Obtaining method and device of data
A technology of data acquisition and acquisition method, applied in the information field, can solve the problems of playback crash, poor surfing experience of playback client, inconsistent data playback and download rates, etc., to reduce crashes and avoid memory data redundancy.
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Embodiment 1
[0042] Embodiment 1: set to a fixed value, for example, set a specific value aKb as the unit of data volume, when the data volume downloaded by the data acquisition device reaches aKb, then the data acquisition device acquires data according to the playback rate and sends it to the playback client After receiving the data required by the terminal, continue to download data within the range of a fixed data volume aKb to reach a certain level of dynamic balance.
Embodiment 2
[0043] Embodiment 2: Set the fixed amount of data according to the playback rate and the playback time of the downloaded data. Its playback rate of a certain video is nKb / s, and the playback time of the playback volume of the playback client is m seconds, so the fixed amount of data can be set to m*nkb, and then the data acquisition device acquires data according to the playback rate so that the data acquired by the data acquisition device reaches a certain dynamic balance level within the range of the fixed data amount m*nkb.
Embodiment 3
[0044] Embodiment 3: The fixed data volume is set according to the network condition. When the network condition is good, a smaller fixed data volume is set, and when the network condition is not good, a larger fixed data volume is set. The network bandwidth of a playback client is small and the network speed is slow and unstable. At this time, in order to ensure that the client plays the video smoothly, a large fixed data volume is set. It is assumed that the playback data volume is 2.5M or 3 minutes, and then the data The acquisition device acquires data according to the playback rate so that the data acquired by the data acquisition device reaches a certain dynamic balance level within the range of a fixed data volume of 2.5M or a playback data volume of 3 minutes. And when the network bandwidth of a certain client is large, the network speed is fast and stable, the memory usage of the client is reduced, the resource utilization efficiency of the client is improved, and a sm...
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