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Military Chess and Playing Method For Said Game

a military chess and game technology, applied in the field of table games, can solve the problems of reducing the entertaining level, cumbersome and heavy game, cumbersome game, etc., and achieve the effect of increasing the game attractivity and diffusing the compactness

Inactive Publication Date: 2008-07-17
KRIVENKO KONSTANTIN ALESANDROVICH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0012]The proposed game meets the integrity requirement for components included therein and corresponding to the military topics and stylistics. Moreover, the game differs in its compactness, since the playing board is a foldable map, and supports forming the upper game level are made dismountable; therefore, there is no need for using cumbersome structures including packing ones. At the same time, the game ensures a great number of the game situations promoting to increase the game attractivity.
[0028]In so doing, while returning to the upper level, these pieces could defeat opponent's pieces being at the upper level.

Problems solved by technology

A disadvantage of the known method is in decreasing the entertaining level due to the impossibility to analyze the total game situation, since the game levels overlap each other, and it is necessary to pull out game levels in order to analyze the situation.
The known method and apparatus allow analyzing the game situation simultaneously in several playing levels; however, the game is rather difficult for perception, cumbersome and heavy because of the multifaceted element of the playing board and the necessity to provide every chessman and the playing board with magnets in order for their holding at mutually transverse planes.
This game allows creating more game situations than the game of the U.S. Pat. No. 1,418,409, however, this game is also cumbersome, and chessmen disrupt the impression of the military game.
Moreover, the lower level chessmen are difficult to access for moving.

Method used

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  • Military Chess and Playing Method For Said Game
  • Military Chess and Playing Method For Said Game
  • Military Chess and Playing Method For Said Game

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Embodiment Construction

[0029]invention is explained by drawings, where FIG. 1 to 6 depict pieces of the lower playing level set; FIG. 7 to 11 depict pieces of the upper playing level set; FIG. 12 shows the lower level playing board with corresponding pieces (perspective view); FIG. 13 shows the upper level playing board with corresponding pieces (perspective view); FIG. 14 depicts an upper playing level piece placed on the support (perspective view); FIG. 15 and 16 show the exploded support.

[0030]Each player possesses 32 game pieces reflecting various arms of service and distinguished by colors in different playing levels, the lower level set consists of 16 mono-colored pieces including infantrymen figurines 1 depicted in FIG. 1 to 6 and corresponding to pawns in the classic chess, models of: two gun motor carriages (GMC) 2 corresponding to rooks; two armored motor cars (AMC) 3 corresponding to knights; two tanks 4 corresponding to bishops; one rocket launcher (Multiple Launch Rocket System, MLRS) 5 corre...

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PUM

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Abstract

The group of the invention relates to table games using the playing board of two levels, the lower one being made in the form of a chessboard. The upper level of the playing board is formed by individual supports for each piece in the form of aviation combat equipment models, each support being configured for placing the base thereof on the periphery of the lower level square of the playing board. The method for playing the game is characterized in that, in the case when the upper level piece is attacking the lower level piece, the former being taken off the support thereof and placed onto the latter's place. The game is convenient in maintenance and use; it is compact in storing and easily in handling.

Description

FIELD OF THE INVENTION[0001]The group of the invention relates to the field of table games, and particularly to the game apparatus of spatial two-level military chess and to the method thereof.[0002]Classic chess were created as the reflection of a real battle onto the flat chessboard.[0003]The armament and arm of service suitable for that time, i.e., infantryman, cavalry, elephants, etc., had been transformed at a chess board into pawns, knights, bishops, rooks, etc. In those days, participants of terrestrial battle moved only by land, they could not fly; therefore, it is natural that the classic chessboard is two-dimensional.BACKGROUND OF THE INVENTION[0004]Known are methods for playing spatial chess, wherein chessmen are moved in a playing board consisting of several game levels parallel each other. King is moved one square in all directions both within one level and with transition into another (lower or higher) level; Queen is moved in all directions of the King, but any number...

Claims

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Application Information

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IPC IPC(8): A63F3/02A63F3/04A63F3/00
CPCA63F3/00075A63F3/00214A63F2003/00719A63F2003/00217A63F3/02
Inventor KRIVENKO, KONSTANTIN ALESANDROVICH
Owner KRIVENKO KONSTANTIN ALESANDROVICH