VR all-sensory advertisement projection device
By using six oled transparent displays and holographic projection technology in VR full-sensory advertising projection device, the head fatigue and field of view limitations caused by VR helmets are solved, and a 360-degree full coverage virtual environment experience is achieved, enhancing the enhancement of the Immersive and content effects.
Patent Information
- Application Number
- CN202420753088.3
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2024-04-12
- Publication Date
- 2025-01-10
- Estimated Expiration
- 2034-04-12
AI Technical Summary
Existing VR helmets cause head fatigue, limited field of view, and lack of real social experience. The AR projection equipment on the market is small in size and the effect is limited by a pure white background.
A VR full sensory advertising projection device was designed, using six oled transparent displays installed in various directions around the user, combined with holographic projection technology, forming a virtual environment with 360-degree coverage, so users do not need to wear VR headsets. Experience an immersive experience.
Enhanced spatial and immersion and enriched content effects. Users can feel every corner of the virtual environment in a 360-degree environment, realizing the combination of holographic projection and AR effects.
Smart Images

Figure CN222337834U_ABST
Abstract
Description
Technical Field
[0001] The utility model relates to the technical field of projection devices, in particular to a VR full-sensory advertising projection device. Background Art
[0002] VR full-sensory interactive advertising projection device is an advertising display device that combines virtual reality (VR) technology and full-sensory interactive experience. This device uses advanced projection technology, sensor technology and virtual reality technology to provide viewers with an immersive advertising experience, thereby enhancing the attractiveness and interactivity of the advertisement.
[0003] The characteristics and defects of similar products on the market include naked-eye immersive interactive experience. Most virtual reality interactive devices on the market require wearing helmets, which are relatively heavy and can easily cause head fatigue after wearing for a long time. The field of view is limited and has certain limitations compared to the real world. Since users are often isolated from the outside world when using VR helmets and lack real social experience, this may become a limitation in some multiplayer games or immersive experiences. Most AR projection devices on the market are small in size and can only be used against a pure white background, so the effect is relatively limited.
[0004] To solve the above problems, we proposed a VR full-sensory advertising projection device. Utility Model Content
[0005] The purpose of the utility model is to solve the problems in the background technology and to propose a VR full-sensory advertising projection device.
[0006] In order to achieve the above-mentioned purpose, the utility model adopts the following technical scheme: a VR full-sensory advertising projection device, comprising an assembly frame, a display device is arranged in the assembly frame, the display device comprises an OLED transparent display screen 1 located on the left, front, rear and bottom and an OLED transparent display screen 2 located on the top to form a warehouse body with an open right side, the right side wall of the warehouse body is rotatably connected with an OLED transparent display screen 3, the multiple OLED transparent display screens 1 and OLED transparent display screens 2 and OLED transparent display screen 3 are combined into a cube and each of them has a cavity inside, the bottom of each of the cavities is fixedly connected to a holographic projector, the bottom of the cavity is fixedly connected to a multi-screen holographic display server located behind the holographic projector, and the inner side wall of the cavity is fixedly connected to a holographic optical translucent glass fixedly connected to the top of the multi-screen holographic display server.
[0007] In the above-mentioned VR full-sensory advertising projection device, the assembly frame is composed of a plurality of assembly support frames, and the assembly frame is in a cube shape.
[0008] In the above-mentioned VR full-sensory advertising projection device, the assembly frame is fixedly connected with limit plates located on the upper and lower sides of multiple OLED transparent display screens 1 and 2 by screws, the limit plates are provided with threaded holes, and support rods are fixedly connected between the multiple assembly support frames.
[0009] In the above-mentioned VR full-sensory advertising projection device, the OLED transparent display screen is rotatably connected to the right side wall of the assembly support frame.
[0010] In the above-mentioned VR full-sensory advertising projection device, the right side wall of the OLED transparent display screen 2 is fixedly connected with an iron sheet, the left side wall of the OLED transparent display screen 3 is fixedly connected with a magnet, and the right side wall of the OLED transparent display screen 3 is fixedly connected with a handle.
[0011] In the above-mentioned VR full-sensory advertising projection device, the iron sheet and the magnet are located on the same horizontal plane.
[0012] Compared with the existing technology, the advantages of this VR full sensory advertising projection device are:
[0013] The utility model realizes 360-degree all-round coverage by installing six screens in various directions around the user, including front, back, left, right, up and down, which enables the user to feel every corner of the virtual environment, enhances the sense of space and immersion. With the holographic projection cabin, the user can experience the VR environment and effects without wearing a VR headset, enriching the content effect. BRIEF DESCRIPTION OF THE DRAWINGS
[0014] Figure 1 This is a front cross-sectional view of the VR full-sensory advertising projection device proposed by the utility model;
[0015] Figure 2 is a front view of the assembly frame;
[0016] Figure 3 This is a front view of the VR full-sensory advertising projection device proposed by the utility model.
[0017] In the figure: 1 OLED transparent display screen 1, 2 OLED transparent display screen 2, 3 holographic projector, 4 OLED transparent display screen 3, 5 holographic optical translucent glass, 6 multi-screen holographic display server, 7 assembly support frame, 8 limit plate, 9 threaded hole, 10 handle, 11 support rod, 12 iron sheet, 13 magnet. DETAILED DESCRIPTION
[0018] The technical solutions in the embodiments of the present invention will be described clearly and completely below in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments are only part of the embodiments of the present invention, rather than all of the embodiments.
[0019] Reference Figure 1-Figure 3 , a VR full-sensory advertising projection device, comprising an assembly frame, a display device is arranged in the assembly frame, the display device comprises an OLED transparent display screen 1 located on the left, front, rear and bottom and an OLED transparent display screen 2 located on the top to form a warehouse body with an open right side, the right side wall of the warehouse body is rotatably connected with an OLED transparent display screen 3 4, a plurality of OLED transparent display screens 1 and OLED transparent display screens 2 2 are combined with the OLED transparent display screen 3 4 into a cube and each of the cubes is provided with a cavity, a holographic projector 3 is fixedly connected to the bottom of each cavity, a multi-screen holographic display server 6 located behind the holographic projector 3 is fixedly connected to the bottom of the cavity, a holographic optical translucent glass 5 fixedly connected to the top of the multi-screen holographic display server 6 is fixedly connected to the inner side wall of the cavity, an iron sheet 12 is fixedly connected to the right side wall of the OLED transparent display screen 2, a magnet 13 is fixedly connected to the left side wall of the OLED transparent display screen 3 4, a handle 10 is fixedly connected to the right side wall of the OLED transparent display screen 3 4, and an iron sheet 12 and magnet 13 are located on the same horizontal plane, and the six-sided transparent display screen divides a panoramic video into six sides for playback. The six screens are installed in various directions around the user, including front, back, left, right, up and down, achieving 360-degree full coverage, which allows the user to feel every corner of the virtual environment, enhance the sense of space and immersion, and form a panoramic effect. The holographic projection uses the Pepper's Ghost principle and the principle of mirror reflection. After the projection is projected onto the glass, part of the light will be reflected from the glass and enter the audience's glasses, thereby creating a holographic projection effect; the holographic projector 3 can project characteristic objects and characters into the holographic optical semi-transparent glass. Because the transparent display screen has a semi-transparent effect, the user can see the holographic projected characters or objects through the panoramic environment to form an AR effect; with the holographic projection cabin, the user can experience the VR environment and effect without wearing a VR headset; the use of a transparent display screen can make the holographic projection AR effect behind appear, enriching the content effect.
[0020] The assembly frame is composed of multiple assembly support frames 7. The assembly frame is in a cube shape. Limiting plates 8 located on the upper and lower sides of multiple OLED transparent display screens 1 and 2 are fixedly connected to the assembly frame by screws. The limiting plates 8 are provided with threaded holes 9. Support rods 11 are fixedly connected between the multiple assembly support frames 7. The OLED transparent display screen 3 4 is rotatably connected to the right side wall of the assembly support frame 7. During installation, the OLED transparent display screen 1 is placed on the limiting plate 8, and the OLED transparent display screen 2 is placed on the limiting plate 8 at the top of the assembly frame. Screws are then used to fix the OLED transparent display screen 1 and 2 through the threaded holes 9 to fix the limiting plates 8. The transparent display screens are fixed by squeezing the limiting plates 8 on both sides, which does not damage the transparent display screens and is convenient for installation and disassembly.
[0021] The above description is only a preferred embodiment of the present invention and is not intended to limit the present invention. Any modifications, equivalent substitutions, improvements, etc. made within the spirit and principles of the present invention should be included in the protection scope of the present invention.
Claims
1. VR full sensory advertising projection device, including an assembly frame, characterized in that: A display device is arranged in the assembly frame, and the display device comprises an OLED transparent display screen one (1) located at the left, front, rear and bottom, and an OLED transparent display screen two (2) located at the top, forming a warehouse body with an open right side, the right side wall of the warehouse body is rotatably connected to an OLED transparent display screen three (4), the multiple OLED transparent display screens one (1) and the OLED transparent display screen two (2) and the OLED transparent display screen three (4) are combined into a cube and each of the cubes is provided with a cavity, the bottom of each cavity is fixedly connected to a holographic projector (3), the bottom of the cavity is fixedly connected to a multi-screen holographic display server (6) located behind the holographic projector (3), and the inner side wall of the cavity is fixedly connected to a holographic optical translucent glass (5) fixedly connected to the top of the multi-screen holographic display server (6).
2. The VR full sensory advertising projection device according to claim 1 is characterized in that: The assembly frame is composed of a plurality of assembly support frames (7), and the assembly frame is in a cube shape.
3. The VR full sensory advertising projection device according to claim 2 is characterized in that: The assembly frame is fixedly connected to a limit plate (8) located at the upper and lower sides of a plurality of OLED transparent display screens one (1) and two OLED transparent display screens (2) by means of screws, the limit plate (8) is provided with a threaded hole (9), and a support rod (11) is fixedly connected between the plurality of assembly support frames (7).
4. The VR full sensory advertising projection device according to claim 1, characterized in that: The OLED transparent display screen three (4) is rotatably connected to the right side wall of the assembly support frame (7).
5. The VR full sensory advertising projection device according to claim 1, characterized in that: The right side wall of the OLED transparent display screen 2 (2) is fixedly connected with an iron sheet (12), the left side wall of the OLED transparent display screen 3 (4) is fixedly connected with a magnet (13), and the right side wall of the OLED transparent display screen 3 (4) is fixedly connected with a handle (10).
6. The VR full sensory advertising projection device according to claim 5, characterized in that: The iron sheet (12) and the magnet (13) are located on the same horizontal plane.