一种基于反事实基线的无人机集群对抗博弈仿真方法
By using a simulation method for adversarial game in drone swarms based on counterfactual baselines, and optimizing agent policies through evaluation and action networks, the problem of solving Nash equilibrium in drone swarm adversarial games is solved, achieving more efficient policy learning and faster convergence of the reward function.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- SHENYANG AEROSPACE UNIVERSITY
- Filing Date
- 2023-02-28
- Publication Date
- 2026-07-17
AI Technical Summary
Existing technologies are insufficient to effectively solve the problem of finding Nash equilibrium in drone swarm warfare, and the communication and cooperation among multiple agents are highly complex.
A simulation method for adversarial game of UAV swarms based on counterfactual baselines is adopted. By setting up a combat data replay buffer and counterfactual baseline policy gradient update, the agent policy is optimized by using evaluation network and action network to solve the Nash equilibrium.
It simplifies the simulation process of drone swarm adversarial games, improves the efficiency and accuracy of policy learning, and enables the drones to reach high-reward states more quickly.
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