Educational toy capable of improving concentration

By designing educational toys with timers and height-transfer wooden sticks, the existing wooden stick insert board toys have solved the problem of single play and insufficient interaction, and the goal of increasing fun and concentration exercise is achieved. It is suitable for two An interactive game with famous players.

CN222286378UActive Publication Date: 2025-01-03CHINA OPEN UNIV PRESS CO LTD
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Patent Information

Application Number
CN202420276181.X
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-02-05
Publication Date
2025-01-03
Estimated Expiration
2034-02-05

AI Technical Summary

Technical Problem

The existing wooden stick-insert toys have a single gameplay, insufficient interaction and fun, and cannot effectively train the concentration of the two players.

Method used

A puzzle toy consisting of a timer and two sets of props for two players. The props are composed of a base, a cylindrical stick of varying lengths, slots, step slots, magnetic sticks and shells. Height-changing, increasing interactivity and challenge with timer limited time.

Benefits of technology

By adding multiplayer interaction and timing restrictions, the fun and concentration exercise effect of the toys are enhanced, making the game more fun and challenging, suitable for two players to participate.

✦ Generated by Eureka AI based on patent content.

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Abstract

The utility model discloses an intelligence toy for improving concentration, which comprises a timer and two props for two players to use respectively, each prop comprises a base and a plurality of sticks which are different in length and are of a cylinder structure, the base is provided with a plurality of slots which are uniformly distributed at equal intervals along the length direction of the base, and the slots are communicated with the timer. And the plurality of wooden sticks are distributed along the vertical direction and are respectively inserted into the plurality of slots. The utility model relates to the technical field of educational toys. According to the educational toy capable of improving concentration, the two sets of props are arranged, meanwhile, the timer used for limiting time is arranged, in each set of props, the heights of the multiple sticks are different, the heights of the multiple sticks are gradually changed in sequence, in the playing method, the multiple sticks can be orderly arranged by players, interestingness and interactivity are improved, and the interestingness of the players is improved. Under the time limit action of the timer, the action time of the player is used as a judgment basis or a limiting condition of victory or defeat, and the concentration of the player can be further exercised.
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Description

Technical Field

[0001] The utility model relates to the technical field of educational toys, in particular to an educational toy for improving concentration. Background Art

[0002] The wooden stick plug board prop is an educational toy, usually composed of multiple wooden sticks and a base. Players can exercise hand-eye coordination, observation and concentration by plugging and pulling out wooden sticks.

[0003] Existing wooden stick plug board toys have a single gameplay and can usually only be played by one player alone, and lack interactivity and fun. Therefore, we designed an educational toy that improves concentration to solve the above problems. Utility Model Content

[0004] In view of the deficiencies in the prior art, the utility model provides an educational toy for improving concentration, which solves the problems of the existing wooden stick plug board toys having a single playing method and insufficient interactivity and fun.

[0005] To achieve the above objectives, the utility model is implemented through the following technical solutions: an educational toy for improving concentration, comprising a timer and two props for two players to use respectively.

[0006] The prop comprises a base and a plurality of wooden sticks of different lengths and all in a cylindrical structure. The base is provided with a plurality of slots evenly distributed at equal distances along its length direction, and the plurality of wooden sticks are distributed in a vertical direction and respectively inserted into the plurality of slots.

[0007] Preferably, it also includes a shell for receiving and accommodating the two props, and the outer peripheries of one side of the two bases are provided with stepped grooves that are compatible with the inner wall of the shell.

[0008] Preferably, both sides of the stepped groove are provided with protrusions distributed along the length direction of the base, and both inner walls on both sides of the shell are provided with grooves matched with the protrusions.

[0009] Preferably, a first magnetic sticker is coaxially embedded in a plurality of the slots, and a second magnetic sticker that matches the first magnetic sticker is embedded at the bottom ends of a plurality of the wooden sticks.

[0010] Beneficial Effects

[0011] The utility model provides an educational toy for improving concentration. Compared with the prior art, it has the following beneficial effects:

[0012] The educational toy for improving concentration has two groups of props and a timer for limiting time. In each group of props, the heights of the multiple wooden sticks are different and the heights of the multiple wooden sticks change in sequence. In the gameplay, the multiple wooden sticks can be arranged in order for the players, which increases the fun and interactivity. In addition, under the time limit of the timer, the time taken by the player's actions is used as the basis for determining the victory or defeat or as a limiting condition, which can further train the player's concentration. BRIEF DESCRIPTION OF THE DRAWINGS

[0013] Figure 1 It is a schematic diagram of the structure of the utility model;

[0014] Figure 2 It is a structural schematic diagram of the prop of the utility model;

[0015] Figure 3 This is a schematic diagram of the installation structure of the second magnetic sticker of the utility model;

[0016] Figure 4 It is a structural schematic diagram of the housing of the utility model;

[0017] In the figure:

[0018] 100. Timer;

[0019] 200. Props;

[0020] 210, base; 220, wooden stick; 230, slot; 240, step groove; 250, protrusion; 260, first magnetic sticker;

[0021] 2210, second magnetic sticker;

[0022] 300, housing;

[0023] 310. Groove. DETAILED DESCRIPTION

[0024] The following will be combined with the drawings in the embodiments of the utility model to clearly and completely describe the technical solutions in the embodiments of the utility model. Obviously, the described embodiments are only part of the embodiments of the utility model, not all of the embodiments. Based on the embodiments in the utility model, all other embodiments obtained by ordinary technicians in this field without creative work are within the scope of protection of the utility model.

[0025] See also Figure 1-4The utility model provides a technical solution: an educational toy for improving concentration, comprising a timer 100 and two props 200 for two players to use respectively, the props 200 comprising a base 210 and a plurality of wooden sticks 220 of different lengths and all in a cylindrical structure, the base 210 is provided with a plurality of slots 230 evenly distributed at equal distances along its length direction, and the plurality of wooden sticks 220 are distributed in a vertical direction and respectively inserted into the plurality of slots 230.

[0026] Based on the above structure, the educational toy for improving concentration is composed of a timer 100 and two props 200, wherein the two props 200 have the same structure and are used by two players respectively, the timer 100 is used to time the player's actions, and each set of props 200 is composed of a base 210 and a plurality of wooden sticks 220, and the heights of the plurality of wooden sticks 220 decrease from high to low, such as Figure 3As shown, in a specific embodiment, taking fifteen wooden sticks 220 as an example, the radial dimension of each wooden stick 220 is 15 mm, and the heights of the fifteen wooden sticks 220 are arranged from high to low: 127.5 mm, 125 mm, 122.5 mm, 120 mm, 117.5 mm, 115 mm, 112.5 mm, 110 mm, 107.5 mm, 105 mm, 102.5 mm, 100 mm, 97.5 mm, 95 mm, 92.5 mm, and the heights decrease by 2.5 mm in sequence. In addition, for the timer 100, the timer The button on the top of the timer 100 can be pressed up and down, and each press can turn the timing on or off. At the same time, the button can be rotated left and right to set the timing time. When the time set by turning the button is zero, the timing starts from zero. When the time set by turning the button is not zero, the countdown starts from the set time. Specifically, during use, the basic gameplay of the game is as follows: the game is played by two players, each player holds fifteen wooden sticks 220 of different lengths and a base 210. Before the game starts, the player gives his props 200 to the opponent to shuffle the order and insert the wooden sticks 220 into the base 210. Place the wooden sticks 220 on the table. There is a timer 100. Each player takes turns to start the timer 100. After the timing starts, they can move their sticks 220 to rearrange them in order from high to low or from low to high. In each round, only two sticks 220 can be exchanged. After the sorting is completed, the player with the shortest time wins. The advanced gameplay of the game is: there is a timer 100 on the table. After each round, the player exchanges props 200 with the opponent. When the slowest player finishes, the timing stops. Players can disrupt the order of the opponent's props 200, but the moved two sticks 220 cannot be changed. The player who first completes the arrangement in order must make the move the same as the opponent's last move, and the winner is the one who wins. The educational toy for improving concentration is provided with two groups of props 200 and a timer 100 for limiting the time. In each group of props 200, the heights of the multiple wooden sticks 220 are different and the heights of the multiple wooden sticks 220 are gradually changed. In the gameplay, the multiple wooden sticks 220 can be arranged in order by the players, which increases the fun and interactivity. In addition, under the time limit of the timer 100, the time taken by the player's actions is used as the basis for determining the victory or defeat or the limiting condition, which can further exercise the player's concentration.

[0027] Furthermore, the outer shell 300 is provided for receiving the two props 200, and the outer periphery of one side of the two bases 210 is provided with a stepped groove 240 adapted to the inner wall of the outer shell 300. The design of the outer shell 300 enables the two props 200 to be inserted into the outer shell 300 from the openings on both sides of the outer shell 300, and the outer wall of the stepped groove 240 is adapted to the inner wall of the outer shell 300, so that the props 200 can be stored uniformly after the game is over, which is more convenient to carry and not easy to lose.

[0028] Furthermore, both sides of the step groove 240 are provided with protrusions 250 distributed along the length direction of the base 210, and both inner walls on both sides of the shell 300 are provided with grooves 310 adapted to the protrusions 250. The step groove 240 can be firmly fastened at the opening of the shell 300 through the mutually adapted protrusions 250 and grooves 310, ensuring that the prop 200 is firmly and firmly inserted into the shell 300.

[0029] Furthermore, a first magnetic sticker 260 is coaxially embedded in a plurality of slots 230, and a second magnetic sticker 2210 adapted to the first magnetic sticker 260 is embedded at the bottom of a plurality of wooden sticks 220. The first magnetic sticker 260 and the second magnetic sticker 2210 adapted to each other are provided, so that the wooden stick 220 is more secure and stable after being inserted into the slot 230, and after the prop 200 is stored in the housing 300, the wooden stick 220 is in a flat state and is not easy to be separated from the base 210.

[0030] It should be noted that, in this article, relational terms such as first and second, etc. are only used to distinguish one entity or operation from another entity or operation, and do not necessarily require or imply any such actual relationship or order between these entities or operations. Moreover, the terms "include", "comprise" or any other variants thereof are intended to cover non-exclusive inclusion, so that a process, method, article or device including a series of elements includes not only those elements, but also other elements not explicitly listed, or also includes elements inherent to such process, method, article or device.

[0031] Although embodiments of the present invention have been shown and described, it will be appreciated by those skilled in the art that various changes, modifications, substitutions and variations may be made to the embodiments without departing from the principles and spirit of the present invention, and that the scope of the present invention is defined by the appended claims and their equivalents.

Claims

1. An educational toy for improving concentration, characterized in that: It includes a timer (100) and two props (200) for two players to use respectively; The prop (200) comprises a base (210) and a plurality of wooden sticks (220) of different lengths and all in a cylindrical structure. The base (210) is provided with a plurality of slots (230) evenly distributed at equal distances along its length direction. The plurality of wooden sticks (220) are distributed in a vertical direction and are respectively inserted into the plurality of slots (230).

2. The educational toy for improving concentration according to claim 1, characterized in that: It also includes a shell (300) for receiving the two props (200), and the peripheries of one side of the two bases (210) are each provided with a stepped groove (240) adapted to the inner wall of the shell (300).

3. The educational toy for improving concentration according to claim 2, characterized in that: Both sides of the stepped groove (240) are provided with protrusions (250) distributed along the length direction of the base (210), and both inner walls on both sides of the shell (300) are provided with grooves (310) matching the protrusions (250).

4. The educational toy for improving concentration according to claim 1, characterized in that: A first magnetic attraction sticker (260) is coaxially embedded in a plurality of the slots (230), and a second magnetic attraction sticker (2210) adapted to the first magnetic attraction sticker (260) is embedded at the bottom ends of a plurality of the wooden sticks (220).