Game machine

JP2025107640APending Publication Date: 2025-07-22SANKYO CO LTD
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Patent Information

Application Number
JP2024000973
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2024-01-09
Publication Date
2025-07-22

AI Technical Summary

Benefits of technology

音信号)の出力によりスピーカ8L、8Rから音声や効果音を出力させること、ランプ制御基板14に対する指令(電飾信号)の出力により遊技効果ランプ9や装飾用LEDを点灯/消灯/点滅させることといった、飾り図柄の可変表示中における各種の演出制御を実行する。こうした演出制御を行った後、例えば演出制御パターンから飾り図柄の可変表示終了を示す終了コードが読み出されたこと、あるいは、主基板11から確定飾り図柄を停止表示させることを指定するコマンドを受信したことなどに対応して、飾り図柄の表示結果となる確定飾り図柄を停止表示させる。確定飾り図柄を停止表示したときには、演出プロセスフラグの値が"3"に更新され、可変表示中演出処理は終了する。

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Abstract

To provide a suitable game machine.SOLUTION: In a game in which a counter value regarding a difference between a used game value and an imparted game value restricts progress of a game if an operation value is reached when no control is performed to an advantageous state, and restricts progress of a game after completion of the advantageous state when the operation value is reached during control to the advantageous state, prior notification is performed when the counter value reaches a prior notification value, and operation warning notification is performed if the counter value reaches the operation value when control is performed to the advantageous state, the font of a character used for prior notification is the same as the font of a character used for the operation warning notification, and the font of a character used for the prior notification and the operation warning notification differs from the font of a character used for error notification.SELECTED DRAWING: Figure 15-226
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Claims

【Claim 1】 A gaming machine capable of being controlled to a favorable state, capable of calculating a counter value related to the difference between the gaming value used in the game and the gaming value to be given, when the counter value becomes an operating value, restricting the progress of the game, when the counter value becomes a prior notification value, performing prior notification, capable of executing a demo effect during a period when variable display is not being performed, in the demo effect, capable of displaying a model name object which is the name of the model, the display corresponding to the prior notification starts without using an effect and is then displayed without a staying effect, the model name object starts to be displayed with an appearance effect and is then displayed with a staying effect after the end of the appearance effect, Furthermore, capable of being controlled to a favorable state, a game control means, a presentation control means, a game control means side light emitting means controlled by the game control means, comprising, the game control means can switch the mode of the game control means side light emitting means from an initial mode to a final mode when executing variable display of specific identification information, and can execute such switching a plurality of times, comprising a first presentation mode, a second presentation mode, and a third presentation mode, the presentation control means can execute a specific presentation that starts after the period of the first switching for switching the mode of the game control means side light emitting means from the initial mode to the final mode has ended, A gaming machine in which the execution ratio of the specific presentation in the first presentation mode, the execution ratio of the specific presentation in the second presentation mode, and the execution ratio of the specific presentation in the third presentation mode are different.

Citation Information

Patent Citations

  • Game machine

    JP2018139689A

  • Game machine

    JP2023013195A