Statistical data display method and device, terminal, storage medium and program product

By providing statistical data display methods in role-playing games, displaying the differences and summary of interactive data of multiple accounts, the problem of players lacking overall understanding of the game is solved, and game participation and resource utilization are improved.

CN119215402APending Publication Date: 2024-12-31TENCENT TECHNOLOGY (SHENZHEN) CO LTD
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Patent Information

Application Number
CN202310785876.0
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2023-06-29
Publication Date
2024-12-31

AI Technical Summary

Technical Problem

In role-playing games, players can only understand their game progress and lack understanding of the overall game, resulting in reduced player interest, low participation in interactive game modes and server resource utilization efficiency.

Method used

Provide a method for displaying statistics. By displaying the data statistics interface in the application, including the interactive option area and the statistical data display area, the data statistics results are periodically updated, allowing players to select interactive participation items to view the corresponding statistics, and display multiple The differences and summary of interactive data of each account can increase players' interest in participation.

Benefits of technology

It improves players' overall situation of the game through statistical data, enhances the participation rate and resource utilization rate of interactive participation items, and improves the efficiency of game experience and server resources utilization.

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Abstract

The invention discloses a statistical data display method and device, a terminal, a storage medium and a program product, and relates to the field of human-computer interaction. The method comprises the steps of displaying a program interface of a first application program; in response to the received statistical data display operation, a data statistical interface is displayed, the data statistical interface comprises an interaction option area and a statistical data display area, the interaction option area comprises options corresponding to the interaction participation items respectively, and the statistical data display area is used for displaying statistical data corresponding to the interaction participation items respectively; and in response to a received selection operation on the first interaction option, displaying statistical data corresponding to the first interaction participation item in the interaction data display area. According to the embodiment of the invention, the player can determine the performance difference between the first account and other accounts based on the statistical data, so that the player is further pushed to continuously participate in the interactive participation item through the first account, the participation rate of the interactive participation item is improved, and the resource utilization rate is improved.
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Description

Technical Field

[0001] The embodiments of the present application relate to the field of human-computer interaction, and in particular to a method, device, terminal, storage medium, and program product for displaying statistical data. Background Art

[0002] Online role-playing games (RPGs) are a type of electronic game where a user's account typically plays one or more virtual characters and controls their actions and behaviors. Within the game, players can modify the characters' movements and appearance.

[0003] In the related art, role-playing games usually provide multiple role-playing interactive game modes in a theme mode. Players update their game progress by participating in games in different interactive game modes, and generate in-game improvements such as upgrading or obtaining virtual resources.

[0004] However, in the solutions provided by related technologies, players can only understand their own progress in the game, but lack understanding of the overall game situation, which leads to players' lack of interest in game progress updates, reduces participation in different interactive game modes, and reduces the utilization efficiency of the server's game maintenance resources. Summary of the Invention

[0005] The present application provides a method, device, terminal, storage medium, and program product for displaying statistical data. The technical solution is as follows:

[0006] In one aspect, an embodiment of the present application provides a method for displaying statistical data, the method comprising:

[0007] Displaying a program interface of a first application, wherein the first application is logged in to a first account, and the first application includes a plurality of interactive participation items, wherein the interactive participation items are options for the first account to participate in interactions, and different interactive participation items correspond to different interaction methods;

[0008] In response to receiving the statistical data display operation, displaying a data statistics interface, the data statistics interface being used to periodically update the data statistical results, the data statistics interface comprising an interactive option area and a statistical data display area, the interactive option area comprising options corresponding to the plurality of interactive participation items, and the statistical data display area being used to display statistical data corresponding to the interactive participation items;

[0009] In response to receiving a selection operation on a first interactive option in the interactive options area, statistical data corresponding to the first interactive participation item is displayed in the interactive data display area, wherein the statistical data is data collected within the most recent update cycle, and the statistical data is data obtained by collecting statistics on interactive data after multiple accounts in the first application participate in the first interactive participation item.

[0010] On the other hand, an embodiment of the present application provides a device for displaying statistical data, the device comprising:

[0011] A display module, configured to display a program interface of a first application, wherein the first application is logged in to a first account, and the first application includes a plurality of interactive participation items, wherein the interactive participation items are options for the first account to participate in interactions, and different interactive participation items correspond to different interaction methods;

[0012] A receiving module, used for receiving a statistical data display operation;

[0013] The display module is further configured to display a data statistics interface, wherein the data statistics interface is configured to periodically update data statistics results, the data statistics interface comprising an interactive options area and a statistical data display area, wherein the interactive options area comprises options corresponding to the plurality of interactive participation items, and the statistical data display area is configured to display statistical data corresponding to the interactive participation items;

[0014] The display module is further used to display statistical data corresponding to the first interactive participation item in the interactive data display area in response to receiving a selection operation for the first interactive option in the interactive option area, wherein the statistical data is data collected within the most recent update cycle, and the statistical data is data obtained by collecting statistics on interactive data after multiple accounts in the first application participate in the first interactive participation item.

[0015] On the other hand, an embodiment of the present application provides a computer device, which includes a processor and a memory, wherein the memory stores at least one instruction, at least one program, a code set or an instruction set, and the at least one instruction, the at least one program, the code set or the instruction set is loaded and executed by the processor to implement the method for displaying statistical data as described in the above aspects.

[0016] On the other hand, a computer-readable storage medium is provided, in which at least one instruction, at least one program, a code set or an instruction set is stored. The at least one instruction, the at least one program, the code set or the instruction set is loaded and executed by a processor to implement the method for displaying statistical data as described in the above aspects.

[0017] In another aspect, embodiments of the present application provide a computer program product or computer program, comprising computer instructions stored in a computer-readable storage medium. A processor of a computer device reads the computer instructions from the computer-readable storage medium and executes the computer instructions, causing the computer device to perform the statistical data display method provided in the above aspects.

[0018] The beneficial effects of the technical solutions provided in the embodiments of the present application include at least:

[0019] The terminal can display a data statistics interface through a statistical data display operation in the program interface of the first application, and display corresponding lightweight statistical data for multiple interactive participation items in the data statistics interface, so that the player can determine the performance difference between the first account and other accounts based on the statistical data, or determine the performance summary of the first account itself, thereby further promoting the player to continue to participate in the interactive participation items through the first account, thereby increasing the participation rate of the interactive participation items and improving resource utilization. BRIEF DESCRIPTION OF THE DRAWINGS

[0020] In order to more clearly illustrate the technical solutions in the embodiments of the present application, the following briefly introduces the drawings required for use in the description of the embodiments. Obviously, the drawings described below are only some embodiments of the present application. For ordinary technicians in this field, other drawings can be obtained based on these drawings without any creative work.

[0021] Figure 1 A schematic diagram showing an implementation environment provided by an exemplary embodiment of the present application is shown;

[0022] Figure 2 A schematic diagram of a work of shadow painting provided by an exemplary embodiment of the present application is shown;

[0023] Figure 3 A schematic diagram of a work of art with a model combination provided by an exemplary embodiment of the present application is shown;

[0024] Figure 4 A flowchart showing a method for displaying statistical data provided by an exemplary embodiment of the present application is shown;

[0025] Figure 5 Shown based on Figure 4 A schematic diagram of a data statistics summary provided by the illustrated embodiment;

[0026] Figure 6 A flowchart showing a method for displaying statistical data provided by another exemplary embodiment of the present application is shown;

[0027] Figure 7Shown based on Figure 6 A schematic diagram of winning player ranking data provided by the illustrated embodiment;

[0028] Figure 8 Shown based on Figure 6 A schematic diagram of ranking data corresponding to flash mob activities provided in the illustrated embodiment;

[0029] Figure 9 Shown based on Figure 6 A schematic diagram of a list of sculpting works provided by the illustrated embodiment;

[0030] Figure 10 Shown based on Figure 6 A schematic diagram of a list of collected paintings and images provided in the illustrated embodiment;

[0031] Figure 11 Shown based on Figure 6 A schematic diagram of participation frequency ranking data provided by the illustrated embodiment;

[0032] Figure 12 A flowchart showing a method for displaying statistical data provided by another exemplary embodiment of the present application is shown;

[0033] Figure 13 Shown based on Figure 12 A schematic diagram of a resource claim control provided by the illustrated embodiment;

[0034] Figure 14 A structural block diagram of a device for displaying statistical data provided by an exemplary embodiment of the present application is shown;

[0035] Figure 15 A structural block diagram of a device for displaying statistical data provided by another exemplary embodiment of the present application is shown;

[0036] Figure 16 A structural block diagram of a terminal provided by an exemplary embodiment of the present application is shown. DETAILED DESCRIPTION

[0037] In order to make the objectives, technical solutions and advantages of this application clearer, the implementation methods of this application will be further described in detail below with reference to the accompanying drawings.

[0038] A virtual scene is a virtual scene displayed (or provided) when an application is running on a terminal. This virtual scene can be a simulation of the real world, a semi-simulated and semi-imaginary environment, or a purely imaginary environment. This application does not limit this to any of the following: a two-dimensional virtual scene, a 2.5-dimensional virtual scene, or a three-dimensional virtual scene. The following embodiments illustrate a three-dimensional virtual scene.

[0039] Virtual character: refers to an movable object in a virtual scene. The movable object can be at least one of a virtual character, a virtual animal, and an animated character. Optionally, when the virtual scene is a three-dimensional virtual scene, the virtual character can be a three-dimensional virtual model. Each virtual character has its own shape and volume in the three-dimensional virtual scene and occupies a part of the space in the three-dimensional virtual scene. Optionally, the virtual character is a three-dimensional character constructed based on three-dimensional human skeleton technology. The virtual character achieves different external images by wearing different skins. In some implementations, the virtual character can also be implemented using a 2.5-dimensional or 2-dimensional model, which is not limited in the embodiments of the present application.

[0040] The present application provides a lightweight, comprehensive in-game casual ranking content system. This system presents outstanding players in the in-game casual gameplay module in a visually appealing and lightweight weekly report format. In addition to rankings, it also includes interesting data statistics, work displays, and group photos. This replaces the ranking system used in related technologies, reduces competitive pressure on players, and integrates the content of the casual module.

[0041] Please refer to Figure 1 , which shows a schematic diagram of an implementation environment provided by an exemplary embodiment of the present application, the implementation environment may include: a first terminal 110, a server 120 and a second terminal 130.

[0042] An application 111 supporting a virtual environment is running on the first terminal 110. When the first terminal runs application 111, the user interface of application 111 is displayed on the screen of the first terminal 110. Application 111 can be any of a Multiplayer Online Battle Arena (MOBA) game and a Simulation Game (SLG). In this embodiment, an example in which application 111 is a Multiplayer Online Role-Playing Game (MMORPG) is used. First terminal 110 is used by a first user 112. First user 112 uses first terminal 110 to control a first virtual character in the virtual environment. The first virtual character can be referred to as the primary virtual character of first user 112. The activities of the first virtual character include, but are not limited to, at least one of adjusting body posture, crawling, walking, running, riding, flying, jumping, driving, picking up items, shooting, attacking, throwing, and performing skills. Illustratively, the first virtual character is a first virtual person, such as a simulated or animated character.

[0043] An application 131 supporting a virtual environment runs on the second terminal 130. When the second terminal 130 runs application 131, the user interface of application 131 is displayed on the screen of the second terminal 130. Application 131 can be any of a MOBA game and a SLG game. In this embodiment, an MMORPG game is used as an example. Second terminal 130 is used by a second user 132. Second user 132 uses second terminal 130 to control a second virtual character in the virtual environment. This second virtual character can be referred to as the master virtual character of second user 132. Illustratively, the second virtual character is a second virtual persona, such as a simulated or animated character.

[0044] Optionally, the first virtual character and the second virtual character are in the same virtual world. Optionally, the first virtual character and the second virtual character may belong to the same camp, the same team, the same organization, have a friendship relationship, or have temporary communication permissions. Optionally, the first virtual character and the second virtual character may belong to different camps, different teams, different organizations, or have a hostile relationship.

[0045] Optionally, the applications installed on the first terminal 110 and the second terminal 130 are the same, or the applications installed on the two terminals are the same type of applications on different operating system platforms (Android or iOS). The first terminal 110 can generally refer to one of multiple terminals, and the second terminal 130 can generally refer to another of the multiple terminals. This embodiment only uses the first terminal 110 and the second terminal 130 as an example. The first terminal 110 and the second terminal 130 can be of the same or different device types, including at least one of a smartphone, a tablet computer, an e-book reader, a Moving Picture Experts Group Audio Layer III (MP3) player, a Moving Picture Experts Group Audio Layer IV (MP4) player, a laptop computer, and a desktop computer.

[0046] The first terminal 110 , the second terminal 130 and other terminals are connected to the server 120 via a wireless network or a wired network.

[0047] Server 120 includes at least one of a single server, a server cluster consisting of multiple servers, a cloud computing platform, and a virtualization center. Server 120 provides backend services for applications that support 3D virtual environments. Optionally, server 120 performs primary computing tasks, while terminals perform secondary computing tasks; alternatively, server 120 performs secondary computing tasks, while terminals perform primary computing tasks; alternatively, server 120 and terminals utilize a distributed computing architecture for collaborative computing.

[0048] In an illustrative example, the server 120 includes a memory 121, a processor 122, a user account database 123, a battle service module 124, and a user-oriented input / output interface (I / O interface) 125. The processor 122 is configured to load instructions stored in the server 120 and process data in the user account database 123 and the battle service module 124. The user account database 123 is configured to store user account data used by the first terminal 110, the second terminal 130, and other terminals, such as user account avatars, user account nicknames, user account combat power indexes, and the service areas where the user accounts are located. The battle service module 124 is configured to provide multiple battle rooms for users to engage in battles, such as 1v1 battles, 3v3 battles, 5v5 battles, etc. The user-oriented I / O interface 125 is configured to establish communication and exchange data with the first terminal 110 and / or the second terminal 130 via a wireless network or a wired network.

[0049] It should be noted that the information (including but not limited to the information of the first resource owned by the first account, exchange relationship information, etc.) and data (including but not limited to the first resource data table, the second resource data table, etc.) involved in this application are all information and data authorized by the user or fully authorized by all parties, and the collection, use and processing of relevant data must comply with relevant laws, regulations and standards.

[0050] In an embodiment of the present application, the terminal runs a first application, and the first application includes multiple interactive participation items, each of which corresponds to a different interaction method. That is, players can participate in the interactive participation items and interact with other players or the game platform.

[0051] Illustratively, the first application includes a first type of interaction and a second type of interaction, wherein the first type of interaction corresponds to park game interaction, and the second type of interaction corresponds to creative creation interaction.

[0052] Among them, park game interactions primarily include interactive activities involving games, such as daily games and flash games triggered by the game platform. In park game interactions, game rewards can be provided through virtual resources. These virtual resources can be pre-set general resources or creative props exchangeable for creative interactions. In some embodiments, the participation method and number of participation times for park game interactions can be pre-configured or unlimited. The amount of virtual resources available can be periodically limited, such as a weekly limit on the amount of virtual resources available.

[0053] Creative interaction primarily involves interactive activities that generate creative works, such as shadow painting and sculpting within virtual scenes. Shadow painting refers to creating or sharing photographic works within a virtual scene. In some embodiments, first-level shadow painting unlocks advanced camera system features by creating or sharing photographic works; second-level shadow painting allows the creation of a three-dimensional shadow space. Sculpting refers to creating or sharing single-player still-framed actions. In first-level sculpting, players can sculpt by pinching their faces or matching poses. Optionally, in second-level sculpting, players can create actions and publish them on the interactive platform for other players to use or view. A portfolio is also available for shadow painting and sculpting, where the work of illustrators and sculptors is collected. Works can originate from systems (no unlocking or purchasing props required), original creations, or collections of others' work. Collection refers to adding others' shadow painting and sculpting works to one's own portfolio. Included works will be labeled as included, and each original work will be counted for the number of times it has been included. Players can also send their own shadow and modeling works to the sharing platform.

[0054] Indicative, such as Figure 2 As shown, the shadow painting creation mainly includes the work 210 obtained by the player through the image collection of the virtual scene and the virtual character. Among them, the virtual character 211 in the work 210 can be a specified action or an action created by the player.

[0055] like Figure 3 As shown, the shaping creation mainly includes the freeze-frame action 310 of the virtual character obtained by the player through the modeling matching, wherein the matching of the virtual character is completed by matching the virtual character's clothing, hairstyle, jewelry, light and shadow effects and other elements.

[0056] With respect to the above-mentioned interactive items, an embodiment of the present application provides a method for displaying statistical data, which periodically summarizes the participation results of players in the interactive items. Figure 4 This is a flow chart of a method for displaying statistical data provided by an exemplary embodiment of the present application, which is described by taking the method applied to a terminal as an example. Figure 4As shown, the method includes the following steps.

[0057] Step 401: Display a program interface of a first application program, where the first application program includes a plurality of interactive participation items.

[0058] The first application is logged in with a first account. The interactive participation item provides options for the first account to participate in the interaction. Different interactive participation items correspond to different interactive methods.

[0059] In some embodiments, the plurality of interactive participation items include the aforementioned park game interactive type participation items and creative creation interactive type participation items. The park game interactive type participation items are used to provide players with competitive interactions, allowing players to participate in the interactive items for competitive purposes within the first application, thereby increasing participation in the interactive items; the creative creation type participation items are used to provide players with open-minded creative creation, allowing players to participate in the interactive items for the purpose of free expression within the first application.

[0060] In some embodiments, multiple interactive participation items include competitive participation items and creative participation items, wherein the competitive participation items are participation items for competitive competitions between multiple players or between players and the system, wherein the competitive competitions include at least one of the modes such as speed competitions, scoring competitions, elimination competitions, and resource grabbing competitions; the creative participation items are the participation expectations of players in creative creations based on virtual scenes, wherein the creative creations include at least one of the creation modes such as face-pinching creations, matching creations, photography creations, and video creations.

[0061] The first account is the account logged into the first application running on the current terminal, that is, the first account is the master account of the current terminal. In some embodiments, the first application is an application running in a virtual scene, and the first account corresponds to a first virtual character in the first application, which is the virtual character controlled by the current terminal. Players can complete the aforementioned competitive games or creative creations by controlling the actions of the first virtual character in the virtual scene; alternatively, players can complete some interactive participation items by controlling the actions of the first virtual character in the virtual scene, and complete other interactive participation items through other interactive methods.

[0062] In some embodiments, the program interface includes at least one of the following interfaces: a main interface of the first application, an interactive platform interface, a social interface, etc. In the embodiments of the present application, the program interface is implemented as the main interface of the first application as an example for description. That is, after the first application is opened and run, that is, after successful login, the program interface is displayed. Alternatively, the program interface is implemented as an interactive item theme interface as an example for description. That is, after the first application is opened and run, the player opens a theme interface such as a creative creation interactive type, and the program interface is displayed therein.

[0063] Step 402: In response to receiving the statistical data display operation, a data statistics interface is displayed. The data statistics interface is used to periodically update the data statistical results. The data statistics interface includes an interactive option area and a statistical data display area.

[0064] The interactive option area includes options corresponding to a plurality of interactive participation items, and the statistical data display area is used to display statistical data corresponding to the interactive participation items.

[0065] In some embodiments, the statistical data display operation includes at least one of the following operations:

[0066] 1. A data statistics brief is displayed in the program interface. The data statistics brief is used to summarize and introduce the statistical data in the most recent update cycle. In response to receiving a trigger operation for the data statistics brief, the data statistics interface is displayed.

[0067] The data statistics brief is displayed on the program interface in the form of a floating window, or the data statistics brief is embedded in the program interface. When the data statistics brief is displayed on the program interface in the form of a floating window, the display position of the data statistics brief can be customized by dragging or sliding. Figure 5 As shown, the program interface 500 includes multiple interactive participation items 510 and a data statistics brief 520, wherein the data statistics brief 520 displays creative works 521 and popular works 522 in the latest update cycle. Figure 5 In the data statistics briefing 520, a trigger control 523 is also included. When a selection operation on the trigger control 523 is received, the data statistics interface is displayed.

[0068] In the above embodiment, the statistical data is first summarized and introduced on the program interface in the form of a data statistical briefing, which can increase the attractiveness of the statistical data to players and increase the reading volume of the statistical data, thereby avoiding the waste of processing resources caused by a low reading volume of the statistical results of the statistical data.

[0069] In some embodiments, the aforementioned statistical briefing can also be stored. When storing the statistical briefing, the data is extracted based on a received selection operation of the statistical briefing. When extracting the statistical briefing, the entire statistical briefing can be extracted, or portions of the statistical briefing can be extracted. In some embodiments, if the statistical briefing includes briefing content corresponding to multiple accounts, the briefing content corresponding to one account in the statistical briefing is extracted based on the received selection operation, or the briefing content corresponding to multiple accounts in the statistical briefing is extracted. In some embodiments, the briefing content corresponding to the multiple accounts can be user-selected briefing content, such as: upon receiving a selection operation, a selected control corresponding to each briefing content is displayed, and the briefing content selected by the selected control is used as the briefing content to be stored; and the briefing content corresponding to the multiple accounts can be stored separately or as a single summary image. In some embodiments, the briefing content corresponding to the multiple accounts can be different briefing contents belonging to the same topic in the statistical briefing, and the different briefing contents belonging to the same topic are collectively extracted and stored.

[0070] In some embodiments, when storing the data statistical briefing, taking the extraction of the entire data statistical briefing as an example, the data statistical briefing is extracted from the program interface by clipping, and the clipped data statistical briefing is stored.

[0071] Illustratively, a long press operation on the data statistics briefing is received, the data statistics briefing is extracted from the program interface based on the long press operation, and the extracted data statistics briefing is stored. Optionally, the data statistics briefing is cut from the program interface based on the long press operation, and the data statistics briefing is stored. In some embodiments, the data statistics briefing is stored in a local photo album of the terminal, or the data statistics briefing is stored in a cloud storage space corresponding to the first account. When the creative works or competition results of the first account appear in the data statistics briefing, the player may have corresponding storage needs. In order to avoid more redundant information when the player takes a screenshot, the cropped data statistics briefing is directly stored through a long press operation, thereby improving the storage efficiency of the data statistics briefing.

[0072] 2. Receive preset gesture operations in the program interface and display the data statistics interface according to the preset gesture operations.

[0073] Illustratively, a multi-finger swipe operation is received on the program interface, and a data statistics interface is displayed based on the multi-finger swipe operation. Illustratively, a three-finger swipe operation is received on the program interface. In some embodiments, a prompt message is displayed on the program interface, prompting the player to open the data statistics interface through the multi-finger swipe operation. The prompt message is highlighted and is removed after the data statistics interface is displayed a preset number of times.

[0074] In the above embodiment, the data statistics interface is opened through a preset gesture operation, which improves the efficiency of human-computer interaction and avoids the tedious process of performing multiple operations during the opening of the data statistics interface.

[0075] It is worth noting that the above data statistics display operation is only an illustrative example and is not limited to this embodiment of the present application.

[0076] In some embodiments, the update cycle of the data statistics interface is pre-set, such as updating the data collected in the data statistics interface on a weekly basis. For example, the data is updated and displayed at a preset time every Monday. For example, weekly data is collected in real time based on multiple servers, and the weekly data is refreshed at 5:00 every Monday.

[0077] In other embodiments, the update period of the data statistics interface is customized by the player, such as: after the player selects the update period in the interface, the data is counted and displayed according to the update period selected by the player.

[0078] Optionally, the interactive option area includes options corresponding to multiple interactive participation items, that is, data statistical results are displayed for multiple interactive participation items in the data statistics interface, and statistical data of different interactive participation items are displayed separately.

[0079] The statistical data display area is used to display the statistical data corresponding to the selected interactive participation item. That is, the statistical data displayed in the statistical data display area is different depending on the interactive participation item selected in the interactive option area.

[0080] Step 403: In response to receiving a selection operation on the first interactive option in the interactive option area, display statistical data corresponding to the first interactive participation item in the interactive data display area.

[0081] The statistical data is data collected in the most recent update cycle, and the statistical data is data obtained by collecting interactive data after multiple accounts in the first application program participate in the first interactive participation item.

[0082] In some embodiments, in response to receiving a selection operation on a first interactive option in the interactive options area, interactive data of multiple accounts participating in the first interactive participation item in the most recent update cycle is obtained, the interactive data is integrated and arranged to obtain statistical data corresponding to the first interactive participation item, and the statistical data is displayed in the interactive data display area.

[0083] In some embodiments, when integrating and arranging the interaction data of multiple accounts, at least one of the following methods is included: 1. Globally integrating and arranging the interaction data of multiple accounts, that is, integrating and arranging the interaction data of global accounts as a whole; 2. Comparing and arranging a first account with multiple accounts, that is, integrating and arranging the interaction data of other accounts based on the differences in the interaction data performance between the other accounts and the first account. Illustratively, after calculating the similarity between the interaction data of other accounts and the first account, the interaction data of other accounts are arranged from high to low based on the similarity and displayed in the interaction data display area, thereby showing the other accounts with the style most similar to the first account.

[0084] Among them, by arranging the global interaction data of multiple accounts, the performance of players who perform well or participate more frequently in the interactive participation items can be intuitively reflected, thereby increasing the first account's interest in the interactive participation items and improving the participation rate of the interactive participation items.

[0085] By comparing and arranging multiple accounts with the first account, the first account is shown the differences between the performance of the multiple accounts in the interactive participation item and its own performance, thereby increasing the first account's interest in the interactive participation item and improving the participation rate of the interactive participation item.

[0086] To sum up, in the embodiment of the present application, the terminal can display a data statistics interface through a statistical data display operation in the program interface of the first application, and display corresponding lightweight statistical data for multiple interactive participation items in the data statistics interface, so that the player can determine the performance difference between the first account and other accounts based on the statistical data, or determine the performance summary of the first account itself, thereby further promoting the player to continue to participate in the interactive participation items through the first account, thereby improving the participation rate of the interactive participation items and improving resource utilization.

[0087] In an optional embodiment, the data types of the statistical data corresponding to the interaction modes of different interactive participation items are also different. Different types of statistical data are described separately. Figure 6 This is a flow chart of a method for displaying statistical data provided by another exemplary embodiment of the present application, which is described by taking the method applied to a terminal as an example. Figure 6 As shown, the method includes the following steps.

[0088] Step 601: Display a program interface of a first application program, where the first application program includes a plurality of interactive participation items.

[0089] The first application is logged in with a first account. The interactive participation item provides options for the first account to participate in the interaction. Different interactive participation items correspond to different interactive methods.

[0090] In some embodiments, the multiple interactive participation items include competitive participation items and creative participation items.

[0091] The first account is the account logged into the first application running on the current terminal, that is, the first account is the master account of the current terminal. In some embodiments, the first application is an application running in a virtual scene, and the first account corresponds to a first virtual character in the first application, which is the virtual character controlled by the current terminal. Players can complete the aforementioned competitive games or creative creations by controlling the actions of the first virtual character in the virtual scene; alternatively, players can complete some interactive participation items by controlling the actions of the first virtual character in the virtual scene, and complete other interactive participation items through other interactive methods.

[0092] Step 602: In response to receiving the statistical data display operation, displaying a data statistics interface, the data statistics interface is used to periodically update the data statistics results, and the data statistics interface includes an interactive option area and a statistical data display area.

[0093] The interactive option area includes options corresponding to a plurality of interactive participation items, and the statistical data display area is used to display statistical data corresponding to the interactive participation items.

[0094] In some embodiments, a data statistics brief is displayed in the program interface, and the data statistics brief is used to provide a concise introduction to the statistical data in the most recent update cycle. In response to receiving a trigger operation for the data statistics brief, the data statistics interface is displayed.

[0095] Step 603 : In response to receiving a selection operation on a first interactive option in the interactive option area, obtaining interactive data of multiple accounts participating in the first interactive item in a most recent update cycle.

[0096] The statistical data is data collected in the most recent update cycle, and the statistical data is data obtained by collecting interactive data after multiple accounts in the first application program participate in the first interactive participation item.

[0097] In some embodiments, the statistical data includes at least one of the following:

[0098] 1. Ranking Data

[0099] Step 6041: sort the interaction data corresponding to the multiple accounts according to the interaction sorting dimension.

[0100] The interaction ranking dimension includes at least one of the participation frequency dimension, the number of times the interaction conditions are met dimension, the interaction score dimension, and the number of times the interactive work is cited dimension.

[0101] Step 6051: Obtain the interaction data corresponding to the first n accounts in the sort as ranking data, and display the interaction data corresponding to the first n accounts in order in the interaction data display area, where n is a positive integer.

[0102] Illustratively, the display of ranking data is described in conjunction with various interactive participation items in the first application.

[0103] 1.1 Ranking data includes game winning player ranking data

[0104] That is, the accounts are sorted according to the number of wins of the players in the game in the most recent update cycle, so that the accounts with the most wins are displayed. In some embodiments, when there are multiple games, the accounts with the most wins corresponding to the multiple games are displayed. Indicatively, the winning players of the previous week's mini-games are refreshed at 5:00 every Monday, and the ranking of this week is displayed, and it is cleared at 5:00 every Monday. In some embodiments, you can also switch to the data in the last update cycle for browsing by switching controls. Figure 7 As shown, among the limited 6 games each week, the 710 best performers in each cross-server segment are displayed. By default, they are judged based on the number of wins. The displayed content mainly includes the game name, account name, number of wins, etc. Click the account avatar to view the account information.

[0105] Optionally, insert a weekly count action atomic item into each game event, counting each player's win in that game. The weekly report updates the count data in real time, and provides a real-time ranking. The player with the most wins in each mini-game is displayed.

[0106] 1.2 Ranking data includes flash mob event participation data

[0107] That is, based on the players' participation in flash mob events during the most recent update cycle, the top n accounts are obtained from multiple accounts for display. Among them, the flash mob events triggered by the server are reviewed every week, and the flash mobs within this week are displayed this week, and are cleared every Monday at 5 o'clock. The content presented includes the flash mob event name, flash mob trigger time, and the content within the flash mob gameplay. Multiple flash mobs may be held at the same time, and all of them need to be recorded; the total number of flash mob events per week is about 2-4 times. Figure 8As shown, the ranking data for flash mob events is arranged by event type. If an event of that type is triggered this week, a group photo 810 appears. Clicking the photo enters list mode 820 to view all flash mob photos from that event, sorted by time. In some embodiments, the Dress Up event includes a group photo of the event and a list of the top ten dress-up contestants, and clicking on it allows you to view character information. The Time-consuming game includes a group photo of the event and a list of the top ten time-consuming contestants, and clicking on it allows you to view character information. The Lucky Event includes a group photo of the event and a list of the ten lucky stars selected, and clicking on it allows you to view character information. The Points Accumulation Event includes a group photo of the event and a list of the top ten points-accumulating contestants, and clicking on it allows you to view character information.

[0108] Optionally, the planner configures fixed camera positions, camera parameters, and special effects for the photogenic area within the scene. The client atomically calls these camera parameters, and within the event itself, initiates a group photo session at the end of the event. Players proceed to the photo shooting area, strike their positions and poses before the countdown ends, and wait for the system to take a unified group photo. During photo screening and storage, all present players upload their group photos. The client then filters the photos for the largest number of characters. The second-level screening logic selects the largest photo. The photos are then uploaded to the server for storage and distributed to all players. This photo serves as the official photo for the flash mob carnival. The server stores the photos, and a complete collection of group photos from all flash mob events can be found in the weekly report.

[0109] 1.3 Ranking data includes the popularity ranking data of shadow painting / shaping

[0110] Specifically, the popularity data of multiple accounts is ranked based on the popularity of players' painted and shaped works within the most recent update cycle. The top n painted and shaped works with the most inclusions this week are displayed with the number of inclusions, author name, server name, and work title. Optionally, a toggle control can be used to display the popularity ranking data for the most recent historical update cycle.

[0111] Optionally, players can set whether to display their works in the weekly report in the portfolio privacy settings, and those who do not display their works will not participate in the number selection.

[0112] Indicative, such as Figure 9 As shown, the list of body shaping works 900 includes the five most popular body shaping works 910 in the current update cycle.

[0113] like Figure 10 As shown, the Huiying works list 1000 includes the five most popular Huiying works 1010 in the current update cycle.

[0114] 1.4 Ranking data includes participation frequency ranking data

[0115] Schematically, the interactive option area also includes an integrated data option, which is used to integrate the participation status corresponding to each interactive participation item.

[0116] Indicative, such as Figure 11 As shown, the ranking data includes: Best Party King 1110, which refers to the account that participated in the game the most times this week; Resident Enthusiast 1120, which refers to the account that stayed in the virtual scene the longest this week; Best Singer 1130, which refers to the account that used singing skills to sing the longest this week; Warmest Support Fan 1140, which refers to the account that interacted with the singing character the most times in the singing activities this week.

[0117] It is worth noting that the above ranking data are only illustrative examples and are not limited to this embodiment of the present application.

[0118] 2. Image Acquisition Data

[0119] The image acquisition data is data obtained by acquiring images of a virtual scene in the first application program, and the statistical data includes the first wonderful collection data.

[0120] Step 6042: Analyze the image acquisition data using an image analysis model to obtain an image wonderfulness score.

[0121] The image analysis model is used to analyze and predict the brilliance of an image based on the image color features and composition features of the image acquisition data.

[0122] The image analysis model is pre-trained using sample images labeled with image brilliance scores. In some embodiments, the image analysis model extracts image color and composition feature representations from the captured image data, thereby performing a brilliance prediction on the captured image data and obtaining an image brilliance score.

[0123] Step 6052: Acquire image acquisition data whose image wonderfulness scores reach a first score threshold, integrate them to obtain first wonderful collection data, and display the first wonderful collection data in the interactive data display area.

[0124] Optionally, image acquisition data whose image wonderfulness score reaches a first score threshold and an account corresponding to the image acquisition data are obtained, so that the image acquisition data reaching the first score threshold is displayed in the interactive data display area.

[0125] 3. Modeling Data of Virtual Characters

[0126] The styling data includes a plurality of styling accessory data, and the statistical data includes the second wonderful collection data.

[0127] Step 6043: Obtain accessory score data corresponding to multiple styling accessory data in the styling data and the bond score data between the accessories.

[0128] Among them, the accessory score data and the bond score data are score data pre-configured to the styling accessory data.

[0129] For example, for accessory A, accessory B, and accessory C that can be configured for a virtual character, the accessory scores are set to 15, 16, and 20, respectively. The bond score for the combination of accessory A and accessory B is 10, and the bond score for the combination of accessory A and accessory C is 12. Based on the configuration scores and bond scores, the scores of the styling accessories in each virtual character's styling data and the bond scores when different accessories are combined are determined.

[0130] Step 6053: Determine the styling score corresponding to the styling data based on the accessory score data and the bond score data.

[0131] In some embodiments, the accessory score data and the bond score data are weighted and summed to obtain the styling score; or, the accessory score data and the bond score data are calculated according to a preset calculation formula to obtain the styling score.

[0132] Step 6063: Acquire the styling data whose styling scores reach the second score threshold, integrate them to obtain the second wonderful collection data, and display the second wonderful collection data in the interactive data display area.

[0133] In some embodiments, the statistical data further includes an extended display, namely, in response to receiving a triggering operation on the statistical sub-data corresponding to the second account in the statistical data, displaying extended data corresponding to the statistical sub-data. The extended data includes at least one of information data corresponding to the second account, collected video data corresponding to the statistical sub-data, and explanation data corresponding to the statistical sub-data.

[0134] Among them, the information data corresponding to the second account includes the account identification, account name, server to which the account belongs, account level, etc. of the second account; the collected video data corresponding to the statistical sub-data refers to the video data used to express the collection process during the collection of statistical sub-data; the explanation data corresponding to the statistical sub-data refers to the data used to analyze the statistical sub-data, such as: when the statistical sub-data is realized as styling data, the explanation data is the accessory score data of each accessory in the styling data and the bond score data between each accessory.

[0135] To sum up, in the embodiment of the present application, the terminal can display a data statistics interface through a statistical data display operation in the program interface of the first application, and display corresponding lightweight statistical data for multiple interactive participation items in the data statistics interface, so that the player can determine the performance difference between the first account and other accounts based on the statistical data, or determine the performance summary of the first account itself, thereby further promoting the player to continue to participate in the interactive participation items through the first account, thereby improving the participation rate of the interactive participation items and improving resource utilization.

[0136] The method provided in this embodiment displays ranking data to show players the game performance or activity performance corresponding to higher-ranked accounts, thereby attracting players to participate in interactive participation items and improving the participation rate and data application rate of interactive participation items.

[0137] The method provided in this embodiment displays the wonderful collection data of image collection to show players the images collected in the virtual scene, thereby attracting players to participate in the image collection activity and improving the participation rate of the image collection activity.

[0138] The method provided in this embodiment shows players the virtual character styles obtained by each player by displaying wonderful collection data of style matching, thereby attracting players to participate in the style matching activities and increasing the participation rate of the style matching activities.

[0139] In an optional embodiment, the data statistics interface also includes a resource claiming control, and players can also claim virtual resources after browsing the data statistics interface. Figure 12 This is a flow chart of a method for displaying statistical data provided by another exemplary embodiment of the present application, which is described by taking the method applied to a terminal as an example. Figure 12 As shown, the method includes the following steps.

[0140] Step 1201: When the resource collection control is displayed in the first display mode, in response to receiving a trigger operation on the resource collection control, display the resource collection result.

[0141] Optionally, the first display mode is used to indicate that the resource is available for collection. Optionally, the resource is available for collection during a specified time period within the update cycle, and is unavailable during other time periods. For example, weekly reading rewards are available for collection starting at 5:00 AM every Saturday, from 5:00 AM on Saturday to 5:00 AM on Monday the following week. The refresh time is based on the server refresh at 5:00 AM on Monday, which means the resource is restored to an unavailable state.

[0142] In some embodiments, the resource claiming result is used to indicate whether the first account successfully or failed to claim the virtual resource.

[0143] In some embodiments, the resource claiming control switches to the first display mode when at least one of the following conditions is met:

[0144] 1. The time has arrived at the start time of the resource collection period and before the end time of the resource collection period;

[0145] 2. In response to receiving a selection operation for an interactive option in the interactive option area reaching a preset number of options, determining that the first account meets the resource claiming requirements; and displaying the resource claiming control in a first display mode if the first account meets the resource claiming requirements;

[0146] Indicatively, the number of preset options is 3, and the interactive options area includes 6 interactive options. When 4 interactive options are selected in the current update cycle and statistical data are displayed in the interactive data display area, it is determined that the first account meets the resource collection requirements.

[0147] 3. If the number of interactive participation items that the first account has participated in reaches the preset number during the update period, the first account is determined to meet the resource collection requirements;

[0148] 4. During the update cycle, determine the target interactive participation item whose number of participants reaches the preset number threshold. When the number of target interactive participation items reaches the preset number, it is determined that the resource collection requirements are currently met.

[0149] It should be noted that the above conditions that the first display mode needs to meet are merely illustrative examples and are not limited in this embodiment.

[0150] Step 1202: Adjust the resource collection control to the second display mode.

[0151] The second display mode is used to indicate that the resource is claimed.

[0152] Indicative, such as Figure 13 As shown, a resource collection control 1310 of the first display mode is displayed in the data statistics interface 1300. The resource collection control 1310 of the first display mode is used to indicate that there are virtual resources to be collected. When a trigger operation is received on the resource collection control 1310 of the first display mode, the virtual resources are collected, and the resource collection control 1310 of the second display mode is displayed.

[0153] In some embodiments, the data statistics interface periodically updates and displays the statistical data, and the data statistics interface also includes a statistical period switching control.

[0154] In response to receiving a trigger operation on a statistical period switching control, a period switching option is displayed; a configuration operation on the period switching option is received, the configuration operation is used to switch the data statistical period to a historical period; historical statistical data is displayed in a data statistics interface, the historical statistical data is data obtained by statistics on the interactive data of multiple accounts after participating in interactive participation items within the historical period.

[0155] That is, the current data statistics interface displays the data obtained during the current update period. When the configuration operation of the period switching option is received and the historical period is determined, the statistical data during the historical period is switched or added to the display in the data statistics interface.

[0156] Schematically, the current data statistics interface displays the statistical data updated this week. When the configuration operation of the period switching option is received to switch to last week, the statistical data of last week will be switched to display in the data statistics interface.

[0157] In some embodiments, the configuration operation of the periodic switching option includes at least one of the following operations:

[0158] The first is to receive, in the period switching option, a selection operation of a target option corresponding to a historical period as a configuration operation;

[0159] That is, the cycle switching option provides multiple candidate historical cycle options, such as: the cycle switching option includes options "last week", "June 12-June 18", and "June 5-June 11", and the player selects one cycle as the historical cycle.

[0160] The second method is to receive a first configuration operation on a start time and a second configuration operation on an end time in a period switching option, and determine a time period between the start time and the end time as a historical period.

[0161] In some embodiments, the data statistics interface further includes a period switching control. When a trigger operation on the period switching control is received, the statistical data within the most recent historical update period is switched to be displayed by default.

[0162] To sum up, in the embodiment of the present application, the terminal can display a data statistics interface through a statistical data display operation in the program interface of the first application, and display corresponding lightweight statistical data for multiple interactive participation items in the data statistics interface, so that the player can determine the performance difference between the first account and other accounts based on the statistical data, or determine the performance summary of the first account itself, thereby further promoting the player to continue to participate in the interactive participation items through the first account, thereby improving the participation rate of the interactive participation items and improving resource utilization.

[0163] The method provided in this embodiment prompts players to collect virtual resources through resource collection controls in the first display mode and the second display mode, and attracts players to read statistical data through virtual resources, thereby improving the application rate of statistical data.

[0164] The method provided in this embodiment adjusts the display period of statistical data through a period switching option, thereby switching the display of statistical data within different periods and displaying the changes in statistical data between periods, thereby improving the display efficiency of statistical data.

[0165] Figure 14 This is a structural block diagram of a display device for statistical data provided by an exemplary embodiment of the present application. Figure 14 As shown, the device includes:

[0166] Display module 1410, configured to display a program interface of a first application, wherein the first application is logged in to a first account, and the first application includes a plurality of interactive participation items, wherein the interactive participation items are options for the first account to participate in interactions, and different interactive participation items correspond to different interaction methods;

[0167] Receiving module 1420, configured to receive a statistical data display operation;

[0168] The display module 1410 is further configured to display a data statistics interface, which is configured to periodically update data statistics results. The data statistics interface includes an interactive option area and a statistical data display area, wherein the interactive option area includes options corresponding to the plurality of interactive participation items, and the statistical data display area is configured to display statistical data corresponding to the interactive participation items.

[0169] The display module 1410 is further configured to display statistical data corresponding to the first interactive participation item in the interactive data display area in response to receiving a selection operation on the first interactive option in the interactive option area, wherein the statistical data is data collected during the most recent update cycle, and the statistical data is data obtained by collecting interactive data after multiple accounts in the first application program participate in the first interactive participation item.

[0170] In an optional embodiment, if Figure 15 As shown, the device also includes:

[0171] The acquisition module 1430 is configured to acquire interaction data of the plurality of accounts participating in the first interactive participation item in a most recent update cycle;

[0172] The display module 1410 is further configured to integrate and arrange the interactive data to obtain the statistical data corresponding to the first interactive participation item, and display the statistical data in the interactive data display area.

[0173] In an optional embodiment, the statistical data includes ranking data;

[0174] The acquisition module 1430 is further configured to sort the interaction data corresponding to the plurality of accounts according to the interaction ranking dimension; obtain the interaction data corresponding to the top n accounts in the sorting as the ranking data, and display the interaction data corresponding to the top n accounts in order in the interaction data display area, where n is a positive integer;

[0175] The interaction ranking dimension includes at least one of a participation frequency dimension, a number of times the interaction conditions are met dimension, an interaction score dimension, and a number of times the interactive work is cited dimension.

[0176] In an optional embodiment, the interactive data includes image acquisition data, the image acquisition data is data obtained by acquiring images of a virtual scene in the first application, and the statistical data includes first wonderful collection data;

[0177] The acquisition module 1430 is further configured to analyze the image acquisition data using an image analysis model to obtain an image wonderfulness score;

[0178] The display module 1410 is further configured to obtain image acquisition data whose image wonderfulness score reaches a first score threshold, integrate the data to obtain the first wonderful collection data, and display the first wonderful collection data in the interactive data display area;

[0179] The image analysis model is used to analyze and predict the brilliance of an image based on the image color features and composition features of the image acquisition data.

[0180] In an optional embodiment, the interactive data includes styling data of the virtual character, the styling data includes a plurality of styling accessory data, and the statistical data includes second wonderful collection data;

[0181] The acquisition module 1430 is further configured to acquire accessory score data corresponding to a plurality of styling accessory data in the styling data and bond score data between the accessories, wherein the accessory score data and the bond score data are score data pre-configured for the styling accessory data; and determine a styling score corresponding to the styling data based on the accessory score data and the bond score data;

[0182] The display module 1410 is further configured to obtain styling data whose styling scores reach a second score threshold, integrate the data to obtain the second wonderful collection data, and display the second wonderful collection data in the interactive data display area.

[0183] In an optional embodiment, the data statistics interface includes a resource claiming control;

[0184] The display module 1410 is also used to display the resource collection result in response to receiving a trigger operation on the resource collection control when the resource collection control is displayed in the first display mode, and the first display mode is used to indicate that the resource is to be collected; and adjust the resource collection control to the second display mode, and the second display mode is used to indicate that the resource is collected.

[0185] In an optional embodiment, the display module 1410 is further used to determine that the first account meets the resource collection requirements in response to the interactive options receiving a selection operation in the interactive option area reaching a preset number of options; when the first account meets the resource collection requirements, the resource collection control is displayed in the first display mode.

[0186] In an optional embodiment, the display module 1410 is further configured to, in response to receiving a triggering operation on statistical sub-data corresponding to the second account in the statistical data, display extended data corresponding to the statistical sub-data;

[0187] The extended data includes at least one of information data corresponding to the second account, collected video data corresponding to the statistical sub-data, and explanation data corresponding to the statistical sub-data.

[0188] In an optional embodiment, the data statistics interface further includes a statistical period switching control;

[0189] The display module 1410 is further configured to display a cycle switching option in response to receiving a trigger operation on the statistical cycle switching control;

[0190] The receiving module 1420 is further configured to receive a configuration operation for the period switching option, wherein the configuration operation is configured to switch the data statistics period to a historical period;

[0191] The display module 1410 is further configured to display historical statistical data in the data statistics interface, where the historical statistical data is data obtained by collecting statistics on the interactive data of the multiple accounts after they participated in the interactive items within the historical period.

[0192] In an optional embodiment, the receiving module 1420 is further configured to receive, in the cycle switching options, a selection operation of a target option corresponding to the historical cycle as the configuration operation; or,

[0193] The receiving module 1420 is further configured to receive a first configuration operation on a start time and a second configuration operation on an end time in the period switching option, and determine a time period between the start time and the end time as the historical period.

[0194] In an optional embodiment, the program interface includes a data statistics brief report, which is used to summarize and introduce the statistical data within the most recent update cycle;

[0195] The display module 1410 is further configured to display the data statistics interface in response to receiving a triggering operation on the data statistics briefing.

[0196] In an optional embodiment, the receiving module 1420 is further used to receive a long press operation on the data statistics briefing; extract the data statistics briefing from the program interface based on the long press operation, and store the extracted data statistics briefing.

[0198] To sum up, in the embodiment of the present application, the terminal can display a data statistics interface through a statistical data display operation in the program interface of the first application, and display corresponding lightweight statistical data for multiple interactive participation items in the data statistics interface, so that the player can determine the performance difference between the first account and other accounts based on the statistical data, or determine the performance summary of the first account itself, thereby further promoting the player to continue to participate in the interactive participation items through the first account, thereby improving the participation rate of the interactive participation items and improving resource utilization.

[0199] It should be noted that the apparatus provided in the above embodiments is merely exemplified by the division of the above functional modules. In actual applications, the above functions can be distributed among different functional modules as needed, that is, the internal structure of the apparatus can be divided into different functional modules to complete all or part of the functions described above. In addition, the apparatus and method embodiments provided in the above embodiments are based on the same concept. The implementation process is detailed in the method embodiments and will not be repeated here.

[0200] Please refer to Figure 16, which shows a block diagram of the structure of a terminal 1600 provided by an exemplary embodiment of the present application. Terminal 1600 may be a portable mobile terminal, such as a smartphone, a tablet computer, a Moving Picture Experts Group Audio Layer III (MP3) player, or a Moving Picture Experts Group Audio Layer IV (MP4) player. Terminal 1600 may also be referred to as user equipment, a portable terminal, or other names.

[0201] Typically, the terminal 1600 includes a processor 1601 and a memory 1602 .

[0202] The processor 1601 may include one or more processing cores, such as a 4-core processor, an 8-core processor, etc. The processor 1601 may be implemented in at least one hardware form of digital signal processing (DSP), field-programmable gate array (FPGA), and programmable logic array (PLA). The processor 1601 may also include a main processor and a coprocessor. The main processor is a processor for processing data in the awake state, also known as a central processing unit (CPU); the coprocessor is a low-power processor for processing data in the standby state. In some embodiments, the processor 1601 may be integrated with a graphics processing unit (GPU), which is responsible for rendering and drawing the content to be displayed on the display screen. In some embodiments, the processor 1601 may also include an artificial intelligence (AI) processor, which is used to process computing operations related to machine learning.

[0203] Memory 1602 may include one or more computer-readable storage media, which may be tangible and non-transitory. Memory 1602 may also include high-speed random access memory and non-volatile memory, such as one or more disk storage devices and flash memory storage devices. In some embodiments, the non-transitory computer-readable storage medium in memory 1602 is used to store at least one instruction, which is executed by processor 1601 to implement the statistical data display method provided in the embodiments of the present application.

[0204] In some embodiments, the terminal 1600 may optionally further include: a peripheral device interface 1603 and at least one peripheral device.

[0205] The peripheral device interface 1603 can be used to connect at least one peripheral device related to input / output (I / O) to the processor 1601 and the memory 1602. In some embodiments, the processor 1601, the memory 1602, and the peripheral device interface 1603 are integrated on the same chip or circuit board; in some other embodiments, any one or two of the processor 1601, the memory 1602, and the peripheral device interface 1603 can be implemented on separate chips or circuit boards, which is not limited in this embodiment.

[0206] Those skilled in the art will understand that Figure 16 The structure shown in the figure does not constitute a limitation on the terminal 1600, and the terminal 1600 may include more or fewer components than shown in the figure, or combine certain components, or adopt a different component arrangement.

[0207] An embodiment of the present application further provides a computer-readable storage medium storing at least one program, which is loaded and executed by a processor to implement the method for displaying statistical data as described in the above embodiments.

[0208] According to one aspect of the present application, a computer program product is provided, comprising computer instructions stored in a computer-readable storage medium. A processor of a terminal reads the computer instructions from the computer-readable storage medium and executes the computer instructions, causing the terminal to perform the statistical data display method provided in various optional implementations of the above-mentioned aspects.

[0209] Those skilled in the art will appreciate that in one or more of the above examples, the functions described in the embodiments of the present application can be implemented using hardware, software, firmware, or any combination thereof. When implemented using software, these functions can be stored in a computer-readable storage medium or transmitted as one or more instructions or codes on a computer-readable storage medium. Computer-readable storage media include computer storage media and communication media, wherein communication media include any media that facilitates the transmission of computer programs from one place to another. The storage medium can be any available medium that can be accessed by a general-purpose or special-purpose computer.

[0210] The above description is merely an optional embodiment of the present application and is not intended to limit the present application. Any modifications, equivalent replacements, improvements, etc. made within the spirit and principles of the present application shall be included in the scope of protection of the present application.

Claims

1. A method for displaying statistical data, characterized in that: The method comprises: Displaying a program interface of a first application, wherein a first account is logged in to the first application, and the first application includes a plurality of interactive participation items, wherein the interactive participation items are options for the first account to participate in the interaction, and different interactive participation items correspond to different interactive methods; In response to receiving the statistical data display operation, displaying a data statistics interface, the data statistics interface is used to periodically update the data statistics results, the data statistics interface includes an interactive option area and a statistical data display area, the interactive option area includes options corresponding to the multiple interactive participation items, and the statistical data display area is used to display statistical data corresponding to the interactive participation items; In response to receiving a selection operation on a first interactive option in the interactive options area, statistical data corresponding to the first interactive participation item is displayed in the interactive data display area, the statistical data is data counted within the most recent update cycle, and the statistical data is data obtained by counting the interactive data after multiple accounts in the first application participate in the first interactive participation item.

2. The method according to claim 1, characterized in that The displaying of statistical data corresponding to the first interactive participation item in the interactive data display area includes: Acquire interaction data of the multiple accounts participating in the first interactive participation item in the most recent update cycle; The interactive data is integrated and arranged to obtain the statistical data corresponding to the first interactive participation item, and the statistical data is displayed in the interactive data display area.

3. The method according to claim 2, characterized in that The statistical data include ranking data; The step of integrating and arranging the interactive data to obtain the statistical data corresponding to the first interactive participation item, and displaying the statistical data in the interactive data display area includes: sorting the interaction data respectively corresponding to the multiple accounts according to the interaction sorting dimension; Acquire the interaction data corresponding to the first n accounts in the sorting as the ranking data, and display the interaction data corresponding to the first n accounts in order in the interaction data display area, where n is a positive integer; Among them, the interaction ranking dimension includes at least one of the participation frequency dimension, the number of times the interaction conditions are met dimension, the interaction score dimension, and the number of times the interactive work is cited dimension.

4. The method according to claim 2, characterized in that: The interactive data includes image acquisition data, which is data obtained by acquiring images of a virtual scene in the first application program, and the statistical data includes first wonderful collection data; The step of integrating and arranging the interactive data to obtain the statistical data corresponding to the first interactive participation item, and displaying the statistical data in the interactive data display area includes: Analyze the image acquisition data through an image analysis model to obtain an image wonderfulness score; Acquire image acquisition data whose image wonderfulness score reaches a first score threshold, integrate and obtain the first wonderful collection data, and display the first wonderful collection data in the interactive data display area; The image analysis model is used to analyze and predict the brilliance of the image based on the image color features and composition features of the image acquisition data.

5. The method according to claim 2, characterized in that: The interactive data includes the styling data of the virtual character, the styling data includes a plurality of styling accessories data, and the statistical data includes the second wonderful collection data; The step of integrating and arranging the interactive data to obtain the statistical data corresponding to the first interactive participation item, and displaying the statistical data in the interactive data display area includes: Acquire accessory score data and bond score data between accessories respectively corresponding to a plurality of styling accessory data in the styling data, wherein the accessory score data and the bond score data are score data pre-configured for the styling accessory data; Determine a styling score corresponding to the styling data based on the accessory score data and the bond score data; The styling data whose styling scores reach the second score threshold are acquired, and integrated to obtain the second wonderful collection data, and the second wonderful collection data are displayed in the interactive data display area.

6. The method according to any one of claims 1 to 5, characterized in that: The data statistics interface includes a resource collection control; The method further comprises: In a case where the resource collection control is displayed in a first display mode, in response to receiving a trigger operation on the resource collection control, displaying a resource collection result, the first display mode being used to indicate that resources are to be collected; The resource collection control is adjusted to a second display mode, where the second display mode is used to indicate that the resource is collected.

7. The method according to claim 6, characterized in that The method further comprises: In response to receiving a selection operation in the interactive option area for interactive options reaching a preset number of options, determining that the first account meets the resource claiming requirement; When the first account meets the resource claiming requirement, the resource claiming control is displayed in the first display mode.

8. The method according to any one of claims 1 to 5, characterized in that: After displaying the statistical data corresponding to the first interactive participation item in the interactive data display area, the method further includes: In response to receiving a triggering operation on statistical sub-data corresponding to the second account in the statistical data, displaying extended data corresponding to the statistical sub-data; The extended data includes at least one of information data corresponding to the second account, collected video data corresponding to the statistical sub-data, and explanation data corresponding to the statistical sub-data.

9. The method according to any one of claims 1 to 5, characterized in that: The data statistics interface also includes a statistical period switching control; The method further comprises: In response to receiving a trigger operation on the statistical cycle switching control, displaying a cycle switching option; receiving a configuration operation on the cycle switching option, wherein the configuration operation is used to switch the data statistics cycle to a historical cycle; The historical statistical data are displayed in the data statistics interface, and the historical statistical data are data obtained by statistically analyzing the interactive data of the multiple accounts after they participated in the interactive participation items within the historical period.

10. The method according to claim 9, characterized in that The receiving a configuration operation for the periodic switching option includes: receiving, in the cycle switching options, a selection operation of a target option corresponding to the historical cycle as the configuration operation; or, A first configuration operation on a start time and a second configuration operation on an end time in the period switching option are received, and a time period between the start time and the end time is determined as the historical period.

11. The method according to any one of claims 1 to 5, characterized in that: The program interface includes a data statistics brief report, which is used to summarize and introduce the statistical data within the most recent update cycle; The step of displaying a data statistics interface in response to receiving a statistical data display operation comprises: In response to receiving a triggering operation on the data statistics briefing, the data statistics interface is displayed.

12. The method according to claim 11, characterized in that The method further comprises: Receiving a long press operation on the data statistics briefing; The data statistics brief is extracted from the program interface based on the long press operation, and the extracted data statistics brief is stored.

13. A display device for statistical data, characterized in that: The device comprises: A display module, configured to display a program interface of a first application, wherein a first account is logged in to the first application, and the first application includes a plurality of interactive participation items, wherein the interactive participation items are options for the first account to participate in the interaction, and different interactive participation items correspond to different interactive modes; A receiving module, used for receiving a statistical data display operation; The display module is further used to display a data statistics interface, the data statistics interface is used to periodically update data statistics results, the data statistics interface includes an interactive option area and a statistical data display area, the interactive option area includes options corresponding to the multiple interactive participation items, and the statistical data display area is used to display statistical data corresponding to the interactive participation items; The display module is also used to display statistical data corresponding to the first interactive participation item in the interactive data display area in response to receiving a selection operation on the first interactive option in the interactive option area, wherein the statistical data is data counted within the most recent update cycle, and the statistical data is data obtained by counting the interactive data after multiple accounts in the first application participate in the first interactive participation item.

14. A computer device, characterized in that: The computer device includes a processor and a memory, wherein the memory stores at least one instruction, at least one program, a code set or an instruction set, and the at least one instruction, the at least one program, the code set or the instruction set is loaded and executed by the processor to implement the method for displaying statistical data as described in any one of claims 1 to 12.

15. A computer-readable storage medium, characterized in that: The storage medium stores at least one instruction, at least one program, a code set or an instruction set, and the at least one instruction, the at least one program, the code set or the instruction set is loaded and executed by the processor to implement the method for displaying statistical data as described in any one of claims 1 to 12.

16. A computer program product, characterized in that The method comprises a computer program or an instruction, which, when executed by a processor, implements the method for displaying statistical data as claimed in any one of claims 1 to 12.