Ground stepping game interactive amusement device

CN224735717UActive Publication Date: 2026-09-11WUHU XINTONG AMUSEMENT EQUIP TECH CO LTD
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Patent Information

Application Number
CN202522052026.7
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2025-09-24
Publication Date
2026-09-11
Estimated Expiration
2035-09-24

AI Technical Summary

Technical Problem

[0002]地面踩踩乐竞技游乐设备是一种具有创新性和趣味性的游乐设施,能提供多人竞技互动的游乐体验,通常适用于游乐场、商场、儿童活动中心等场所,目前踩踩乐竞技游乐设备的踩踏功能键是固定设置在地面上的,不能根据需求进行调节各个功能键的位置,不能满足不同腿长人的使用需求

Benefits of technology

[0014]安全性高

✦ Generated by Eureka AI based on patent content.

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Abstract

The utility model discloses a ground step step joy competition interactive amusement equipment, including host computer, be used for receiving the signal of treading function unit and carry out feedback control game content display, treading function subassembly, it includes bottom plate and installs a plurality of treading function units on the bottom plate, the top fixed mounting of bottom plate has the electromagnet board, the top of electromagnet board is paved with insulating rubber pad, a plurality of treading function units are placed on the insulating rubber pad, treading function unit includes treading function key and magnetic attraction piece, the magnetic attraction piece is fixed in the bottom of treading function key, control switch, control switch is used for controlling whether the electromagnet board is connected power supply. The utility model provides a ground step step joy competition interactive amusement equipment can change the position of treading function unit according to the use demand of different crowd, and the user carries out treading game.
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Description

Technical Field

[0001] This utility model relates to the field of amusement equipment technology, and in particular to a ground-based stomp-in interactive amusement equipment. Background Technology

[0002] Ground-based stomp-play amusement equipment is an innovative and fun amusement facility that provides a multi-player competitive and interactive amusement experience. It is usually suitable for amusement parks, shopping malls, children's activity centers and other places. At present, the stomp function buttons of stomp-play amusement equipment are fixed on the ground and cannot be adjusted according to needs, so it cannot meet the usage needs of people with different leg lengths. Utility Model Content

[0003] The purpose of this application is to provide a ground-based stomp-and-play interactive amusement device to solve the problems mentioned in the background art.

[0004] To achieve the above objectives, this application provides the following technical solution: a ground-based stomp-and-play interactive amusement device, including a host computer, used to receive signals from the stomp-and-play function unit and provide feedback control for displaying game content;

[0005] A pedal function component includes a base plate and several pedal function units mounted on the base plate. An electromagnet plate is fixedly mounted on the top of the base plate. An insulating rubber pad is laid on the top of the electromagnet plate. Several pedal function units are placed on the insulating rubber pad. Each pedal function unit includes a pedal function key and a magnetic block. The magnetic block is fixed to the bottom of the pedal function key.

[0006] A control switch is used to control whether the electromagnet plate is connected to a power source.

[0007] Preferably, the pedal function key is connected to the host via a signal line.

[0008] Preferably, the host is connected to a fitness tracker that monitors the exerciser's physical condition via a signal line.

[0009] Preferably, the bottom end of the base plate is provided with an anti-slip pad that is fixedly connected thereto.

[0010] Preferably, a base is provided below the main unit, and an electric actuator is fixedly installed on the base. The output end of the electric actuator is fixedly connected to the bottom end of the main unit.

[0011] Preferably, the top of the pedal function key is provided with an anti-slip cushioning pad that is fixedly connected to it.

[0012] Preferably, the main unit, electromagnet plate, and electric actuator are electrically connected to an external power source.

[0013] In summary, the technical effects and advantages of this utility model are as follows:

[0014] High security

[0015] The anti-slip pads on the bottom of the base plate effectively prevent the equipment from sliding during use, avoiding falls and injuries caused by equipment movement. The insulating pads prevent leakage from the electromagnet plate, ensuring user electrical safety. The anti-slip cushioning pads on top of the pedal function buttons not only increase friction to prevent slipping but also cushion the impact of stepping, protecting the user's feet.

[0016] The connection between the fitness tracker and the main unit allows the main unit to obtain real-time information about the user's physical condition. When the user experiences any abnormalities, the main unit can promptly remind them to stop exercising, preventing injury from overexertion.

[0017] Highly flexible and adjustable

[0018] The foot pedal unit is magnetically attached to the electromagnet plate, facilitating easy disassembly and installation. When the game layout needs to be changed or the foot pedal unit requires maintenance, it can be easily moved or replaced. The electric actuator allows the height of the main unit to be adjusted according to different usage scenarios and user needs, improving the device's versatility.

[0019] The control switch can easily control the power supply to the electromagnet plate and flexibly adjust the fixed state of the pedal function unit according to the actual situation.

[0020] Highly interactive and fun

[0021] The main unit can provide feedback control based on signals from the pedaling function units and display game content, offering users a rich gaming experience. Players can interact and compete using scores, rankings, and other information displayed on the main unit, increasing the game's fun and competitiveness.

[0022] The addition of fitness trackers makes the game more intelligent and personalized. The console can adjust the game difficulty based on the user's physical condition, allowing users with different physical conditions to participate in the game and obtain a gaming experience that suits them.

[0023] Good stability

[0024] The combination of the electromagnet plate and the magnetic block allows the pedal function unit to be stably fixed on the insulating rubber pad. Even under frequent pedaling, the pedal function unit will not easily move or shake, ensuring the normal operation of the equipment and the stability of the game. Attached Figure Description

[0025] To more clearly illustrate the technical solutions in the embodiments of this application or the prior art, the drawings used in the description of the embodiments or the prior art will be briefly introduced below. Obviously, the drawings described below are only some embodiments of this application. For those skilled in the art, other drawings can be obtained based on these drawings without creative effort.

[0026] Figure 1 This is a schematic diagram of the structure of a ground-based stomp-play interactive amusement device according to an embodiment of this application;

[0027] Figure 2 This is a schematic diagram of the stomping function component structure of a ground-based stomping-in interactive amusement device according to an embodiment of this application;

[0028] Figure 3 This is a schematic diagram of the stepping function unit structure of a ground-based interactive amusement device according to an embodiment of this application.

[0029] In the diagram: 1. Main unit; 2. Base plate; 3. Pedal function unit; 4. Electromagnetic plate; 5. Insulating rubber pad; 6. Magnetic block; 7. Pedal function key; 8. Anti-slip buffer rubber pad; 9. Control switch; 10. Anti-slip pad; 11. Base; 12. Electric actuator; 13. Signal line; 14. Exercise wristband. Detailed Implementation

[0030] The technical solutions of the present utility model will be clearly and completely described below with reference to the accompanying drawings of the embodiments. Obviously, the described embodiments are only some embodiments of the present utility model, and not all embodiments. Based on the embodiments of the present utility model, all other embodiments obtained by those of ordinary skill in the art without creative effort are within the protection scope of the present utility model.

[0031] In the description of this disclosure, it should be noted that the terms "center," "upper," "lower," "left," "right," "vertical," "horizontal," "inner," "outer," "top," and "bottom," etc., indicate the orientation or positional relationship based on the orientation or positional relationship shown in the accompanying drawings, and are only for the convenience of describing this disclosure and simplifying the description, and do not indicate or imply that the device or element referred to must have a specific orientation, or be constructed and operated in a specific orientation, and therefore should not be construed as a limitation of this disclosure. Furthermore, the terms "first," "second," and "third" are used for descriptive purposes only and should not be construed as indicating or implying relative importance.

[0032] It should also be noted that all standard parts used in this application are commercially available, and can be custom-made according to the description and drawings. Unless otherwise expressly specified and limited, the terms "installation," "connection," and "joining" should be interpreted broadly. For example, they can refer to fixed connections, detachable connections, or integral connections; they can refer to mechanical connections or electrical connections; they can refer to direct connections or indirect connections through an intermediate medium; and they can refer to the internal communication between two components. Those skilled in the art can understand the specific meaning of the above terms in this disclosure based on the specific circumstances, and unless explicitly limited, machinery, parts, and equipment can all adopt conventional models in the prior art.

[0033] In this document, the term "comprising" is intended to cover a non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements includes not only those elements but also other elements not expressly listed, or elements inherent to such a process, method, article, or apparatus. Without further limitation, an element defined by the phrase "comprising..." does not exclude the presence of other identical elements in the process, method, article, or apparatus that includes said element.

[0034] Example:

[0035] Equipment assembly stage

[0036] Prepare the necessary components, including the main unit 1, pedal function components (including base plate 2, electromagnet plate 4, insulating rubber pad 5, pedal function unit 3), control switch 9, anti-slip pad 10, base 11, electric push rod 12, signal cable 13, and exercise wristband 14, etc.

[0037] First, install the foot pedal component and fix the anti-slip mat 10 to the bottom of the base plate 2 to ensure that the equipment is placed stably and will not slide during use. Then, fix the electromagnet plate 4 to the top of the base plate 2, and then lay an insulating rubber mat 5 on top of the electromagnet plate 4 to ensure safety and prevent electric shock.

[0038] Several pedal function units 3 are placed on an insulating rubber pad 5. The magnetic blocks 6 of the pedal function units 3 will attract each other to the electromagnet plate 4, so that the pedal function units 3 are stably fixed on the insulating rubber pad 5. An anti-slip cushioning pad 8 is installed on the top of the pedal function key 7, which not only increases the comfort of pedaling, but also plays an anti-slip role and protects the user.

[0039] Install the base 11 below the main unit 1, fix the electric actuator 12 on the base 11, and fix the output end of the electric actuator 12 to the bottom of the main unit 1. In this way, the height of the main unit 1 can be adjusted by the electric actuator 12 to adapt to different usage scenarios and user needs.

[0040] The pedal function button 7 is connected to the main unit 1 using signal cable 13, enabling signal transmission between the pedal function unit 3 and the main unit 1. Simultaneously, the main unit 1 is connected to the fitness tracker 14 using signal cable 13, allowing the main unit 1 to receive the user's physical status information monitored by the fitness tracker 14.

[0041] Finally, connect the control switch 9 to the circuit that controls the power supply to the electromagnet plate 4, so as to facilitate the control of the working state of the electromagnet plate 4. Electrically connect the main unit 1, the electromagnet plate 4, and the electric actuator 12 to the external power supply to complete the assembly of the entire device.

[0042] Equipment usage phase

[0043] Turn on the power to the device and control the electromagnet plate 4 to connect to the power supply through the control switch 9, so that the electromagnet plate 4 generates magnetic force and firmly attaches the stepping function unit 3 to the insulating rubber pad 5.

[0044] The user enters the play area and stands on the stepping function unit 3. When the user steps on the stepping function unit 3, the stepping function unit 3 transmits a signal to the host 1 through the signal line 13. After receiving the signal, the host 1 performs feedback control according to the preset game rules and displays the game content, such as the score and ranking information.

[0045] During gameplay, the fitness tracker 14 monitors the user's physical condition in real time, such as heart rate and steps taken, and transmits this information to the host device 1 via signal cable 13. The host device 1 can adjust the game difficulty or remind the user to pay attention to their physical condition based on the user's physical condition.

[0046] If the height of the main unit 1 needs to be adjusted, it can be achieved by controlling the extension and retraction of the electric actuator 12. When the game ends or when the pedal function unit 3 needs to be adjusted, the power supply to the electromagnet plate 4 can be cut off by controlling the switch 9, so that the magnetic force between the pedal function unit 3 and the electromagnet plate 4 disappears, making it convenient to move or replace the pedal function unit 3.

[0047] Finally, it should be noted that the above are merely preferred embodiments of the present utility model and are not intended to limit the present utility model. Although the present utility model has been described in detail with reference to the foregoing embodiments, those skilled in the art can still modify the technical solutions described in the foregoing embodiments or make equivalent substitutions for some of the technical features. Any modifications, equivalent substitutions, improvements, etc., made within the spirit and principles of the present utility model should be included within the protection scope of the present utility model.

Claims

1. A ground-based stepping game interactive amusement apparatus, characterized by: include: The host (1) is used to receive signals from the stepping function unit (3) and provide feedback control for the display of game content; The pedal function component includes a base plate (2) and a plurality of pedal function units (3) mounted on the base plate (2). An electromagnet plate (4) is fixedly mounted on the top of the base plate (2). An insulating rubber pad (5) is laid on the top of the electromagnet plate (4). A plurality of pedal function units (3) are placed on the insulating rubber pad (5). Each pedal function unit (3) includes a pedal function key (7) and a magnetic block (6). The magnetic block (6) is fixed to the bottom of the pedal function key (7). Control switch (9) is used to control whether the electromagnet plate (4) is connected to the power supply.

2. The ground stepping game interactive amusement device according to claim 1, characterized in that: The pedal function key (7) is connected to the host (1) via a signal line (13).

3. The ground stepping game interactive amusement device according to claim 1, characterized in that: The host (1) is connected to a sports bracelet (14) that monitors the physical condition of the athlete via a signal line (13).

4. The ground stepping game interactive amusement device according to claim 1, characterized in that: The bottom end of the base plate (2) is provided with an anti-slip pad (10) that is fixedly connected to it.

5. The ground stepping game interactive amusement device according to claim 1, characterized in that: The host (1) is provided with a base (11) below it, and an electric actuator (12) is fixedly installed on the base (11). The output end of the electric actuator (12) is fixedly connected to the bottom end of the host (1).

6. The ground stepping game interactive amusement device according to claim 1, characterized in that: The top of the step function key (7) is provided with an anti-slip buffer pad (8) that is fixedly connected to it.

7. The ground stepping game interactive amusement device according to claim 1, characterized in that: The host (1), electromagnet plate (4) and electric push rod (12) are electrically connected to an external power source.