Auxiliary board game machine
By designing a simple and portable board game assistive machine, using the function keypad and card reading interface to identify the game program and provide prompts, it solves the problem that it is difficult for novice players to quickly master the board gameplay, and improves the game experience and portability.
Patent Information
- Application Number
- CN202420891241.9
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2024-04-26
- Publication Date
- 2025-02-11
- Estimated Expiration
- 2034-04-26
Smart Images

Figure CN222445348U_ABST
Abstract
Description
Technical Field
[0001] The utility model belongs to the field of table game devices, and in particular relates to a table game auxiliary machine. Background Art
[0002] In modern life, board games are often used as entertainment activities in families and social gatherings. Board games usually require inherent rules of the game to control the actions of players, and usually include a set of game components, such as chess pieces, cards, dice, buttons, etc. Board games can not only enhance reasoning, strategic thinking, collaboration, etc., but also promote emotional communication and interaction between family members and friends. With the rapid development of the Internet era, the board game market has shown an unprecedented prosperity, with new products emerging in an endless stream and a dazzling variety of categories. Although the world of board games is wonderful, the numerous game types and their unique rule systems have brought challenges to new players, especially users who are new to board games. They are often confused by the professional terms and complex processes in the instructions and find it difficult to quickly master the gameplay. This has undoubtedly become a major barrier to their in-depth experience, which has led to many potential players being discouraged after their first try.
[0003] To address this problem, a table game machine with table game chess and cards has been developed on the market. Players can quickly become familiar with the game through an electronic interface and specific devices. However, this table game machine is large in size and inconvenient to carry, which limits its application to specific occasions. Therefore, there is an urgent need for a table game auxiliary device with a simple structure and easy to carry. Utility Model Content
[0004] In view of the deficiencies in the prior art, the utility model provides a table game auxiliary machine, which is simple in structure and easy to carry.
[0005] The technical solution of the utility model is achieved in this way:
[0006] A table game auxiliary machine includes a main box, a display screen, a main board, a speaker and a battery for power supply, wherein the main board and the battery are respectively arranged in a receiving cavity of the main box, a function key area is arranged on the outer peripheral ring of the upper surface of the main box, the display screen is arranged on the upper surface of the main box and is located in the ring formed by the function key area, and a plurality of partitions are arranged on the function key area; the main box is also provided with function keys and a card reading interface for identifying game programs; the display screen, the function keys and the card reading interface are respectively electrically connected to the main board in the main box, and the main board controls the display of the display screen and the sound of the speaker according to the information read by the card reading interface.
[0007] In a preferred embodiment, the function key area includes a decorative cover, function keys and a host cover, the function keys are arranged above the host cover, and the decorative cover covers the function keys and the host cover and is connected to the host cover.
[0008] In a preferred embodiment, the bottom of the decorative cover is provided with at least two supporting feet, and the accommodating cavity is provided with a fixing groove matching the supporting feet; the supporting feet are provided in the fixing groove to fix the decorative cover on the main box.
[0009] In a preferred embodiment, the accommodating cavity includes a first accommodating cavity, a second accommodating cavity and a third accommodating cavity, the mainboard is arranged in the first accommodating cavity, the speaker is arranged at the bottom of the second accommodating cavity, and the battery is arranged in the third accommodating cavity.
[0010] In a preferred embodiment, a first fixing foot is provided on the inner wall of the first accommodating cavity, a first mounting hole matching the first fixing foot is provided on the main board, and the first fixing foot passes through the first mounting hole so that the main board is fixed in the first accommodating cavity.
[0011] In a preferred embodiment, a limiting groove is provided at the bottom of the second accommodating cavity, and the speaker is fixed in the limiting groove.
[0012] In a preferred embodiment, a limiting wall is provided at one end of the third accommodating cavity close to the inner wall of the main box, and the battery is arranged between the limiting wall and the inner wall of the third accommodating cavity.
[0013] In a preferred embodiment, a fan-shaped notch is formed near the bottom of the main box.
[0014] In a preferred embodiment, a slave unit is also included.
[0015] In a preferred embodiment, the main box is provided with a magnetic charging output interface for charging the sub-machine.
[0016] Compared with the prior art, the utility model has the following advantages:
[0017] The utility model of a table game auxiliary machine includes a main box, a display screen, a main board, a speaker and a battery for power supply, wherein a function key area is provided on the outer peripheral ring of the upper surface of the main box, the display screen is provided on the upper surface of the main box and is located in the ring formed by the function key area, a plurality of partitions are provided on the function key area to correspond to different players respectively, and the function keys of the function key area are connected to the main board and the speaker respectively. The main box is also equipped with a card reading interface for identifying game programs. During the game, different games can be read by inserting different game cards, and then corresponding prompts are given through the display screen and the speaker, saving the time of players reading the instructions. Compared with the existing table game machines with table games and chess cards, the utility model is smaller in size and simple in structure, which is convenient for players to carry. BRIEF DESCRIPTION OF THE DRAWINGS
[0018] In order to more clearly illustrate the embodiments of the utility model or the technical solutions in the prior art, the drawings required for use in the embodiments or the description of the prior art will be briefly introduced below. Obviously, the drawings described below are only some embodiments of the utility model. For ordinary technicians in this field, other drawings can be obtained based on these drawings without paying creative labor.
[0019] Figure 1 It is a three-dimensional diagram of the utility model;
[0020] Figure 2 It is a three-dimensional diagram of the utility model;
[0021] Figure 3 It is a partial explosion schematic diagram of the utility model;
[0022] Figure 4 It is a partial explosion schematic diagram of the utility model;
[0023] Figure 5 It is a cross-sectional view of the utility model;
[0024] Figure 6 It is a cross-sectional view of the utility model;
[0025] Figure 7 A three-dimensional diagram of the handset.
[0026] Figure ID:
[0027] 1-main box; 2-display screen; 201-display screen cover; 3-main board; 4-speaker; 5-battery;
[0028] 6-Function key area; 7-Decorative cover; 8-Function key; 9-Host cover; 10-Fan-shaped notch; 11-Magnetic charging output interface; 12-Type-C charging interface; 13-Card reader interface; 14-USB interface;
[0029] 101-supporting foot; 102-fixing slot;
[0030] 103-first fixed foot; 104-first mounting hole; 105-limiting groove; 106-limiting wall;
[0031] 107 - first accommodating chamber; 108 - second accommodating chamber; 109 - third accommodating chamber. DETAILED DESCRIPTION
[0032] The following will be combined with the drawings in the embodiments of the utility model to clearly and completely describe the technical solutions in the embodiments of the utility model. Obviously, the described embodiments are only part of the embodiments of the utility model, not all of the embodiments. Based on the embodiments of the utility model, all other embodiments obtained by ordinary technicians in this field without creative work are within the scope of protection of the utility model.
[0033] Those skilled in the art should understand that, in the disclosure of the specification, the orientation or position relationship indicated by the terms "longitudinal", "lateral", "up", "down", "front", "back", "left", "right", "vertical", "horizontal", "top", "bottom", "inside", "outside", etc. are based on the orientation or position relationship shown in the drawings, which are only for the convenience of describing the present invention and simplifying the description, and do not indicate or imply that the device or element referred to must have a specific orientation, be constructed and operated in a specific orientation. Therefore, the above terms should not be understood as limiting the present invention.
[0034] It is to be understood that the term "one" should be understood as "at least one" or "one or more", that is, in one embodiment, the number of an element may be one, while in another embodiment, the number of the element may be multiple, and the term "one" should not be understood as a limitation on the quantity.
[0035] See also Figures 1 to 5 The utility model discloses a table game auxiliary machine, including a main box 1, a display screen 2, a main board 3, a speaker 4 and a battery 5 for power supply. The main board 3 and the battery 5 are respectively arranged in the accommodating cavity of the main box 1, wherein the display screen 2 is used to display information to the player during the game. During the game, the battery 5 is used to supply power. This process does not require the connection of a charger, and wireless use increases the user experience. The outer peripheral ring on the upper surface of the main box 1 is provided with a function key area 6, and the display screen 2 is arranged on the upper surface of the main box 1 and is located in the ring formed by the function key area 6. The upper surface of the main box is circular, and the display screen 2 is arranged in the middle, which is simple and beautiful.
[0036] The function key area 6 is provided with a plurality of partitions, wherein different partitions have different colors and / or correspond to different patterns to distinguish different players. During the game, different partitions can be respectively directed to different players to distinguish them.
[0037] The host box 1 is also provided with a card reading interface 13 for identifying game programs, which is arranged on the body of the host box 1. Players can insert different game cards according to actual needs, and the host will identify and enter the corresponding game mode. The display screen 2, function keys and the card reading interface 13 are electrically connected to the main board 3 respectively. The main board controls the display screen 2 to display and the speaker 4 to sound according to the information read by the card reading interface 13.
[0038] In this embodiment, the function key area 6 includes a decorative cover plate 7, a function key 8 and a mainframe cover 9, which are stacked from bottom to top, that is, the decorative cover plate is the outermost component displayed to the player, and the mainframe cover 9 is used as a connection and support component between the function key area 6 and the box body; wherein the decorative cover plate is provided with multiple partitions for distinguishing different players. The function key 8 includes a selection key and a volume key, wherein the two ends of the selection key represent the "select" function key and the "cancel" function key respectively, and the volume key is used to control the volume of the speaker 4. Specifically, the decorative cover plate 7 can be divided into four different color partitions to distinguish different players. When playing games, the box body is rotated and each color is aimed at a player to distinguish them. Since the function key 8 is hidden under the decorative cover plate 7, the decorative cover plate 7 should be provided with corresponding patterns to distinguish the meaning of the corresponding function key 8.
[0039] In this embodiment, the bottom of the decorative cover 7 is provided with at least two supporting feet 101, and a fixing groove 102 matching the supporting feet is provided in the accommodating cavity; the supporting feet 101 are arranged in the fixing groove 102 to fix the decorative cover 7 on the main box 1, so that the decorative cover 7 is installed more firmly, and it is not easy to cause the decorative cover 7 and the function key 8 below to be misaligned due to the rotation of the cover body, resulting in the problem of misalignment of the keys.
[0040] In this embodiment, a display screen cover plate 201 is disposed in the ring formed by the function key area 6 , and the display screen cover plate 201 and the function key area 6 form a good sealing environment that is waterproof and moisture-proof.
[0041] In this embodiment, the mainboard 3, the speaker 4, and the battery 5 are arranged in the accommodation cavity of the main box 1, and the accommodation cavity includes a first accommodation cavity 107, a second accommodation cavity 108, and a third accommodation cavity 109. A partition is arranged in the middle of the three accommodation cavities so as not to interfere with each other. The mainboard 3 is arranged in the first accommodation cavity 107, the speaker 4 is arranged at the bottom of the second accommodation cavity 108, and the battery 5 is arranged in the third accommodation cavity 109. Among them, the inner wall of the first accommodating cavity 107 is provided with a first fixing foot 103, and the main board 3 is provided with a first mounting hole 104 matching the first fixing foot 103. The first fixing foot 103 passes through the first mounting hole 104 to fix the main board in the first accommodating cavity 107, so that the main board 3 can be firmly fixed in the first accommodating cavity 107; the bottom of the second accommodating cavity 108 is provided with a limiting groove 105 that can accommodate the volume of the speaker 4, and the speaker 4 is fixed in the limiting groove 105, and a speaker hole is correspondingly provided at the bottom of the main box 1 where the limiting groove 105 is located; the third accommodating cavity 109 is provided with a vertical limiting wall 106 at one end of the inner wall of the main box 1, and a space is left between the partition of the cavity, so that the battery 5 is conveniently fixed in the limiting wall 106 and the partition of the third accommodating cavity 109. In this embodiment, by dividing the accommodating cavity into different areas, the main board 3 and the battery 5 can be stably fixed in the main box 1, avoiding the main board 3 and the battery 5 from loosening due to the rotation of the main box 1; and it is also beneficial for the main board 3 and the battery 5 to dissipate heat.
[0042] In this embodiment, a fan-shaped notch 10 is provided near the bottom of the main box 1, so that the main box 1 can be placed vertically through the fan-shaped notch 10 to adapt to different modes of games, wherein the tilt angle range is preferably 15°-30°, and too high or too low an angle will be detrimental to the player's viewing of the display screen 2. In this embodiment, according to different needs of players, the display screen 2 of the main box can be placed horizontally or vertically through the fan-shaped notch 10.
[0043] The host box 1 is also provided with a Type-C charging interface for charging the battery 5. During the game, the host does not need to be connected to a power cord, which improves the user experience.
[0044] The utility model of the table game auxiliary machine also includes a sub-machine, such as Figure 6As shown, the main control board in the sub-machine communicates with the table game auxiliary machine. When playing the table game, each player is equipped with a sub-machine, a specific chessboard is laid out, and the main box 1 is placed flat on the table, or it can be placed upright through the fan-shaped notch 10. The function key area 6 on the main box 1 is provided with multiple partitions to correspond to different players, and the function keys of the function key area 6 are respectively connected to the main board 3 and the speaker 4. When the game card is inserted into the card reading interface 13, the host recognizes the game mode, and after the basic settings are made through the function key 8, the game can be started. During the game, since the corresponding game program has been set in the game card, the host will give corresponding prompts through the speaker 4 and the display 2 according to the game program set in the game card, and the player can adjust the volume of the speaker 4 through the volume key of the function key 8. The slave communicates with the host through Bluetooth or 2.4G radio frequency signals. The slave is equipped with a camera and function buttons. The camera can identify hidden symbols printed on the chessboard of the current game. For example, the invisible QR code printed on the chessboard allows the camera of the slave to identify the current position of the slave on the chessboard, which is similar to the point reading function of the reading pen, and transmits relevant information to the table game auxiliary machine. During the game, the host will give corresponding prompts through the display screen 2 or the speaker 4 according to the operation of the slave and the player to help the player understand the rules of the game, saving the player time to read the instructions, being friendly to novice players, and ensuring that the game proceeds smoothly and without error.
[0045] The main box is provided with a magnetic charging output interface 11, which can charge the sub-machine when the power supply in the sub-machine is insufficient.
[0046] In this embodiment, the main machine box body is provided with a magnetic charging output interface 11, and similarly, the sub-machine is also equipped with a matching magnetic charging interface, and the sub-machine is charged through the magnetic charging output interface 11 of the main machine box body.
[0047] The above description is only a preferred embodiment of the present invention and is not intended to limit the present invention. Any modifications, equivalent substitutions, improvements, etc. made within the spirit and principles of the present invention should be included in the protection scope of the present invention.
Claims
1. A table game auxiliary machine, characterized in that: The invention comprises a main box (1), a display screen (2), a main board (3), a loudspeaker (4) and a battery (5) for power supply, wherein the main board (3) and the battery (5) are respectively arranged in a receiving cavity of the main box (1), a function key area (6) is arranged on the outer peripheral ring of the upper surface of the main box (1), the display screen (2) is arranged on the upper surface of the main box (1) and is located in the ring formed by the function key area (6), and a plurality of partitions are arranged on the function key area (6); the main box (1) is also provided with function keys (8) and a card reading interface (13) for identifying game programs; the display screen (2), the function keys (8) and the card reading interface (13) are respectively electrically connected to the main board (3) in the main box, and the main board (3) controls the display of the display screen (2) and the sound of the loudspeaker (4) according to the information read by the card reading interface.
2. The table game auxiliary machine according to claim 1, characterized in that: The function key area (6) comprises a decorative cover plate (7), function keys (8) and a mainframe upper cover (9); the function keys (8) are arranged above the mainframe upper cover (9); the decorative cover plate (7) covers the function keys (8) and the mainframe upper cover (9) and is connected to the mainframe upper cover (9).
3. The table game auxiliary machine according to claim 2, characterized in that: The bottom of the decorative cover plate (7) is provided with at least two supporting feet (101), and the accommodating cavity is provided with a fixing groove (102) matching the supporting feet; the supporting feet (101) are arranged in the fixing groove (102) so that the decorative cover plate (7) is fixed on the main box (1).
4. The table game auxiliary machine according to claim 1, characterized in that: The accommodating cavity comprises a first accommodating cavity (107), a second accommodating cavity (108) and a third accommodating cavity (109); the mainboard (3) is arranged in the first accommodating cavity (107); the speaker (4) is arranged at the bottom of the second accommodating cavity (108); and the battery (5) is arranged in the third accommodating cavity (109).
5. The table game auxiliary machine according to claim 4, characterized in that: The inner wall of the first accommodating cavity (107) is provided with a first fixing foot (103), and the main board (3) is provided with a first mounting hole (104) matching the first fixing foot (103); the first fixing foot (103) passes through the first mounting hole (104) so that the main board (3) is fixed in the first accommodating cavity (107).
6. The table game auxiliary machine according to claim 4, characterized in that: A limiting groove (105) is provided at the bottom of the second accommodating cavity (108), and the speaker (4) is fixed in the limiting groove (105).
7. The table game auxiliary machine according to claim 4, characterized in that: The third accommodating cavity (109) is provided with a limiting wall (106) at one end close to the inner wall of the main box (1), and the battery (5) is arranged between the limiting wall (106) and the inner wall of the third accommodating cavity (109).
8. The table game auxiliary machine according to claim 1, characterized in that: The main box (1) is provided with a fan-shaped notch (10) near the bottom.
9. The table game auxiliary machine according to claim 1, characterized in that: Also includes handset.
10. The table game auxiliary machine according to claim 9, characterized in that: The main unit box (1) is provided with a magnetic charging output interface (11) for charging the sub-unit.