Systems and methods for server based video gaming

Inactive Publication Date: 2012-01-26
IPRD LABS
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0011]A server based videogame system comprises one or more game authorities configured to store a plurality

Problems solved by technology

As with many digital media based industries, pirating o

Method used

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  • Systems and methods for server based video gaming
  • Systems and methods for server based video gaming
  • Systems and methods for server based video gaming

Examples

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BRIEF DESCRIPTION OF THE FIGURES

[0015]Features, aspects, and embodiments of the inventions are described in conjunction with the attached drawings, in which:

[0016]FIG. 1 is a diagram illustrating a server based videogame system in accordance with one embodiment;

[0017]FIG. 2 is a flow chart illustrating an example method for implementing a server based video system from the perspective of a client device included in the system of FIG. 1;

[0018]FIG. 3 is a flow chart illustrating an example method for implementing a server based video system from the perspective of a game authority included in the system of FIG. 1;

[0019]FIG. 4 is a diagram illustrating an example embodiment of a game authority that can be included in the system of FIG. 1 and configured to implement the method of FIG. 3;

[0020]FIG. 5 is a diagram illustrating an example embodiment of a client device that can be included in the system of FIG. 1 and configured to implement the method of FIG. 2;

[0021]FIG. 6 is a flow char...

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PUM

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Abstract

A server based videogame system comprises a game authority configured to store the resources and scripts associated with a plurality of video games. Users can access the games, which are hosted by the game authority using various client devices. Only portions of a game are then served to the user's client device when the user is playing a game. The user's client device is configured to predict what resources will be need soon based on a game page provided by the game authority that lists all of the resources and scripts associated with the game. The client device can then request resources and scripts before they are needed in order to maintain game flow.

Description

RELATED APPLICATIONS INFORMATION[0001]This application claims priority as a continuation under 35 U.S.C. 120 to U.S. patent application Ser. No. 11 / 057,394, filed Feb. 11, 2005, and entitled “Systems and Methods for Server Based Video Gaming,” which is incorporated herein by reference as if set forth in full.[0002]This application is also related to U.S. patent application Ser. No. 11 / 058,093, filed Feb. 15, 2005, and entitled “Systems and Methods for Developing Video Games in a Server Based Video Gaming Environment,” and U.S. patent application Ser. No. 11 / 058,094, filed Feb. 15, 2005, and entitled “Systems and Methods for Providing Virtual Camera Views in a Server Based Video Gaming Environment,” and U.S. patent application Ser. No. 11 / 058,095, filed Feb. 15, 2005, and entitled “Systems and Methods for Providing Player Skill Rankings in a Server Based Video Gaming Environment,” all of which are incorporated herein by reference as if set forth in full.BACKGROUND[0003]1. Field of th...

Claims

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Application Information

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IPC IPC(8): A63F9/24
CPCA63F13/12H04L67/38A63F2300/407A63F13/352A63F13/335A63F13/533A63F2300/552H04L67/131
InventorKELLER, JOHNSTRIETZEL, JONATHAN
OwnerIPRD LABS