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1988 results about "Head worn display" patented technology

Apparatus for optical see-through head mounted display with mutual occlusion and opaqueness control capability

ActiveUS20140177023A1Reduce viewpoint offsetReduce the viewpoint offsetPrismsPanoramic photographyFluoroscopic imageMedicine
The present invention comprises a compact optical see-through head-mounted display capable of combining, a see-through image path with a virtual image path such that the opaqueness of the see-through image path can be modulated and the virtual image occludes parts of the see-through image and vice versa.
Owner:MAGIC LEAP

Head mounted display with wave front modulator

An augmented reality device for inserting virtual imagery into a user's view of their physical environment, the device comprising: a display device through which the user can view the physical environment; an optical sensing device for sensing at least one surface in the physical environment; and, a controller for projecting the virtual imagery via the display device; wherein during use, the controller uses wave front modulation to match the curvature of the wave fronts of light reflected from the display device to the user's eyes with the curvature of the wave fronts of light that would be transmitted through the device display if the virtual imagery were situated at a predetermined position relative to the surface, such that the user sees the virtual imagery at the predetermined position regardless of changes in position of the user's eyes with respect to the see-through display.
Owner:SILVERBROOK RES PTY LTD

Intuitive control of portable data displays

A virtual computer monitor is described which enables instantaneous and intuitive visual access to large amounts of visual data by providing the user with a large display projected virtually in front of the user. The user wears a head-mounted display or holds a portable display containing a head-tracker or other motion tracker, which together allow the user to position an instantaneous viewport provided by the display at any position within the large virtual display by turning to look in the desired direction. The instantaneous viewport further includes a mouse pointer, which may be positioned by turning the user's head or moving the portable display, and which may be further positioned using a mouse or analogous control device. A particular advantage of the virtual computer monitor is intuitive access to enlarged computer output for visually-impaired individuals.
Owner:META PLATFORMS INC +1

Dynamic vergence and focus control for head-mounted displays

Systems and methods for dynamically controlling vergence and focus for a see-through head-mounted display (ST-HMD) used as part of an augmented reality (AR) system are disclosed. The ST-HMD (40) allows a user (30) to view left and right images (150L, 150R) through corresponding left and right eyepieces (104L, 104R) so that a single virtual object (150V) based on the right and left images as seen at a real object such as a screen (20). When the user moves relative to the real object, however, the vergence changes and the virtual object does not appear in focus at the real object. Changes in the vergence are compensated by tracking the user's head position with a tracking unit (350) and providing the tracking data to a controller (180). Based on the tracking data and the interpupilary distance (IPD) of the user, the controller calculates the offset (H) needed to be imparted to the images formed in the eyepieces to maintain the vergence of the virtual object at the real object even when the user's position changes relative to the real object.
Owner:OPTICS 1

Beam expanding optical element, beam expansion method, image display apparatus, and head-mounted display

A first HOE and a second HOE are respectively arranged on two opposite faces of an optical waveguide member. The first HOE diffracts light incident from the outside on the optical waveguide member such that the light is then totally reflected inside the optical waveguide member and is thereby directed to the second HOE. The second HOE diffracts, according to the diffraction efficiency thereof, part of the light incident thereon after being guided inside the optical waveguide member such that this part of the light is then emitted to the outside substantially parallel to the light incident on the optical waveguide member, and the second HOE simultaneously totally reflects the rest of the light incident thereon. The second HOE repeats such emission and total reflection. The first and second HOEs each have interference fringes with n different pitches (where n is a natural number equal to or greater than two) to diffract light of n different wavelengths at substantially equal angles. Thus, even when light of n different wavelengths is incident on the optical waveguide member, the second holographic diffractive optical element emits it to the outside with substantially equal pitches for the light of the n different wavelengths.
Owner:KONICA MINOLTA INC

Method and apparatus for head worn display with multiple exit pupils

A method for displaying an image viewable by an eye, the image being projected from a portable head worn display, comprises steps of: emitting a plurality of light beams of wavelengths that differ amongst the light beams; directing the plurality of light beams to a scanning mirror; modulating in intensity each one of the plurality of light beams in accordance with intensity information provided from the image, whereby the intensity is representative of a pixel value within the image; scanning the plurality of light beams in two distinct axes with the scanning mirror to form the image; and redirecting the plurality of light beams to the eye using a holographic optical element acting as a reflector of the light beams, whereby the redirecting is dependent on the wavelength of the light beam, to create for each light beam an exit pupil at the eye that is spatially separated from the exit pupils of the other light beams.
Owner:GOOGLE LLC

Compact eye-tracked head-mounted display

Eye-tracked head-mounted displays are provide which, in one aspect, may utilize the same optics for eyetracking and image viewing, with a selected portion of the optics used for an eyetracking optical path and a selected portion of the display optics used for an image viewing optical path.
Owner:AUGMENTED VISION +1

Cascading optics in optical combiners of head mounted displays

An apparatus for a head mounted display includes a display module for launching display light along a forward propagating path. The apparatus also includes a light relay to receive the display light. The light relay includes a first optic disposed along the forward propagating path. The light relay also includes a second optic disposed along the forward propagating path between the first optic and the display module. The first optic is configured to direct the display light in an eye-ward direction and the second optic is configured to direct the display light in an eye-ward direction.
Owner:GOOGLE LLC

Wearable display and methods for controlling same

A virtual computer monitor is described which enables instantaneous and intuitive visual access to large amounts of visual data by providing the user with a large display projected virtually in front of the user. The user wears a head-mounted display containing a head-tracker, which together allow the user to position an instantaneous viewport provided by the head-mounted display at any position within the large virtual display by turning to look in the desired direction. The instantaneous viewport further includes a mouse pointer, which may be positioned by turning the user's head, and which may be further positioned using a mouse or analogous control device. A particular advantage of the virtual computer monitor is intuitive access to enlarged computer output for visually-impaired individuals.
Owner:REMBRANDT PORTABLE DISPLAY TECH LP

Input method and apparatus using tactile guidance and bi-directional segmented stroke

An input method that is based on bidirectional strokes that are segmented by tactile landmarks. By giving the user tactile feedback about the length of a stroke during input, dependence on visual display is greatly reduced. By concatenating separate strokes into multi-strokes, complex commands may be entered, which may encode commands, data content, or both simultaneously. Multi-strokes can be used to traverse a menu hierarchy quickly. Inter-landmark segments may be used for continuous and discrete parameter entry, resulting in a multifunctional interaction paradigm. This approach to input does not depend on material displayed visually to the user, and, due to tactile guidance, may be used as an eyes-free user interface. The method is especially suitable for wearable computer systems that use a head-worn display and wrist-worn watch-style devices.
Owner:IBM CORP

Connecting Head Mounted Displays To External Displays And Other Communication Networks

An audio and / or visual experience of a see-through head-mounted display (HMD) device, e.g., in the form of glasses, can be moved to target computing device such as a television, cell phone, or computer monitor to allow the user to seamlessly transition the content to the target computing device. For example, when the user enters a room in the home with a television, a movie which is playing on the HMD device can be transferred to the television and begin playing there without substantially interrupting the flow of the movie. The HMD device can inform the television of a network address for accessing the movie, for instance, and provide a current status in the form of a time stamp or packet identifier. Content can also be transferred in the reverse direction, to the HMD device. A transfer can occur based on location, preconfigured settings and user commands.
Owner:MICROSOFT TECH LICENSING LLC

Image rendering responsive to user actions in head mounted display

Methods, systems, and computer programs are presented for rendering images on a head mounted display (HMD). One method includes operations for tracking, with one or more first cameras inside the HMD, the gaze of a user and for tracking motion of the HMD. The motion of the HMD is tracked by analyzing images of the HMD taken with a second camera that is not in the HMD. Further, the method includes an operation for predicting the motion of the gaze of the user based on the gaze and the motion of the HMD. Rendering policies for a plurality of regions, defined on a view rendered by the HMD, are determined based on the predicted motion of the gaze. The images are rendered on the view based on the rendering policies.
Owner:SONY COMPUTER ENTERTAINMENT INC

Camera based safety mechanisms for users of head mounted displays

The disclosure provides methods and systems for warning a user of a head mounted display during gameplay of a video game. A game is executed causing interactive scenes of the game to be rendered on a display portion of a head mounted display (HMD) worn by a user. A change in position of the HMD worn by the user, while the user is interacting with the game, is detected. The change in position is evaluated, the evaluation causing a signal to be generated when the change exceeds a pre-defined threshold value. When the signal is generated, content is sent to interrupt the interactive scenes being rendered on the display portion of the HMD. The data sent provides descriptive context for the signal.
Owner:SONY COMPUTER ENTERTAINMENT INC

Switching mode of operation in a head mounted display

Methods, systems, and computer programs are presented for managing the display of images on a head mounted device (HMD). One method includes an operation for tracking the gaze of a user wearing the HMD, where the HMD is displaying a scene of a virtual world. In addition, the method includes an operation for detecting that the gaze of the user is fixed on a predetermined area for a predetermined amount of time. In response to the detecting, the method fades out a region of the display in the HMD, while maintaining the scene of the virtual world in an area of the display outside the region. Additionally, the method includes an operation for fading in a view of the real world in the region as if the HMD were transparent to the user while the user is looking through the region. The fading in of the view of the real world includes maintaining the scene of the virtual world outside the region.
Owner:SONY COMPUTER ENTERTAINMENT INC

Mobile terminal and method of controlling operation thereof

A mobile terminal and a method of controlling an operation thereof are disclosed. In the method of controlling the operation of the mobile terminal, the mobile terminal is communicatively with a head mounted display for displaying an augmented reality (AR) screen obtained by combining a virtual image with a real environment. If image data acquired through a camera is analyzed and a predetermined gesture input is detected, the head mounted display is controlled such that a display change corresponding to the detected gesture input is displayed on the AR screen. In a state of displaying the AR screen through the head mounted display, various operations related to the mobile terminal can be controlled according to the predetermined gesture input.
Owner:LG ELECTRONICS INC

Portable map display system for presenting a 3D map image and method thereof

A system and method for displaying map data to a person using either a hand-held or head-worn display is described. In one preferred system, a head-worn display is used. The location of the person and the direction of the person's view is determined. A map image indicated by the location and direction is presented in the display. This map image is displayed in a three-dimensional perspective view, allowing the person to easily associate the objects in the map image with the real objects in the person's field of view. In addition, the user may indicate a desired destination and the three-dimensional perspective view will be changed according to the user's location relative to the desired destination.
Owner:NOKIA TECHNOLOGLES OY

Virtual computer monitor

A virtual computer monitor is described which enables instantaneous and intuitive visual access to large amounts of visual data by providing the user with a large display projected virtually in front of the user. The user wears a head-mounted display containing a head-tracker, which together allow the user to position an instantaneous viewport provided by the head-mounted display at any position within the large virtual display by turning to look in the desired direction. The instantaneous viewport further includes a mouse pointer, which may be positioned by turning the user's head, and which may be further positioned using a mouse or analogous control device. A particular advantage of the virtual computer monitor is intuitive access to enlarged computer output for visually-impaired individuals.
Owner:META PLATFORMS INC

Handheld diagnostic ultrasound system with head mounted display

A handheld diagnostic ultrasound device is disclosed which is pocket sized, lightweight and is designed for clear imaging under adverse lighting conditions by utilizing a custom Head Mounted Display (HMD). The handheld diagnostic ultrasound device comprises a removable probe and a removable HMD that connects to the personal digital assistant (PDA) style control unit. The handheld diagnostic ultrasound device may be viewed on the VGA LCD Display on the diagnostic ultrasound device or on the HMD. Images obtained may be stored to a secure digital flash or transferred via USB (Universal Serial Bus) or wireless link to a remote computer system for further processing or archiving. The handheld diagnostic ultrasound device is based on a dual-core processor that achieves a level of integration not previously attainable in a handheld diagnostic ultrasound device.
Owner:SONOPAD

Head mounted display

Disclosed herein is a head mounted display including: an eyeglasses frame-like frame to be mounted onto an observer's head; and two image display devices, each of the image display devices including an image generating device, and light guide means which is mounted to the image generating device, which as a whole is located on the side of the center of an observer's face relative to the image generating device, on which beams emitted from the image generating device are incident, through which the beams are guided, and from which the beams are emitted toward an observer's pupil.
Owner:SONY CORP

Apparatus and method for inputting keys using biological signals in head mounted display information terminal

InactiveUS20060061544A1Electro-oculographyElectromyographyVirtual screenElectrooculograms
Disclosed is an apparatus and method for inputting keys using biological signals in an HMD (Head Mounted Display) mobile information terminal. The apparatus provides a virtual screen that includes a key map and a preview window to a user through a display unit having a micro-display, recognizes and inputs a key selected according to the user's biological signals sensed through a biological signal sensing unit having an EOG (Electrooculogram) input unit and an EMG (Electromyogram) input unit for sensing and receiving the biological signals as key inputs. The apparatus recognizes through a recognition unit the key selected according to the user's biological signals sensed through a biological signal sensing unit. The user can freely use the HMD mobile communication terminal without using his / her hands because the user can input his / her desired key to the HMD information terminal only by the movement of the user's eyes and the biting of his / her right and left back teeth.
Owner:SAMSUNG ELECTRONICS CO LTD

Enhanced resolution for image generation

Images with enhanced resolution are created with a display device comprising a non-transmissive light valve including addressable pixels, a light source that directs light to the light valve, and a lens positioned between the light valve and the light source, the lens directing light from the light source to the pixels on the light valve and the light valve directing light to viewing optics. The light valve is an integrated circuit ferroelectric liquid crystal device (ICFLCD), or other light valve arrays such as a digital light processor (DLP) display, having an array of addressable pixels. Such light valves may be mounted in a head mounted display.
Owner:DIMENSION TECH

Wireless Head Mounted Display with Differential Rendering and Sound Localization

A method is provided, including the following method operations: receiving captured images of an interactive environment in which a head-mounted display (HMD) is disposed; receiving inertial data processed from at least one inertial sensor of the HMD; analyzing the captured images and the inertial data to determine a current and predicted future location of the HMD; using the predicted future location of the HMD to adjust a beamforming direction of an RF transceiver towards the predicted future location of the HMD; tracking a gaze of a user of the HMD; generating image data depicting a view of a virtual environment for the HMD, wherein regions of the view are differentially rendered; generating audio data depicting sounds from the virtual environment, the audio data being configured to enable localization of the sounds by the user; transmitting the image data and the audio data via the RF transceiver to the HMD.
Owner:SONY COMPUTER ENTERTAINMENT INC

Head Mounted Display With Remote Control

A head mounted display device that displays three dimensional images from a mobile device, which includes a strap that secures the head mounted display to the head of a viewer, a viewing assembly connected to the strap, that includes a housing, a mobile device holder, connected to the housing, a reflecting surface, connected to the housing, that reflects images displayed by the mobile device; and an eyepiece onto which the reflecting surface reflects the images.
Owner:SEEBRIGHT

Immersive Collaborative Environment Using Motion Capture, Head Mounted Display, and Cave

A collaborative visualization system integrates motion capture and virtual reality, along with kinematics and computer-aided design (CAD), for the purpose, for example, of evaluating an engineering design. A virtual reality simulator creates a full-scale, three-dimensional virtual reality simulation responsive to computer-aided design (CAD) data. Motion capture data is obtained from users simultaneously interacting with the virtual reality simulation. The virtual reality simulator animates in real time avatars responsive to motion capture data from the users. The virtual reality simulation, including the interactions of the one or more avatars and also objects, is displayed as a three-dimensional image in a common immersive environment using one or more head mounted displays so that the users can evaluate the CAD design to thereby verify that tasks associated with a product built according to the CAD design can be performed by a predetermined range of user sizes.
Owner:LOCKHEED MARTIN CORP

Eyepiece for near-to-eye display with multi-reflectors

An eyepiece for a head mounted display includes an illumination module, an end reflector, a viewing region, and a polarization rotator. The illumination module includes an image source for launching computer generated image (“CGI”) light along a forward propagating path. The end reflector is disposed at an opposite end of the eyepiece from the illumination module to reflect the CGI back along a reverse propagation path. The viewing region is disposed between the illumination module and the end reflector. The viewing region includes a polarizing beam splitter (“PBS) and non-polarizing beam splitter (“non-PBS”) disposed between the PBS and the end reflector. The viewing region redirects the CGI light from the reverse propagation path out of an eye-ward side of the eyepiece. The polarization rotator is disposed in the forward and reverse propagation paths of the CGI light between the viewing region and the end reflector.
Owner:GOOGLE LLC
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