A toy skeleton structure and assembled robot toy

By using a segmented torso structure and pin-rotation design, the assembly process of the toy mecha is simplified, its range of motion and simulation effect are improved, and the problems of complex structure and insufficiently realistic appearance in existing technologies are solved, achieving higher playability and visual appeal.

CN224270112UActive Publication Date: 2026-05-26王梓鹏

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
王梓鹏
Filing Date
2025-07-15
Publication Date
2026-05-26

AI Technical Summary

Technical Problem

The existing toy mecha skeleton structure has a large number of components, which makes the assembly operation complicated, and the appearance is not realistic enough, resulting in poor aesthetic appeal.

Method used

It adopts a segmented torso structure, combined with the rotational engagement of the ball head and the ball crown groove, as well as the pin rotation structure, to increase the range of motion and fluidity of the torso, arms and legs, and achieves shape simulation by assembling armor.

Benefits of technology

The assembly process has been simplified, the playability and realism of the toy skeleton have been improved, and the interactivity and visual appeal have been increased.

✦ Generated by Eureka AI based on patent content.

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Abstract

This invention provides a toy skeleton structure, wherein the torso adopts a segmented structure. Ball heads and spherical grooves are respectively provided on the opposite end faces of the first and second torsos. The first torso can be rotatably fixed to the second torso through the rotational engagement of the ball heads and spherical grooves. Simultaneously, the ball heads are connected to the end face of the first torso through a waist-shaped transition section, allowing the torso to rotate and perform small-amplitude swaying movements, thereby increasing the torso's range of motion and fluidity. This invention also provides an assembly mecha toy including the aforementioned toy skeleton structure. The toy skeleton structure provided by this invention has the advantages of simple and compact structure, fewer component parts, simple assembly operation, and easy management. It also has the advantages of multiple and smooth range of motion, ensuring high playability and interactivity for both the skeleton structure and the assembly mecha toy. Furthermore, the structural design of the toy skeleton structure allows its shape to more closely resemble a simulated human body structure.
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Description

Technical Field

[0001] This utility model relates to the field of assembly toy technology, and more particularly to a toy skeleton structure and an assembly mecha toy. Background Technology

[0002] Toy mechs are currently popular toys for children and even adults. They feature movable joints, allowing for various poses and postures through the movement of the arm or leg joints. A Chinese patent (CN218076350U) discloses a general skeleton structure for an assembly toy mech. Its chest and neck assembly and waist assembly can be extended for better movement and interaction. Furthermore, the use of a double-hole sleeve shoulder joint assembly structure allows for a wider range of motion in the arm components, with a forward and backward rotation angle exceeding 180 degrees, increasing interactivity. However, this skeleton structure has a large number of components, making assembly complex and potentially causing children to lose patience and struggle to assemble it. Additionally, its shape is not realistic enough, lacking a high degree of realism in mimicking human anatomy and resulting in poor aesthetic appeal. Utility Model Content

[0003] The present invention aims to solve at least one of the technical problems existing in the prior art. To this end, the present invention proposes a toy skeleton structure and an assembly mecha toy.

[0004] To achieve the aforementioned objectives, this utility model provides a toy skeleton structure, including a torso, arms mounted on both sides of the upper part of the torso, and legs mounted on both sides of the lower part of the torso.

[0005] The torso includes a first torso and a second torso. The first torso has a first ball-head rod and a ball head at opposite ends. The first torso also has a first ball-head rod on each side adjacent to the first ball-head rod. The ball head is connected to the end face of the first torso through a waist-shaped transition section. The second torso has a second ball-head rod on each side of one end. The end face of the other end of the second torso has a ball crown groove in which the ball head is rotatably fixed.

[0006] The arm includes an upper arm and a lower arm, which are rotatably connected by a pin structure. The upper arm is provided with a first ball groove, which is rotatably fixed to a first ball head rod on either side of the first torso.

[0007] The leg includes a thigh piece and a calf piece that are rotatably connected by the pin-rotation structure. The thigh piece is provided with a second ball groove that is rotatably and fixedly connected to the second ball head rod.

[0008] As a preferred embodiment, the pin-rotating structure includes a first pin-rotating component and a second pin-rotating component. The first pin-rotating component and the second pin-rotating component are respectively connected to the opposite ends of the upper arm component and the lower arm component, and to the opposite ends of the thigh component and the lower leg component. The second pin-rotating component can be inserted into the first pin-rotating component, and the first pin-rotating component and the second pin-rotating component are rotatably fixed by a pin inserted between them.

[0009] As a preferred embodiment, the opening of the spherical crown groove extends outward in a funnel shape, and its cross-sectional width gradually increases in the direction of outward extension from the opening.

[0010] As a preferred embodiment, at least one splicing slot is provided on both the front and rear sides of the arm and the leg, and an external splicing armor can be inserted and fixed into the splicing slot.

[0011] As a preferred embodiment, both the lower arm and the lower leg are provided with ball-head connecting blocks at their ends. The ball-head connecting blocks are used to rotatably insert and fix the palm on the lower arm and to rotatably insert and fix the foot on the lower leg.

[0012] This utility model also provides an assembled mecha toy, including any of the toy skeleton structures described above, and further including a head that is rotatably inserted and fixed to a first ball joint of the toy skeleton structure, a first piece of armor that is detachably assembled to the torso of the toy skeleton structure, a second piece of armor that is detachably assembled to the arms of the toy skeleton structure, and a third piece of armor that is detachably assembled to the legs of the toy skeleton structure.

[0013] As a preferred embodiment, the first armor plate includes a breastplate, a waist plate, and an abdominal plate. The breastplate, waist plate, and abdominal plate are all constructed by splicing two detachable and fixed shells. The breastplate and waist plate respectively cover the first part of the torso, and the abdominal plate covers the second part of the torso.

[0014] As a preferred embodiment, the system also includes a display rack detachably connected to the first armor plate. The display rack includes a vertically fixed base plate and a support. The support is provided with a positioning block that can be detachably inserted into a positioning groove on the outside of the first armor plate. The support is also provided with a retaining buckle, in which a weapon component is detachably held and fixed.

[0015] As a preferred embodiment, the second armor plate includes an upper arm armor and a lower arm armor, both of which are constructed by splicing together two detachable and fixed shells. The upper arm armor covers the upper arm part of the arm, and the lower arm armor covers the lower arm part of the arm.

[0016] As a preferred embodiment, the third armor piece includes thigh armor and calf armor. Both the thigh armor and the calf armor are composed of two detachable and fixed shells joined together. The thigh armor covers the thigh part of the leg, and the calf armor covers the calf part of the leg.

[0017] Therefore, based on the technical means of this utility model, the effects that this utility model can achieve are briefly described as follows: The torso of the toy skeleton structure provided by this utility model adopts a segmented structure. Ball heads and ball crown grooves are respectively provided on the opposite end faces of the first and second torsos. The first torso can be rotatably fixed to the second torso through the rotational engagement of the ball heads and ball crown grooves. Simultaneously, the ball heads are connected to the end face of the first torso through a waist-shaped transition section, allowing the torso to rotate and perform small-amplitude swaying movements, thereby increasing the torso's range of motion and fluidity. At the same time, the arms and legs are rotatably inserted and fixed to the first and second ball head rods of the torso, and a pin-rotation structure allows the arms and legs to perform bending movements, thereby increasing the range of motion and fluidity of the arms and legs. Compared with existing structures, the toy skeleton structure provided by this utility model has the advantages of simple and compact structure, fewer component numbers, simple assembly operation, and easy management. It also has the advantages of multiple and smooth ranges of motion, ensuring that the skeleton structure has high playability and interactivity. Moreover, the structural design of the toy skeleton provided by this utility model allows its shape to be closer to the human body structure. Even without the connecting armor, it has a high degree of realism and aesthetic appeal, and can be used as a complete simulated robot for play. Attached Figure Description

[0018] Figure 1 This is a schematic diagram of the toy skeleton structure of a preferred embodiment of the present invention.

[0019] Figure 2 for Figure 1 An exploded structural diagram of the toy's skeleton.

[0020] Figure 3 for Figure 1 A cross-sectional structural diagram of the toy's skeleton.

[0021] Figure 4 This is a structural schematic diagram of a preferred embodiment of the assembled mecha toy of this utility model.

[0022] Figure 5 for Figure 4 A diagram showing the disassembled structure of a Chinese-style mecha toy.

[0023] Figure 6 for Figure 5 A schematic diagram of the disassembled structure of the central frame and the individual armor components.

[0024] Figure 7 for Figure 6 A schematic diagram showing the disassembled structure of the mid-torso, head, and first-piece armor.

[0025] Figure 8 for Figure 6 A schematic diagram of the disassembled structure of the middle arm, hand, and second-piece armor.

[0026] Figure 9 for Figure 6 A schematic diagram showing the disassembled structure of the middle leg, foot, and third-section armor.

[0027] In the diagram: 10: Torso; 11: First Torso; 111: First Ball Head; 112: Ball Head; 113: Waist-shaped Transition Section; 12: Second Torso; 121: Second Ball Head; 122: Ball Crown Groove; 20: Arm; 21: Upper Arm Component; 211: First Ball Groove; 22: Lower Arm Component; 30: Leg; 31: Thigh Component; 311: Second Ball Groove; 32: Lower Leg Component; 40: Pin-Rotation Structure; 41: First Pin-Rotation Component; 42: Second Pin-Rotation Component; 51: Ball Head Connecting Block; 52: Slot; 100: Head; 101: First Ball Cavity; 200: Palm; 201: Second Ball Cavity; 300: Foot; 301: Third Ball Head Cavity; 400: First armor assembly; 401: Chest armor; 4011: Insert slot; 402: Waist armor; 4021: Positioning slot; 403: Abdominal armor; 404: First decorative piece; 4041: Insert block; 500: Second armor assembly; 501: Upper arm armor; 5011: Fixing block; 502: Lower arm armor; 503: Second decorative piece; 5031: Fixing slot; 600: Third armor assembly; 601: Thigh armor; 602: Lower leg armor; 603: Fourth decorative piece; 701: Insert block; 800: Display rack; 801: Base plate; 802: Support; 8021: Positioning block; 8022: Buckle; 900: Weapon component. Detailed Implementation

[0028] The technical solutions of the present utility model will be clearly and completely described below with reference to the accompanying drawings. Obviously, the described embodiments are only a part of the embodiments of the present utility model, and not all of them. Based on the embodiments of the present utility model, all other embodiments obtained by those skilled in the art without creative effort are within the scope of protection of the present utility model. It is understood that the accompanying drawings are provided for reference and illustration only and are not intended to limit the present utility model. The connections shown in the drawings are only for clear description and do not limit the connection method.

[0029] It should be understood that terms such as "upper," "lower," "front," "rear," "left," "right," "top," "bottom," "inner," and "outer" are used to describe the directional or positional relationships shown in the accompanying drawings, and are only for the convenience of describing the present invention and simplifying the description, not to indicate that the device or element referred to must have a specific directional or positional relationship, and therefore should not be construed as a limitation of the present invention. It should be noted that when one component is considered to be "connected" to another component, it can be directly connected to the other component or there may be an intervening component present. It should be understood that terms such as "first" and "second" are only for the convenience of describing the technical solution of the present invention, and are not to indicate that the device or element referred to must have a specific order, and therefore should not be construed as a limitation of the present invention. Unless otherwise defined, all technical and scientific terms used herein have the same meaning as commonly understood by one of ordinary skill in the art to which this invention pertains. The terminology used in this specification of the present invention is for the purpose of describing particular embodiments only and is not intended to limit the present invention.

[0030] Please refer to the following at the same time Figure 1-9 This embodiment provides an assembled mecha toy, including a toy skeleton structure, a head 100 rotatably inserted and fixed to a first ball joint of the toy skeleton structure, a hand 200 rotatably inserted and fixed to an arm of the toy skeleton structure, a foot 300 rotatably inserted and fixed to a leg of the toy skeleton structure, a first piece of armor 400 detachably assembled to the torso of the toy skeleton structure, a second piece of armor 500 detachably assembled to the arm, a third piece of armor 600 detachably assembled to the leg, and a display stand 800 detachably connected to the first piece of armor 400.

[0031] The toy skeleton structure includes a torso 10, arms 20 mounted on the upper sides of the torso 10, and legs 30 mounted on the lower sides of the torso 10.

[0032] The torso 10 includes a first torso 11 and a second torso 12. It is understood that the first torso 11 has a first ball joint 111 and a ball joint 112 at opposite ends, and the first torso 11 also has a first ball joint 111 on each side adjacent to the first ball joint 111. The first ball joint 111 is used to detachably and securely connect the head 100 and the arm 20. The ball joint 112 is connected to the end face of the first torso 11 via a waist-shaped transition section 113, and is used to rotatably and securely connect the second torso 12. A first ball cavity 101 is formed at the neck of the head 100, and the first ball cavity 101 can be inserted and fixed to the first ball joint 111, thereby allowing the head 100 to be securely connected to the torso 10. It is understood that because of the sliding fit between the first ball cavity 101 and the first ball joint 111, the head 100 can rotate on the first ball joint 111.

[0033] A second ball-head rod 121 is provided on each side of one end of the second torso 12. The second ball-head rod 1221 is used to rotatably and fixedly connect the leg 30 to the second torso 12. A spherical crown groove 122 is provided on the end face of the other end of the second torso 12. The spherical crown groove 122 is used to rotatably and fixedly connect the ball head 112. It can be understood that since the ball head 112 and the spherical crown groove 122 also slide together, the first torso 11 can rotate relative to the second torso 12. It should be noted that the opening of the spherical crown groove 122 extends outward in a funnel shape, and its cross-sectional width gradually increases in the direction of outward extension from the opening. The above structural arrangement and the waist-shaped transition section 113 enable the first torso 11 to perform a small swinging motion relative to the second torso 12, thereby increasing the range of motion and smoothness of the torso 10.

[0034] The arm 20 includes an upper arm component 21 and a lower arm component 22, which are rotatably connected by a pin-rotation structure 40. One end of the upper arm component 21 has a first ball groove 211, which is rotatably fixed to a first ball head rod 111 on either side of the first torso 11, thus rotatably fixing the upper arm component 21 to the first torso 11. Since the first ball head rod 111 can also slide within the first ball groove 211, the arm 20 can swing up and down and left and right relative to the first torso 11, thereby increasing the range of motion and smoothness of the arm 20.

[0035] The leg 30 includes a thigh member 31 and a lower leg member 32 rotatably connected by a pin-rotation structure 40. One end of the thigh member 31 has a second ball groove 311, which is rotatably inserted into and fixed to a second ball head rod 121, allowing the thigh member 31 to be rotatably fixed to the second torso 12. Since the second ball head rod 121 can also slide within the second ball groove 311, the leg 30 can swing up and down and left and right relative to the second torso 12, thus increasing the range of motion and smoothness of the leg 30.

[0036] The pivot structure 40 includes a first pivot member 41 and a second pivot member 42, which are respectively connected to the opposite ends of the upper arm member 21 and the lower arm member 22, and the opposite ends of the thigh member 31 and the lower leg member 32. The first pivot member 41 consists of two spaced horizontal plates, and the second pivot member 42 consists of a horizontal plate located in the middle. The second pivot member 42 can be inserted into the first pivot member 41, and the first and second pivot members 41 and 42 are rotatably fixed by a pin (not shown) inserted between them. By setting the pivot structure 40, the upper arm member 21 and the lower arm member 22 can rotate relative to each other, thereby allowing the arm 20 to extend and retract. Similarly, the thigh member 31 and the lower leg member 32 can rotate relative to each other, thereby allowing the leg 30 to extend and retract. This increases the range of motion and fluidity of the arm 20 and the leg 30, improving the playability and interactivity of the toy's skeleton structure.

[0037] In this embodiment, both the lower arm member 22 and the lower leg member 32 have protruding ball-head connecting blocks 51 at their ends. The ball-head connecting blocks 51 are used to rotatably connect and fix the palm 200 to the lower arm member 22 and the foot 300 to the lower leg member 32. Specifically, the palm 200 has a second ball cavity 201 at its wrist, which can be inserted and fixed to the ball-head connecting block of the lower arm member 22, thus fixing the palm 200 to the lower arm member 22. The foot 300 has a third ball cavity 301 at its ankle, which can be inserted and fixed to the ball-head connecting block of the lower leg member 32, thus fixing the foot 300 to the lower leg member 32. It can be understood that because of the sliding fit between each ball cavity and the ball-head connecting block 51, the palm 200 can rotate on the lower arm member 22, and the foot 300 can rotate on the lower leg member 32. In other embodiments, the ball joint 51 may be interchangeably formed on the palm 200 and / or the foot 300, and correspondingly, the second ball cavity 201 and / or the third ball cavity 301 may be interchangeably formed on the lower arm member 22 and / or the calf member 32.

[0038] In this embodiment, at least one splicing slot 52 is provided on each of the front and rear sides of the torso 10, arm 20, and leg 30, and a splicing armor piece can be inserted and fixed into the splicing slot 52. Specifically, each splicing armor piece has a splicing block 701 on its inner side corresponding to each splicing slot 52. The splicing block 701 can be inserted and fixed into the splicing slot 52, so that each splicing armor piece can stably cover and fix itself to the corresponding torso 10, arm 20, and leg 30. In other embodiments, the torso 10, arm 20, and leg 30 may not have splicing slots 52, and correspondingly, each splicing armor piece may not have splicing blocks 701.

[0039] The first armor piece 400 includes a breastplate 401, a waist armor 402, and a belly armor 403. Each of these is constructed from two detachable and fixed shells joined together. The breastplate 401, waist armor 402, and belly armor 403 are detachably fixed using a plug-in structure, which includes a post and a slot between the two shells. The post can be inserted and fixed into the slot. It should be noted that the breastplate 401 and waist armor 402 cover the first torso 11, and the belly armor 403 covers the second torso 12, thus altering the appearance of the torso 10. By covering and fixing the torso 10 with breastplates 401, waist armor 402, and belly armor 403 with different appearances, a transformation effect can be achieved, increasing the torso 10's playability. In this embodiment, a positioning groove 4021 is provided on the outer side of the waist armor 402. A positioning block for fixing the display stand 800 can be inserted into the positioning groove 4021 to achieve a detachable connection between the first armor piece 400 and the display stand 800. In other embodiments, the chest armor 401, waist armor 402, and abdominal armor 403 can be detachably fixed in other ways, such as a snap-fit ​​structure, a magnetic adsorption structure, a threaded connection structure, or a threaded connection structure. Furthermore, if the toy does not have a display stand 800, the positioning groove 4021 may not be provided on the outer side of the waist armor 402.

[0040] In this embodiment, the first armor plate 400 also includes a first decorative element 404. It can be understood that the back of the breastplate 401 is provided with a insertion groove 4011, and one side of the first decorative element 404 is correspondingly provided with an insertion block 4041. The insertion block 4041 is detachably inserted and fixed into the insertion groove 4011, so that the first decorative element 404 is detachably connected to the back of the breastplate 401. In other embodiments, the first armor plate 400 may omit the first decorative element 404, in which case the insertion groove 401 of the breastplate 401 is also omitted.

[0041] The second-piece armor 500 includes an upper arm armor 501 and a lower arm armor 502, both of which are constructed from two detachably fixed shells joined together. It is understood that the upper arm armor 501 and lower arm armor 502 also employ a plug-in structure for detachable fixing. This plug-in structure includes a post and a slot respectively disposed between the two shells, with the post being inserted and fixed into the slot. It should be noted that the upper arm armor 501 covers the upper arm member 21, and the lower arm armor 502 covers the lower arm member 22. In this case, the first ball joint rod 111 and the pin-rotating structure 40 are exposed outside the second-piece armor 500, ensuring that the rotational function of the first ball joint rod 111 and the pin-rotating structure 40 is not affected by interference from the second-piece armor 500. The second piece of armor 500 can change the appearance of the arm 20. By covering and fixing the upper arm armor 501 and lower arm armor 502 with different appearances onto the arm 20, a transformation effect of the arm 20 can be achieved, further enhancing the toy's playability. In other embodiments, the upper arm armor 501 and lower arm armor 502 can be detachably fixed using other methods, such as snap-fit ​​structures, magnetic adsorption structures, threaded connection structures, and threaded connection structures.

[0042] In this embodiment, the second armor 500 also includes a second decorative element 503. It can be understood that a fixing block 5011 is provided on the outer side of the upper arm armor 501, and a corresponding fixing groove 5031 is provided on the inner side of the second decorative element 503. The fixing groove 5031 is detachably inserted and fixed to the fixing block 5011, so that the second decorative element 503 is detachably connected to the outer wall of the upper arm armor 501, thereby serving to decorate and beautify the appearance. In other embodiments, the second armor 500 may omit the second decorative element 503, and the second decorative element 503 may be fixedly connected using other structures such as snap-fit ​​connections or threaded connections.

[0043] The third-section armor 600 includes a thigh armor 601 and a calf armor 602, both of which are constructed from two detachably fixed shells joined together. It is understood that the thigh armor 601 and calf armor 602 also employ a plug-in structure for detachable fixing. This plug-in structure includes a post and a slot respectively disposed between the two shells, with the post inserted and fixed into the slot. It should be noted that the thigh armor 601 covers the thigh component 31, and the calf armor 602 covers the calf component 32. In this case, the second ball joint 121 and the pivot structure 40 are exposed outside the third-section armor 600, ensuring that the rotation function of the second ball joint 121 and the pivot structure 40 is not affected by interference from the third-section armor 600. The third piece of armor 600 can alter the appearance of the legs 30. By covering and fixing thigh armor 601 and calf armor 602 with different appearances onto the legs 30, a transformation effect can be achieved, further enhancing the toy's playability. In other embodiments, the thigh armor 601 and calf armor 602 can be detachably fixed using other methods, such as snap-fit ​​structures, magnetic adsorption structures, threaded connection structures, and threaded connection structures.

[0044] In this embodiment, the third-piece armor 600 also includes a fourth decorative element 603 detachably connected to the lower leg armor 602 to enhance its appearance. It is understood that the fourth decorative element 603 is fixed to the lower leg armor 602 via a plug-in structure. In other embodiments, the fourth decorative element 603 may be omitted from the third-piece armor 600, and it may be fixed using other structures such as snap-fit ​​connections or threaded connections.

[0045] The display rack 800 includes a vertically fixed base plate 801 and a support 802. The support 802 has a positioning block 8021 that can be detachably inserted into a positioning groove 4021. The support 802 also has a retaining buckle 8022, which detachably holds and fixes a weapon component 900. It can be understood that the display rack 800 serves to fix the robot in place and to store the weapon components 900. The weapon components 900 include multiple components of different shapes, all of which can be inserted and fixed into the hand 200 to enhance the appearance.

[0046] For clarity, certain features described in individual embodiments of the present invention may be used in combination in a single embodiment. Furthermore, various features of the present invention described in individual embodiments may also be used individually or in any suitable form in sub-combinations.

Claims

1. A toy skeleton structure, comprising a torso, arms mounted on both upper sides of the torso, and legs mounted on both lower sides of the torso, characterized in that, The torso includes a first torso and a second torso. The first torso has a first ball-head rod and a ball head at opposite ends. The first torso also has a first ball-head rod on each side adjacent to the first ball-head rod. The ball head is connected to the end face of the first torso through a waist-shaped transition section. The second torso has a second ball-head rod on each side of one end. The end face of the other end of the second torso has a ball crown groove in which the ball head is rotatably fixed. The arm includes an upper arm and a lower arm, which are rotatably connected by a pin structure. The upper arm is provided with a first ball groove, which is rotatably fixed to a first ball head rod on either side of the first torso. The leg includes a thigh piece and a calf piece that are rotatably connected by the pin-rotation structure. The thigh piece is provided with a second ball groove that is rotatably and fixedly connected to the second ball head rod.

2. The toy skeleton structure as described in claim 1, characterized in that, The pin-rotating structure includes a first pin and a second pin. The first pin and the second pin are respectively connected to the opposite ends of the upper arm and the lower arm, and to the opposite ends of the thigh and the lower leg. The second pin can be inserted into the first pin, and the first pin and the second pin are rotatably fixed by a pin inserted between them.

3. The toy skeleton structure as described in claim 1, characterized in that, The opening of the spherical crown groove extends outward in a funnel shape, and its cross-sectional width gradually increases in the direction of outward extension from the opening.

4. The toy skeleton structure as described in claim 1, characterized in that, At least one splicing slot is provided on each of the front and rear sides of the torso, the arms and the legs, and an external splicing armor can be inserted and fixed into the splicing slot.

5. The toy skeleton structure as described in claim 1, characterized in that, Both the lower arm and the lower leg are provided with ball-head connecting blocks at their ends. The ball-head connecting blocks are used to rotatably insert and fix the palm on the lower arm and to rotatably insert and fix the foot on the lower leg.

6. A type of assembled mecha toy, characterized in that, The toy skeleton structure as described in any one of claims 1-5 further includes a head rotatably inserted and fixed to a first ball joint of the toy skeleton structure, a first piece of armor detachably attached to the torso of the toy skeleton structure, a second piece of armor detachably attached to the arms of the toy skeleton structure, and a third piece of armor detachably attached to the legs of the toy skeleton structure.

7. The assembled mecha toy as described in claim 6, characterized in that, The first piece of armor includes a breastplate, a waist plate, and an abdominal plate. The breastplate, waist plate, and abdominal plate are all composed of two detachable and fixed shells joined together. The breastplate and waist plate respectively cover the first part of the torso, and the abdominal plate covers the second part of the torso.

8. The assembled mecha toy as described in claim 7, characterized in that, It also includes a display rack detachably connected to the first armor piece. The display rack includes a vertically fixed base plate and a support. The support is provided with a positioning block that can be detachably inserted into a positioning groove on the outside of the first armor piece. The support is also provided with a retaining buckle, in which a weapon component is detachably retained and fixed.

9. The assembled mecha toy as described in claim 6, characterized in that, The second type of armor includes an upper arm armor and a lower arm armor. Both the upper arm armor and the lower arm armor are composed of two detachable and fixed shells spliced ​​together. The upper arm armor covers the upper arm part of the arm, and the lower arm armor covers the lower arm part of the arm.

10. The assembled mecha toy as described in claim 6, characterized in that, The third armor piece includes thigh armor and calf armor. Both the thigh armor and the calf armor are composed of two detachable and fixed shells spliced ​​together. The thigh armor covers the thigh part of the leg, and the calf armor covers the calf part of the leg.