Data processing method and device, storage medium, electronic device and computer program product

By setting up consignment trading areas and temporary storage areas in the trading platform interface, the problem of difficulty in managing game players when consigning game characters and virtual items is solved, and a more efficient and flexible trading process is achieved.

CN119524431APending Publication Date: 2025-02-28GUANGZHOU BOGUAN TELECOMM TECH LTD
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Patent Information

Application Number
CN202411626677.6
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2024-11-13
Publication Date
2025-02-28

AI Technical Summary

Technical Problem

In the prior art, game players find it difficult to effectively manage personal resources when consigning game characters and virtual items, resulting in poor flexibility of consignment plans and low transaction efficiency.

Method used

By setting up a consignment transaction area and temporary storage area in the trading platform interface of the trading platform server, obtain the consignment information sent by the game client, and display and store it in the corresponding area, to achieve flexible processing of consignment characters and items.

Benefits of technology

It improves the flexibility and efficiency of virtual characters and item trading, allows players to manage personal game assets more flexibly, and enhances transaction flexibility and user experience.

✦ Generated by Eureka AI based on patent content.

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Abstract

The invention discloses a data processing method and device, a storage medium, an electronic device and a computer program product, and relates to the technical field of computers. The method is applied to a transaction platform server, the transaction platform server and a game client share a login account, a transaction platform interface corresponding to the transaction platform server comprises a consignment transaction area and a temporary storage area, and the data processing method comprises the steps of obtaining consignment information sent by the game client, the consignment sale information is used for representing consignment sale articles and temporary storage articles associated with the consignment sale role under the login account; based on the consignment sale information, consignment sale display of consignment sale roles and consignment sale articles is carried out in the consignment sale transaction area, and temporary storage articles are displayed in the temporary storage area; and storing temporary storage data corresponding to the temporary storage articles in the consignment sale information to the target storage space. The technical problems of poor flexibility and low efficiency of consignment selling schemes for consignment selling roles and consignment selling articles in related technologies are solved.
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Description

Technical Field

[0001] The present application relates to the field of computer technology, and in particular to a data processing method, device, storage medium, electronic device and computer program product. Background Art

[0002] With the development of the game industry and the diversification of game terminals, game users can use the same game account to log in to multiple game servers on one or more game clients, and thus use different game characters to play games. Therefore, game users have the need to sell their personal game resources.

[0003] In the prior art, when a game player wishes to consign a game character and virtual items to others, the game player must consign a game character under the game account and all virtual items associated with the game character. If the game player needs to keep some virtual items during the consignment process, the virtual items that need to be kept can only be consigned to other game characters before being consigned. This solution makes it difficult for game players to effectively manage their personal game resources, the consignment solution has poor flexibility, and the efficiency of consignment transactions is low, which leads to a poor player experience.

[0004] As can be seen from the above, how to improve the flexibility of the consignment plan and improve the efficiency of the consignment transaction has become one of the important technical issues in the relevant technical field. In view of the above problems, no effective solution has been proposed yet.

[0005] It should be noted that the information disclosed in the above background technology section is only used to enhance the understanding of the background of the present application, and therefore may include information that does not constitute the prior art known to ordinary technicians in the field. Summary of the invention

[0006] At least some embodiments of the present application provide a data processing method, apparatus, storage medium, electronic device and computer program product to at least solve the technical problems in the related art of poor flexibility and low efficiency of consignment solutions for consignment roles and consignment items.

[0007] According to one embodiment of the present application, a data processing method is provided, which is applied to a trading platform server, wherein the trading platform server and a game client share a login account, and the trading platform interface corresponding to the trading platform server includes a consignment trading area and a temporary storage area, and the data processing method includes: obtaining consignment information sent by the game client, wherein the consignment information is used to characterize the consignment items and temporary storage items associated with the consignment character under the login account; based on the consignment information, performing consignment display of the consignment character and the consignment items in the consignment trading area, and displaying the temporary storage items in the temporary storage area; and storing the temporary storage data corresponding to the temporary storage items in the consignment information to the target storage space.

[0008] According to one embodiment of the present application, a data processing device is also provided, including: an acquisition module, used to acquire consignment information sent by a game client, wherein the consignment information is used to characterize the consignment items and temporarily stored items associated with the consignment character under the login account; a display module, used to perform consignment display of consignment characters and consignment items in the consignment transaction area and display temporarily stored items in the temporary storage area based on the consignment information; a storage module, used to respond to the sale events of consignment characters and consignment items, and store the temporarily stored data corresponding to the temporarily stored items in the consignment information to the target storage space.

[0009] According to one embodiment of the present application, a computer-readable storage medium is further provided, in which a computer program is stored, wherein the computer program is configured to execute any of the above-mentioned data processing methods when running.

[0010] According to one embodiment of the present application, there is also provided an electronic device, comprising: a memory and a processor, wherein a computer program is stored in the memory, and the processor is configured to run the computer program to execute any of the above data processing methods.

[0011] According to one embodiment of the present application, a computer program product is also provided, including a computer program, and the computer program implements any of the above data processing methods when executed by a processor.

[0012] In at least some embodiments of the present application, the data processing method is applied to a trading platform server, the trading platform server and the game client share a login account, and the trading platform interface corresponding to the trading platform server includes a consignment trading area and a temporary storage area. The data processing method includes: obtaining consignment information sent by the game client, wherein the consignment information is used to characterize the consignment items and temporary storage items associated with the consignment character under the login account; based on the consignment information, performing consignment display of the consignment character and consignment items in the consignment trading area, and displaying the temporary storage items in the temporary storage area; storing the temporary storage data corresponding to the temporary storage items in the consignment information to the target storage space.

[0013] Therefore, the present application utilizes the consignment transaction area and temporary storage area in the transaction platform interface corresponding to the transaction platform server to store the data corresponding to the consignment items and temporary storage items associated with the consignment character in different areas, and can perform different processing on the consignment items and temporary storage items associated with the consignment character. Compared with the solution that can only sell the virtual character and all its associated virtual items as a whole, the sales transaction solution of the present application is more flexible and efficient. In other words, the present application achieves the purpose of flexibly and efficiently consigning and temporarily storing virtual characters and virtual items, thereby achieving the technical effect of improving the flexibility and efficiency of virtual character and item transactions, and further solving the technical problem of poor flexibility and low efficiency of the consignment solution for consignment characters and consignment items in the related art. BRIEF DESCRIPTION OF THE DRAWINGS

[0014] The drawings described herein are used to provide a further understanding of the present application and constitute a part of the present application. The illustrative embodiments of the present application and their descriptions are used to explain the present application and do not constitute an improper limitation on the present application. In the drawings:

[0015] Figure 1 is a hardware structure block diagram of a mobile terminal according to a data processing method in one embodiment of the present application;

[0016] Figure 2 is a flow chart of a data processing method according to one embodiment of the present application;

[0017] Figure 3 It is a schematic diagram of a temporary storage area of ​​an optional trading platform interface according to one embodiment of the present application;

[0018] Figure 4 is a structural block diagram of a data processing device according to one embodiment of the present application;

[0019] Figure 5 is a schematic diagram of an electronic device according to one embodiment of the present application. DETAILED DESCRIPTION

[0020] In order to enable those skilled in the art to better understand the solution of the present application, the technical solution in the embodiments of the present application will be clearly and completely described below in conjunction with the drawings in the embodiments of the present application. Obviously, the described embodiments are only part of the embodiments of the present application, not all of the embodiments. Based on the embodiments in the present application, all other embodiments obtained by ordinary technicians in this field without creative work should fall within the scope of protection of the present application.

[0021] It should be noted that the terms "first", "second", etc. in the specification and claims of the present application and the above-mentioned drawings are used to distinguish similar objects, and are not necessarily used to describe a specific order or sequence. It should be understood that the data used in this way can be interchangeable where appropriate, so that the embodiments of the present application described herein can be implemented in an order other than those illustrated or described herein. In addition, the terms "including" and "having" and any of their variations are intended to cover non-exclusive inclusions, for example, a process, method, system, product or device comprising a series of steps or units is not necessarily limited to those steps or units clearly listed, but may include other steps or units that are not clearly listed or inherent to these processes, methods, products or devices.

[0022] It should be noted that, in the specification of the present application, the word "for example" is used to mean "used as an example, illustration or description". Any embodiment described as "for example" in the present application is not necessarily interpreted as being more preferred or more advantageous than other embodiments. In order to enable any technician in the field to implement and use the present application, the following description is given. In the following description, details are listed for the purpose of explanation. It should be understood that a person of ordinary skill in the art can recognize that the present application can be implemented without using these specific details. In other examples, well-known structures and processes will not be elaborated in detail to avoid unnecessary details that make the description of the present application obscure. Therefore, the present application is not intended to be limited to the embodiments shown, but is consistent with the widest range of principles and features disclosed in the present application.

[0023] In the process of describing the embodiments of the present application, some nouns or terms that appear are subject to the following explanations.

[0024] Trading platform: refers to a software that allows players to trade in-game items, characters or accounts.

[0025] Trading platform server: refers to the computer system corresponding to the above trading platform used to store and process all transaction-related information (such as virtual character information, virtual item data, transaction records, etc.). The trading platform server can be used to receive consignment information data, store and process the consignment information data, and use the efficient data processing capabilities of the trading platform server to ensure the stability of transactions and improve transaction efficiency.

[0026] Game client: refers to the software application used by players to access and run games, which can be installed on user devices (such as laptops, smartphones, game consoles, etc.). By using the game client, players can interact with the game world, including but not limited to: presenting the game screen to the player (such as the game world view, character control interface, menus, dialog boxes, inventory, status bar, etc.), obtaining player input information (such as keyboard, mouse, handle or touch screen control commands, etc.), processing and converting player input information (such as moving characters, using skills, attacking enemies, etc. according to player input information), and executing game logic (such as calculating the character's movement path, playing attack animations, displaying skill effects, etc.).

[0027] Login Account: refers to the personal account of the user to access the trading platform. The login account can be used to identify and verify the user's identity. By verifying the user's identity information through the login account, the security of the transaction can be ensured.

[0028] Trading platform interface: refers to the display interface of the trading platform on the game client. Through the trading platform interface, players can directly interact with the trading platform. Players can also intuitively view consignment information and operate consignment information through the trading platform interface.

[0029] Consignment trading area: refers to the area in the trading platform interface used to display and manage virtual characters or virtual items consigned by users.

[0030] Temporary storage area: refers to the area in the trading platform interface used to display and manage virtual items temporarily stored by users when consigning characters.

[0031] In a possible implementation of the present application, with respect to the sales scheme of selling virtual characters and all virtual items associated with them as a whole, which is commonly used in the context of the sale of virtual goods in the field of computer technology, after practice and careful research, the inventor still found technical problems of poor flexibility and low transaction efficiency. Based on this, the embodiment of the present application proposes a data processing method, which utilizes the consignment transaction area and temporary storage area in the trading platform interface corresponding to the trading platform server to store the data corresponding to the consignment items and temporary storage items associated with the consignment character in different areas, and can perform different processing on the consignment items and temporary storage items associated with the consignment character, respectively, to achieve the purpose of flexibly and efficiently consigning and temporarily storing virtual characters and virtual items, thereby achieving the technical effect of improving the flexibility and efficiency of transactions between virtual characters and items, and further solving the technical problems of poor flexibility and low efficiency of consignment schemes for consignment characters and consignment items in the related art.

[0032] The above method embodiments involved in this application can be executed in a terminal device (for example, a mobile terminal, a computer terminal or a similar computing device). Taking running on a mobile terminal as an example, the mobile terminal can be a smart phone, a tablet computer, a PDA, a mobile Internet device, a game console and other terminal devices.

[0033] Figure 1 FIG. 1 is a hardware structure block diagram of a mobile terminal according to a data processing method in one embodiment of the present application. Figure 1 As shown, the mobile terminal may include one or more ( Figure 1 (only one is shown in the figure) processor 102, memory 104, transmission device 106, input / output device 108 and display device 110. Taking the data processing method applied to an electronic game scene through the mobile terminal as an example, the processor 102 calls and runs the computer program stored in the memory 104 to execute the data processing method, and the consignment information generated by the trading platform interface is transmitted to the input / output device 108 and / or the display device 110 through the transmission device 106, and then the consignment information is provided to the player.

[0034] Still like Figure 1 As shown, the processor 102 may include but is not limited to: a central processing unit (CPU), a graphics processing unit (GPU), a digital signal processing (DSP) chip, a microcontroller unit (MCU), a programmable logic device (Field Programmable Gate Array, FPGA), a neural network processor (Neural-Network Processing Unit, NPU), a tensor processor (Tensor Processing Unit, TPU), an artificial intelligence (Artificial Intelligence, AI) type processor and other processing devices.

[0035] Those skilled in the art will understand that Figure 1 The structure shown is only for illustration and does not limit the structure of the mobile terminal. Figure 1 More or fewer components as shown, or with Figure 1 Different configurations are shown.

[0036] In some optional embodiments mainly based on game scenarios, the above-mentioned terminal device can also provide a human-computer interaction interface with a touch-sensitive surface, which can sense finger contact and / or gestures to perform human-computer interaction with a graphical user interface (Graphical User Interface, GUI). The human-computer interaction function may include the following interactions: creating web pages, drawing, word processing, making electronic documents, games, video conferencing, instant messaging, sending and receiving emails, call interface, playing digital videos, playing digital music and / or web browsing, etc. The executable instructions for executing the above-mentioned human-computer interaction functions are configured / stored in a computer program product or readable storage medium executable by one or more processors.

[0037] The above method embodiments involved in this application can also be executed in a server. Among them, the server can be an independent physical server, or a server cluster or distributed system composed of multiple physical servers, or a cloud server that provides cloud services, cloud databases, cloud computing, cloud functions, cloud storage, network services, cloud communications, middleware services, domain name services, security services, content delivery networks (Content Delivery Network, CDN), and basic cloud computing services such as big data and artificial intelligence platforms. Taking the data processing method applied to the trading platform interface through the trading platform server as an example, the trading platform server can generate consignment information based on the data processing method, and display the consignment data in the trading platform interface based on the consignment information, thereby providing the consignment data to the player (for example, it can be displayed on the display screen of the player terminal, or provided to the player through holographic projection, etc.).

[0038] According to one embodiment of the present application, an embodiment of a data processing method is provided. It should be noted that the steps shown in the flowchart of the accompanying drawings can be executed in a computer system such as a set of computer executable instructions, and although a logical order is shown in the flowchart, in some cases, the steps shown or described can be executed in an order different from that shown here.

[0039] In this embodiment, a data processing method running on the above mobile terminal is provided. Figure 2 It is a flow chart of a data processing method according to one embodiment of the present application, which is applied to a trading platform server. The trading platform server and the game client share a login account. The trading platform interface corresponding to the trading platform server includes a consignment trading area and a temporary storage area, such as Figure 2 As shown, the method includes the following steps S21 to S23.

[0040] Step S21, obtaining consignment information sent by the game client, wherein the consignment information is used to represent the consignment items and temporarily stored items associated with the consignment character under the login account.

[0041] The above-mentioned consignment information may be the personal game assets on consignment under the account logged in by the user in the game client. The consignment information may include but is not limited to: basic information of the consigned character (such as the name of the character, the level of the character, the skills of the character, the historical achievements of the character, etc.), basic information of the virtual items associated with the consigned character (such as the name of the virtual item, the restricted use rules of the virtual item, the level information corresponding to the difficulty of obtaining the virtual item, etc.).

[0042] The consignment character may be a character selected for sale by a user when logging into an account in a game client, and the consignment character may be stored in a data storage area corresponding to a consignment transaction area in a transaction platform.

[0043] The above-mentioned consignment items can be virtual items selected for sale from the virtual items (such as props, decorations, medicines, game currencies, etc.) associated with the consignment character under the user's login account in the game client. The consignment items can be stored in the data storage area corresponding to the consignment transaction area in the trading platform.

[0044] The above-mentioned temporarily stored items can be virtual items associated with the consignment character under the user's logged-in account in the game client that have not been chosen for sale but are chosen to be retained. The consignment items can be stored in the data storage area corresponding to the temporary storage area in the trading platform.

[0045] In an exemplary application scenario of consignment transactions, a specific implementation method for obtaining consignment information sent by a game client may be: using a login account on a user device to log in to the game client, and performing consignment role operations on the interface of the game client. Based on the player's selection, the game client generates a data packet corresponding to the consignment items and a data packet corresponding to the temporarily stored items associated with the consignment character and transmits the data packet to a trading platform server. The trading platform server receives the data packet generated by the game client and parses the data packet. The trading platform server stores different information contained in the parsed consignment information in corresponding data storage areas (such as storing the consignment item information and the temporarily stored item information in the data storage area corresponding to the consignment transaction area and the data storage area corresponding to the temporary storage area, respectively).

[0046] It is easy to understand that, on the one hand, by obtaining the consignment information sent by the game client, the embodiment of the present application can directly and quickly upload the data corresponding to the virtual character and virtual items to the trading platform server, thereby improving the efficiency of the consignment process and providing users with a smoother trading experience. On the other hand, by distinguishing the consignment information into consignment items and temporarily stored items, the embodiment of the present application not only increases the flexibility of item transfer, but also meets the user's demand for refined management of personal game assets, and provides an efficient and safe solution for users who do not want to sell all items in character transactions.

[0047] Step S22: Based on the consignment information, the consignment roles and consignment items are displayed in the consignment transaction area, and the temporarily stored items are displayed in the temporary storage area.

[0048] In an exemplary application scenario of consignment transactions, a specific implementation method for performing consignment display of the consignment characters and the consignment items in the consignment transaction area based on the consignment information may be: the transaction platform server extracts relevant information of the consignment characters and the consignment items in the consignment information from the data storage area corresponding to the consignment transaction area stored in the transaction platform, and converts the information into an information format for display on the transaction platform interface (such as picture information and text descriptions corresponding to the consignment characters and consignment items), and performs consignment display in the consignment transaction area.

[0049] In an exemplary application scenario of consignment transactions, based on the consignment information, a specific implementation method for displaying the temporarily stored items in the temporary storage area may be: the trading platform server extracts the relevant information of the temporarily stored items from the data storage area corresponding to the temporary storage area stored in the trading platform, and converts the information into an information format for display on the trading platform interface (such as picture information and text descriptions corresponding to the temporarily stored items), and displays it in the temporary storage area.

[0050] It should be noted that in response to changes in consignment information (such as consignment price adjustments), the trading platform server will generate corresponding change information, and based on the change information, update the display information corresponding to the consignment roles and consignment items displayed in the consignment transaction area, as well as update the display information corresponding to the temporary storage items displayed in the temporary storage area.

[0051] It is easy to understand that, on the one hand, the embodiment of the present application uniformly displays the consignment characters and consignment items in the consignment transaction area, and displays the temporarily stored items in the temporary storage area. The seller user can intuitively view the consignment characters and consignment items selected for consignment, as well as the temporarily stored temporary items, without having to switch between multiple interfaces, to complete the consignment preview and confirmation of the characters and items, thereby improving the convenience of transaction operations; on the other hand, by utilizing the consignment transaction area and the temporary storage area, the embodiment of the present application enables the seller user to independently manage the temporarily stored items, and can manage personal game assets more flexibly; in addition, by displaying the information of the consignment characters and consignment items in the consignment transaction area, the embodiment of the present application enables the buyer user to more quickly understand the specific information of each consignment character and consignment item, thereby improving the efficiency of the transaction.

[0052] Step S23, storing the temporary storage data corresponding to the temporary storage items in the consignment information into the target storage space.

[0053] The temporary data may be data information corresponding to virtual items that the user has not chosen to sell and has chosen to keep in the virtual items associated with the consignment character under the account logged in on the trading platform. The temporary data may include but is not limited to: the name of the temporary item, the type of the temporary item, the attributes of the temporary item, the source of the temporary item, the use history of the temporary item, etc.

[0054] The target storage space may be a virtual storage space provided for users in a server of a trading platform, and the target storage space may be used to store temporary storage data corresponding to the temporarily stored items.

[0055] In an exemplary application scenario of consignment transactions, the specific implementation method of storing the temporary data corresponding to the temporary items in the consignment information into the target storage space may be: after the user selects the temporary items through the trading platform interface, the trading platform generates temporary data according to the temporary items selected by the user, and transmits it to the trading platform server. The trading platform server identifies the target storage space corresponding to the user's login account, and stores the temporary data in the target storage space.

[0056] It is easy to understand that the embodiment of the present application uses the target storage space to store temporary data, so that the temporary data can be untied from the consignment character and bound to the user's account information. After the consignment character is sold, the user can still access and manage the temporary items through the account. The user can manage personal game assets more finely, which improves the flexibility of the user's consignment transactions and improves the user's consignment transaction experience.

[0057] In the application scenario of consignment transactions, through the above-mentioned scheme of step S21 to step S23, the flexibility of user consignment transactions can be improved, so that users can manage personal game assets more finely, and the efficiency of user consignment transactions can be improved, and the user's consignment transaction experience can be improved. The embodiment of the present application utilizes the consignment transaction area and the temporary storage area, so that players can retain the temporarily stored virtual items during the consignment transaction process, and the consignment transaction scheme is more flexible and efficient.

[0058] Specifically, the above data processing method may also include other method steps, which can be referred to the further introduction of the embodiments of the present application below and will not be described in detail here.

[0059] In an embodiment of the present application, a data processing method is applied to a trading platform server, the trading platform server and the game client share a login account, the trading platform interface corresponding to the trading platform server includes a consignment trading area and a temporary storage area, and the data processing method includes: obtaining consignment information sent by the game client, wherein the consignment information is used to characterize the consignment items and temporary storage items associated with the consignment role under the login account; based on the consignment information, performing consignment display of the consignment role and the consignment items in the consignment trading area, and displaying the temporary storage items in the temporary storage area; storing the temporary storage data corresponding to the temporary storage items in the consignment information to the target storage space. Thus, the present application utilizes the consignment trading area and the temporary storage area in the trading platform interface corresponding to the trading platform server, stores the consignment items and the temporary storage items associated with the consignment role in different areas, and can perform different processing on the consignment items and the temporary storage items associated with the consignment role. Compared with a solution that can only sell virtual characters and all their associated virtual items as a whole, the sales transaction solution of the present application is more flexible and efficient. In other words, the present application achieves the purpose of flexibly and efficiently consigning and temporarily storing virtual characters and virtual items, thereby achieving the technical effect of improving the flexibility and efficiency of virtual character and item transactions, and further solving the technical problems of poor flexibility and low efficiency of consignment solutions for consignment characters and consignment items in related technologies.

[0060] The above method of the embodiment of the present application is further introduced below.

[0061] Optionally, in the above data processing method, the display content of the game interface corresponding to the game client includes multiple candidate characters under the login account, and the consignment information is determined by a character selection operation and an item selection operation performed on the game interface. The character selection operation is used to select a consignment character from multiple candidate characters, and the item selection operation is used to determine consignment items and temporarily stored items. The consignment items are some of the virtual items to be consigned among the multiple virtual items owned by the consignment character, and the temporarily stored items are other virtual items among the multiple virtual items except the consignment items.

[0062] The candidate characters mentioned above may be game characters owned by the logged-in account and to be sold.

[0063] The above-mentioned virtual items can be digital assets that users can own, use, and trade in the game. The virtual items can be used to represent the game assets owned by the game character under the user's login account. The virtual items may include but are not limited to items that enhance the attributes of the game character (such as props, armor, shoes, etc.), items that improve the status of the game character (such as potions that restore health points, potions that restore mana points, food, etc.), and items that change the appearance of the character (such as hair accessories, mounts, etc.).

[0064] In an exemplary application scenario in which a user performs a character selection operation through a game client, a specific implementation method for selecting a consignment character from multiple candidate characters may be: when a user uses a login account to enter a game interface corresponding to the game client, the game client sends a request signal to the trading platform server to obtain all operable game characters under the login account, and the user performs a character selection operation on the game interface, and selects a specific character from multiple candidate characters as a consignment character. The character selection operation can be completed by clicking, dragging, or according to keyboard input.

[0065] In an exemplary application scenario in which a user performs an item selection operation through a game client, a specific implementation method for determining consignment items and temporarily stored items may be: the game client sends a request signal for obtaining virtual items associated with the consignment character to a trading platform server according to the user's character selection operation; after the trading platform server responds to the request signal, it obtains the virtual items associated with the consignment character and sends them to the game client; the user performs an item selection operation on the game interface, selects multiple virtual items from the virtual items associated with the consignment character, and some of the virtual items selected by the user during the item selection operation are determined as consignment items, and other virtual items not selected by the user during the item selection operation are determined as temporarily stored items.

[0066] Select a specific character from multiple candidate characters as the consignment character. The character selection operation can be completed by clicking, dragging or according to keyboard input.

[0067] Through the above-mentioned data processing method, the embodiment of the present application can intuitively display all the game characters that can be sold under the user's login account and the virtual items associated with each game character. The user can complete the character selection and item selection operations in the same interface without having to switch repeatedly between multiple independent interfaces or steps, thereby simplifying the consignment process and improving the efficiency of consignment transactions.

[0068] Optionally, in step S22, based on the consignment information, performing consignment display of consignment roles and consignment items in the consignment transaction area may include the following execution steps:

[0069] Step S221, determining first consignment data corresponding to the consignment role and second consignment data corresponding to the consignment item from the consignment information;

[0070] Step S222, integrating the first consignment data and the second consignment data to obtain combined consignment data, wherein the combined consignment data is used to characterize a first consignment combination corresponding to a consignment role and a consignment item;

[0071] Step S223: display the first consignment combination in the consignment transaction area according to the combined consignment data, so as to determine the consignment role and the consignment items and complete the combined consignment listing.

[0072] The above-mentioned combined consignment data may at least include: the character selected by the user for consignment, and the consignment items associated with the character selected by the user. The above-mentioned combined consignment data may also include: the combined consignment price of the consigned character and the consignment items, the character attribute information corresponding to the consigned character (such as the character's skills, the character's level, the character's achievements, etc.), the quantity information of the consignment items, etc.

[0073] In the application scenario of consignment transaction, the game client generates corresponding consignment information data according to the consignment character and consignment item selected by the player on the game interface of the game client, and sends the consignment information data to the transaction platform server. The transaction platform server determines the first consignment data corresponding to the consignment character and the second consignment data corresponding to the consignment item from the consignment information data.

[0074] It is easy to understand that, by determining the first consignment data and the second consignment data, the embodiment of the present application can separate the data corresponding to the consignment character in the consignment data from the data corresponding to the consignment item, so that the user can manage personal game assets more finely. In addition, by separating the first consignment data from the second consignment data, the transaction platform server can respond to the user's transaction request more quickly and accurately, reduce the error rate of data transmission, reduce the resource consumption of the server, improve the performance and stability of the server, and provide technical support for large-scale online transactions.

[0075] Furthermore, the trading platform server integrates the first consignment data and the second consignment data to generate combined consignment data, which can display the consignment role and consignment items selected by the user as a whole on the trading platform, making it easier for the user to view the consignment information intuitively.

[0076] It should be noted that the process of generating the combined consignment data may also include a data verification operation on the first consignment data and the second consignment data, an operation of unifying the data formats, and the like.

[0077] It is easy to understand that by integrating the first consignment data and the second consignment data, buyers can directly view the information of characters and items during the purchase process, avoiding the need for buyers to switch interfaces multiple times during the purchase process, simplifying the transaction process and improving the user experience.

[0078] Further, based on the combined consignment data, the trading platform server displays the first consignment combination in a consignment transaction area of ​​the trading platform interface for user browsing, screening and transaction, and then the combined consignment is put on the shelf.

[0079] It is easy to understand that displaying the first consignment combination in the consignment transaction area can more quickly display the consignment information to potential buyers in need, thereby improving the immediacy of the consignment transaction.

[0080] In an exemplary application scenario, when a user performs a consignment operation on a character through a game client, the user performs the consignment operation based on a confirmation interface of the character consignment process, and the game client generates consignment information according to the user's consignment operation, and sends the consignment information to a trading platform server. The trading platform server obtains first consignment data corresponding to the consignment character in the consignment information and second consignment data corresponding to the consignment item associated with the consignment character, and combines the first consignment data and the second consignment data and displays them in the consignment transaction area.

[0081] Through the above steps S221 to S223, the embodiment of the present application can more effectively utilize the resources of the transaction platform server for data processing, improve the processing efficiency of the transaction platform server, and improve the efficiency of consignment transactions. In addition, the consignment solution provided by the embodiment of the present application can enable the buyer user to browse the consignment information displayed in the consignment transaction area more intuitively and conveniently, and can enable the seller user to view the selected consignment information more clearly, thereby improving the user experience.

[0082] Optionally, the data processing method may further include the following execution steps:

[0083] Step S24, creating a virtual character based on the character attributes of the consignment character;

[0084] Step S25: determining the item storage space corresponding to the virtual character as the target storage space.

[0085] The character attributes of the above-mentioned consignment character may be the attribute information corresponding to the character selected by the user for consignment, and the character attributes of the consignment character may include but are not limited to: basic information of the character (such as the character's occupation, gender, etc.), skill information of the character (such as the skill level mastered by the character, the way to release the character's skills, the way to unlock the character's skills, etc.), the social relationship of the character (such as the friend list of the character), and the credit points of the character (such as the character's transaction credit points, the character's game credit points, etc.).

[0086] The above-mentioned item storage space can be a storage area for virtual items associated with a virtual character. The item storage space can be used to store virtual items. For example, a user stores virtual items that are not selected for consignment and are associated with a consignment character in the item storage space. For another example, a user stores purchased virtual items in the item storage space. By using the item storage space, the user can flexibly retain the virtual items associated with the consignment character, and can also quickly purchase the required virtual items, thereby improving the efficiency of consignment transactions. The item storage space can also be used to classify virtual items. For example, the virtual items in the storage space are classified and stored according to classification rules (such as the type, level, and usage occasion of the virtual items). By using the virtual item classification operation, the user can quickly find and use the virtual items, thereby improving the user experience.

[0087] In the application scenario of consignment transaction, the trading platform server obtains the role attribute data corresponding to the consignment role according to the consignment data corresponding to the consignment role, analyzes the role attribute data, and creates a virtual role with the same role attributes as the consignment role according to the analysis results.

[0088] Furthermore, the transaction platform server obtains the item storage space corresponding to the created virtual character, and determines the item storage space as the target storage space to realize storing the temporary storage data corresponding to the temporarily stored items in the consignment information.

[0089] It is easy to understand that, by utilizing the item storage area corresponding to the created virtual character, the trading platform server unbinds the temporarily stored items in the virtual items associated with the consignment character from the consignment character, and associates the temporarily stored items with the created virtual character, and stores them in the item storage area corresponding to the created virtual character. During the user's consignment transaction, the temporarily stored items selected by the user can be retained, thereby improving the flexibility of the consignment transaction.

[0090] In addition, in the process of users purchasing virtual items, the related art requires users to first own a virtual character before they can purchase virtual items. When users consign their characters, they can only purchase the characters first before they can purchase virtual items, which reduces the efficiency of user transactions and reduces user experience. In contrast, the embodiments of the present application provide users with storage space by utilizing the target storage area, so that users can directly purchase virtual items, thereby improving the efficiency of user transactions and enhancing user experience.

[0091] In an exemplary application scenario, a user logs in to the trading platform through a consignment character and performs consignment operations. The game client generates consignment information based on the user's consignment operation and sends the consignment information to the trading platform server. The trading platform server obtains the role attribute data corresponding to the consignment character, creates a virtual character based on the role attribute data, obtains the item storage space corresponding to the virtual character, and determines the item storage space as the target storage space to realize the storage of temporary data corresponding to the temporarily stored items in the consignment information.

[0092] It should be noted that the above-mentioned target storage space can also be determined by the item storage space corresponding to the user's login account. The trading platform server obtains the item storage space corresponding to the login account and determines the item storage space as the target storage space to realize the temporary storage data corresponding to the temporarily stored items in the consignment information.

[0093] In another exemplary application scenario, a user logs in to the trading platform through a login account and performs consignment operations. The game client generates consignment information based on the user's consignment operation and sends the consignment information to the trading platform server. The trading platform server obtains the item storage space corresponding to the login account and determines the item storage space as the target storage space to store the temporary data corresponding to the temporary items in the consignment information. This can simplify the data processing flow of the trading platform server, eliminate the need for the trading platform server to perform multiple complex cross-role asset integration processes, reduce the complexity of data processing on the trading platform server, and improve the operating efficiency of the trading platform server.

[0094] Through the above steps S24 to S25, the embodiment of the present application can conduct consignment transactions more flexibly and quickly, improving the flexibility of consignment transactions. The embodiment of the present application can also purchase virtual items more flexibly, improve the transaction efficiency of users, and enhance the user experience. In addition, the embodiment of the present application can also simplify the data processing flow of the transaction platform server, reduce the complexity of data processing of the transaction platform server, and improve the operating efficiency of the transaction platform server.

[0095] Optionally, in step S22, based on the consignment information, displaying the temporarily stored items in the temporary storage area may include the following execution steps:

[0096] Step S224, determining the item attributes of the temporarily stored item based on the temporarily stored data;

[0097] Step S225: display the temporarily stored items in the item list of the temporary storage area according to the item attributes.

[0098] The above-mentioned item attributes may be specific characteristics or parameters of each virtual item. The item attributes may be used to indicate the function, value and usage conditions of the virtual item. The item attributes may include but are not limited to: the corresponding icon, name, type (such as props, armor, decorations, etc.), level (such as reflecting the quality level of the virtual item, reflecting the level of the effectiveness of the virtual item), ability value (such as attack power, defense power, magic value, health value, speed, etc.), durability (such as the number of times the virtual item can be used), game server information, and price.

[0099] The above-mentioned item list may be a collection of virtual items displayed in a list form on the trading platform. By utilizing the item list, a clear and orderly view can be provided, and the user can quickly find, identify and operate the required temporarily stored items.

[0100] In the application scenario of consignment transaction, the trading platform server obtains the temporary storage data in the consignment information according to the consignment information, analyzes the temporary storage data, and determines the item attributes of the temporary storage items. Furthermore, the trading platform server will display the temporary storage items in the temporary storage area of ​​the trading platform interface in the form of a list according to the item attributes of the temporary storage items.

[0101] It should be noted that during the process of analyzing the temporarily stored data by the trading platform server, database query, data matching, attribute verification and other operations can also be performed, which can more accurately identify and record the attribute information of each temporarily stored item.

[0102] In an exemplary application scenario, Figure 3 It is a schematic diagram of the temporary storage area of ​​the optional trading platform interface, such as Figure 3 As shown, based on the temporary storage data corresponding to the two temporary storage items selected by the user, the item attributes of the temporary storage items can be determined, and the above-mentioned item attributes are displayed in the temporary storage area. Specifically, the item attributes of the temporary storage items include: the icon corresponding to the temporary storage item (such as icon K, icon P), the name of the temporary storage item (such as item K, item P), attribute k1 (such as level), attribute k2 (such as the game server to which it belongs), gain effect, etc. In other words, the two temporary storage items selected by the user are displayed in the temporary storage area in the form of a list, and the temporary storage area can also display the item attributes corresponding to each temporary storage item.

[0103] It is easy to understand that by determining the item attributes of the temporarily stored items, the trading platform server can more accurately determine the attribute information of each temporarily stored item, and display the temporarily stored items in the form of a list according to the item attributes, which can more clearly display the item attributes of each temporarily stored item, and users can find, identify and operate the required temporarily stored items more quickly.

[0104] Through the above steps S224 to S225, the attribute information of the temporarily stored items identified by the consignment solution provided in the embodiment of the present application is more accurate, the display area of ​​the temporarily stored items is clearer, and the speed at which users view and operate the temporarily stored items can be increased, thereby improving the user experience.

[0105] Optionally, the temporarily stored item includes multiple sub-items; the temporarily stored area includes multiple shelf controls corresponding to the multiple sub-items, and the above data processing method may further include the following execution steps:

[0106] Step S26, in response to the shelf control operation executed on the target shelf control among the multiple shelf controls, the target sub-item corresponding to the target shelf control is subjected to consignment shelf processing.

[0107] The sub-items mentioned above may be specific items in the temporarily stored items that can be individually selected or operated by the user.

[0108] The above-mentioned listing control may be a functional component that controls the listing status of items. The listing control may include but is not limited to a check box, a drop-down menu, a text input box, etc. The listing control may be displayed on the trading platform interface, and the listing control may also be displayed on the game interface corresponding to the game client. Through the listing control, users can interact with the trading platform and list virtual items.

[0109] The target shelf control may be a shelf control corresponding to the sub-item that is temporarily stored in the target storage space by the user and is to be put on consignment.

[0110] The above-mentioned shelf control operation can be a series of operations performed by the user on the shelf control, and the shelf control operation includes but is not limited to: changing the shelf status of the item (such as putting an item that is not on the shelf on the shelf, taking an item that is already on the shelf off the shelf, etc.), setting the shelf price of the item, and determining the shelf time of the item (such as setting the shelf countdown to one hour). Through the shelf control operation, the player user can transfer the temporarily stored items in the temporary storage area to the consignment transaction area to realize the consignment operation of the temporarily stored items.

[0111] The target sub-item may be a sub-item temporarily stored by the user in the target storage space and is to be put on consignment.

[0112] In the application scenario of consignment transaction, there are multiple sub-items in the temporary storage area of ​​the trading platform interface, where each sub-item corresponds to a shelf control. If the user wants to consign the target sub-item in the temporary storage area, the user can perform a shelf control operation on the target shelf control corresponding to the target sub-item. The trading platform server performs consignment shelf processing on the target sub-item according to the shelf control operation.

[0113] It should be noted that, in the process of performing consignment listing processing on the target sub-item corresponding to the target listing control, the target sub-item may also be updated from a temporary storage state to a consignment state, and the item list in the temporary storage area may be updated at the same time.

[0114] In an exemplary application scenario, Figure 3 As shown, the user stores two sub-items (e.g., item K and item P) in the temporary storage area. On the right side of the display area corresponding to each sub-item is the corresponding shelf control of the sub-item (i.e., the consignment shelf control). If the user performs a shelf control operation on the shelf control corresponding to the sub-item in the first row of the display area in the temporary storage area, the trading platform server will perform consignment shelf processing on the sub-items in the first row of the display area.

[0115] It is easy to understand that by using the shelf control, the user can directly consign the target sub-item in the temporary storage area, manage the temporary storage items more flexibly, simplify the process of users consigning temporary storage items, and improve the efficiency of consignment transactions.

[0116] Through the above step S26, the embodiment of the present application not only simplifies the user's consignment listing operation process for the target sub-items in the temporary storage area, improves transaction efficiency, but also improves the user's flexibility in managing personal game assets, provides players with a more convenient and flexible consignment transaction solution, and improves the user experience.

[0117] Optionally, in step S26, the consignment listing of the target sub-item may include the following steps:

[0118] Step S261, selecting target data corresponding to the target sub-item from the temporarily stored data;

[0119] Step S262: display the target sub-item in the consignment transaction area according to the target data, and confirm that the target sub-item has completed independent consignment listing.

[0120] The target data corresponding to the above-mentioned target sub-item may be data information related to the target sub-item that needs to be processed by the trading platform server during the user's operation on the target sub-item. The target data corresponding to the target sub-item may include but is not limited to: transaction information of the item (such as item listing time, item price, etc.), historical record of the item (such as item acquisition source, item usage history information, etc.), transaction conditions of the item (such as minimum starting price, item transaction method, seller qualification restrictions, etc.).

[0121] The above-mentioned independent consignment listing may be an act of listing the items stored in the temporary storage space as independent commodities on the trading platform for consignment listing.

[0122] In the application scenario of consignment transaction, the trading platform server obtains the temporary data. If the user performs the shelf control operation on the target shelf control corresponding to the target sub-item, the trading platform server obtains the target data corresponding to the target sub-item from the temporary data. Further, the trading platform server displays the information of the target sub-item in the consignment transaction area according to the processing result of the target data. If the target sub-item is correctly displayed in the consignment transaction area, the trading platform server determines that the process of independent consignment shelf of the target sub-item has been completed.

[0123] It is easy to understand that, on the one hand, the embodiment of the present application can more accurately obtain the information of the target sub-item and more quickly consign the target sub-item by automatically selecting and processing the target data; on the other hand, the embodiment of the present application can improve the flexibility of the virtual item consignment transaction by independently consigning the target sub-item.

[0124] Through the above steps S261 to S262, the embodiment of the present application not only simplifies the process of consignment listing of target sub-items and improves the efficiency of consignment listing, but also enables independent consignment of target sub-items, thereby improving the flexibility of item consignment transactions.

[0125] Optionally, in step S26, the consignment listing of the target sub-item may include the following steps:

[0126] Step S263, selecting target data corresponding to the target sub-item from the temporarily stored data;

[0127] Step S264, performing consignment removal processing on the consignment characters and consignment items;

[0128] Step S265, integrating the target data with the first consignment data corresponding to the consignment role and the second consignment data corresponding to the consignment item to obtain updated combined consignment data, wherein the updated combined consignment data is used to characterize the consignment role, the consignment item and the second consignment combination corresponding to the target sub-item;

[0129] Step S266, in response to the pricing event triggered for the second consignment combination, the second consignment combination is displayed in the consignment transaction area according to the updated combined consignment data, so as to determine the target sub-item and the consignment role and the consignment item to complete the combined consignment listing.

[0130] The above-mentioned consignment removal process may be an operation of withdrawing the consignment roles and consignment items in the trading platform from consignment, and no longer displaying them to the outside or accepting purchase requests. The above-mentioned second consignment combination may be the combined consignment information obtained by the trading platform server updating the first consignment combination after adding a certain target sub-item to the first consignment combination. The second consignment combination includes: consignment roles, consignment items and target sub-items. The above-mentioned pricing event may be an operation of the user setting the price of the second consignment combination on the trading platform, and the pricing event may include but is not limited to: the user inputs the consignment price, and the user confirms the consignment price. The above-mentioned combined consignment listing may be an act of integrating the target sub-item stored in the temporary storage space with the first consignment combination, and putting the integrated second consignment combination on consignment as a whole.

[0131] In the application scenario of consignment transaction, the trading platform server obtains the temporary data. If the user performs a listing control operation on the target listing control corresponding to the target sub-item, the trading platform server obtains the target data corresponding to the target sub-item from the temporary data.

[0132] Furthermore, in order to integrate the target sub-item into the first consignment combination, the user performs consignment removal processing on the consignment role and the consignment item, and the trading platform server removes the first consignment combination displayed in the consignment transaction area of ​​the trading platform.

[0133] It is easy to understand that by removing consignment roles and consignment items from the consignment shelves, users can flexibly adjust trading strategies based on market dynamics, personal needs or trading conditions agreed upon with buyers, thereby increasing the flexibility of consignment transactions and improving the efficiency of consignment transaction solutions.

[0134] Furthermore, the transaction platform server integrates the target data with the first consignment data corresponding to the consignment role and the second consignment data corresponding to the consignment item, updates the combined consignment data, and obtains a second consignment combination.

[0135] It is easy to understand that by integrating the target data with the first consignment data corresponding to the consignment role and the second consignment data corresponding to the consignment item, the combined consignment data is updated, and the user can quickly and flexibly adjust the consignment combination and integrate it into a variety of consignment combinations, thereby improving the flexibility of consignment transactions, enhancing the diversity of consignment transactions, and improving the efficiency of consignment transactions.

[0136] Furthermore, the user performs a pricing operation on the second consignment combination, and the trading platform server displays the second consignment combination in the consignment transaction area according to the updated combined consignment data. If the second consignment combination is correctly displayed in the consignment transaction area, the trading platform server determines that the consignment listing process of the target sub-item and the consignment role and the consignment item combination has been completed.

[0137] It is easy to understand that, through the pricing operation on the second consignment package, the user can re-price the second consignment package according to market dynamics and personal strategies, which can improve the flexibility of consignment transactions.

[0138] Through the above steps S263 to S266, the embodiment of the present application not only simplifies the process of integrating combined consignment data and improves the efficiency of updating combined consignment data, but also enables users to consign target sub-items in multiple combinations, thereby enhancing the diversity of consignment transactions and improving the flexibility of consignment transactions.

[0139] Optionally, the data processing method may further include the following execution steps:

[0140] Step S27, responding to the sale event of the consignment character and the consignment item, sending the sale delivery information to the game client, wherein the sale delivery information is used to assist the game client to deliver the consignment character and the consignment item to the buyer account corresponding to the sale event.

[0141] The above-mentioned sold event can be triggered by a user's purchase operation on a consignment role, consignment item or consignment combination in the trading platform, and the sold event can also be triggered by the trading platform server recording the purchase data according to the purchase operation. In the application scenario, the sold event can be used to indicate that the buyer user successfully purchased a consignment product.

[0142] The consignment goods may include at least one of the following: consignment characters, consignment items or consignment combinations.

[0143] The above-mentioned sales delivery information may be data information generated by the transaction platform server according to the sales event. The sales delivery information may include but is not limited to: the buyer's account information, the seller's account information, the information of the consignment goods (such as name, attributes, quantity, etc.), transaction price, transaction time, payment status (such as payment completed) and delivery confirmation status (such as delivery completed, delivery in progress, delivery failed, etc.).

[0144] The above-mentioned buyer account may be a login account corresponding to a buyer user who successfully purchased a consignment product.

[0145] In the application scenario of consignment transactions, the user performs a purchase operation in the trading platform, triggering a sale event. The trading platform server generates sale delivery information based on the sale event and sends the sale delivery information to the game client. The game client delivers the consignment character and consignment item in the sale delivery information to the login account corresponding to the buyer user who successfully purchased the consignment character and consignment item based on the received sale delivery information.

[0146] It is easy to understand that, using the sales delivery information, after the buyer successfully purchases the consignment goods, the trading platform server can automatically send the sales delivery information to the game client, and the game client automatically completes the delivery of the goods based on the sales delivery information, which can reduce the delivery waiting time and enhance the security and reliability of the transaction.

[0147] In an exemplary application scenario, user A consigns character X and items (Xa, Xb, Xc) owned by X under login account a as a combination X. User B logs in to the trading platform through login account b and performs a purchase operation on the combination X consigned by user A on the trading platform. The trading platform server generates sales delivery information corresponding to the combination X (information of login account a, information of login account b, information of combination X, and transaction time) according to the purchase operation of user B, and sends the sales delivery information to the game client. The game client delivers the combination X under login account a to login account b according to the sales delivery information.

[0148] Through the above step S27, the embodiment of the present application can not only speed up the consignment transaction and improve the efficiency of the consignment transaction, but also avoid transaction fraud, reduce the situation where items are mistakenly transferred to other user accounts other than the buyer's account, enhance the security and reliability of the consignment transaction, and improve the user's consignment transaction experience.

[0149] Optionally, the data processing method may further include the following execution steps:

[0150] Step S28, in response to the character buying event triggered by the login account, a merge control is displayed in the trading platform interface;

[0151] Step S29, in response to the control operation performed on the merge control, merge the temporarily stored data with the character data of the purchased character corresponding to the character purchase event to obtain merged data, wherein the merged data is used to assist the game client in delivering the purchased character to the login account and transferring the temporarily stored items to the purchased character.

[0152] The above-mentioned character purchase event can be the corresponding event information recorded by the trading platform server according to the purchase operation performed by the user on a consignment character in the trading platform. The character purchase event can be triggered by the purchase operation of the user on the consignment character in the trading platform. In the application scenario, the character purchase event can be used to indicate that the buyer user successfully purchases a consignment character.

[0153] The above-mentioned merge control may be a functional component for merging multiple data, and the merge control may include but is not limited to a check box, a drop-down menu, a text input box, etc. The above-mentioned control operation may be an operation for merging the user's temporary data with the character data of the purchased character corresponding to the character purchase event, and the control operation may include but is not limited to: selecting a temporary storage item, confirming the merging selection, and setting the merge quantity of the temporary storage items.

[0154] In the application scenario of consignment trading, the user logs in to the trading platform using a login account, performs a purchase operation on a consignment character in the trading platform, triggers a character purchase event, and the trading platform server generates data information corresponding to the merge control based on the purchase event and displays the merge control in the trading platform interface.

[0155] It is easy to understand that the embodiment of the present application utilizes a merge control to provide an intuitive operating interface for users who purchase characters to merge the users' temporarily stored items, thereby simplifying the operating process for users to merge temporarily stored items into newly purchased characters, increasing the merging speed of temporarily stored items, increasing the flexibility of users in managing temporarily stored items, and improving the user experience.

[0156] Furthermore, the trading platform executes control operations on the merge control according to the user, obtains the character data of the purchased character corresponding to the temporary data and the character purchase event, merges the temporary data with the character data of the purchased character, obtains the merged data, and sends it to the game client. The game client delivers the purchased character to the login account and transfers the temporary stored items to the purchased character according to the merged data.

[0157] It is easy to understand that, through the control operation performed by the merging control in the embodiment of the present application, the trading platform server can automatically and quickly merge the temporarily stored data with the character data of the purchased character to generate merged data, thereby improving the efficiency of transferring temporarily stored items.

[0158] It should be noted that the data merging process may also include, in response to the user merging all the stored items in the temporary storage area with the character data of the purchased character corresponding to the character purchase event, the trading platform server releasing the target storage space corresponding to the temporary storage area.

[0159] In an exemplary application scenario, user A consigns character H under login account a, user B logs in to the trading platform through login account b, and the temporary storage area of ​​login account b stores the temporary storage item Ha. User B performs a purchase operation on H consigned by user A in the trading platform through login account b. The trading platform server records the purchase information of H corresponding to user B's purchase operation of H, and displays a merge control in the trading platform interface. The trading platform server merges the temporary storage data corresponding to Ha with the character data corresponding to H according to the control operation performed by user B on the merge control, obtains the merged data, and sends the merged data to the game client. According to the merged data, the game client delivers the character H under login account a to login account b, and transfers Ha in the temporary storage area of ​​login account b to the character H.

[0160] Through the above steps S28 to S29, in the embodiment of the present application, not only can the data processing efficiency of the transaction platform server be improved, but also the flexibility of the user in managing the temporarily stored items can be improved, thereby improving the user's consignment transaction experience. Therefore, the operation process of the consignment transaction solution in the embodiment of the present application is simpler and more flexible.

[0161] Through the description of the above implementation methods, those skilled in the art can clearly understand that the method according to the above embodiment can be implemented by means of software plus a necessary general hardware platform, and of course can also be implemented by hardware, but in many cases the former is a better implementation method. Based on this understanding, the technical solution of the present application, or the part that contributes to the prior art, can be embodied in the form of a software product, which is stored in a storage medium (such as a disk, an optical disk), and includes a number of instructions for a terminal device (which can be a mobile phone, a computer, a server, or a network device, etc.) to execute the methods described in each embodiment of the present application.

[0162] In the present embodiment, a data processing device is also provided, which is used to implement the above-mentioned embodiments and preferred implementation modes, and the descriptions that have been made will not be repeated. As used below, the term "module" can implement a combination of software and / or hardware of a predetermined function. Although the devices described in the following embodiments are preferably implemented in software, the implementation of hardware, or a combination of software and hardware, is also possible and conceived.

[0163] Figure 4 is a structural block diagram of a data processing device according to one embodiment of the present application, the device is configured in a trading platform server, the trading platform server and the game client share a login account, and the trading platform interface corresponding to the trading platform server includes a consignment trading area and a temporary storage area, such as Figure 4As shown, the device includes: an acquisition module 401, which is used to acquire consignment information sent by a game client, wherein the consignment information is used to characterize the consignment items and temporary storage items associated with the consignment character under the login account; a display module 402, which is used to perform consignment display of the consignment character and the consignment items in the consignment transaction area based on the consignment information, and to display the temporary storage items in the temporary storage area; a storage module 403, which is used to respond to the sale event of the consignment character and the consignment item, and store the temporary storage data corresponding to the temporary storage items in the consignment information to the target storage space.

[0164] Optionally, the display content of the game interface corresponding to the game client includes multiple candidate characters under the login account, and the consignment information is determined by a character selection operation and an item selection operation performed on the game interface. The character selection operation is used to select a consignment character from multiple candidate characters, and the item selection operation is used to determine consignment items and temporarily stored items. The consignment items are some of the virtual items to be consigned among the multiple virtual items owned by the consignment character, and the temporarily stored items are other virtual items among the multiple virtual items except the consignment items.

[0165] Optionally, the display module 402 is further used to: determine, from the consignment information, first consignment data corresponding to the consignment role and second consignment data corresponding to the consignment item; integrate the first consignment data and the second consignment data to obtain combined consignment data, wherein the combined consignment data is used to characterize a first consignment combination corresponding to the consignment role and the consignment item; and display the first consignment combination in the consignment transaction area according to the combined consignment data to determine the consignment role and the consignment item to complete the combined consignment shelving.

[0166] Optionally, in addition to all the above modules, the data processing device further includes a creation module (not shown in the figure) for: creating a virtual character based on the character attributes of the consignment character; and determining the item storage space corresponding to the virtual character as the target storage space.

[0167] Optionally, the display module 402 is further configured to: determine the item attributes of the temporarily stored items based on the temporarily stored data; and display the temporarily stored items in an item list in the temporarily stored area according to the item attributes.

[0168] Optionally, the temporarily stored item includes multiple sub-items; the temporarily stored area includes multiple shelf controls corresponding to the multiple sub-items; the display module 402 is further used to: determine the item attributes of the temporarily stored item based on the temporarily stored data; and display the temporarily stored item in the item list of the temporarily stored area according to the item attributes. In response to the shelf control operation executed on the target shelf control among the multiple shelf controls, the target sub-item corresponding to the target shelf control is subjected to consignment shelf processing.

[0169] Optionally, the display module 402 is further used to: select target data corresponding to the target sub-item from the temporarily stored data; display the target sub-item in the consignment transaction area according to the target data, and determine that the target sub-item has completed independent consignment listing.

[0170] Optionally, the display module 402 is further used to: select target data corresponding to the target sub-item from the temporarily stored data; perform consignment removal processing on the consignment role and the consignment item; integrate the target data with the first consignment data corresponding to the consignment role and the second consignment data corresponding to the consignment item to obtain updated combined consignment data, wherein the updated combined consignment data is used to characterize the consignment role, the consignment item and the second consignment combination corresponding to the target sub-item; in response to a pricing event triggered for the second consignment combination, display the second consignment combination in the consignment transaction area according to the updated combined consignment data to determine that the target sub-item, the consignment role and the consignment item are combined for consignment listing.

[0171] Optionally, in addition to all the above modules, the data processing device also includes a first delivery module (not shown in the figure), which is used to: respond to the sale event of the consignment character and the consignment item, and send the sale delivery information to the game client, wherein the sale delivery information is used to assist the game client to deliver the consignment character and the consignment item to the buyer account corresponding to the sale event.

[0172] Optionally, in addition to all the above modules, the data processing device also includes a second delivery module (not shown in the figure), which is used to: respond to a character purchase event triggered under a login account, and display a merge control in the trading platform interface; respond to a control operation performed on the merge control, and merge the temporarily stored data with the character data of the purchased character corresponding to the character purchase event to obtain merged data, wherein the merged data is used to assist the game client to deliver the purchased character to the login account and transfer the temporarily stored items to the purchased character.

[0173] It should be noted that the above modules can be implemented by software or hardware. For the latter, it can be implemented in the following ways, but not limited to: the above modules are all located in the same processor; or the above modules are located in different processors in any combination.

[0174] An embodiment of the present application further provides a computer-readable storage medium, in which a computer program is stored, wherein the computer program is configured to execute the steps of any of the above method embodiments when running.

[0175] Optionally, in this embodiment, the above-mentioned computer-readable storage medium may include but is not limited to: a USB flash drive, a read-only memory (ROM), a random access memory (RAM), a mobile hard disk, a magnetic disk or an optical disk, and other media that can store computer programs.

[0176] Optionally, in this embodiment, the computer-readable storage medium may be located in any one of the computer terminals in a computer terminal group in a computer network, or in any one of the mobile terminals in a mobile terminal group.

[0177] Optionally, in this embodiment, the computer-readable storage medium may be configured to store a computer program for applying to a trading platform server, the trading platform server and the game client share a login account, and the trading platform interface corresponding to the trading platform server includes a consignment trading area and a temporary storage area, and performs the following steps:

[0178] S1, obtaining consignment information sent by the game client, wherein the consignment information is used to represent the consignment items and temporarily stored items associated with the consignment character under the login account;

[0179] S2, based on the consignment information, performing consignment display of consignment roles and consignment items in the consignment transaction area, and displaying temporarily stored items in the temporary storage area;

[0180] S3, storing the temporary storage data corresponding to the temporary storage items in the consignment information into the target storage space.

[0181] Optionally, the computer-readable storage medium is further configured to store program codes for executing the following steps: the display content of the game interface corresponding to the game client includes multiple candidate characters under the login account, the consignment information is determined by a character selection operation and an item selection operation performed on the game interface, the character selection operation is used to select a consignment character from multiple candidate characters, and the item selection operation is used to determine consignment items and temporarily stored items, the consignment items are some of the virtual items to be consigned among the multiple virtual items owned by the consignment character, and the temporarily stored items are other virtual items among the multiple virtual items except the consignment items.

[0182] Optionally, the computer-readable storage medium is further configured to store program codes for executing the following steps: determining, from the consignment information, first consignment data corresponding to the consignment role and second consignment data corresponding to the consignment item; integrating the first consignment data and the second consignment data to obtain combined consignment data, wherein the combined consignment data is used to characterize a first consignment combination corresponding to the consignment role and the consignment item; and displaying the first consignment combination in the consignment transaction area according to the combined consignment data to determine the consignment role and the consignment item to complete the combined consignment shelving.

[0183] Optionally, the computer-readable storage medium is further configured to store program codes for executing the following steps: creating a virtual character based on the character attributes of the consignment character; and determining the item storage space corresponding to the virtual character as the target storage space.

[0184] Optionally, the computer-readable storage medium is further configured to store program codes for executing the following steps: determining the item attributes of the temporarily stored items based on the temporarily stored data; and displaying the temporarily stored items in an item list in the temporarily stored area according to the item attributes.

[0185] Optionally, the computer-readable storage medium is further configured to store program codes for executing the following steps: the temporarily stored item includes multiple sub-items; the temporarily stored area includes multiple shelf controls corresponding to the multiple sub-items; in response to a shelf control operation performed on a target shelf control among the multiple shelf controls, consignment shelf processing is performed on the target sub-item corresponding to the target shelf control.

[0186] Optionally, the computer-readable storage medium is further configured to store program codes for executing the following steps: selecting target data corresponding to the target sub-item from the temporarily stored data; displaying the target sub-item in the consignment transaction area according to the target data, and determining that the target sub-item has completed independent consignment listing.

[0187] Optionally, the computer-readable storage medium is further configured to store program codes for executing the following steps: selecting target data corresponding to the target sub-item from the temporarily stored data; performing consignment removal processing on the consignment role and the consignment item; integrating the target data with the first consignment data corresponding to the consignment role and the second consignment data corresponding to the consignment item to obtain updated combined consignment data, wherein the updated combined consignment data is used to characterize the second consignment combination corresponding to the consignment role, the consignment item and the target sub-item; in response to a pricing event triggered for the second consignment combination, displaying the second consignment combination in the consignment transaction area according to the updated combined consignment data to determine that the target sub-item, the consignment role and the consignment item have completed the combined consignment listing.

[0188] Optionally, the computer-readable storage medium is further configured to store program codes for executing the following steps: in response to a sale event of a consignment character and a consignment item, sending sale delivery information to a game client, wherein the sale delivery information is used to assist the game client in delivering the consignment character and the consignment item to a buyer account corresponding to the sale event.

[0189] Optionally, the computer-readable storage medium is also configured to store program codes for executing the following steps: in response to a character purchase event triggered under a login account, a merge control is displayed in the trading platform interface; in response to a control operation performed on the merge control, the temporarily stored data is merged with the character data of the purchased character corresponding to the character purchase event to obtain merged data, wherein the merged data is used to assist the game client in delivering the purchased character to the login account and transferring the temporarily stored items to the purchased character.

[0190] In the computer-readable storage medium of the above embodiment, a technical solution for implementing a data processing method is provided. The data processing method is applied to a trading platform server, the trading platform server and the game client share a login account, the trading platform interface corresponding to the trading platform server includes a consignment transaction area and a temporary storage area, and the data processing method includes: obtaining the consignment information sent by the game client, wherein the consignment information is used to characterize the consignment items and temporary storage items associated with the consignment character under the login account; based on the consignment information, the consignment display of the consignment character and the consignment items is performed in the consignment transaction area, and the temporary storage items are displayed in the temporary storage area; the temporary storage data corresponding to the temporary storage items in the consignment information is stored in the target storage space. Therefore, the present application utilizes the consignment transaction area and the temporary storage area in the trading platform interface corresponding to the trading platform server, and stores the data corresponding to the consignment items and the temporary storage items associated with the consignment character in different areas, so that the consignment items and the temporary storage items associated with the consignment character can be processed differently. Compared with a solution that can only sell virtual characters and all their associated virtual items as a whole, the sales transaction solution of the present application is more flexible and efficient. In other words, the present application achieves the purpose of flexibly and efficiently consigning and temporarily storing virtual characters and virtual items, thereby achieving the technical effect of improving the flexibility and efficiency of virtual character and item transactions, and further solving the technical problems of poor flexibility and low efficiency of consignment solutions for consignment characters and consignment items in related technologies.

[0191] Through the description of the above implementation methods, it is easy for those skilled in the art to understand that the example implementation methods described here can be implemented by software or by combining software with necessary hardware. Therefore, the technical solution according to the implementation methods of the present application can be embodied in the form of a software product, which can be stored in a computer-readable storage medium (which can be a CD-ROM, a USB flash drive, a mobile hard disk, etc.) or on a network, and includes several instructions to enable a computing device (which can be a personal computer, a server, a terminal device, or a network device, etc.) to execute the method according to the implementation methods of the present application.

[0192] In an exemplary embodiment of the present application, a program product capable of implementing the above method of the present embodiment is stored on a computer-readable storage medium. In some possible implementations, various aspects of the embodiments of the present application can also be implemented in the form of a program product, which includes a program code. When the program product is run on a terminal device, the program code is used to enable the terminal device to execute the steps according to various exemplary implementations of the present application described in the above "Exemplary Method" section of the present embodiment.

[0193] According to the program product for implementing the above method in the embodiment of the present application, it can adopt a portable compact disk read-only memory (CD-ROM) and include program code, and can be run on a terminal device, such as a personal computer. However, the program product of the embodiment of the present application is not limited thereto. In the embodiment of the present application, the computer-readable storage medium can be any tangible medium containing or storing a program, which can be used by or in combination with an instruction execution system, an apparatus or a device.

[0194] The program product may be in any combination of one or more computer-readable media. The computer-readable storage medium may be, for example, but not limited to, an electrical, magnetic, optical, electromagnetic, infrared, or semiconductor system, device or device, or any combination thereof. More specific examples (non-exhaustive) of computer-readable storage media include: an electrical connection with one or more wires, a portable disk, a hard disk, a random access memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or flash memory), an optical fiber, a portable compact disk read-only memory (CD-ROM), an optical storage device, a magnetic storage device, or any suitable combination thereof.

[0195] It should be noted that the program code contained in the computer-readable storage medium can be transmitted using any appropriate medium, including but not limited to wireless, wired, optical cable, RF, etc., or any suitable combination of the above.

[0196] An embodiment of the present application further provides an electronic device, including a memory and a processor, wherein a computer program is stored in the memory, and the processor is configured to run the computer program to execute the steps in any one of the above method embodiments.

[0197] Optionally, the electronic device may further include a transmission device and an input / output device, wherein the transmission device is connected to the processor, and the input / output device is connected to the processor.

[0198] Optionally, in this embodiment, the processor may be configured to perform the following steps through a computer program:

[0199] S1, obtaining consignment information sent by the game client, wherein the consignment information is used to represent the consignment items and temporarily stored items associated with the consignment character under the login account;

[0200] S2, based on the consignment information, performing consignment display of consignment roles and consignment items in the consignment transaction area, and displaying temporarily stored items in the temporary storage area;

[0201] S3, storing the temporary storage data corresponding to the temporary storage items in the consignment information into the target storage space.

[0202] Optionally, the processor may also be configured to perform the following steps through a computer program: the display content of the game interface corresponding to the game client includes multiple candidate characters under the login account, the consignment information is determined by a character selection operation and an item selection operation performed on the game interface, the character selection operation is used to select a consignment character from multiple candidate characters, the item selection operation is used to determine consignment items and temporarily stored items, the consignment items are some of the virtual items to be consigned among the multiple virtual items owned by the consignment character, and the temporarily stored items are other virtual items among the multiple virtual items except the consignment items.

[0203] Optionally, the processor may also be configured to perform the following steps through a computer program: determining, from the consignment information, first consignment data corresponding to the consignment role and second consignment data corresponding to the consignment item; integrating the first consignment data and the second consignment data to obtain combined consignment data, wherein the combined consignment data is used to characterize a first consignment combination corresponding to the consignment role and the consignment item; and displaying the first consignment combination in the consignment transaction area according to the combined consignment data to determine the consignment role and the consignment item to complete the combined consignment shelving.

[0204] Optionally, the processor may also be configured to perform the following steps through a computer program: creating a virtual character based on the character attributes of the consignment character; and determining the item storage space corresponding to the virtual character as the target storage space.

[0205] Optionally, the processor may also be configured to execute the following steps through a computer program: determining the item attributes of the temporarily stored items based on the temporarily stored data; and displaying the temporarily stored items in an item list of the temporarily stored area according to the item attributes.

[0206] Optionally, the processor may also be configured to execute the following steps through a computer program: the temporarily stored item includes a plurality of sub-items; the temporarily stored area includes a plurality of shelf controls corresponding to the plurality of sub-items; in response to a shelf control operation performed on a target shelf control among the plurality of shelf controls, a consignment shelf processing is performed on a target sub-item corresponding to the target shelf control.

[0207] Optionally, the processor may also be configured to execute the following steps through a computer program: selecting target data corresponding to the target sub-item from the temporarily stored data; displaying the target sub-item in the consignment transaction area according to the target data, and determining that the target sub-item has completed independent consignment listing.

[0208] Optionally, the processor may also be configured to execute the following steps through a computer program: selecting target data corresponding to the target sub-item from the temporarily stored data; performing consignment removal processing on the consignment role and the consignment item; integrating the target data with the first consignment data corresponding to the consignment role and the second consignment data corresponding to the consignment item to obtain updated combined consignment data, wherein the updated combined consignment data is used to characterize the second consignment combination corresponding to the consignment role, the consignment item and the target sub-item; in response to a pricing event triggered for the second consignment combination, displaying the second consignment combination in the consignment transaction area according to the updated combined consignment data to determine that the target sub-item, the consignment role and the consignment item have completed the combined consignment listing.

[0209] Optionally, the processor may also be configured to execute the following steps through a computer program: responding to a sale event of a consignment character and a consignment item, and sending sale delivery information to a game client, wherein the sale delivery information is used to assist the game client in delivering the consignment character and the consignment item to a buyer account corresponding to the sale event.

[0210] Optionally, the processor may also be configured to perform the following steps through a computer program: in response to a character purchase event triggered under a login account, a merge control is displayed in the trading platform interface; in response to a control operation performed on the merge control, the temporarily stored data is merged with the character data of the purchased character corresponding to the character purchase event to obtain merged data, wherein the merged data is used to assist the game client in delivering the purchased character to the login account and transferring the temporarily stored items to the purchased character.

[0211] In the electronic device of the above embodiment, a technical solution for implementing a data processing method is provided. The data processing method is applied to a trading platform server, the trading platform server and the game client share a login account, the trading platform interface corresponding to the trading platform server includes a consignment transaction area and a temporary storage area, and the data processing method includes: obtaining the consignment information sent by the game client, wherein the consignment information is used to characterize the consignment items and temporary storage items associated with the consignment character under the login account; based on the consignment information, performing consignment display of the consignment character and the consignment items in the consignment transaction area, and displaying the temporary storage items in the temporary storage area; storing the temporary storage data corresponding to the temporary storage items in the consignment information to the target storage space. Therefore, the present application utilizes the consignment transaction area and the temporary storage area in the trading platform interface corresponding to the trading platform server, stores the consignment items and the temporary storage items associated with the consignment character in different areas, and can perform different processing on the consignment items and the temporary storage items associated with the consignment character. Compared with a solution that can only sell virtual characters and all their associated virtual items as a whole, the sales transaction solution of the present application is more flexible and efficient. In other words, the present application achieves the purpose of flexibly and efficiently consigning and temporarily storing virtual characters and virtual items, thereby achieving the technical effect of improving the flexibility and efficiency of virtual character and item transactions, and further solving the technical problems of poor flexibility and low efficiency of consignment solutions for consignment characters and consignment items in related technologies.

[0212] Figure 5 is a schematic diagram of an electronic device according to one embodiment of the present application. Figure 5 As shown, the electronic device 500 is merely an example and should not bring any limitation to the functions and scope of use of the embodiments of the present application.

[0213] like Figure 5 As shown, the electronic device 500 is in the form of a general computing device. The components of the electronic device 500 may include but are not limited to: at least one processor 510, at least one memory 520, a bus 530 connecting different system components (including the memory 520 and the processor 510), and a display 540.

[0214] The memory 520 stores program codes, which can be executed by the processor 510, so that the processor 510 executes the steps described in the method section of the embodiment of the present application according to various exemplary implementations of the present application.

[0215] The memory 520 may include a readable medium in the form of a volatile storage unit, such as a random access memory unit (RAM) 5201 and / or a cache memory unit 5202, and may further include a read-only memory unit (ROM) 5203, and may also include a non-volatile memory, such as one or more magnetic storage devices, flash memory, or other non-volatile solid-state memory.

[0216] In some examples, the memory 520 may also include a program / utility 5204 having a set (at least one) of program modules 5205, such program modules 5205 including but not limited to: an operating system, one or more application programs, other program modules, and program data, each of which or a combination thereof may include the implementation of a network environment. The memory 520 may further include a memory remotely disposed relative to the processor 510, and these remote memories may be connected to the electronic device 500 via a network. Examples of the above-mentioned network include but are not limited to the Internet, an intranet, a local area network, a mobile communication network, and combinations thereof.

[0217] Bus 530 may represent one or more of several types of bus structures, including a memory unit bus or memory unit controller, a peripheral bus, an accelerated graphics port, a local bus of processor 510, or a bus using any of a variety of bus architectures.

[0218] The display 540 may be, for example, a touch screen liquid crystal display (LCD), which may enable a user to interact with a user interface of the electronic device 500 .

[0219] Optionally, the electronic device 500 may also communicate with one or more external devices 600 (e.g., keyboards, pointing devices, Bluetooth devices, etc.), one or more devices that enable a user to interact with the electronic device 500, and / or any device that enables the electronic device 500 to communicate with one or more other computing devices (e.g., routers, modems, etc.). Such communication may be performed through an input / output (I / O) interface 550. Furthermore, the electronic device 500 may also communicate with one or more networks (e.g., a local area network (LAN), a wide area network (WAN), and / or a public network, such as the Internet) through a network adapter 560. Figure 5 As shown, the network adapter 560 communicates with other modules of the electronic device 500 via the bus 530. It should be understood that although Figure 5Not shown, other hardware and / or software modules may be used in conjunction with the electronic device 500, including but not limited to: microcode, device drivers, redundant processing units, external disk drive arrays, disk arrays (Redundant Arrays of Independent Disks, RAID) systems, tape drives, and data backup storage systems.

[0220] The electronic device 500 may further include: a keyboard, a cursor control device (such as a mouse), an input / output interface (I / O interface), a network interface, a power supply and / or a camera.

[0221] It can be understood by those skilled in the art that Figure 5 The structure shown is for illustration only and does not limit the structure of the above electronic device. Figure 5 More or fewer components as shown, or with Figure 5 The memory 520 may be used to store computer programs and corresponding data, such as the computer programs and corresponding data corresponding to the data processing method in the embodiment of the present application. The processor 510 executes various functional applications and data processing by running the computer programs stored in the memory 520, that is, implements the above-mentioned data processing method.

[0222] The present application also provides a computer program product. Optionally, the computer program product may include a non-volatile computer-readable storage medium, which may be used to store a computer program, and the computer program implements the method provided in the above embodiment when executed by a processor.

[0223] The embodiment of the present application further provides a computer program. Optionally, in this embodiment, when the computer program is executed by a processor, the method provided in the above embodiment is implemented.

[0224] The serial numbers of the above-mentioned embodiments of the present application are for description only and do not represent the advantages or disadvantages of the embodiments.

[0225] In the above embodiments of the present application, the description of each embodiment has its own emphasis. For parts that are not described in detail in a certain embodiment, please refer to the relevant description of other embodiments.

[0226] In the several embodiments provided in this application, it should be understood that the disclosed technical content can be implemented in other ways. Among them, the device embodiments described above are only schematic. For example, the division of the units can be a logical function division. There may be other division methods in actual implementation. For example, multiple units or components can be combined or integrated into another system, or some features can be ignored or not executed. Another point is that the mutual coupling or direct coupling or communication connection shown or discussed can be through some interfaces, indirect coupling or communication connection of units or modules, which can be electrical or other forms.

[0227] The units described as separate components may or may not be physically separated, and the components shown as units may or may not be physical units, that is, they may be located in one place or distributed on multiple units. Some or all of the units may be selected according to actual needs to achieve the purpose of the present embodiment.

[0228] In addition, each functional unit in each embodiment of the present application may be integrated into one processing unit, or each unit may exist physically separately, or two or more units may be integrated into one unit. The above-mentioned integrated unit may be implemented in the form of hardware or in the form of software functional units.

[0229] If the integrated unit is implemented in the form of a software functional unit and sold or used as an independent product, it can be stored in a computer-readable storage medium. Based on this understanding, the technical solution of the present application can be essentially or partly or all or partly embodied in the form of a software product that contributes to the prior art. The computer software product is stored in a storage medium, including several instructions for a computer device (which can be a personal computer, server or network device, etc.) to perform all or part of the steps of the method described in each embodiment of the present application. The aforementioned storage medium includes: various media that can store program codes, such as a USB flash drive, a read-only memory (ROM), a random access memory (RAM), a mobile hard disk, a magnetic disk or an optical disk.

[0230] The above is only a preferred implementation of the present application. It should be pointed out that for ordinary technicians in this technical field, several improvements and modifications can be made without departing from the principles of the present application. These improvements and modifications should also be regarded as the scope of protection of the present application.

Claims

1. A data processing method, characterized in that: Applied to a trading platform server, the trading platform server and the game client share a login account, the trading platform interface corresponding to the trading platform server includes a consignment trading area and a temporary storage area, and the data processing method includes: Acquire the consignment information sent by the game client, wherein the consignment information is used to represent the consignment items and temporarily stored items associated with the consignment character under the login account; Based on the consignment information, performing consignment display of the consignment role and the consignment items in the consignment transaction area, and displaying the temporarily stored items in the temporary storage area; The temporary storage data corresponding to the temporary storage items in the consignment information is stored in the target storage space.

2. The data processing method according to claim 1, characterized in that: The display content of the game interface corresponding to the game client includes multiple candidate characters under the login account, and the consignment information is determined by a role selection operation and an item selection operation performed on the game interface, the role selection operation is used to select the consignment character from the multiple candidate characters, and the item selection operation is used to determine the consignment items and the temporarily stored items, the consignment items are some of the virtual items to be consigned among the multiple virtual items owned by the consignment character, and the temporarily stored items are other virtual items among the multiple virtual items except the consignment items.

3. The data processing method according to claim 1, characterized in that: Based on the consignment information, performing consignment display of the consignment role and the consignment item in the consignment transaction area includes: Determining, from the consignment information, first consignment data corresponding to the consignment role and second consignment data corresponding to the consignment item; Integrate the first consignment data and the second consignment data to obtain combined consignment data, wherein the combined consignment data is used to characterize a first consignment combination corresponding to the consignment role and the consignment item; The first consignment combination is displayed in the consignment transaction area according to the combined consignment data, so as to determine the consignment role and the consignment item to complete the combined consignment shelving.

4. The data processing method according to claim 1, characterized in that: The data processing method further includes: Creating a virtual character based on the character attributes of the consignment character; The item storage space corresponding to the virtual character is determined as the target storage space.

5. The data processing method according to claim 1, characterized in that: Displaying the temporarily stored items in the temporary storage area includes: Determining the item attributes of the temporarily stored item based on the temporarily stored data; The temporarily stored items are displayed in an item list in the temporary storage area according to the item attributes.

6. The data processing method according to claim 5, characterized in that: The temporarily stored item includes a plurality of sub-items; the temporarily stored area includes a plurality of shelf controls corresponding to the plurality of sub-items; and the data processing method further includes: In response to a shelf control operation executed on a target shelf control among the multiple shelf controls, a consignment shelf processing is performed on a target sub-item corresponding to the target shelf control.

7. The data processing method according to claim 6, characterized in that: The consignment listing process for the target sub-item includes: Selecting target data corresponding to the target sub-item from the temporarily stored data; According to the target data, the target sub-item is displayed in the consignment transaction area, and it is determined that the target sub-item has completed independent consignment listing.

8. The data processing method according to claim 6, characterized in that: The consignment listing process for the target sub-item includes: Selecting target data corresponding to the target sub-item from the temporarily stored data; The consignment role and the consignment item are removed from the consignment shelves; Integrate the target data with the first consignment data corresponding to the consignment role and the second consignment data corresponding to the consignment item to obtain updated combined consignment data, wherein the updated combined consignment data is used to characterize the second consignment combination corresponding to the consignment role, the consignment item and the target sub-item; In response to a pricing event triggered for the second consignment combination, the second consignment combination is displayed in the consignment transaction area according to the updated combined consignment data, so as to determine that the target sub-item is combined with the consignment role and the consignment item for consignment listing.

9. The data processing method according to claim 1, characterized in that: The data processing method further includes: In response to the sale event of the consignment character and the consignment item, sale delivery information is sent to the game client, wherein the sale delivery information is used to assist the game client in delivering the consignment character and the consignment item to the buyer account corresponding to the sale event.

10. The data processing method according to claim 1, characterized in that: The data processing method further includes: In response to a character buying event triggered under the login account, a merge control is displayed in the trading platform interface; In response to the control operation performed on the merge control, the temporarily stored data is merged with the character data of the purchased character corresponding to the character purchase event to obtain merged data, wherein the merged data is used to assist the game client in delivering the purchased character to the login account and transferring the temporarily stored items to the purchased character.

11. A data processing device, characterized in that: The data processing device is configured in a trading platform server, the trading platform server and the game client share a login account, the trading platform interface corresponding to the trading platform server includes a consignment trading area and a temporary storage area, and the data processing device includes: An acquisition module, used to acquire the consignment information sent by the game client, wherein the consignment information is used to represent the consignment items and temporarily stored items associated with the consignment character under the login account; A display module, configured to display the consignment role and the consignment items in the consignment transaction area based on the consignment information, and to display the temporarily stored items in the temporary storage area; The storage module is used for responding to the consignment role and the selling event of the consignment item, and storing the temporary storage data corresponding to the temporary storage item in the consignment information into the target storage space.

12. A computer-readable storage medium, characterized in that: The computer-readable storage medium stores a computer program, wherein the computer program is configured to execute the data processing method according to any one of claims 1 to 10 when executed by a processor.

13. An electronic device comprising a memory and a processor, characterized in that: A computer program is stored in the memory, and the processor is configured to run the computer program to execute the data processing method according to any one of claims 1 to 10.

14. A computer program product, characterized in that The invention comprises a computer program, which implements the data processing method described in any one of claims 1 to 10 when being executed by a processor.