A tourism service resource scheduling method based on queuing data

By identifying the types of tourists and calculating the number of game equipment required, and combining the equipment situation of the scenic spot, targeted game equipment scheduling is solved, and more efficient resource utilization and tourist experience are achieved. optimization.

CN118428667BActive Publication Date: 2024-12-20SHANDONG UNIV OF SCI & TECH
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Patent Information

Application Number
CN202410552868.6
Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
Filing Date
2024-05-07
Publication Date
2024-12-20
Estimated Expiration
2044-05-07

AI Technical Summary

Technical Problem

The prior art cannot effectively calculate the number of game equipment for various types of group entertainment projects required for tourists in queue, resulting in low scheduling efficiency of game equipment in scenic spots, unable to accurately match tourists and equipment, resulting in waste of resources.

Method used

By obtaining the activity trajectory characteristics of the current queued tourists in the waiting area of ​​the group entertainment project in the scenic area, identifying the types of tourists, such as single-person tours, relatives and friends tours, etc., calculate the number of game equipment required by various types of tourists, and combine them with on-site equipment The situation is to determine the gap in the number of equipment and carry out targeted scheduling, give priority to large-scale equipment to study tours and relatives and friends, and balance equipment allocation.

Benefits of technology

It improves the scheduling level and utilization efficiency of service resources, ensures the privacy, interactivity and balance of the tourist experience, reduces resource waste, and improves the matching accuracy of scenic spot game equipment.

✦ Generated by Eureka AI based on patent content.

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Abstract

The present invention discloses a method for dispatching tourism service resources based on queuing data, which belongs to the field of resource management technology and is used for dispatching game equipment in scenic spots, including identifying and classifying tourists according to the activity trajectory characteristics of queuing tourists, summarizing the number of various types of group entertainment project game equipment required by tourists, and determining the number gap of group entertainment project game equipment in combination with the number of equipment provided on site, and dispatching according to the number gap of group entertainment project game equipment and the reserve situation of scenic spot equipment. The present invention can calculate the number of various types of group entertainment project game equipment required according to the current queuing tourists and their activity trajectory characteristics, determine the game equipment with the number gap, so that the scenic spot dispatches the matching game equipment, and improves the dispatching level and utilization efficiency of service resources.
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Description

Technical Field

[0001] The invention discloses a tourism service resource scheduling method based on queuing data, belonging to the technical field of resource management. Background Art

[0002] Many tourists like to participate in group entertainment activities after arriving at the scenic spot, which often requires waiting in line for group entertainment activities. Some group entertainment project game equipment (such as bumper boats) are graded according to the number of tourists they can accommodate, such as small game equipment (can accommodate 2 tourists), medium game equipment (can accommodate 4 tourists), and large game equipment (can accommodate 6 tourists). This may cause the tourists who are about to participate in the entertainment project to be mismatched with the game equipment provided on site. For example, a single tourist is about to participate in the entertainment project, but there are only large game equipment available, resulting in a waste of resources.

[0003] It is very necessary to understand the situation of queuing tourists and calculate the number of game equipment required for each type of group entertainment project for the dispatching and matching of game equipment. For tourists, when participating in group entertainment projects, first of all, privacy should be ensured. Tourists who do not know each other should not be assigned to the same game equipment. Therefore, single tourists, individual tourists, and tourists in non-small groups should generally be assigned game equipment separately; secondly, interactivity should be improved. The larger the game equipment, the more tourists it can accommodate, and the stronger the interaction between tourists. Therefore, without wasting resources, study tour tourists and independent group tourists should generally give priority to large game equipment; thirdly, balance should be paid attention to. Since the same or similar types of game equipment can be used for competition, without wasting resources, the experience of tourists with friends and relatives assigned to two medium-sized game equipment is better than that of tourists with one small and one large game equipment. Therefore, tourists with friends and relatives should generally allocate game equipment according to the principle of balancing the number of tourists.

[0004] CN116343133A discloses a method for identifying tourist group types based on trajectory big data. By analyzing the characteristics of tourist activity trajectories, tourists can be identified as single tourists, relatives and friends tourists, and group tourists. A method for identifying tourist group types based on group tour trajectory data discloses a method for identifying tourist group types based on group tour trajectory data. By analyzing the characteristics of group tour tourist activity trajectories, group tourists can be identified as study tour tourists, individual tourists, and independent group tourists. Although the above-mentioned prior art can identify the situation of queuing tourists according to the characteristics of the activity trajectories of queuing tourists, it cannot calculate the number of various types of group entertainment project game equipment required by queuing tourists, and cannot determine the gap between the number of game equipment currently required by tourists and the number of game equipment provided on site. Therefore, how to use the characteristics of queuing tourists and their activity trajectories to calculate the number of various types of group entertainment project game equipment required by tourists, and combine the situation provided on site to determine the number gap of equipment, so that the scenic area can dispatch matching game equipment and improve the dispatching level and utilization efficiency of service resources, is a problem that needs to be solved urgently by those skilled in the art. Summary of the invention

[0005] The purpose of the present invention is to provide a method for dispatching tourism service resources based on queuing data, so as to solve the problem of low efficiency of dispatching game equipment in scenic spots in the prior art.

[0006] A tourism service resource scheduling method based on queuing data, comprising:

[0007] S1 obtains the activity trajectory characteristics of the current queuing tourists in the waiting area for group entertainment projects in the scenic area;

[0008] S2 identifies tourists into single tourists, tourists traveling with relatives and friends, and tourists traveling in groups according to the activity trajectory characteristics of the tourists in the queue; identifies tourists traveling in groups into study groups, individual tourists, and independent tourists according to the activity trajectory characteristics of the tourists in groups; identifies individual tourists into individual small group tourists and individual non-small group tourists according to the activity trajectory characteristics of the individual tourists;

[0009] S3 summarizes the number of various types of group entertainment game equipment required by tourists based on the tourist identification results. Group entertainment game equipment is divided into three types according to the number of tourists that can be accommodated, namely small game equipment, medium-sized game equipment and large game equipment. Small game equipment is allocated to single tourists and individual tourists in non-small groups, and the number of small game equipment required by single tourists and individual tourists in non-small groups is calculated respectively. The same method is used to calculate the number of game equipment required by independent group tourists and study group tourists;

[0010] S4 determines the shortage of gaming equipment for group entertainment projects based on the number of equipment provided on site, and carries out dispatching based on the shortage of gaming equipment for group entertainment projects and the reserve situation of scenic area equipment.

[0011] S3 includes, S3.1 allocating game equipment to the friends and family tourists, dividing the number of the friends and family tourists by the maximum number of tourists that the large game equipment can accommodate, and obtaining a quotient and a remainder;

[0012] If the quotient is 0 and the remainder is equal to the maximum number of tourists that small game equipment can accommodate, then the number of small game equipment required for family and friends tour is 1; if the quotient is 0 and the remainder is less than or equal to the maximum number of tourists that medium-sized game equipment can accommodate and greater than the maximum number of tourists that small game equipment can accommodate, then the number of medium-sized game equipment required for family and friends tour is 1;

[0013] If the quotient is 0 and the remainder is greater than the maximum number of tourists that medium-sized game equipment can accommodate, then the number of large-sized game equipment required for family and friends tour is 1; if the quotient is greater than 0 and the remainder is less than or equal to the maximum number of tourists that small-sized game equipment can accommodate and greater than 0, then the number of medium-sized game equipment required for family and friends tour is 2, and the number of large-sized game equipment required is the quotient minus 1;

[0014] If the quotient is greater than 0 and the remainder is less than or equal to the maximum number of tourists that medium-sized game equipment can accommodate and greater than the maximum number of tourists that small-sized game equipment can accommodate, then the number of medium-sized game equipment required for friends and family tours is 1, and the number of large-sized game equipment required is the quotient;

[0015] If the quotient is greater than 0 and the remainder is greater than the maximum number of tourists that the medium-sized game equipment can accommodate, then the number of large-scale game equipment required for tourists traveling with friends and family is the quotient plus 1.

[0016] S3 includes, S3.2 gives priority to the allocation of large-scale game equipment for study tour group tourists, dividing the number of study tour group tourists by the maximum number of tourists that the large-scale game equipment can accommodate, and obtaining the quotient and remainder;

[0017] If the remainder is less than or equal to the maximum number of tourists that the small game equipment can accommodate and is greater than 0, then the number of small game equipment required for the study tour group tourists is 1, and the number of large game equipment required is the quotient;

[0018] If the remainder is less than or equal to the maximum number of tourists that medium-sized game equipment can accommodate and greater than the maximum number of tourists that small-sized game equipment can accommodate, then the number of medium-sized game equipment required for study tour tourists is 1, and the number of large-sized game equipment required is the quotient;

[0019] If the remainder is greater than the maximum number of tourists that the medium-sized game equipment can accommodate, then the number of large-scale game equipment required for the study tour tourists is the quotient plus 1.

[0020] S3 includes, S3.3 allocating small or medium-sized game equipment to small groups of individual tourists. If the number of tourists in the small group of individual tourists is greater than the maximum number of tourists that the small game equipment can accommodate, the number of medium-sized game equipment required for the small group of individual tourists is 1, otherwise the number of small game equipment required is 1.

[0021] S3 includes, S3.4 summarizes the number of small, medium and large gaming devices required.

[0022] S4 includes: S4.1 counting the number of small, medium and large game equipment in reserve for the currently provided group entertainment projects; S4.2 comparing the number of small, medium and large game equipment required for the current group entertainment projects, and analyzing and determining whether there is a gap in the number of small, medium and large game equipment;

[0023] S4.3 summarize the number of shortfalls in small, medium, and large gaming equipment;

[0024] S4.4 Count the number of small, medium and large game equipment that are not used in the scenic area;

[0025] S4.5 Dispatch one or more types of gaming devices that have a shortage of quantity.

[0026] S4.5 includes, S4.5.1 counting the number of shortfalls in the number of gaming devices and the number of reserved unused gaming devices, and if the number of shortfalls in the number of gaming devices is less than or equal to the number of reserved unused gaming devices, dispatching tourists to the nearest reserved unused gaming devices;

[0027] When a reserved unused game device is assigned a number of tourists greater than the number it can accommodate, the scheduling task for the tourists closest to the reserved unused game device will continue to be executed, the scheduling tasks of other tourists will be canceled, and all tourists whose scheduling tasks have been canceled and the reserved unused game devices that have not been added to the scheduling will be rescheduled, and the tourists will be dispatched to the nearest reserved unused game device.

[0028] S4.5 includes, S4.5.2 If the shortage of game equipment is greater than the number of unused game equipment in reserve, the tourists shall be screened according to their entry time and priority shall be given to the scheduling tasks for those who enter the park early.

[0029] S4.5 includes, S4.5.3 If all the unused small and medium-sized game equipment in reserve have participated in the dispatching task, there are unused large-scale game equipment and there are still tourists who have not been allocated game equipment, then the tourists who have been allocated game equipment will be dispatched to the unused large-scale game equipment.

[0030] S4.5 includes, S4.5.4 before scheduling the tourists assigned to the game devices to the unused large-scale game devices, calculate the remaining queuing time T1 of the tourists assigned to the game devices and the time T2 when the tourists assigned to the game devices arrive at the unused large-scale game devices, if T1 is less than T2, cancel the scheduling task.

[0031] Compared with the prior art, the present invention has the following beneficial effects: the present invention can calculate the number of game devices required for each type of group entertainment project according to the current queuing tourists and their activity trajectory characteristics, determine the game devices with quantity gaps, so that the scenic spot can dispatch matching game devices and improve the dispatch level and utilization efficiency of service resources. BRIEF DESCRIPTION OF THE DRAWINGS

[0032] Figure 1 A schematic diagram of a flow chart of a method for determining a tourism service resource gap based on queuing data provided by the present invention;

[0033] Figure 2 A schematic diagram of tourists queuing in a waiting area for a bumper boat entertainment project in an embodiment of the present invention;

[0034] Figure 3 A schematic diagram of a small bumper boat in an embodiment of the present invention;

[0035] Figure 4 Schematic diagram of a medium-sized bumper boat in an embodiment of the present invention;

[0036] Figure 5 Schematic diagram of a large bumper boat in an embodiment of the present invention. DETAILED DESCRIPTION

[0037] In order to make the purpose, technical solution and advantages of the present invention clearer, the technical solution of the present invention is described clearly and completely below. Obviously, the described embodiments are part of the embodiments of the present invention, but not all of the embodiments. Based on the embodiments of the present invention, all other embodiments obtained by ordinary technicians in this field without creative work are within the scope of protection of the present invention.

[0038] A tourism service resource scheduling method based on queuing data, comprising:

[0039] S1 obtains the activity trajectory characteristics of the current queuing tourists in the waiting area for group entertainment projects in the scenic area;

[0040] S2 identifies tourists into single tourists, tourists traveling with relatives and friends, and tourists traveling in groups according to the activity trajectory characteristics of the tourists in the queue; identifies tourists traveling in groups into study groups, individual tourists, and independent tourists according to the activity trajectory characteristics of the tourists in groups; identifies individual tourists into individual small group tourists and individual non-small group tourists according to the activity trajectory characteristics of the individual tourists;

[0041] S3 summarizes the number of various types of group entertainment game equipment required by tourists based on the tourist identification results. Group entertainment game equipment is divided into three types according to the number of tourists that can be accommodated, namely small game equipment, medium-sized game equipment and large game equipment. Small game equipment is allocated to single tourists and individual tourists in non-small groups, and the number of small game equipment required by single tourists and individual tourists in non-small groups is calculated respectively. The same method is used to calculate the number of game equipment required by independent group tourists and study group tourists;

[0042] S4 determines the shortage of gaming equipment for group entertainment projects based on the number of equipment provided on site, and carries out dispatching based on the shortage of gaming equipment for group entertainment projects and the reserve situation of scenic area equipment.

[0043] S3 includes, S3.1 allocating game equipment to the friends and family tourists, dividing the number of the friends and family tourists by the maximum number of tourists that the large game equipment can accommodate, and obtaining a quotient and a remainder;

[0044] If the quotient is 0 and the remainder is equal to the maximum number of tourists that small game equipment can accommodate, then the number of small game equipment required for family and friends tour is 1; if the quotient is 0 and the remainder is less than or equal to the maximum number of tourists that medium-sized game equipment can accommodate and greater than the maximum number of tourists that small game equipment can accommodate, then the number of medium-sized game equipment required for family and friends tour is 1;

[0045] If the quotient is 0 and the remainder is greater than the maximum number of tourists that medium-sized game equipment can accommodate, then the number of large-sized game equipment required for family and friends tour is 1; if the quotient is greater than 0 and the remainder is less than or equal to the maximum number of tourists that small-sized game equipment can accommodate and greater than 0, then the number of medium-sized game equipment required for family and friends tour is 2, and the number of large-sized game equipment required is the quotient minus 1;

[0046] If the quotient is greater than 0 and the remainder is less than or equal to the maximum number of tourists that medium-sized game equipment can accommodate and greater than the maximum number of tourists that small-sized game equipment can accommodate, then the number of medium-sized game equipment required for friends and family tours is 1, and the number of large-sized game equipment required is the quotient;

[0047] If the quotient is greater than 0 and the remainder is greater than the maximum number of tourists that the medium-sized game equipment can accommodate, then the number of large-scale game equipment required for tourists traveling with friends and family is the quotient plus 1.

[0048] S3 includes, S3.2 gives priority to the allocation of large-scale game equipment for study tour group tourists, dividing the number of study tour group tourists by the maximum number of tourists that the large-scale game equipment can accommodate, and obtaining the quotient and remainder;

[0049] If the remainder is less than or equal to the maximum number of tourists that the small game equipment can accommodate and is greater than 0, then the number of small game equipment required for the study tour group tourists is 1, and the number of large game equipment required is the quotient;

[0050] If the remainder is less than or equal to the maximum number of tourists that medium-sized game equipment can accommodate and greater than the maximum number of tourists that small-sized game equipment can accommodate, then the number of medium-sized game equipment required for study tour tourists is 1, and the number of large-sized game equipment required is the quotient;

[0051] If the remainder is greater than the maximum number of tourists that the medium-sized game equipment can accommodate, then the number of large-scale game equipment required for the study tour tourists is the quotient plus 1.

[0052] S3 includes, S3.3 allocating small or medium-sized game equipment to small groups of individual tourists. If the number of tourists in the small group of individual tourists is greater than the maximum number of tourists that the small game equipment can accommodate, the number of medium-sized game equipment required for the small group of individual tourists is 1, otherwise the number of small game equipment required is 1.

[0053] S3 includes, S3.4 summarizes the number of small, medium and large gaming devices required.

[0054] S4 includes: S4.1 counting the number of small, medium and large game equipment in reserve for the currently provided group entertainment projects; S4.2 comparing the number of small, medium and large game equipment required for the current group entertainment projects, and analyzing and determining whether there is a gap in the number of small, medium and large game equipment;

[0055] S4.3 summarize the number of shortfalls in small, medium, and large gaming equipment;

[0056] S4.4 Count the number of small, medium and large game equipment that are not used in the scenic area;

[0057] S4.5 Dispatch one or more types of gaming devices that have a shortage of quantity.

[0058] S4.5 includes, S4.5.1 counting the number of shortfalls in the number of gaming devices and the number of reserved unused gaming devices, and if the number of shortfalls in the number of gaming devices is less than or equal to the number of reserved unused gaming devices, dispatching tourists to the nearest reserved unused gaming devices;

[0059] When a reserved unused game device is assigned a number of tourists greater than the number it can accommodate, the scheduling task for the tourists closest to the reserved unused game device will continue to be executed, the scheduling tasks of other tourists will be canceled, and all tourists whose scheduling tasks have been canceled and the reserved unused game devices that have not been added to the scheduling will be rescheduled, and the tourists will be dispatched to the nearest reserved unused game device.

[0060] S4.5 includes, S4.5.2 If the shortage of game equipment is greater than the number of unused game equipment in reserve, the tourists shall be screened according to their entry time and priority shall be given to the scheduling tasks for those who enter the park early.

[0061] S4.5 includes, S4.5.3 If all the unused small and medium-sized game equipment in reserve have participated in the dispatching task, there are unused large-scale game equipment and there are still tourists who have not been allocated game equipment, then the tourists who have been allocated game equipment will be dispatched to the unused large-scale game equipment.

[0062] S4.5 includes, S4.5.4 before scheduling the tourists assigned to the game devices to the unused large-scale game devices, calculate the remaining queuing time T1 of the tourists assigned to the game devices and the time T2 when the tourists assigned to the game devices arrive at the unused large-scale game devices, if T1 is less than T2, cancel the scheduling task.

[0063] The flow chart of the method for determining the tourism service resource gap based on queuing data provided by the present invention is as follows: Figure 1 As shown, first obtain the current queue data of the waiting area for group entertainment projects in the scenic area, get the queued tourists, and identify the tourists as single tourists, friends and family tourists, study tour tourists, small group tourists, non-small group tourists and independent member tourists according to the activity trajectory characteristics of the queued tourists. According to the current tourist identification results, summarize the number of various types of group entertainment project game equipment required by tourists. According to the summarized number of various types of game equipment required by tourists, combined with the number of equipment provided on site, determine the number gap of game equipment. According to the determined number gap of various types of group entertainment project game equipment, combined with the reserve situation of scenic area equipment, carry out targeted scheduling. This embodiment takes a bumper boat entertainment project in a certain scenic area as an example to illustrate the specific implementation of the present invention. Small game equipment such as Figure 3 As shown, it is a small bumper boat that can accommodate 2 passengers, and medium-sized game equipment such as Figure 4 As shown, it is a medium-sized bumper boat that can accommodate 4 passengers. Large game equipment such as Figure 5 As shown, it is a large bumper boat that can accommodate 6 tourists. At 10:32:01, the current queue data of the waiting area for the bumper boat entertainment project in the scenic area is obtained. The bumper boat entertainment project has 4 entrances, each entrance has 2 queues and 14 tourists, a total of 56 tourists.

[0064] A schematic diagram of tourists queuing in the waiting area for the bumper boat entertainment project in an embodiment of the present invention is shown in FIG. Figure 2 As shown in the figure, specifically, according to the activity trajectory characteristics of the 56 queued tourists in the scenic area, they are identified as single tourists, tourists traveling with relatives and friends, and tourists traveling with a group. Among them, tourists 101, 102, 111, 113, 313, and 314 are single tourists; tourists 103-110, 113-114, and 401-402 are three groups of tourists traveling with relatives and friends; tourists 201-214, 301-312, and 403-414 are three groups of tourists traveling with a group.

[0065] According to the activity trajectory characteristics of the three groups of group tourists, they were identified as study group tourists, individual group tourists and independent group tourists. Among them, tourists 201-214 were study group tourists, tourists 301-312 were individual group tourists, and tourists 403-414 were independent group tourists.

[0066] According to the activity trajectory characteristics of tourists 301-312, they are identified as individual small group tourists and individual non-small group tourists. Among them, tourists 301-302, 305-308, and 311-312 are three individual small groups; tourists 303, 304, 309, and 310 are individual non-small group tourists.

[0067] There are 6 single tourists and 4 individual tourists who are not in a small group, so 10 small bumper boats are required.

[0068] Assign bumper boats to the friends and family tour. There are 8 tourists in the 103-110 group. Divide the 8 tourists by the maximum number of tourists that a large bumper boat can accommodate (6), and the quotient is 1 with a remainder of 2. Since the quotient is greater than 0 and the remainder is less than or equal to the maximum number of tourists that a small game device can accommodate (2), two medium-sized bumper boats are required for the friends and family tour. There are 2 tourists in the 113-114 group. Divide the 2 tourists by the maximum number of tourists that a large bumper boat can accommodate (6), and the quotient is 0 with a remainder of 2. Since the quotient is 0 and the remainder is equal to the maximum number of tourists that a small bumper boat can accommodate (2), one small bumper boat is required for the friends and family tour. Similarly, one small bumper boat is required for the 401-402 group.

[0069] The study tour group includes 14 tourists. Divide 14 tourists by the maximum number of tourists that a large bumper boat can accommodate (6), and the quotient is 2, with a remainder of 2. Since the remainder is less than or equal to the maximum number of tourists that a small bumper boat can accommodate (2), the study tour group needs 1 small bumper boat and 2 large bumper boats. Similarly, an independent group needs 2 large bumper boats.

[0070] Assign small or medium bumper boats to small groups of individual tourists. There are 2 tourists in 301-302. Since their number is less than or equal to the maximum number of tourists that a small bumper boat can accommodate (2), the small group of individual tourists needs 1 small bumper boat. Similarly, 305-308 tourists need 1 medium bumper boat, and 311-312 tourists need 1 small bumper boat.

[0071] A total of 15 small bumper boats, 3 medium bumper boats and 4 large bumper boats are required.

[0072] At 10:32:01, there are currently 12 small bumper boats, 3 medium bumper boats, and 3 large bumper boats available.

[0073] At 10:32:01, there was a shortage in the number of small bumper boats and large bumper boats, but there was no shortage in the number of medium bumper boats.

[0074] At 10:32:01, there were 3 small bumper boats missing and 1 large bumper boat missing.

[0075] At 10:32:01, the number of unused small, medium and large bumper boats in reserve in the scenic area were 4, 1 and 2 respectively.

[0076] Dispatch 3 small bumper boats and 1 large bumper boat.

[0077] In specific scheduling, if the scenic area has sufficient reserves, that is, the number of reserved equipment is greater than the number of equipment to be scheduled, the scheduling route is optimized to prevent multiple people from going to the same equipment. According to the technical content of the present invention, when multiple people go to one equipment, the scheduling tasks of farther people are canceled, and then all equipment are checked in turn, and the remaining personnel and equipment are rescheduled, so as to avoid the problem that the equipment cannot accommodate multiple people when multiple people go to one equipment.

[0078] If the scenic spot has insufficient reserves, it will not be able to meet all scheduling tasks at the same time. Scheduling will be carried out according to the tourists' entry time, with priority given to tourists who enter the park early.

[0079] The above embodiments are only used to illustrate the technical solutions of the present invention, rather than to limit the same. Although the present invention has been described in detail with reference to the aforementioned embodiments, a person skilled in the art should understand that the technical solutions described in the aforementioned embodiments may still be modified, or some or all of the technical features may be replaced by equivalents, and these modifications or replacements do not cause the essence of the corresponding technical solutions to deviate from the scope of the technical solutions of the embodiments of the present invention.

Claims

1. A tourism service resource scheduling method based on queuing data, It is characterized in that include: S1 obtains the activity trajectory characteristics of the current queuing tourists in the waiting area for group entertainment projects in the scenic area; S2 identifies tourists into single tourists, tourists traveling with relatives and friends, and tourists traveling in groups according to the activity trajectory characteristics of the tourists in the queue; identifies tourists traveling in groups into study groups, individual tourists, and independent tourists according to the activity trajectory characteristics of the tourists in groups; identifies individual tourists into individual small group tourists and individual non-small group tourists according to the activity trajectory characteristics of the individual tourists; S3 summarizes the number of various types of group entertainment game equipment required by tourists based on the tourist identification results. Group entertainment game equipment is divided into three types according to the number of tourists that can be accommodated, namely small game equipment, medium-sized game equipment and large game equipment. Small game equipment is allocated to single tourists and individual tourists in non-small groups, and the number of small game equipment required by single tourists and individual tourists in non-small groups is calculated respectively. The same method is used to calculate the number of game equipment required by independent group tourists and study group tourists; S4 determines the shortage of group entertainment game equipment based on the number of equipment provided on site, and dispatches equipment based on the shortage of group entertainment game equipment and the reserve situation of scenic spot equipment; S3 includes, S3.1 allocating game equipment to the friends and family tourists, dividing the number of the friends and family tourists by the maximum number of tourists that the large game equipment can accommodate, and obtaining a quotient and a remainder; If the quotient is 0 and the remainder is equal to the maximum number of tourists that the small game equipment can accommodate, then the number of small game equipment required for tourists traveling with friends and family is 1; If the quotient is 0 and the remainder is less than or equal to the maximum number of tourists that medium-sized game equipment can accommodate and greater than the maximum number of tourists that small-sized game equipment can accommodate, then the number of medium-sized game equipment required for friends and family tours is 1; If the quotient is 0 and the remainder is greater than the maximum number of tourists that can be accommodated by the medium-sized game equipment, then the number of large-scale game equipment required for family and friends tourists is 1; If the quotient is greater than 0 and the remainder is less than or equal to the maximum number of tourists that the small game equipment can accommodate and is greater than 0, then the number of medium-sized game equipment required for family and friends tour is 2, and the number of large-sized game equipment required is the quotient minus 1; If the quotient is greater than 0 and the remainder is less than or equal to the maximum number of tourists that medium-sized game equipment can accommodate and greater than the maximum number of tourists that small-sized game equipment can accommodate, then the number of medium-sized game equipment required for friends and family tours is 1, and the number of large-sized game equipment required is the quotient; If the quotient is greater than 0 and the remainder is greater than the maximum number of tourists that can be accommodated by the medium-sized game equipment, then the number of large-scale game equipment required for the friends and family tour is the quotient plus 1; S3 includes, S3.2 gives priority to the allocation of large-scale game equipment for study tour group tourists, dividing the number of study tour group tourists by the maximum number of tourists that the large-scale game equipment can accommodate, and obtaining the quotient and remainder; If the remainder is less than or equal to the maximum number of tourists that the small game equipment can accommodate and is greater than 0, then the number of small game equipment required for the study tour group tourists is 1, and the number of large game equipment required is the quotient; If the remainder is less than or equal to the maximum number of tourists that medium-sized game equipment can accommodate and greater than the maximum number of tourists that small-sized game equipment can accommodate, then the number of medium-sized game equipment required for study tour tourists is 1, and the number of large-sized game equipment required is the quotient; If the remainder is greater than the maximum number of tourists that the medium-sized game equipment can accommodate, then the number of large-scale game equipment required by the study tour group tourists is the quotient plus 1; S3.3 allocates small or medium-sized game equipment to individual tour groups. If the number of individual tour groups is greater than the maximum number of tourists that the small-sized game equipment can accommodate, the number of medium-sized game equipment required for the individual tour groups is 1; otherwise, the number of small-sized game equipment required is 1.

2. A tourism service resource scheduling method based on queuing data according to claim 1, It is characterized in that S3 includes, S3.4 summarizes the number of small, medium and large gaming devices required.

3. A tourism service resource scheduling method based on queuing data according to claim 2, It is characterized in that S4 includes, S4.1 count the number of small, medium and large game equipment currently provided in the group entertainment program reserve; S4.2 Compare the number of small, medium and large game equipment currently required for group entertainment projects, and analyze and determine whether there is a gap in the number of small, medium and large game equipment; S4.3 summarize the number of shortfalls in small, medium, and large gaming equipment; S4.4 Count the number of small, medium and large game equipment that are not used in the scenic area; S4.5 Dispatch one or more types of gaming devices that have a shortage of quantity.

4. A method for scheduling tourism service resources based on queuing data according to claim 3, It is characterized in that S4.5 includes, S4.5.1 counting the number of shortfalls in the number of gaming devices and the number of reserved unused gaming devices, and if the number of shortfalls in the number of gaming devices is less than or equal to the number of reserved unused gaming devices, dispatching tourists to the nearest reserved unused gaming devices; When a reserved unused game device is assigned a number of tourists greater than the number it can accommodate, the scheduling task for the tourists closest to the reserved unused game device will continue to be executed, the scheduling tasks of other tourists will be canceled, and all tourists whose scheduling tasks have been canceled and the reserved unused game devices that have not been added to the scheduling will be rescheduled, and the tourists will be dispatched to the nearest reserved unused game device.

5. A method for scheduling tourism service resources based on queuing data according to claim 4, It is characterized in that S4.5 includes, S4.5.2 If the shortage of game equipment is greater than the number of unused game equipment in reserve, the tourists shall be screened according to their entry time and priority shall be given to the scheduling tasks for those who enter the park early.

6. A method for scheduling tourism service resources based on queuing data according to claim 5, It is characterized in that S4.5 includes, S4.5.3 If all the unused small and medium-sized game equipment in reserve have participated in the dispatching task, there are unused large-scale game equipment and there are still tourists who have not been allocated game equipment, then the tourists who have been allocated game equipment will be dispatched to the unused large-scale game equipment.

7. A method for scheduling tourism service resources based on queuing data according to claim 6, It is characterized in that S4.5 includes, S4.5.4 before scheduling the tourists assigned to the game devices to the unused large-scale game devices, calculate the remaining queuing time T1 of the tourists assigned to the game devices and the time T2 when the tourists assigned to the game devices arrive at the unused large-scale game devices, if T1 is less than T2, cancel the scheduling task.