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4872 results about "Virtual image" patented technology

In optics, a virtual image is an image formed when the outgoing rays from a point on an object always diverge. The image appears to be located at the point of apparent divergence. Because the rays never really converge, a virtual image cannot be projected onto a screen. In diagrams of optical systems, virtual rays are conventionally represented by dotted lines. Virtual images are located by tracing the real rays that emerge from an optical device (lens, mirror, or some combination) backward to a perceived point of origin.

Network-linked interactive three-dimensional composition and display of saleable objects in situ in viewer-selected scenes for purposes of promotion and procurement

A design professional such as an interior designer running a browser program at a client computer (i) optionally causes a digital image of a room, or a room model, or room images to be transmitted across the world wide web to a graphics server computer, and (ii) interactively selects furnishings from this server computer, so as to (iii) receive and display to his or her client a high-fidelity high-quality virtual-reality perspective-view image of furnishings displayed in, most commonly, an actual room of a client's home. Opticians may, for example, (i) upload one or more images of a client's head, and (ii) select eyeglass frames and components, to (iii) display to a prospective customer eyeglasses upon the customer's own head. The realistic images, optionally provided to bona fide design professionals for free, promote the sale to the client of goods which are normally obtained through the graphics service provider, profiting both the service provider and the design professional. Models of existing objects are built as necessary from object views. Full custom objects, including furniture and eyeglasses not yet built, are readily presented in realistic virtual image.
Also, a method of interactive advertising permits a prospective customer of a product, such as a vehicle, to view a virtual image of the selected product located within a customer-selected virtual scene, such as the prospective customer's own home driveway. Imaging for all purposes is supported by comprehensive and complete 2D to 3D image translation with precise object placement, scaling, angular rotation, coloration, shading and lighting so as to deliver flattering perspective images that, by selective lighting, arguably look better than actual photographs of real world objects within the real world.
Owner:CARLIN BRUCE +3

Network-linked interactive three-dimensional composition and display of saleable objects in situ in viewer-selected scenes for purposes of object promotion and procurement, and generation of object advertisements

A design professional such as an interior designer, furniture sales associate or advertising designer running a browser program at a client computer (i) uses the world wide web to connect to a graphics server computer, and (ii) interactively selects or specifies furnishings or other objects from this server computer and previews the scene and communicates with the server, so as to (iii) receive and display to his or her client a high-fidelity high-quality virtual-reality perspective-view photorealistic image of furnishings or other objects displayed in, most commonly, a virtual representation of an actual room of a client's home or an advertisement scene. The photorealistic images, optionally provided to bona fide design professionals and their clients for free, but typically paid for by the product's manufacturer, promote the sale to the client of goods which are normally obtained through the graphics service provider's customer's distributor, profiting both the service provider and the design professional. Models, textures and maps of existing objects are built as necessary from object views or actual objects. Full custom objects, including furniture and other products not yet built, are readily presented in realistic virtual image. Also, a method of interactive advertising permits a prospective customer of a product, such as furniture, to view a virtual but photorealistic, image of a selected product located within a customer-selected scene, such as the prospective customer's own home, to allow in-context visualization.
Owner:CARLIN BRUCE
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