Video call method, device and system

A video call and video technology, applied in the video field, can solve problems such as the inability to guarantee the smoothness of real-time video, the single display mode, and the fuzzy video call screen

Active Publication Date: 2016-05-11
肖峰
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] However, in the existing real-time video interaction technology, the video pictures of both sides of the video are often displayed on the video call device of either party through a rectangular window. This display method cannot satisfy the diversity of users in the real-time video process. Due to the single form of this display method, it cannot meet the needs of users to improve user experience by adding real-time video display methods during the real-time video process. Poor user experience, especially during interaction
In addition, the existing real-time video interaction technology is based on full-screen display, so that in the process of real-time video, it is necessary to transmit all the data collected by the cameras on both sides of the video or the coded data generated by encoding the all data, so that in the network When the environment is poor or the video call device of the video call user is not running smoothly, the video call screen will be blurred, frames will be dropped, or even the video call will be cut off directly. The smoothness of the real-time video cannot be guaranteed, resulting in poor user experience, especially Poor interactive experience during interaction

Method used

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  • Video call method, device and system

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0139] Embodiment 1 is a video call method provided by the embodiment of the present invention, refer to figure 1 As shown, the method includes:

[0140] 101. The first video calling device acquires an identifier of an avatar.

[0141] Specifically, the acquiring the identifier of the avatar by the first video calling device includes acquiring the identifier of the avatar by the first video calling device according to a user instruction or a default configuration.

[0142] 102. The first video call device acquires the corresponding avatar according to the identifier of the avatar.

[0143] Specifically, according to the identifier of the avatar, the first video call device searches for the avatar corresponding to the identifier among the avatars stored locally;

[0144] If the avatar corresponding to the identifier does not exist locally, the avatar corresponding to the identifier is downloaded from the server.

[0145] 103. The first video calling device acquires the curre...

Embodiment 2

[0162] Embodiment 2 is a video call method provided by the embodiment of the present invention, refer to figure 2 As shown, the method includes:

[0163] 201. The first video calling device acquires an identifier of an action and / or expression of an avatar.

[0164] Specifically, the identifier of the action and / or expression of the avatar acquired by the first video call device includes the identifier of the action and / or expression of the avatar acquired by the first video call device according to a user instruction or a preset event.

[0165] 202. The first video call device acquires the corresponding action and / or expression of the avatar according to the identifier of the action and / or expression of the avatar.

[0166] Specifically, the first video calling device searches for the action and / or expression of the avatar corresponding to the identifier among the actions and / or expressions of the avatar stored locally according to the identifier of the action and / or expres...

Embodiment 3

[0185] Embodiment 3 is a video call method provided by the embodiment of the present invention, refer to image 3 As shown, the method includes:

[0186] 301. The first video calling device acquires an identifier of an avatar.

[0187] Specifically, the acquiring the identifier of the avatar by the first video calling device includes acquiring the identifier of the avatar by the first video calling device according to a user instruction or a default configuration.

[0188] Wherein, the user instruction may be a gesture triggered by the user on the interface, and the gesture includes clicking on the screen and / or sliding a finger on the screen.

[0189] If the gesture is to tap the screen, according to the user's instruction, the process of obtaining the identifier of the avatar can be as follows:

[0190] Obtain the click position parameter when the user clicks on the avatar selection interface;

[0191] Obtain the identifier of the avatar corresponding to the click positio...

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Abstract

The invention discloses a video call method, device and system and belongs to the field of video. The method comprises the following steps: a first video call device obtains an identifier of a virtual image and a current video frame, and obtains corresponding virtual image according to the identifier of the virtual image; the first video call device carries out cutting on the current video frame according to the virtual image to obtain the current video frame obtained after cutting, and sends the current video frame and the virtual image to the second video call device; the second video call device obtains corresponding virtual image according to the received identifier of the virtual image; and the second video call device carries out matching on the virtual image and the current video frame obtained after cutting to obtain the current video frame obtained after matching and displaying the current video frame. By displaying the current video frame obtained after matching of the current video frame obtained after cutting and the virtual image, bandwidth occupied by video call is reduced, individualized requirements of users in the instant video interaction process are met, and interaction experience of instant video participation both parties is improved.

Description

technical field [0001] The present invention relates to the video field, in particular to a video call method, device and system. Background technique [0002] Due to the real-time nature of video calls and high interactive experience, more and more users choose instant video to meet their own interactive needs. [0003] However, in the existing real-time video interaction technology, the video pictures of both sides of the video are often displayed on the video call device of either party through a rectangular window. This display method cannot satisfy the diversity of users in the real-time video process. Due to the single form of this display method, it cannot meet the needs of users to improve user experience by adding real-time video display methods during the real-time video process. The user experience is poor, especially during the interaction process. In addition, the existing real-time video interaction technology is based on full-screen display, so that in the p...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04N7/14
CPCH04N7/141
Inventor 张怀畅
Owner 肖峰
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