Humanoid model toy and thigh structure thereof
By hinged the hip and thigh and setting a locking structure, the problem of limited thigh mobility was solved, enabling inward bending movements, increasing the articulation and playability of the humanoid model toy, while maintaining stability.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- DONGGUAN DONGXIU CULTURE COMM CO LTD
- Filing Date
- 2025-04-28
- Publication Date
- 2026-05-01
AI Technical Summary
The existing thigh articulation mechanism has a limited range of motion, making it difficult to achieve demanding movements such as inward bending without compromising aesthetics.
It adopts a hip and thigh hinge structure and locks in the initial position through a locking structure to achieve inward bending of the thigh, increasing articulation and playability.
It enables the thigh to bend inward, increasing the articulation and playability of the humanoid toy, while maintaining the stability and safety of the thigh in the initial position.
Smart Images

Figure CN224180233U_ABST
Abstract
Description
A humanoid model toy and its thigh structure Technical Field
[0001] This utility model relates to the field of humanoid model toy technology, and in particular to a humanoid model toy and its thigh structure. Background Technology
[0002] Existing thigh articulation mechanisms are usually concentrated in the hip, and articulation is usually achieved by using a single hip joint. This design is quite restrictive, as the range of motion of the hip is limited, which means that the thigh can only swing back and forth. It is difficult to pose the thigh into movements that require high articulation, such as inward bending, without affecting the aesthetics of the pose. Summary of the Invention
[0003] In view of this, the present invention provides a humanoid model toy and its thigh structure. The main technical problem to be solved is: how to enable the thigh to bend inward, so as to increase the mobility and playability of the humanoid model toy.
[0004] To achieve the above objectives, this utility model mainly provides the following technical solutions:
[0005] An embodiment of this utility model provides a thigh structure for a humanoid model toy, which includes a hip and a thigh. The hip is used to connect with the waist joint of the humanoid model toy. The thigh is hinged to the hip, so that the thigh can rotate relative to the hip to move closer to or away from the other thigh of the humanoid model toy.
[0006] The thigh structure further includes a locking structure for locking the thigh when it rotates to the initial position.
[0007] In some embodiments, the humanoid toy is in an upright standing position when the thigh is in the initial position.
[0008] In some embodiments, the locking structure includes a latch rotatably disposed on the thigh, and a slot is provided on the hip; wherein, when the thigh rotates to the initial position, the latch is used to rotate to a first position to engage with the slot to lock the thigh; or the latch is used to rotate to a second position to disengage from the slot to unlock the thigh.
[0009] In some embodiments, the buckle is rotatably connected to the thigh via a rotating shaft, the rotating shaft being disposed on the thigh, and the buckle having a latch, through which the buckle is detachably latched onto the rotating shaft.
[0010] In some embodiments, the latch is provided with a hand catch.
[0011] In some embodiments, the thigh is provided with a mounting groove, the hip has a connecting portion located within the mounting groove, and the hip is hinged to the opposite side walls of the mounting groove via the connecting portion.
[0012] In some embodiments, the hip is provided with a connecting shaft, and the hip is rotatably connected to the lumbar joint through the connecting shaft, so that the hip can drive the thigh to rotate back and forth relative to the lumbar joint.
[0013] This utility model also provides a humanoid model toy, which includes the thigh structure of the humanoid model toy described in any one of the above-mentioned examples.
[0014] By employing the above technical solution, this utility model of humanoid toy and its thigh structure has at least the following beneficial effects:
[0015] When the thigh rotates relative to the hip to move closer to the other thigh of the doll figure, it can bend inward, thus increasing the doll figure figure's articulation and playability. Additionally, a locking mechanism can be used to lock the thigh in place, ensuring stability and safety in its initial position.
[0016] The above description is only an overview of the technical solution of this utility model. In order to better understand the technical means of this utility model and to implement it in accordance with the contents of the specification, the preferred embodiments of this utility model are described in detail below with reference to the accompanying drawings. Attached Figure Description
[0017] To more clearly illustrate the technical solutions in the embodiments of this utility model or the prior art, the drawings used in the description of the embodiments or the prior art will be briefly introduced below. Obviously, the drawings described below are only some embodiments of this utility model. For those skilled in the art, other drawings can be obtained based on the structures shown in these drawings without creative effort.
[0018] Figure 1 is a schematic diagram of the thigh structure of a humanoid model toy according to an embodiment of the present invention;
[0019] Figure 2 is a schematic diagram of the connection between the thigh structure and the waist joint of a humanoid model toy provided in an embodiment of the present invention;
[0020] Figure 3 is a schematic diagram of the connection between the thigh structure and the waist joint of the humanoid model toy in Figure 2.
[0021] Figure 4 is a schematic diagram of the latch structure;
[0022] Figure 5 is a partial structural diagram of the connection between the thigh structure and the waist joint of the humanoid model toy in Figure 2 from another perspective.
[0023] Reference numerals: 1. Waist joint; 2. Thigh; 3. Hip; 4. Lock; 30. Hinge shaft; 31. Connecting part; 32. Connecting shaft; 41. Connecting block; 42. Hand buckle part; 201. Mounting groove; 301. Slot; 401. Bayonet. Detailed Implementation
[0024] The technical solutions of the present utility model will be clearly and completely described below with reference to the accompanying drawings of the embodiments. Obviously, the described embodiments are only some embodiments of the present utility model, and not all embodiments. Based on the embodiments of the present utility model, all other embodiments obtained by those of ordinary skill in the art without creative effort are within the protection scope of the present utility model.
[0025] It should be noted that if the embodiments of this utility model involve directional indicators (such as up, down, left, right, front, back, etc.), the directional indicators are only used to explain the relative positional relationship and movement of the components in a certain specific posture (as shown in the figure). If the specific posture changes, the directional indicators will also change accordingly.
[0026] Furthermore, if the embodiments of this utility model involve descriptions such as "first" or "second," these descriptions are for descriptive purposes only and should not be construed as indicating or implying their relative importance or implicitly specifying the number of indicated technical features. Therefore, features defined with "first" or "second" may explicitly or implicitly include at least one of those features. Additionally, the technical solutions of the various embodiments can be combined with each other, but this must be based on the ability of those skilled in the art to implement them. If the combination of technical solutions is contradictory or impossible to implement, it should be considered that such a combination of technical solutions does not exist and is not within the scope of protection claimed by this utility model.
[0027] As shown in Figures 1-5, one embodiment of this utility model discloses a thigh structure for a humanoid toy, which includes a hip 3 and a thigh 2. The hip 3 is used to connect to the waist joint 1 of the humanoid toy. The thigh 2 is hinged to the hip 3, allowing the thigh 2 to rotate relative to the hip 3 to move closer to or away from the other thigh of the humanoid toy. The thigh structure also includes a locking structure for locking the thigh 2 when it rotates to its initial position.
[0028] In the example above, when thigh 2 rotates relative to hip 3 to move closer to the other thigh of the doll model, an inward bending motion of thigh 2 can be achieved, thus increasing the articulation and playability of the doll model. Furthermore, by setting a locking structure to lock thigh 2, the stability and safety of thigh 2 in its initial position can be maintained.
[0029] In some embodiments, when the thigh 2 is in the initial position, the humanoid toy is in an upright standing state. At this time, the locking structure locks the thigh 2, which can maintain the stability of the humanoid toy in the upright state.
[0030] To achieve the function of the aforementioned locking structure, in some embodiments, as shown in FIG3, the locking structure may include a latch 4, which is rotatably disposed on the thigh 2. A slot 301 is provided on the hip 3. When the thigh 2 rotates to its initial position, the latch 4 is used to rotate to a first position to engage with the slot 301, thereby locking the thigh 2; or the latch 4 is used to rotate to a second position to disengage from the slot 301, thereby unlocking the thigh 2.
[0031] In the above example, when the thigh 2 rotates to the initial position, the latch 4 can engage or disengage from the slot 301 by rotating, thereby locking or unlocking the thigh 2, thus realizing the function of locking the thigh 2 by the aforementioned locking structure.
[0032] In some embodiments, the aforementioned latch 4 is rotatably connected to the thigh 2 via a rotating shaft. The rotating shaft is disposed on the thigh 2. As shown in Figure 4, the latch 4 is provided with a latch 401, through which the latch 4 is detachably latched onto the rotating shaft. When the latch 4 is latched onto the rotating shaft, the latch 4 is rotatably connected to the thigh 2 via the rotating shaft.
[0033] In the example above, the latch 4 is detachable, which facilitates maintenance and replacement.
[0034] In some embodiments, as shown in Figures 3-4, the latch 4 may be provided with a connecting block 41, which may be integrally formed on the latch 4. The latch 4 is inserted into the slot 301 through the connecting block 41 to engage with the slot 301.
[0035] In some embodiments, as shown in FIG3, the aforementioned latch 4 is also provided with a hand latch 42, which is integrally formed on the latch 4, so as to facilitate the player to remove the latch 4 from the slot 301 by prying the hand latch 42.
[0036] In some embodiments, the aforementioned rotating shaft can be fixed on the thigh 2, and when the latch 401 of the buckle 4 is engaged with the rotating shaft, the latch 401 of the buckle 4 rotates in conjunction with the rotating shaft.
[0037] In some embodiments, as shown in FIG5, the aforementioned thigh 2 may be provided with a mounting groove 201. The aforementioned hip 3 has a connecting portion 31, which is located within the mounting groove 201, and the hip 3 is hinged to the opposite side walls of the mounting groove 201 via the connecting portion 31. Specifically, the connecting portion 31 is hinged to the opposite side walls of the mounting groove 201 via a hinge shaft 30.
[0038] In the above example, by installing the connecting part 31 into the mounting groove 201 on the thigh 2, space can be saved and the connection structure between the thigh 2 and the hip 3 can be made more compact.
[0039] In some embodiments, as shown in FIG1, the hip 3 may be provided with a connecting shaft 32, and the hip 3 is rotatably connected to the waist joint 1 through the connecting shaft 32, so that the hip 3 can drive the thigh 2 to rotate back and forth relative to the waist joint 1, so that the thigh 2 can kick forward or backward, thereby increasing the mobility of the thigh 2 and increasing the mobility and playability of the toy.
[0040] This utility model also provides a humanoid model toy, which may include the thigh structure of any of the above-mentioned humanoid model toys. Because the humanoid model toy uses the aforementioned thigh structure, when the thigh 2 rotates relative to the hip 3 to move closer to the other thigh of the humanoid model toy, an inward bending motion of the thigh 2 can be achieved, thus increasing the articulation and playability of the humanoid model toy. Furthermore, by providing a locking structure to lock the thigh 2, the stability and safety of the thigh 2 in its initial position can be maintained.
[0041] The above description is only a preferred embodiment of the present utility model and does not limit the patent scope of the present utility model. All equivalent structural transformations made under the inventive concept of the present utility model using the contents of the present utility model specification and drawings, or direct / indirect applications in other related technical fields, are included within the patent protection scope of the present utility model.
Claims
1. A thigh structure for a humanoid model toy, characterized in that, The device includes a hip (3) and a thigh (2), wherein the hip (3) is used to connect to the waist joint (1) of the humanoid toy; the thigh (2) is hinged to the hip (3) so that the thigh (2) can rotate relative to the hip (3) to move closer to or away from the other thigh of the humanoid toy; wherein the thigh structure also includes a locking structure for locking the thigh (2) when the thigh (2) rotates to the initial position.
2. The thigh structure of the humanoid model toy as described in claim 1, characterized in that, When the thigh (2) is in the initial position, the humanoid toy is in an upright standing state.
3. The thigh structure of the humanoid model toy as described in claim 1, characterized in that, The locking structure includes a latch (4), which is rotatably disposed on the thigh (2), and a slot (301) is provided on the hip (3); wherein, when the thigh (2) rotates to the initial position, the latch (4) is used to rotate to a first position to engage with the slot (301) to lock the thigh (2); or the latch (4) is used to rotate to a second position to disengage from the slot (301) to unlock the thigh (2).
4. The thigh structure of the humanoid model toy as described in claim 3, characterized in that, The buckle (4) is rotatably connected to the thigh (2) via a rotating shaft. The rotating shaft is located on the thigh (2). The buckle (4) is provided with a latch (401). The buckle (4) is detachably latched onto the rotating shaft via the latch (401).
5. The thigh structure of the humanoid model toy as described in claim 3 or 4, characterized in that, The latch (4) is provided with a hand latch (42).
6. The thigh structure of the humanoid model toy as described in claim 1, characterized in that, The thigh (2) is provided with a mounting groove (201), and the hip (3) has a connecting part (31). The connecting part (31) is located in the mounting groove (201), and the hip (3) is hinged to the opposite side walls of the mounting groove (201) through the connecting part (31).
7. The thigh structure of the humanoid model toy as described in claim 1, characterized in that, The hip (3) is provided with a connecting shaft (32), and the hip (3) is rotatably connected to the waist joint (1) through the connecting shaft (32) so that the hip (3) can drive the thigh (2) to rotate back and forth relative to the waist joint (1).
8. A humanoid model toy, characterized in that, The thigh structure of the humanoid model toy as described in any one of claims 1-7.