers that are held and operated with both hands. Furthermore, the right grip 700 and the left grip 800, each having grip buttons, not only make them easier to hold, but also effectively increase the number of input means for the first game controller 1 and the second game controller 2. Note that the operating fingers are merely examples, and in some cases, for example, the input units on the front of the game controller may be operated with the index fingers.

[0251] <Modification>

[0252] Next, the configuration of a peripheral device according to a modified example will be described. While the peripheral device according to the above embodiment is configured to be electrically connected to the game controller, the peripheral device does not have to be electrically connected to the game controller. In this case, the peripheral device may simply support the game controller and may not have grip buttons. Furthermore, the peripheral device may not have a charging LED component or an external charging connector. In other words, the peripheral device may not have any electrical components.

[0253] The peripheral device may have a wireless communication unit. In this case, the peripheral device may have a grip button, and input from the grip button may be transmitted to the game controller or the game device via the wireless communication unit. In this case, the peripheral device may have at least an external connector for charging.

[0254] If the peripheral device is not electrically connected to the game controller, the peripheral device does not need to have the first and second tongue bodies. However, if the peripheral device does not have tongue bodies, the following phenomenon may occur.

[0255] 42 is a partial cross-sectional schematic diagram showing the state in which the first game controller 1 is attached to the peripheral device 500 when the support part 600 does not have a tongue. As shown in Fig. 42, the lower end of the protrusion 100 of the first game controller 1 fits into the first recess 621 of the support part 600. In this case, the upper end of the protrusion 100 of the first game controller 1 may ride up onto the upper part of the right side surface of the support part 600 where the first recess 621 is provided.

[0256] 43 is a partial cross-sectional schematic diagram showing the state in which the first game controller 1 is attached to the peripheral device 500 when the support unit 600 has a tongue. When the first tongue 631b and the terminal opening 196 on the terminal accommodating portion 167 are aligned in the vertical direction, the first tongue 631b fits into the terminal opening 196. On the other hand, when the first tongue 631b and the terminal opening 196 are not aligned in the vertical direction, the first tongue 631b comes into contact with the top surface of the protrusion 100. In this case, by moving the protrusion 100 in the vertical direction, the first tongue 631b slides along the top surface of the protrusion 100, and the first tongue 631b and the terminal opening 196 can be aligned.

[0257] The first tongue body 631b may have the same shape as the tongue body 332 (see FIG. 8 ) of the game apparatus 3, or may have a different shape. Note that the first tongue body 631b of the peripheral device according to the above embodiment has substantially the same shape as the tongue body 332 of the game apparatus 3.

[0258] In this way, the tongue 322 not only has a terminal for electrically connecting the peripheral device 500 and the game controller, but also serves as a guide when attaching the game controller to the peripheral device 500. Therefore, even in the case of a peripheral device that does not electrically connect to a game controller, a protrusion may be provided in place of the tongue to serve as a guide when attaching the game controller to the peripheral device.

[0259] An example of the shape of the protrusion will be described below in comparison with the tongue of a game device. First, the structure of the tongue will be described in more detail.

[0260] <Tongue body>

[0261] Figure 44 is a perspective schematic diagram showing the configuration of the tongue of the game device. As shown in Figure 44, the game device 3 has a tongue 332. The tongue 332 is provided in the game device recess 310. The tongue 332 is inserted into the first opening 170 of the first game controller 1. The tongue 332 has a main body first terminal 331. The main body first terminal 331 is a game device terminal that is electrically connected to the game controller terminal (first terminal 160).

[0262] Figure 45 is a partial cross-sectional schematic diagram showing the configuration of the tongue body. The tongue body 332 has a second tip portion 332a and a second root portion 332b. The second tip portion 332a is connected to the second root portion 332b. The second tip portion 332a is thinner than the second root portion 332b. The second tip portion 332a is line-symmetrical in the left-right direction. The second root portion 332b becomes thicker with increasing distance from the second tip portion 332a. The second root portion 332b is line-symmetrical in the left-right direction. In the left-right direction, the height of the second root portion 332b (second root portion height F22) is smaller than the height of the second tip portion 332a (second tip portion height F21).

[0263] The thickness of the tip of the tongue body 332 (second tip thickness E21) is smaller than the thickness of the base of the tongue body 332 (second base thickness E22). The thickness of the tip of the protrusion (first tip thickness E11) is smaller than the thickness of the tip of the tongue body 332 (second tip thickness E21). The thickness of the base of the protrusion (first base thickness E12) is the same as the thickness of the base of the tongue body 332 (second base thickness E22).

[0264] <Protruding body>

[0265] 46 is a schematic perspective view showing the configuration of a protrusion of a peripheral device according to a modified example of this embodiment. As shown in Fig. 46, the first protrusion 631b does not have a terminal for electrically connecting to the game controller terminal (first terminal 160) of the first game controller 1.

[0266] FIG. 47 is a partial cross-sectional schematic diagram showing the configuration of a protrusion of a peripheral device according to a modified example of this embodiment. As shown in FIG. 47 , the first protrusion 631b has a first tip portion 661 and a first base portion 662. The first tip portion 661 is connected to the first base portion 662. The first tip portion 661 is thinner than the first base portion 662. In the cross section shown in FIG. 47 , the first tip portion 661 is line-symmetrical in the left-right direction. The thickness of the first base portion 662 increases with increasing distance from the first tip portion 661. In the left-right direction, the height of the first base portion 662 (first base portion height F12) is greater than the height of the first tip portion 661 (first tip portion height F11).

[0267] The first root portion 662 has a first root region 662a and a second root region 662b. The second root region 662b extends from the first plug base 631a and has a large thickness to ensure strength. The thickness of the second root region 662b gradually decreases or remains constant with increasing distance from the first plug base 631a. The first root region 662a is continuous with the second root region 662b. The thickness of the first root region 662a rapidly decreases with increasing distance from the second root region 662b. The inclination of the surface of the first root region 662a relative to the left-right direction is greater than the inclination of the surface of the second root region 662b relative to the left-right direction. The first root region 662a is continuous with the first tip portion 661. In the cross section shown in FIG. 31 , the first root region 662a is asymmetric in the left-right direction. The first root region 662a is located between the first tip portion 661 and the second root region 662b. The thickness of the first root region 662a is equal to or greater than the maximum thickness of the first tip portion 661 and equal to or less than the minimum thickness of the second root region 662b. The second root region 662b may be line-symmetrical in the left-right direction. The thickness of the tip of the protrusion (first tip thickness E11) is smaller than the thickness of the base of the protrusion (first base thickness E12).

[0268] The first protrusion 631b has a height that allows it to contact the top surface of the protrusion 100 of the first game controller 1 when the protrusion 100 of the first game controller 1 is tilted vertically relative to the first recess and a portion of the protrusion 100 is inserted into the first recess. The first protrusion 631b contacts the top surface of the protrusion 100 when it is not aligned with the terminal opening 196 in the vertical direction. By moving the first game controller 1 vertically with the top surface of the protrusion 100 in contact with the first protrusion 631b, it becomes easy to align the first protrusion 631b with the terminal opening 196. This prevents the end of the protrusion 100 of the first game controller 1 from riding up on the right side surface of the support portion where the first recess is provided. The second protrusion 632b provided on the left side surface of the support portion has substantially the same configuration and effect as the first protrusion 631b.

[0269] Furthermore, in the peripheral device of this modified example, the thickness of the tip of the first protrusion 631b is smaller than the thickness of the tip of the tongue 332. This prevents the first terminal 160 of the first game controller 1 from coming into contact with the first protrusion 631b when the convex portion 100 of the first game controller 1 is attached to the first recess of the peripheral device.

[0270] Furthermore, in the peripheral device according to this modification, the thickness of the base of the first protrusion 631b is the same as the thickness of the base of the tongue 332. This makes it possible to maintain high strength of the first protrusion 631b.

[0271] The above-described shape of the protrusion is merely an example, and other shapes are also possible. For example, the protrusion may have a constant thickness from the base to the tip. Also, for example, the protrusion may have a shape that becomes thinner at a constant rate from the base to the tip. Also, the protrusion does not have to have a portion that is line-symmetrical in the left-right direction.

[0272] As another modification, the peripheral device 500 may have a right grip button and a left grip button, but may not have a power receiving LED component and an external charging connector.

[0273] The first game controller 1 and the second game controller 2 do not necessarily have to have an operation unit and a pusher that protrudes from the top surface of the convex portion in response to operation of the operation unit.

[0274] The peripheral device 500 may have a processor (not shown). The processor may be capable of, for example, loading an application program and executing information processing. The peripheral device 500 may have a wireless communication unit (not shown). The peripheral device 500 may transmit and receive data to and from a game controller via the wireless communication unit. The wireless communication unit may support communication methods such as Bluetooth (registered trademark) or infrared communication. The peripheral device 500 may transmit and receive data to and from an information processing device other than a game controller via the wireless communication unit.

[0275] In the front-to-rear direction, the front end of the elastic member may be located at the same position as or in front of the recess.

[0276] In the front-rear direction, the front end of the elastic member may be located rearward of the support portion.

[0277] The grip module and the support part do not have to be separate parts. For example, the housing at the rear of the support part and the front housing of the grip may be integrally formed. Alternatively, the right part of the support part and the right housing may be integrally formed as a right housing, and the left part of the support part and the left housing may be integrally formed as a left housing, and these may be connected together.

[0278] The right and left sides of the support part do not have to be parallel to each other, and in this case, the first and second game controllers attached to the support part do not have to be parallel to each other.

[0279] In another embodiment, the peripheral device may have a facing surface that faces the back of the game controller, but may not have a grip structure. Specifically, the peripheral device may be configured with a recess for fitting the game controller, a support portion having a magnet to which the attraction button of the game controller is magnetically attracted, a facing surface that faces the back of the game controller attached to the peripheral device, and an elastic member that protrudes forward from the facing surface. This allows the game controller to be easily attached to the peripheral device 500, and the elastic member that protrudes forward from the facing surface may prevent chattering or rattle.

[0280] In another embodiment, the peripheral device may not have a grip structure or a surface facing the back of the game controller, but may instead be configured with a recess into which the protrusion of the game controller fits, a support portion having a magnet to which the adhesive button of the game controller is attached by magnetic force, and a protrusion protruding from the bottom of the recess and inserted into an opening of the game controller attached to the peripheral device, the protrusion having no terminals for electrical connection with the game controller terminals. This allows the recess and the protrusion to be aligned using the protrusion. Note that the peripheral device may have another fixing structure instead of a magnet, or may not have a fixing structure at all.

[0281] In other embodiments, only one of the first game controller 1 and the second game controller 2 may be attached to the peripheral device. Furthermore, when both the first game controller 1 and the second game controller 2 are attached to the peripheral device, they are not limited to being attached via the support part. Furthermore, in other embodiments, the peripheral device does not need to have a magnet. The mechanism for fixing the game controller to the support part is not limited, and an engagement element, for example, may be used.

[0282] The embodiments disclosed herein should be considered to be illustrative in all respects and not restrictive. The scope of the present invention is defined by the claims, not by the above description, and is intended to include all modifications within the meaning and scope of the claims.

[0283] 1 First game controller, game controller 2 Second game controller 3 Game device 10, 20 Controller housing 11, 211 Upper side 12 Right side 13 Lower side 14 Left side 15 Front 16 Rear 17 Housing opening 19 Convex flange 31, 41 Joystick 32, 42 Set of four buttons 33 (1) + button 33 (2) Home button 43 (1) - button 43 (2) Capture button 50 Sync button 51, 53 Ground connection portion 52 First elastic deformation body, upper rubber member 52a First elastic portion 52b Second elastic portion 52c First elastic region 52d Second elastic region 54 Second elastic deformation body, lower rubber member 61 Front housing 62 Rear housing 71, 73 First inner surface 72, 74 Second inner surface 90 Flexible printed circuit 100, 200 Convex portion 101 First region 102 Second region 103 Third region 104 Fourth region 105 Fifth region 106 Top surface 107 Outer surface 110, 210 Top button (right) 111, 121 First protrusion 112, 122 Second protrusion 113, 123 Flange 114, 124 Main body 115, 125 Operation surface 117, 127 Tactile switch 118, 128 Side wall 120, 220 Top button (left) 130 Shoulder button (right) 140 Z shoulder button (right) 150, 250 Light-emitting portion 160 First terminal 161 Socket 162 Female connector 164 First front side wall surface 165 First rear side wall surface 166 Inner wall surface 167 Terminal accommodating section 170 First opening 181 Pusher 182 Operation section, first operation section 183 Urging section 184 Rotation shaft 185 Pusher operating section 186 Pusher operation member 191 First cushion 192 Second cushion 193 First engagement hole 194 Second engagement hole 195 Opening for synchronization button 196 Opening for terminal 197 Fifth opening 198 Sixth opening 230 Shoulder button (left) 240 Z shoulder button (left) 253, 254 Mouse sole 260 Second terminal 270 Opening for mouse sensor 274 Mouse operation sensor 282 Operation section, second operation section 301 Audio input / output terminal 302 Upper terminal 303 Lower terminal 304 Storage medium slot305 Display 306 Main body housing 307 Power button 310, 320 Game device side recess 311 Base surface 313 Main body right side surface 314 Main body left side surface 315 Main body front surface 316 Main body upper side surface 317 Main body lower side surface 330 First plug connector 331 Main body first terminal 332 Tongue body 332a Second tip portion 332b Second base portion 333 Connector support portion 334 Shoulder screw 337 Through hole 338 Cover member 341 Main body second terminal 401 First hole 402 Second hole 410 First game device side magnetic element 420 Second game device side magnetic element 500 Peripheral device 501 Elastic member 501a First side surface region 501b Second side surface region 501c Elastic member main body 501d First protrusion 501e Second protrusion 502 Fastening member 510 Elastic member arrangement hole 511 First through hole 512 Second through hole 513 Screw boss 514 Step portion 531 Front grip housing 531a Front surface 532 Rear grip housing 532a Grip button arrangement hole 533 First circuit 541 First fastening portion 542 Second fastening portion 600 Support portion 601 Right side surface of support portion 602 Left side surface of support portion 603 Top surface of support portion 604 Bottom surface of support portion 605 Front surface of support portion 606 Back surface of support portion 611 First light guide path 612 Second light guide path 613 External charging connector 614 LED component for charging 621 First recess 621a Contact area 622 Second recess 631 First plug 631a First plug base 631b First protrusion, first tongue 631c Third terminal 632 Second plug 632a Second plug base 632b Second protrusion, second tongue 640 Support housing 641 First housing 641a Front rib 641b Rear rib 642 Second housing 643 Third housing 651 First bottom cover 653 First bottom through-hole 654 Second circuit 655 Board 661 First tip 662 First root 662a First root region 662b Second root region 670 Peripheral device side magnetic element 671 First yoke member 671a Yoke main body 671b Flange 672 Second yoke member 673 Magnet 674 Magnet through-hole 680 Lens 681 Lens light emitting portion 682 Lens body 683 Lens protrusion 690 Lens cover691 Lens accommodating section 692 Lid section 693 Position adjustment protrusion 694 Lens accommodating hole 695 LED accommodating section recess 700 Right grip 701, 701a, 701b Right elastic member piece 702 Right fastening member 710 Right grip housing 713 First upper surface 715 First opposing surface 720 Right grip button 720a Grip button operation surface 720b Grip button main body 720c Stopping section 721 Right rubber member 722 Right contact 723 Right contact support member 723a First mounting section 723b Second mounting section 723c Contact support main body 800 Left grip 801, 801a, 801b Left elastic member piece 802 Left fastening member 810 Left grip housing 813 Second upper surface 815 Second opposing surface 820 Left grip button 821 Left rubber member 822 Left contact 823 Left contact support member 900 Grip module 1000 Information equipment device 3120 Game device side inner peripheral surface 3121 Game device side bottom surface A1 First rotation direction A2 Second rotation direction A3 Arrow D1 First distance D2 Second distance D3 Third distance D4 Fourth distance E11 First tip thickness E12 First base thickness E21 Second tip thickness E22 Second base thickness F11 First tip height F12 First base height F21 Second tip height F22 Second base height R1 First direction R2 Second direction R3 Third direction R4 Fourth direction R5 Fifth direction R6 Sixth direction T1 First height T2 Second height T3 Third height T4 4th height T5 5th height T6 6th height T7 7th height T8 8th height T9 9th height T10 10th height T11 11th height W1 1st length W2 2nd length W3 3rd length W4 4th length

Claims

1. A peripheral device to which a first game controller and a second game controller are detachably attached, the first game controller and the second game controller being detachably attached to the right and left sides, respectively, of a game device, each comprising an input unit provided on the front of the game controller, a protrusion provided on the side of the game controller which fits into a game device recess provided on the right and left sides of the game device, and an attraction button provided on the top surface of the protrusion which can be attracted by magnetic force, the peripheral device comprising: a support part provided on the right and left side, respectively, having recesses into which the protrusions of the first game controller and the second game controller respectively fit, and magnets provided in each of the recesses, to which the attraction buttons of the first game controller and the second game controller are attracted by magnetic force; a right grip and a left grip provided on the right and left sides, respectively, of the support part, having opposing surfaces facing the rear surfaces of the first game controller and the second game controller attached to the peripheral device, and whose front surfaces are located behind the support part in the front-to-rear direction; and an elastic member protruding forward from each of the opposing surfaces.

2. The peripheral device according to claim 1, wherein the front end of said elastic member is located behind said recess in the front-to-rear direction.

3. The peripheral device according to claim 2, wherein the front end of the elastic member is located at the same position as or forward of the rear end of the support portion in the front-rear direction.

4. A peripheral device according to any one of claims 1 to 3, wherein each of the elastic members includes two elastic member pieces, the two elastic member pieces being aligned in a direction that is not parallel to the direction in which the bottom surface of the recess extends.

5. A peripheral device according to any one of claims 1 to 3, wherein each of the elastic members has two elastic member pieces, and the two elastic member pieces are provided at positions that are different distances from the support portion.

6. The peripheral device according to claim 4 or 5, wherein of the two elastic member pieces, the lower elastic member piece is provided at a position farther from the support portion than the upper elastic member piece.

7. A peripheral device according to any one of claims 1 to 6, wherein the right grip and the left grip are formed by fastening a front grip housing and a rear grip housing with a fastening member, and the fastening member is covered by the elastic member.

8. The peripheral device according to claim 7, wherein the right grip and the left grip each have a grip button provided on the rear surface and a contact support portion that supports a contact point pressed by the grip button, and the contact support portion is fastened between the front grip housing and the rear grip housing by the fastening member.

9. A peripheral device according to any one of claims 1 to 8, wherein the front surface of each of the left grip and the right grip is a surface that curves backward as it moves away from the support portion in the left-right direction.

10. A peripheral device as claimed in any one of claims 1 to 9, wherein the first game controller and the second game controller each further comprise an operating unit and a pusher that protrudes from the top surface of the convex portion in response to operation of the operating unit, and the bottom surface of the recess each includes a contact area with which the protruding pusher comes into contact.

11. The peripheral device described in claim 10, wherein the operation units are each provided on the rear surface and configured to be operated in directions including left and right when the first game controller and the second game controller are attached to the peripheral device, and the upper ends of the left grip and the right grip are each positioned lower than the lower ends of the operation units in the up and down direction.

12. The peripheral device described in claim 11, wherein each of the abutment areas is located above the center of the recess in the vertical direction, and the upper surface of each of the right grip and left grip has a first portion extending in a direction parallel to the horizontal direction and a second portion connected to the outer end of the first portion and curved downward.

13. The peripheral device described in claim 10, wherein the operating parts are each provided on the rear surface and configured to be operated in directions including left and right when the first game controller and the second game controller are attached to the peripheral device, grip housings forming the right grip and the left grip, respectively, are connected to the rear of the support part, and in terms of the vertical direction, the upper surfaces of the grip housings are located lower than the lower ends of the operating parts of the first game controller and the second game controller attached to the peripheral device, respectively.

14. The peripheral device according to claim 13, wherein each of the upper surfaces of the grip housing has a third portion extending in a direction parallel to the left-right direction, and a fourth portion connected to an outer end of the third portion and curved downward.

15. A peripheral device as described in any one of claims 10 to 14, wherein each of the contact areas is located above the center of the recess in the vertical direction of the recess, and the upper of the two elastic material pieces is located closer to the support portion than the lower elastic material piece.

16. The peripheral device according to any one of claims 10 to 15, wherein each of the recesses has a depth such that the entire top surface of the protrusion continues to be accommodated in the recess when the pusher is protruded.

17. A peripheral device as described in any one of claims 10 to 16, wherein each of the convex portions has an upper rubber member and a lower rubber member provided on the outer peripheral surface of the convex portion, and each of the recesses has a depth such that when the pusher protrudes, at least a majority of the upper rubber member and the lower rubber member are exposed from the recess.

18. The peripheral device according to claim 17, wherein each of the recesses has a depth such that, when the pusher is protruded, at least the entire upper rubber member of the upper and lower rubber members is exposed from the recess.

19. A peripheral device as described in any one of claims 1 to 18, wherein each of the convex portions has an opening on its top surface into which a game controller terminal is provided, and each of the recesses has a protrusion protruding from the bottom surface of the recess and having no terminal for electrically connecting with the game controller terminal, the protrusion being inserted into the opening of the first game controller and the second game controller attached to the peripheral device.

20. A peripheral device as described in claim 19, wherein each of the protrusions has a height that makes contact with the top surface of the convex portion when the convex portion is tilted in the vertical direction relative to the recess and a portion of the convex portion is inserted into the recess.

21. The peripheral device according to claim 19 or 20, wherein each of the protrusions has a floating structure.

22. A peripheral device as claimed in any one of claims 19 to 21, wherein the game device has a tongue body provided in the game device recess, inserted into the opening, and equipped with a game device terminal electrically connected to the game controller terminal, and the thickness of the tip of the protrusion is smaller than the thickness of the tip of the tongue body.

23. The peripheral device of claim 22, wherein the thickness of the base of the protrusion is the same as the thickness of the base of the tongue.

24. The peripheral device of any one of claims 1 to 7, wherein the right grip and the left grip each have a grip button on the back.

25. The peripheral device of claim 24, wherein each of the first game controller and the second game controller has a game controller terminal, and further comprises: a terminal connected to the game controller terminal; and a circuit that sends a signal corresponding to an operation on the grip button to the game controller terminal via the terminal.

26. A peripheral device according to any one of claims 1 to 25, wherein the support portion has a first housing, a second housing, and a third housing, and the recess is defined by the third housing.

27. The peripheral device according to claim 26, wherein the material constituting the third housing is harder than the material constituting each of the first housing and the second housing.

Citation Information

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