Virtual scene operation processing method and device, storage medium and electronic device

By responding to the operations of blank areas and virtual models in the virtual scene, determining the coordinate position and performing game deployment actions, the problem of perspective limitation in the virtual scene is solved, and operation efficiency and freedom are improved.

CN119236397APending Publication Date: 2025-01-03NETEASE (HANGZHOU) NETWORK CO LTD
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Patent Information

Application Number
CN202411449928.8
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2024-10-16
Publication Date
2025-01-03

AI Technical Summary

Technical Problem

In virtual scenes, users cannot rotate the viewing angle freely, resulting in the unselected position on the back or near the open space when there are large model objects or terrain occlusions, which limits the full use of virtual scene maps and affects the freedom of operation and efficiency.

Method used

By responding to the operation of the blank area in the virtual scene screen, the coordinate positioning positioning mark is determined, and the positioning logo is displayed, moving to the virtual model, and game deployment actions are performed to achieve accurate selection and operation of specific coordinates, improving operation efficiency and freedom.

Benefits of technology

Flexible game deployment and operation are realized in virtual scenes, improving user operation efficiency and freedom, and solving the problems of low operation efficiency and poor freedom in the prior art.

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Abstract

The invention discloses a virtual scene operation processing method and device, a storage medium and an electronic device. The method comprises the steps that a first triggering operation in a blank area in a virtual scene picture is responded, a first coordinate position is determined, a positioning identifier corresponding to the first coordinate position is displayed, and the first coordinate position is a plane coordinate position in the blank area; in response to a second trigger operation of moving the positioning identifier to a first virtual model in the virtual scene picture, determining a second coordinate position of the positioning identifier in the first virtual model, the second coordinate position being a plane coordinate position in the virtual scene picture covered by the first virtual model; and in response to a game deployment operation for the second coordinate position, executing a game deployment action on the second coordinate position. The technical problems that a virtual scene operation processing mode provided in the related technology is low in operation efficiency and poor in operation freedom degree are solved.
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