Pet toy capable of clamping food

By designing pet toys with card food, combining the dual functions of food and toys, the problem of pets that may feel lonely and bored when they are alone is solved, achieving richer ways of entertainment and higher quality of life.

CN222485754UActive Publication Date: 2025-02-18SUZHOU WANYI DESIGN CO LTD
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Patent Information

Application Number
CN202421314403.9
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-06-11
Publication Date
2025-02-18
Estimated Expiration
2034-06-11

AI Technical Summary

Technical Problem

Existing pet toys cannot meet the pet's dual needs for food and toys, which causes pets to feel lonely and bored when they are alone, and thus develop negative emotions such as anxiety and depression.

Method used

A pet toy with stuck food was designed. By having a stuck food hole and a stick on the toy, combining the dual functions of food and toys, the food can be stably stuck on the toy. The setting of the support body increases friction and interaction. .

Benefits of technology

By combining food with toys, it provides more diverse entertainment methods, increases pet participation and fun, promotes pet intellectual and physical exercise, and improves pet's quality of life.

✦ Generated by Eureka AI based on patent content.

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Abstract

The utility model discloses a food clamping pet toy which comprises food and a pet toy body, a food clamping hole is formed in the pet toy body, a clamping strip is arranged in the food clamping hole, a supporting body is arranged on the surface of the pet toy body, and the food can be clamped in the food clamping hole. The pet toy has the beneficial effects that the pet can be rewarded by food while playing, and the participation degree and pleasure of the pet are greatly increased by the interactive mode. The design of the support body can prevent the food part from excessively contacting with the ground and being contaminated by dust, and meanwhile, the pet can conveniently grind teeth and take the pet.
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Description

Technical Field

[0001] The utility model relates to the field of pet care, in particular to a pet toy with food stuck in the body. Background Art

[0002] As the pace of life in modern society accelerates, pets have become an important member of more and more families. However, due to people's busy work, pets often need to stay alone at home for a long time, which may cause pets to feel lonely and bored, and then develop negative emotions such as anxiety and depression, and may even cause pets to destroy furniture, bark and other behavioral problems. Therefore, providing pets with sufficient entertainment and interaction has become an indispensable part of pet care.

[0003] In the pet toy market, traditional pet toys can only provide a single entertainment function, but cannot meet the dual needs of pets for food and toys. In response to this problem, some new pet toys have appeared on the market, such as food leaking toys and teething sticks. Although they can meet the entertainment needs of pets to a certain extent, they still have problems such as single function and lack of humanization in design.

[0004] The card food pet toy proposed by the utility model aims to provide pets with more comprehensive and richer entertainment and interactive experience by combining the dual functions of food and toys, meet the dual needs of pets for food and toys, and improve the quality of life of pets. Utility Model Content

[0005] The utility model aims to provide a pet toy with food stuck, aiming to solve the above problem.

[0006] In order to achieve the above purpose, the utility model provides the following technical solutions:

[0007] A food-blocking pet toy comprises food and a pet toy. The pet toy is provided with a food-blocking hole, a blocking strip is provided in the food-blocking hole, a support body is provided on the surface of the pet toy, and the food can be stuck in the food-blocking hole.

[0008] In the above structure, the design of the food-locking hole allows the food to be stably stuck on the toy, and the locking strip further prevents the food from slipping out of the hole. The setting of the support body can firstly prevent the food from contacting the ground too much during use; secondly, it increases the friction on the pet's teeth when the pet bites, which plays a role in cleaning and strengthening teeth; thirdly, it is convenient for the pet to pick up the food from the ground.

[0009] Optionally, the pet toy is in the shape of a hedgehog, the feeding hole is circular, the support body is hemispherical, one end of the food is columnar and can be inserted into the feeding hole, and the other end of the food is hemispherical and the diameter of the hemisphere is larger than the diameter of the feeding hole.

[0010] This technical solution is designed using the psychological principle of random rewards. There are multiple hemispherical protrusions on the surface of the pet toy, some of which are food and some are supports. The pet will find that some are edible and some are not edible during the biting process, which will bring surprises to the pet and increase the fun.

[0011] Optionally, the pet toy is in the shape of a bone or a starfish, the number of the food hole is one and is in the shape of a bone or a starfish, the support body is a plurality of raised stripes arranged on the surface of the pet toy, and the food is in the shape of a bone or a starfish.

[0012] Optionally, the pet toy is in a bone shape, the number of the feeding holes is greater than 1, the feeding holes are circular, and the food is in a cylindrical shape.

[0013] Optionally, the food product is replaceable.

[0014] The beneficial effects of the utility model are:

[0015] 1. By combining food with toys, the utility model provides a more diverse entertainment method for pets. While playing, pets can also get food rewards. This interactive mode greatly increases the participation and fun of pets.

[0016] 2. The design of the support body can prevent the food part from excessively contacting the ground and being contaminated by dust, while making it convenient for pets to grind their teeth and pick up the food.

[0017] 3. The design of the feeding hole and the support body requires pets to use certain wisdom and skills in the process of obtaining food, such as scratching, chewing, pushing, etc. These actions not only exercise the pet's body, but also promote its intellectual development. BRIEF DESCRIPTION OF THE DRAWINGS

[0018] Figure 1 It is a structural schematic diagram of the first embodiment of the utility model;

[0019] Figure 2 This is a schematic diagram of the bone-shaped design structure of the second embodiment of the utility model;

[0020] Figure 3 This is a schematic diagram of the structure of the starfish-shaped design of the second embodiment of the utility model;

[0021] Figure 4 It is a structural schematic diagram of the third embodiment of the present utility model.

[0022] In the figure: 1. Pet toy, 2. Food, 3. Food hole, 4. Card strip, 5. Support body DETAILED DESCRIPTION

[0023] The technical solution of the utility model is further described in detail below in conjunction with specific implementation methods.

[0024] Embodiment 1

[0025] like Figure 1 As shown, a pet toy for food blocking includes food and a pet toy. The pet toy is provided with a food blocking hole, a blocking strip is provided in the food blocking hole, and a support body is provided on the surface of the pet toy, and the support body is mainly for the convenience of the pet to chew. Food can be stuck in the food blocking hole. The pet toy is in the shape of a hedgehog, the food blocking hole is circular, the support body is hemispherical, one end of the food is columnar and can be inserted into the food blocking hole, the other end of the food is hemispherical and the diameter of the hemisphere is larger than the diameter of the food blocking hole, and the food can be replaced as needed.

[0026] Embodiment 2

[0027] like Figure 2-3 As shown, a food-stuck pet toy includes food and a pet toy. The pet toy is provided with a food-stuck hole, a stuck strip is provided in the food-stuck hole, and a support body is provided on the surface of the pet toy. Food can be stuck in the food-stuck hole. The pet toy is in the shape of a bone or a starfish. The number of the food-stuck hole is one and is in the shape of a bone or a starfish. The support body is a plurality of raised stripes provided on the surface of the pet toy. The food is in the shape of a bone or a starfish, and the food can be replaced as needed.

[0028] Embodiment 3

[0029] like Figure 4 As shown, a food-stuck pet toy includes food and a pet toy, wherein a food-stuck hole is provided on the pet toy, a stuck strip is provided in the food-stuck hole, a support body is provided on the surface of the pet toy, and food can be stuck in the food-stuck hole. The pet toy is in the shape of a bone, the number of the food-stuck holes is greater than 1, the food-stuck holes are in a circular shape, the food is in a cylindrical shape, and the food can be replaced as needed.

[0030] The above descriptions are only some embodiments of the present invention, and do not limit the patent scope of the present invention. Any equivalent structure or equivalent process transformation made by using the contents of the specification and drawings of the present invention, or directly or indirectly applied in other related technical fields, are also included in the patent protection scope of the present invention.

Claims

1. A pet toy with food stuck in it, comprising food and a pet toy, characterized in that: The pet toy is provided with a food-locking hole, a locking strip is provided in the food-locking hole, a supporting body is provided on the surface of the pet toy, and the food can be locked in the food-locking hole.

2. The pet toy with a cardboard shape according to claim 1, characterized in that: The pet toy is in the shape of a hedgehog, the feeding hole is circular, the support body is hemispherical, one end of the food is columnar and can be inserted into the feeding hole, and the other end of the food is hemispherical and the diameter of the hemisphere is larger than the diameter of the feeding hole.

3. The pet toy with a cardboard shape according to claim 1, characterized in that: The pet toy is in the shape of a bone or a starfish, the number of the food hole is one and is in the shape of a bone or a starfish, the support body is a plurality of raised stripes arranged on the surface of the pet toy, and the food is in the shape of a bone or a starfish.

4. The pet toy with a cardboard shape according to claim 1, characterized in that: The pet toy is in the shape of a bone, the number of the feeding holes is greater than 1, the feeding holes are circular, and the food is in the shape of a cylinder.

5. The pet toy with a cardboard shape according to any one of claims 1 to 4, characterized in that: The food is replaceable.