A gaming device

By using a frameless overall table structure and a sloping or curved game surface design, combined with a separate guard plate and scoring board and a buffer structure, the problem of low difficulty and safety of tabletop ball game devices is solved, and the gaming experience of high-level players is improved.

CN224404307UActive Publication Date: 2026-06-26SHANXI ZHIQING TRADING CO LTD

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
SHANXI ZHIQING TRADING CO LTD
Filing Date
2025-06-23
Publication Date
2026-06-26

AI Technical Summary

Technical Problem

Existing tabletop ball games are not challenging or entertaining enough to satisfy advanced players, and they also pose issues that affect the fairness and safety of the game.

Method used

It adopts a frameless, integrated platform structure, combined with a sloping or curved game surface, and the game starboard is designed with a separate guard plate and scoring plate. Buffer structures are set on the scoring plate, guard plate, elbow, and frame to reduce the rebound force and bounce of thrown objects.

Benefits of technology

To increase the game's difficulty and entertainment value, ensure fairness and safety, prevent projectiles from interfering with other players' scores, and reduce rebound force and the risk of ricochets.

✦ Generated by Eureka AI based on patent content.

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  • Figure CN224404307U_ABST
    Figure CN224404307U_ABST
Patent Text Reader

Abstract

The utility model discloses a game device, including game table body and support frame, game table body sets up on support frame, game table body includes high end and low end, wherein, the end far from user is high end, and the end close to user is low end, game table body still includes game table top and game star disc, game table top includes control area, hand line, scoring area, hand line sets up between control area and scoring area, at least one game star disc sets up in scoring area, and game table top is inclined plane or curved surface. Through the table body structure of no frame and the inclined plane or curved surface game table top, increase the difficulty and the entertainment of game, through setting up the game star disc into the separate of the fender and the scoring board can effectively avoid the interference of the projectile through the impact fender to other players on the scoring board score, ensure the fairness of the game, set up the buffer structure on the scoring board, the fender, the elbow table and the frame, can effectively reduce the rebound force and the jump of the projectile, ensure the safety of the game.
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Description

Technical Field

[0001] This utility model relates to the field of desktop game device technology, and in particular to a desktop game device. Background Technology

[0002] Currently, tabletop ball games constitute a large category of physical gaming devices, including table football, table hockey, table pinball, table bowling, and many others. These games essentially rely on the reaction speed and precision of the players to determine the winner, resulting in various game products with different rules. However, existing tabletop ball game devices use horizontal surfaces with borders, which reduces the difficulty of the game and diminishes the user experience for advanced players. Furthermore, opponents can interfere with other players' scoring by throwing objects that hit the starboard, and the objects can also bounce, affecting the fairness and safety of the game. Summary of the Invention

[0003] Existing tabletop ball game devices are not challenging or entertaining enough to satisfy advanced or professional players, and they also pose issues that affect the fairness and safety of the game.

[0004] To address the aforementioned issues, a game device is proposed. Through a frameless, integrated platform structure and a sloping or curved game surface, the difficulty and entertainment value of the game are increased. By separating the game board from the scoring board and the protective plate, it is possible to effectively prevent thrown objects from interfering with other players' scoring on the scoring board by hitting the protective plate, thus ensuring the fairness of the game. Buffer structures are incorporated into the scoring board, protective plate, elbow rest, and frame to effectively reduce the rebound force and ricochet of thrown objects, ensuring the safety of the game.

[0005] A gaming device, comprising:

[0006] Game table and support frame;

[0007] The game console is mounted on the support frame;

[0008] The game console includes a high-end and a low-end section, with the end furthest from the user being the high-end section and the end closest to the user being the low-end section.

[0009] The game platform also includes a game tabletop and a game star chart;

[0010] The game table includes a control area, a release line, and a scoring area; the release line is located between the control area and the scoring area.

[0011] At least one of the game star charts is set in the scoring area, and the game table surface is an inclined plane or a curved surface.

[0012] In a first possible embodiment of the game device described in this utility model, the game star board includes a protective plate and a scoring plate. The scoring plate is separately disposed from the protective plate and is detachably mounted on the scoring area. At least one slot is provided at one end of the scoring plate.

[0013] In conjunction with the first possible embodiment of this utility model, in the second possible embodiment, the scoring plate and the protective plate respectively include a first outer side and a second outer side; a first buffer structure and a second buffer structure are respectively provided on the first outer side and the second outer side.

[0014] In a third possible embodiment of the game device described in this utility model, the game platform further includes a calibration point;

[0015] The correction points are symmetrically arranged on the game platform on both sides of the game star chart.

[0016] In a fourth possible embodiment of the game device described in this utility model, the game device further includes an elbow rest; the elbow rest is disposed on the game table surface at the lower end.

[0017] In conjunction with the fourth possible implementation of this utility model, and in the fifth possible implementation, a third buffer structure is provided on the side of the elbow rest near the scoring area.

[0018] In a sixth possible embodiment of the game device described in this utility model, the game table further includes a first slide, a second slide, and a third slide. The first slide is located at the high end of the game table, and the second and third slides are respectively located on both sides of the game table.

[0019] In conjunction with the sixth possible implementation of this utility model, and in the seventh possible implementation, the game platform body further includes a frame;

[0020] A fourth buffer structure is provided on the inner side of the frame;

[0021] The frame is detachably mounted on both sides and the top of the game console.

[0022] In conjunction with the seventh possible embodiment of this utility model, and in the eighth possible embodiment, the game platform further includes:

[0023] Storage tank;

[0024] Hollow passage;

[0025] The game platform has a hollow structure, thus forming the hollow channel, which is connected to the storage compartment.

[0026] In a ninth possible embodiment of the game device described in this utility model, the game platform further includes:

[0027] Drop into the entrance;

[0028] The drop-in point is located at the lower end of the game platform;

[0029] The drop-in inlet is connected to the storage tank space.

[0030] The game device described in this utility model increases the difficulty and entertainment value of the game through its frameless, integrated platform structure. By separating the game board from the scoring board, the device effectively prevents projectiles from interfering with other players' scoring on the scoring board by impacting the board, ensuring fairness. The inclusion of buffer structures on the scoring board, board, elbow rest, and frame effectively reduces the rebound force and ricochet of projectiles, ensuring game safety. Attached Figure Description

[0031] To more clearly illustrate the technical solutions in the embodiments of this utility model, the drawings used in the description of the embodiments will be briefly introduced below. Obviously, the drawings described below are only some embodiments of this utility model. For those skilled in the art, other drawings can be obtained based on these drawings without creative effort.

[0032] Figure 1 This is an overall structural diagram of the game device in this utility model;

[0033] Figure 2 This is a top view of the game star chart in the game device of this utility model;

[0034] Figure 3 This is a side view of the game star chart in the game device of this utility model;

[0035] Figure 4 This is a top view of the game device in this utility model;

[0036] Figure 5 This is a top view of the game device in this utility model;

[0037] Figure 6 This is a cross-sectional schematic diagram of the game platform in the game device of this utility model;

[0038] Figure 7 This is a cross-sectional view of the lower part of the game platform and the buffer structure of the game device in this utility model.

[0039] The numbers in the attached diagram represent the following parts: 100 – Support frame, 200 – Game table body, 210 – High end, 220 – Low end, 230 – Game table surface, 231 – Control area, 232 – Hand release line, 233 – Scoring area, 240 – Game star chart, 241 – Protective plate, 2411 – Second outer side, 24111 – Second buffer structure, 242 – Scoring board, 2421 – First outer side, 24211 – First buffer structure, 2422 – Slot, 234 – First slide, 235 – Second slide, 236 – Third slide, 250 – Calibration point, 260 – Elbow platform, 261 – Third buffer structure, 270 – Storage slot, 271 – Fifth buffer structure, 280 – Hollow passage, 290 – Drop entrance. Detailed Implementation

[0040] The technical solutions of this utility model will now be clearly and completely described with reference to the accompanying drawings. Obviously, the described embodiments are only a part of the embodiments of this utility model, and not all of them. Based on the embodiments of this utility model, other embodiments obtained by those skilled in the art without creative effort are all within the scope of protection of this utility model.

[0041] Existing tabletop ball game devices are not challenging or entertaining enough to satisfy advanced or professional players, and they also pose issues that affect the fairness and safety of the game.

[0042] To address the above problems, a gaming device is proposed.

[0043] A gaming device, such as Figure 1 , Figure 1 This is an overall structural diagram of the game device in this utility model; it includes a game platform 200 and a support frame 100; the game platform 200 is mounted on the support frame 100; the game platform 200 includes a high end 210 and a low end 220, wherein the end furthest from the user is the high end 210, and the end closest to the user is the low end 220; the game platform 200 also includes a game surface 230 and a game star chart 240; as Figure 4 , Figure 4 This is a top view of the game device in this utility model; the game table 230 includes a control area 231, a hand line 232, and a scoring area 233; the hand line 232 is located between the control area 231 and the scoring area 233; at least one game starboard 240 is located in the scoring area 233, and the game table 230 is an inclined surface or a curved surface.

[0044] In this embodiment, the game table 230 can be an inclined plane with zero curvature or a curved surface.

[0045] In this embodiment, the frameless overall platform structure increases the difficulty and entertainment value of the game. By separating the game board 240 from the guard plate 241 and the scoring board 242, it is possible to effectively prevent projectiles from interfering with other players' scoring on the scoring board by hitting the guard plate, thus ensuring the fairness of the game. The inclusion of buffer structures on the scoring board, guard plate, elbow platform, and frame effectively reduces the rebound force and bounce of projectiles, ensuring the safety of the game.

[0046] In one specific implementation, such as Figure 2 , Figure 2 This is a top view of the game starboard 240 in the game device of this utility model; the game starboard 240 includes a guard plate 241 and a scoring plate 242. The scoring plate 242 is separately set from the guard plate 241 and is detachably assembled on the scoring area 233. At least one slot 2422 is provided at one end of the scoring plate 242.

[0047] In this embodiment, the guard plate 241 can be a semi-enclosed structure, and the scoring plate 242 is set in the semi-enclosed structure. The upper end of the scoring plate can be provided with multiple receiving slots 2422, which are used to receive the thrown object.

[0048] In this embodiment, the projectile can be a sphere of various materials or other shapes that can slide on the game table 230.

[0049] It is worth noting that a buffer pad can be set between the guard plate 241 and the scoring plate 242 to reduce the impact force and avoid affecting the projectiles in the receiving slot 2422 of the scoring plate 242.

[0050] In one specific implementation, such as Figure 3 , Figure 3 This is a side view of the game star chart 240 in the game device of this utility model; the scoring plate 242 and the guard plate 241 respectively include a first outer side 2421 and a second outer side 2411; a first buffer structure 24211 and a second buffer structure 24111 are respectively provided on the first outer side 2421 and the second outer side 2411.

[0051] In this embodiment, the first outer side 2421 and the second outer side 2411 of the scoring board 242 and the guard plate 241 are mainly the surfaces or structures that may come into contact with the projectiles during the game. The first buffer structure 24211 and the second buffer structure 24111 can be a raised structure or other buffering structures.

[0052] In one specific embodiment, the game platform 200 further includes calibration points 250; the calibration points 250 are symmetrically arranged on the game platform 230 on both sides of the game star chart 240.

[0053] In one specific implementation, such as Figure 4 The gaming device also includes an elbow rest 260; the elbow rest 260 is mounted on a gaming table 230 on the lower end 220.

[0054] In one specific implementation, Figure 7 This is a cross-sectional view of the lower part of the game platform and the buffer structure of the game device in this utility model; a third buffer structure 261 is provided on the side of the elbow platform 260 near the scoring area 233.

[0055] In this embodiment, the third buffer structure 261 can be a protruding structure or other buffering structure.

[0056] In one specific implementation, such as Figure 5 , Figure 5 This is a top view of the game device in this utility model; the game table 230 also includes a first slide 234, a second slide 235 and a third slide 236. The first slide 234 is located at the high end 210 of the game table body 200, and the second slide 235 and the third slide 236 are respectively located on both sides of the game table 230. The first slide 234, the second slide 235 and the third slide 236 are spatially connected to each other so that thrown objects can slide down.

[0057] In this embodiment, the first slide 234, the second slide 235, and the third slide 236 are designed on the edge of the game table 230, that is, the thrown object slides down through the first slide 234, the second slide 235, or the third slide 236 on the game table 230.

[0058] In one embodiment, the game console 200 also includes a frame (not shown in the figure); a fourth buffer structure is provided on the inner side of the frame; the frame is detachably installed on both sides and the high end 210 of the game console 200.

[0059] In one specific embodiment, the game platform 200 further includes a storage slot 270 and a drop inlet 290; the drop inlet 290 is connected to the storage slot. The storage slot 270 is located below the control area 231, and the first slide 234, the second slide 235, and the third slide 236 are spatially connected to the storage slot 270 through the drop inlet 290. After the thrown object slides from the first slide 234, the second slide 235, and the third slide 236 into the lower end 220 of the game platform, it smoothly slides into the storage slot 270 through the drop inlet 290.

[0060] In this embodiment, the storage tank 270 includes a fifth buffer structure 271 to buffer the falling projectiles.

[0061] In one specific implementation, such as Figure 6 , Figure 6This is a cross-sectional schematic diagram of the game platform 200 in the game device of this utility model; the game platform 200 also includes a drop inlet 290, which is located at the lower end 220 of the game platform; the game platform 200 has a hollow structure 280, and the storage slot 270 is spatially connected to the drop inlet 290.

[0062] In this embodiment, the hollow structure 280 can be a space parallel to the game table 230. Under the action of gravity, the thrown object rushes out from the high end 210 of the game table 230 and falls into the hollow channel 280 and slides into the storage groove 270.

[0063] The game device implementing this utility model increases the difficulty and entertainment value of the game through its frameless overall platform structure and sloping or curved game surface. By separating the game starboard from the guard plate and scoring board, it effectively prevents thrown objects from interfering with other players' scoring on the scoring board by hitting the guard plate, ensuring the fairness of the game. The buffer structures on the scoring board, guard plate, elbow rest, and frame effectively reduce the rebound force and ricochet of thrown objects, ensuring the safety of the game.

[0064] The above are merely preferred embodiments of the present utility model and are not intended to limit the present utility model. Any modifications, equivalent substitutions, improvements, etc., made within the spirit and principles of the present utility model shall be included within the protection scope of the present utility model.

Claims

1. A gaming device, characterized in that, include: Game table and support frame; The game console is mounted on the support frame; The game console includes a high-end and a low-end section, with the end furthest from the user being the high-end section and the end closest to the user being the low-end section. The game platform also includes a game tabletop and a game star chart; The game table includes a control area, a release line, and a scoring area; the release line is located between the control area and the scoring area. At least one of the game star charts is set in the scoring area, and the game table surface is an inclined plane or a curved surface.

2. The gaming device according to claim 1, characterized in that, The game star chart includes a protective plate and a scoring plate. The scoring plate is separately set from the protective plate and is detachably mounted on the scoring area. One end of the scoring plate is provided with at least one slot.

3. The gaming device according to claim 2, characterized in that, The scoring board includes a first outer side, and the protective plate includes a second outer side; a first buffer structure and a second buffer structure are respectively provided on the first outer side and the second outer side.

4. The gaming device according to claim 1, characterized in that, The game platform also includes calibration points; The correction points are symmetrically arranged on the game platform on both sides of the game star chart.

5. The gaming device according to claim 1, characterized in that, The gaming device also includes an elbow rest; the elbow rest is disposed on the gaming table surface at the lower end.

6. The gaming device according to claim 5, characterized in that, A third buffer structure is provided on the side of the elbow rest closest to the scoring area.

7. The gaming device according to claim 1, characterized in that, The game table also includes a first slide, a second slide, and a third slide. The first slide is located at the high end of the game table, and the second and third slides are respectively located on both sides of the game table.

8. The gaming device according to claim 7, characterized in that, The game console also includes a frame; A fourth buffer structure is provided on the inner side of the frame; The frame is detachably mounted on both sides and the top of the game console.

9. The gaming device according to claim 8, characterized in that, The game platform also includes: Storage tank; Hollow passage; The game platform has a hollow structure, thus forming the hollow channel, which is connected to the storage compartment.

10. The gaming device according to claim 1, characterized in that, The game platform also includes: Drop into the entrance; The drop-in point is located at the lower end of the game platform; The drop-in port is connected to the storage tank space.