Method for promoting physical and mental development of children by integrating multi-motion and cognitive skill training
Through the multi-motor and cognitive skills training of the human-computer interaction training system, mental disorders and behavioral problems caused by sensory disorders in children are solved, coordinated development of children's physical and psychological development is achieved, and their comprehensive quality is improved.
Patent Information
- Application Number
- CN202411402824.1
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2024-10-09
- Publication Date
- 2025-01-10
AI Technical Summary
The existing technology treats children's physical and psychological development in a fragmented manner, and fails to effectively solve the mental disorders and behavioral problems caused by children's sensory disorders.
Adopting a human-computer interactive training system, combining sports training modules and cognitive training modules, children's multi-motor and cognitive skills training through IoT devices, promote the coordinated development of the brain and peripheral sensations, and improve memory, attention and logical thinking ability. , and cultivate teamwork and communication skills.
Through comprehensive motor and cognitive skills training, children's physical and psychological balance development is achieved, their physical, cognitive and comprehensive qualities are improved, and the common development of body and mind is promoted.
Smart Images

Figure CN119296733A_ABST
Abstract
Description
Technical Field
[0001] The invention relates to the field of children's education research, and in particular to a method for promoting children's physical and mental development by integrating multiple sports and cognitive skill training. Background Art
[0002] The prevalence of mental disorders among children and adolescents is 17.5%, the incidence of emotional and behavioral problems among children is 17.6%, and the incidence among adolescents is as high as 19.0%. Children's psychological and behavioral problems account for the first place in the proportion of child psychiatric outpatient visits, reaching more than 60%. Sensory integration disorder is the inability of the brain and body to coordinate physical movement disorders and learning disabilities. In my country, the incidence of sensory integration disorder is 30% among ordinary children, the incidence of children with behavioral problems is 60%, the incidence of children with ADHD is 80%, and the incidence of children with autism is as high as 90%. The brain is the common intersection of sensory integration disorder and psychological and mental disorders. At present, the intervention of the above-mentioned children's problems at home and abroad adopts a separation method, that is, sensory integration training is to intervene in children's gross motor skills and feelings, and psychological intervention adopts psychological counseling and drug treatment. The problem with these methods is that they treat children's physical and psychological development separately.
[0003] We view the child's body and mind as an interconnected whole, with the brain as the top-level control center. We adopt a synchronous and comprehensive approach to develop children's gross motor skills, fine motor skills, cognitive abilities, and psychological and mental health. Summary of the invention
[0004] 1. Technical issues to be resolved
[0005] In view of the deficiencies in the prior art, the present invention provides a method for promoting the physical and mental development of children by integrating multi-movement and cognitive skill training. By providing a movement training module and a cognitive training module in the interactive training, the brain, which is the common center of sensory integration and psychological and spiritual activities, and the peripheral senses are trained through a human-computer interaction method to produce a benign coordinated interaction to achieve balanced physical and psychological development. Fine motor skills are developed through fine motor training to coordinate the brain with vision and small muscle groups, while gross motor training can train the brain to coordinate with vision, touch, proprioception, and vestibular sensation to develop gross motor skills. At the same time, the cognitive training module of the interactive training system can also train and improve children's memory, attention, and logical thinking ability.
[0006] (II) Technical solution
[0007] To achieve the above objectives, the present invention is implemented through the following technical solutions: a method for promoting children's physical and mental development by combining multiple sports and cognitive skills training, the method for promoting children's physical and mental development by combining multiple sports and cognitive skills training is implemented through a human-computer interaction training system, the human-computer interaction training system achieves the training effect of promoting children's physical and mental development through Internet of Things devices and training devices, the human-computer interaction training system includes a sports training module, a cognitive training module and an interactive training management module, the sports training module includes a fine motor training function and a gross motor training function, the cognitive training module includes a memory training function, an attention training function and a thinking logic training function, the interactive training management module includes a cooperative training function, an interactive training function, a theme training function and a training feedback function, the sports training module, the cognitive training module and the interactive training module all guide the training project through the Internet of Things device;
[0008] Preferably, the fine motor training module of the motor training module includes sports items such as building blocks and smart puzzles that require the coordinated action of small muscles such as flexors, extensors, and intrinsic muscles of the hand, and also includes precise eye movements, such as tracking small moving objects and rapid focusing and scanning of the eyeballs when reading at close range;
[0009] Through the above technical solution, fine motor training mainly involves small movements of the hands and precise movements of the eyes. The control of fine motor skills is mainly completed by the cerebral cortex and cerebellum in the central nervous system. The cerebral cortex is responsible for planning and directing the specific steps and sequence of fine movements, such as determining the direction, strength and speed of finger movement, etc. The cerebellum is mainly responsible for coordinating and regulating the accuracy and stability of fine movements to ensure smooth and coordinated movements. Therefore, children's cerebellum control ability can be effectively trained through building block puzzles, object tracking and other methods.
[0010] Preferably, the training direction of the gross motor training of the movement training module refers to large-scale movements involving the activities of large muscle groups throughout the body, as well as the body's balance and coordination ability, which mainly rely on large muscle groups throughout the body and can produce a large range of motion and force output;
[0011] Through the above technical scheme, it mainly relies on the large muscle groups of the whole body, such as the quadriceps, gluteus maximus, calf triceps of the legs, biceps and triceps of the arms, as well as the abdominal muscles and back muscles of the trunk. The neural control of gross motor skills is mainly completed by the motor area of the cerebral cortex and the motor neurons in the spinal cord. The motor area of the cerebral cortex is responsible for initiating and controlling the overall direction and rhythm of gross movements. Children's brain control ability and neural control ability can be effectively trained through running, strength training and other methods.
[0012] Preferably, the memory training function of the cognitive training module mainly develops, trains and improves children's observation and memory through picture memory, sound memory and repetition memory; the attention training function attracts children by the content in the video, thereby training and improving children's attention; through the "find the difference" game, children are asked to find the differences between two pictures on the big screen, thereby exercising children's attention and observation; the logical thinking training function exercises children's spatial cognitive ability, logical thinking ability and hand-eye coordination ability through digital games and jigsaw games, and helps children consolidate mathematical knowledge, improve logical thinking ability and calculation ability.
[0013] Preferably, the cooperative training function and the interactive training function of the interactive training management module are both connected to the network through an Internet of Things device, and cooperative game projects are carried out with other children in the same server in the network, so that the children's team spirit, communication skills and leadership skills are cultivated through multi-person teamwork. The theme training function designs a series of theme activities, integrating motor skills and cognitive skills training, so that children can improve their cognitive abilities while exercising their bodies in the activities. The training feedback function rewards children for their performance in motor and cognitive skills training by establishing a reward mechanism in the game, thereby stimulating children's enthusiasm and initiative and increasing their enthusiasm for participating in training;
[0014] Through the above technical solutions and the combination of the above multiple sports and cognitive skills training methods, the physical and mental development of children can be comprehensively promoted, and their physical fitness, cognitive ability and comprehensive quality can be improved.
[0015] Preferably, the IoT device module function of the human-computer interaction training system connects the wearable training device, VR device and game control device to the IoT, and connects with the computer host, display screen, audio, control handle and other multimedia devices. Children can use the control device, VR device and wearable device to face the large screen to play a variety of educational games for training, thereby conducting cognitive training and interactive training;
[0016] Through the above technical solution, VR devices, wearable training devices and game control devices connected to the Internet of Things can make children feel as if they are in the game on the big screen and focus more on educational games, thereby enhancing the effect of cognitive training.
[0017] Preferably, the training equipment of the human-computer interaction training system includes a treadmill, physical puzzle blocks and the following strength training equipment, and children can complete the function of sports training through the training equipment.
[0018] Preferably, the human-computer interaction training system includes a data storage module, which records the detailed data of each cognitive training and interaction training performed by the child;
[0019] Through the above technical solution, by setting up a data storage library, it is convenient for staff and parents to record the data of children's training each time, and analyze the data to see the training effect of children, and then do enhanced training and targeted training.
[0020] Working principle: This combination of multiple sports and cognitive skill training methods promotes children's physical and mental development. When conducting sports training for children, treadmills and strength training equipment are used to conduct gross motor training for children, thereby training the motor area of the children's cerebral cortex to be responsible for initiating and controlling the overall direction and rhythm of gross movements. Then, through small games such as educational jigsaw puzzles and building blocks, the children's cerebellum is trained to be mainly responsible for coordinating and regulating the accuracy and stability of fine movements to ensure smooth and coordinated movements. After receiving the sports training, children are equipped with VR equipment and game controllers and other equipment. By entering the game world, children's memory and attention, as well as logical thinking ability and teamwork ability are trained. Through the combination of the above multiple sports and cognitive skill training methods, children's physical and mental development is promoted, and their physical fitness, cognitive ability and comprehensive quality are improved.
[0021] (III) Beneficial effects
[0022] The present invention provides a method for promoting children's physical and mental development by combining multiple sports and cognitive skills training. It has the following beneficial effects:
[0023] The present invention provides a method for promoting the physical and mental development of children by integrating multi-movement and cognitive skill training. A movement training module and a cognitive training module are provided in interactive training, so that the brain as the common center of sensory integration and psychological and spiritual activities and peripheral senses are trained to produce benign coordinated interaction through human-computer interaction to achieve balanced physical and psychological development. Fine motor skills are developed by coordinating the brain with vision and small muscle groups through fine motor training, and gross motor skills are developed by coordinating the brain with vision, touch, proprioception, and vestibular sensation. At the same time, the cognitive training module of the interactive training communication can also train and improve children's memory, attention and logical thinking ability, and the interactive training module can also train children's teamwork ability through online networking interaction. By developing fine motor skills and gross motor skills while providing feedback to the brain, human-computer interaction is adopted to combine the development of physical ability and the development of psychological ability to achieve the common development of children's body and mind. BRIEF DESCRIPTION OF THE DRAWINGS
[0024] Figure 1 A system diagram of the interactive training system of the present invention that integrates multiple sports and cognitive skills training to promote children's physical and mental development;
[0025] Figure 2 This is a system hardware module diagram of the interactive training system of the present invention that integrates multiple sports and cognitive skills training to promote children's physical and mental development. DETAILED DESCRIPTION
[0026] The following will be combined with the drawings in the embodiments of the present invention to clearly and completely describe the technical solutions in the embodiments of the present invention. Obviously, the described embodiments are only part of the embodiments of the present invention, not all of the embodiments. Based on the embodiments in the present invention, all other embodiments obtained by ordinary technicians in this field without creative work are within the scope of protection of the present invention. In the description of this application, it should be noted that the terms used here are only for describing specific implementations, and are not intended to limit the exemplary implementations according to the present application. For ease of description, the sizes of the various parts shown in the drawings are not drawn according to the actual proportional relationship. The techniques, methods and devices known to ordinary technicians in the relevant fields may not be discussed in detail, but where appropriate, the techniques, methods and devices should be regarded as part of the authorization specification. In all examples shown and discussed here, any specific value should be interpreted as merely exemplary, not as a limitation. Therefore, other examples of the exemplary embodiments may have different values. It should be noted that similar reference numerals and letters represent similar items in the following drawings, so once an item is defined in one drawing, it does not need to be further discussed in subsequent drawings.
[0027] Embodiment 1:
[0028] like Figure 1 and Figure 2 As shown, an embodiment of the present invention provides a method for promoting children's physical and mental development by combining multiple sports and cognitive skills training. The method for promoting children's physical and mental development by combining multiple sports and cognitive skills training is implemented through a human-computer interaction training system. The human-computer interaction training system achieves the training effect of promoting children's physical and mental development through Internet of Things devices and training devices. The human-computer interaction training system includes a sports training module, a cognitive training module and an interactive training management module. The sports training module includes a fine motor training function and a gross motor training function. The cognitive training module includes a memory training function, an attention training function and a thinking logic training function. The interactive training management module includes a cooperative training function, an interactive training function, a theme training function and a training feedback function. The sports training module, the cognitive training module and the interactive training module all guide the training projects through the Internet of Things devices.
[0029] The fine motor training module of the motor training module includes sports projects such as block building and smart puzzles that require the coordinated action of small muscles such as flexors, extensors, and intrinsic muscles of the hand. It also includes precise eye movements, such as tracking small moving objects and rapid focusing and scanning of the eyeballs when reading at close range. Fine motor training mainly involves small movements of the hands and precise eye movements. The control of fine motor skills is mainly completed by the cerebral cortex and cerebellum in the central nervous system. The cerebral cortex is responsible for planning and directing the specific steps and sequence of fine movements, such as determining the direction, strength and speed of finger movement, while the cerebellum is mainly responsible for coordinating and regulating the accuracy and stability of fine movements to ensure smooth and coordinated movements. Therefore, children's cerebellum control ability can be effectively trained through block puzzles, object tracking and other methods. For example, when a child is playing with blocks, he carefully places one block on another and adjusts the position of the blocks to keep it balanced. This process is It fully reflects the fine motor skills. The training direction of the gross motor training in the sports training module refers to large-scale movements involving the activities of large muscle groups throughout the body, as well as the body's balance and coordination ability. It mainly relies on the large muscle groups of the whole body and can produce a larger range of motion and force output. It mainly relies on the large muscle groups of the whole body, such as the quadriceps, gluteus maximus, and calf triceps of the legs, the biceps and triceps of the arms, and the abdominal muscles and back muscles of the trunk. The neural control of gross motor skills is mainly completed by the motor area of the cerebral cortex and the motor neurons in the spinal cord. The motor area of the cerebral cortex is responsible for initiating and controlling the overall direction and rhythm of gross movements. Through running, strength training and other methods, children's brain control ability and neural control ability can be effectively trained. Various sports training can comprehensively train children's muscle strength, endurance and flexibility. Aerobic exercises such as running and jumping can improve children's cardiopulmonary function and enhance endurance. Strength training such as push-ups and sit-ups can increase muscle strength.
[0030] The memory training function of the cognitive training module mainly develops, trains and improves children's observation and memory through picture memory, sound memory and repetition memory. The attention training function attracts children through the content in the video, thereby training and improving children's attention. Through the "find the difference" game, children can find the differences between two pictures on the big screen, thereby exercising children's attention and observation. The logical thinking training function uses digital games and jigsaw games to train children's spatial cognitive ability, logical thinking ability and hand-eye coordination ability, and helps children consolidate mathematical knowledge, improve logical thinking ability and calculation ability. The cooperative training function and interactive training function of the interactive training management module are connected to the network through IoT devices. In the network, children can play cooperative games with other children in the same server, and cultivate children's teamwork spirit, communication skills and leadership skills through multi-person teamwork. The theme training function designs a series of theme activities, which integrates motor skills and cognitive skills training, so that children can improve their cognitive abilities while exercising their bodies in activities. The training feedback function establishes a reward mechanism in the game to reward children's performance in motor and cognitive skills training, thereby stimulating children's enthusiasm and initiative and increasing their enthusiasm for participating in training. The combination of the above multiple sports and cognitive skills training methods can comprehensively promote children's physical and mental development and improve their physical fitness, cognitive ability and comprehensive quality.
[0031] The IoT device module function of this human-computer interaction training system connects wearable training devices, VR devices and game control devices to the IoT, and connects them to computer hosts, display screens, speakers, control handles and other multimedia devices. Children can use control devices, VR devices and wearable devices to play a variety of educational games on the big screen to conduct cognitive training and interactive training. Through the combination of the above multiple sports and cognitive skill training methods, it can comprehensively promote the physical and mental development of children, improve their physical fitness, cognitive ability and comprehensive quality. By connecting VR devices, wearable training devices and game control devices to the IoT, children can be immersed in the big screen and focus more on educational games, thereby enhancing the effect of cognitive training.
[0032] The training equipment of the human-computer interaction training system includes a treadmill, physical puzzle blocks and the following strength training equipment. Children complete the function of sports training through the training equipment. The human-computer interaction training system includes a data storage module. The data storage module records the detailed data of each cognitive training and interactive training of the children. By setting up a data repository, it is convenient for staff and parents to record the data of the children's training each time. By analyzing the data, the training effect of the children can be seen, and then enhanced training and targeted training can be carried out.
[0033] Although embodiments of the present invention have been shown and described, it will be appreciated by those skilled in the art that various changes, modifications, substitutions and variations may be made to the embodiments without departing from the principles and spirit of the present invention, and that the scope of the present invention is defined by the appended claims and their equivalents.
Claims
1. A method for promoting children's physical and mental development by combining multiple sports and cognitive skills training, characterized in that: The method for promoting children's physical and mental development by integrating multiple sports and cognitive skill training is realized through a human-computer interaction training system. The human-computer interaction training system achieves the training effect of promoting children's physical and mental development through Internet of Things devices and training devices. The human-computer interaction training system includes a sports training module, a cognitive training module and an interactive training management module. The sports training module includes a fine motor training function and a gross motor training function. The cognitive training module includes a memory training function, an attention training function and a thinking logic training function. The interactive training management module includes a cooperative training function, an interactive training function, a theme training function and a training feedback function. The sports training module, the cognitive training module and the interactive training module all guide the training items through the Internet of Things devices.
2. A method for promoting children's physical and mental development by combining multiple sports and cognitive skills training according to claim 1, characterized in that: The fine motor training module of the motor training module includes sports items such as building blocks and smart puzzles that require the coordinated action of small muscles such as flexors, extensors, and intrinsic muscles of the hand, and also includes precise eye movements, such as tracking small moving objects and rapid focusing and scanning of the eyeballs when reading at close range.
3. A method for promoting children's physical and mental development by combining multiple sports and cognitive skills training according to claim 1, characterized in that: The training direction of the gross motor training of the sports training module refers to large-scale movements involving the activities of large muscle groups throughout the body, as well as the body's balance and coordination ability, which mainly relies on the large muscle groups of the whole body and can produce a larger range of motion and force output.
4. A method for promoting children's physical and mental development by combining multiple sports and cognitive skills training according to claim 1, characterized in that: The memory training function of the cognitive training module mainly develops, trains and improves children's observation and memory through picture memory, sound memory and repetition memory. The attention training function attracts children by the content in the video, thereby training and improving children's attention. Through the "find the difference" game, children can find the differences between two pictures on the big screen, thereby exercising children's attention and observation. The logical thinking training function exercises children's spatial cognitive ability, logical thinking ability and hand-eye coordination ability through digital games and jigsaw games, and helps children consolidate mathematical knowledge, improve logical thinking ability and calculation ability.
5. A method for promoting children's physical and mental development by combining multiple sports and cognitive skills training according to claim 1, characterized in that: The cooperative training function and interactive training function of the interactive training management module are both connected to the network through the Internet of Things devices, and cooperative game projects are carried out with other children in the same server on the network. Children's teamwork spirit, communication skills and leadership skills are cultivated through multi-person teamwork. The theme training function designs a series of theme activities, integrating motor skills and cognitive skills training, so that children can improve their cognitive abilities while exercising their bodies in activities. The training feedback function rewards children for their performance in motor and cognitive skills training by establishing a reward mechanism in the game, thereby stimulating children's enthusiasm and initiative and increasing their enthusiasm for participating in training.
6. A method for promoting children's physical and mental development by combining multiple sports and cognitive skills training according to claim 1, characterized in that: The IoT device module of this human-computer interaction training system connects wearable training devices, VR devices, and game control devices to the IoT, and connects them to computer hosts, display screens, speakers, control handles and other multimedia devices. Children can use control devices, VR devices, wearable devices, etc. to play a variety of educational games on the big screen to conduct cognitive training and interactive training.
7. A method for promoting children's physical and mental development by combining multiple sports and cognitive skills training according to claim 1, characterized in that: The training equipment of the human-computer interaction training system includes a treadmill, physical puzzle blocks and the following strength training equipment, and children can complete the function of sports training through the training equipment.
8. A method for promoting children's physical and mental development by combining multiple sports and cognitive skills training according to claim 1, characterized in that: The human-computer interaction training system includes a data storage module, which records the detailed data of each cognitive training and interaction training performed by the child.