Video call method, system and device

A video call and video frame technology, applied in the video field, can solve the problems of a single display mode, unable to meet the diverse needs of instant video users, and poor interactive experience.

Active Publication Date: 2016-05-04
肖峰
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] However, in the existing real-time video interaction technology, the video pictures of both sides of the video are often displayed on the video call device of either party through a rectangular window. This display method cannot satisfy the diversity of users in the real-time video process. Due to the single form of the display method, it cannot

Method used

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  • Video call method, system and device

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0223] Embodiment 1 is a video call method provided by the embodiment of the present invention, refer to figure 1 As shown, the method includes:

[0224] 101. The first video calling device acquires an avatar input by a user.

[0225] Specifically, acquire the first gesture input by the user, and the track of the first gesture is used to describe the avatar; or

[0226] Identify the avatar contained in the image input by the user.

[0227] 102. The first video calling apparatus acquires a current video frame.

[0228] It is worth noting that step 101 and step 102 may be executed in the order described, or step 102 may be executed first, and then step 101 may be executed, or they may be executed at the same time, and the embodiment of the present invention does not limit the specific execution order .

[0229] 103. The first video call device sends the avatar and the current video frame to the second video call device.

[0230] 104. The second video calling device matches ...

Embodiment 2

[0244] Embodiment 2 is a video call method provided by the embodiment of the present invention, refer to figure 2 As shown, the method includes:

[0245] 201. The first video calling device acquires an avatar input by a user.

[0246] Specifically, acquire the first gesture input by the user, and the track of the first gesture is used to describe the avatar; or

[0247] Identify the avatar contained in the image input by the user.

[0248] 202. The first video calling apparatus acquires a current video frame.

[0249] It is worth noting that step 201 and step 202 can be executed in the above order, or step 202 can be executed first, and then step 201 can be executed, or they can be executed at the same time, and the embodiment of the present invention does not limit the specific execution order .

[0250] 203. The first video calling device matches the avatar with the current video frame to obtain the matched current video frame.

[0251] Specifically, identify and obtai...

Embodiment 3

[0265]Embodiment 3 is a video call method provided by the embodiment of the present invention. In the embodiment of the present invention, the first video call device obtains the avatar input by the user by obtaining the first gesture input by the user for describing the avatar, And the current video frame is matched with the avatar, and the operation of obtaining the matched current video frame is completed on the first video call device, referring to image 3 As shown, the method includes:

[0266] 301. The first video calling device acquires an avatar input by a user.

[0267] Specifically, the first gesture input by the user is acquired, and the trajectory of the first gesture is used to describe the avatar.

[0268] The first gesture is the gesture track input by the user on the video call interface or in the preset area. The gesture track is used to describe the avatar. The avatar is the image input by the user through the gesture track. The avatar includes the video wi...

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PUM

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Abstract

The invention discloses a video call method, system and device, and belongs to the field of videos. The method the steps that: a first video call device obtains a virtual image input by a user; the first video call device obtains a current video frame; the first video call device sends the virtual image and the current video frame to a second video call device; the second video call device matches the received current video frame with the virtual image to obtain a matched current video frame; and the second video call device displays the matched current video frame. The matched current video frame obtained by matching the current video frame with the virtual image is displayed in an instant video interactive process, compared with the traditional instant video display method, the instant video display mode is increased, the individual demand of the user in the instant video interactive process is satisfied, and meanwhile, the interactivity of an instant video participant in the interactive process is improved and the interactive experience is enhanced.

Description

technical field [0001] The present invention relates to the video field, in particular to a video call method, system and device. Background technique [0002] Due to the real-time nature of video calls and high interactive experience, more and more users choose instant video to meet their own interactive needs. [0003] However, in the existing real-time video interaction technology, the video pictures of both sides of the video are often displayed on the video call device of either party through a rectangular window. This display method cannot satisfy the diversity of users in the real-time video process. Due to the single form of the display method, it cannot meet the needs of users to improve user experience by increasing the display method of real-time video during the real-time video process. Therefore, when using the existing real-time video interaction technology to realize real-time video, The user experience of the user is poor, especially the interactive experien...

Claims

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Application Information

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IPC IPC(8): H04N7/14
CPCH04N7/141
Inventor 张怀畅
Owner 肖峰
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