Handle charging seat with HUB function

By designing a handle charging stand with HUB function, wireless charging and data transmission is achieved using the TYPE-C and USB-A interfaces on the base, the problems of portability and insufficient functions in the prior art are solved, and charging and data transmission are improved. Convenience and device compatibility.

CN222168775UActive Publication Date: 2024-12-13MTM IND LTD
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Patent Information

Application Number
CN202420703762.7
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-04-07
Publication Date
2024-12-13
Estimated Expiration
2034-04-07

AI Technical Summary

Technical Problem

Existing gamepad chargers mostly use inconvenient wired charging methods, and cannot provide HUB functions, which cannot meet users' needs for convenient charging and data transmission.

Method used

A handle charging base with HUB function is designed, and it uses the TYPE-C and USB-A interfaces on the base for direct connection and charging. The handle base is foldable to reduce volume and is easy to carry, and supports PS VR2 through the TYPE-C interface. Data transmission of equipment.

Benefits of technology

It realizes the convenience of wireless charging and data transmission, reduces the size of the charging stand, supports the connection and use of multiple gaming peripheral devices, and improves the user experience.

✦ Generated by Eureka AI based on patent content.

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Abstract

The utility model discloses a gamepad charging seat with a HUB function, which comprises a base, a gamepad seat and a connecting port, and is characterized in that a plug is arranged on the base and can be used for being connected with a game console to charge a gamepad; a positioning piece and a connecting piece are arranged on the gamepad seat, the gamepad can be electrically connected with the connecting piece, the gamepad seat is movably connected with the base, and the gamepad seat is used for placing the gamepad during charging; the connecting port comprises a TYPE-C interface and a USB-A. The charging plug is designed on the back face of the base, so that the charging seat can be directly connected with a game console to charge the gamepad, inconvenience caused by a wired charging mode is avoided, the gamepad seat can be folded along the base, the size of the charging seat is reduced, and more importantly, the charging seat is convenient to carry. The connecting port is designed on the base and consists of the TYPE-C interface and the USB-A interface, so that the charging seat can be directly connected with the charging plug-in through the connecting port to charge the gamepad, data transmission can be carried out, and the connecting port can support connection and use of PS VR2 products and other game peripheral equipment such as a mouse and a keyboard.
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Description

Technical Field

[0001] The utility model belongs to the technical field of game handles, and in particular relates to a handle charging seat with a HUB function. Background Art

[0002] Electronic games, also known as video games, refer to all interactive games that rely on electronic equipment platforms to run. They are a cultural activity that was born with the development of science and technology. Operators use game controllers to complete various activities in the game. The PS series of home game consoles launched by Sony are loved by game players for their good operating feel and visual effects. In particular, the game controllers that are equipped with game consoles are prone to running out of power during operation and need to be charged in time. More importantly, with the development of information interaction, it is urgently needed for users to transfer data from other electronic devices to game controllers for information interaction and data transmission. However, some of the game controller chargers in the prior art still use traditional wired charging methods, which are not only inconvenient to carry but also have high production and use costs. Although the other part can provide a convenient charging method, it cannot provide a HUB function (the main function is to expand one data port into two or more data ports for data transmission), and cannot meet the needs of users. Utility Model Content

[0003] In order to overcome the deficiencies of the prior art, the purpose of the utility model is to provide a handle charging stand with a HUB function, which can not only provide a convenient charging function but also provide a HUB function for data information interaction.

[0004] In order to solve the above problems, the technical solution adopted by the utility model is as follows: a handle charging base with HUB function, comprising:

[0005] A base, wherein the base is provided with a plug, and the plug can be used to connect to the game console to charge the game controller;

[0006] A handle seat, wherein a positioning member and a connecting member are provided on the handle seat, the game controller can be electrically connected to the connecting member, the handle seat is movably connected to the base, and the handle seat is used to place the game controller during charging;

[0007] A connection port, the connection port includes a TYPE-C interface and a USB-A interface, and the connection port is arranged on the base.

[0008] Compared with the prior art, the beneficial effect of the utility model is that by designing a charging plug on the back of the base, the charging base can be directly connected to the game console to charge the game controller, avoiding the inconvenience caused by using wired charging, and the handle base can be folded along the base, which can reduce the size of the charging base and make it easy to carry. More importantly, a connection port is designed on the base, which consists of a TYPE-C interface and a USB-A interface. The connection port can not only directly connect the charging base to the charging plug-in to charge the game controller, but also can perform data transmission, and can support the connection and use of PS VR2 products and other game peripherals, such as mice and keyboards.

[0009] In the above-mentioned charging base, the handle base is also provided with a bracket, and the positioning member and the connecting member are located in the bracket.

[0010] In the above-mentioned charging base, the handle base is also provided with a limit block, and the limit block is located on the inner side of the handle base.

[0011] In the above-mentioned charging base, a push plate is provided on the handle base, and the push plate is movably connected to the handle base.

[0012] In the above-mentioned charging base, the positioning member is a positioning column, and the game controller can be plugged into the positioning column.

[0013] In the above-mentioned charging stand, the connecting piece is a probe, and the probe is retractable.

[0014] In the above-mentioned charging stand, the handle seat and the base are connected via a rotating shaft, and a fixing portion is provided on the base for fixing the rotating shaft.

[0015] The above-mentioned charging stand has at least two USB-A interfaces.

[0016] The above-mentioned charging stand, the plug is a TYPE-C plug.

[0017] The above-mentioned charging stand, the base and the handle base are made of lightweight materials. BRIEF DESCRIPTION OF THE DRAWINGS

[0018] Figure 1 The handle charging base of the utility model is shown in FIG. Figure 1 ;

[0019] Figure 2 The handle charging base of the utility model is shown in FIG. Figure 2 ;

[0020] Figure 3 The handle charging base of the utility model is shown in FIG. Figure 3 ;

[0021] Description of the accompanying drawings: 100 base, 110 plug, 120 connection port, 121 TYPE-C interface, 122 USB-A interface, 200 handle seat, 210 positioning piece, 220 connecting piece, 230 bracket, 240 limit block, 250 push plate, 300 rotating shaft, 300 fixing part. DETAILED DESCRIPTION

[0022] The embodiments of the present invention are described in detail below. Figures 1 to 3 The embodiment of the utility model provides a controller charging base with HUB function, including a base 100, a controller base 200 and a connection port 120. The base 100 is provided with a plug 110, and the plug 110 can be used to connect the game console to charge the game controller; the controller base 200 is provided with a positioning member 210 and a connecting member 220, and the game controller can be electrically connected to the connecting member 220. The controller base 200 is movably connected to the base 100, and the controller base 200 is used to place the game controller during charging; the connection port 120 includes a TYPE-C Interface 121 and USB-A interface 122, the connection port 120 is arranged on the base 100, and a charging plug 110 is designed on the back of the base 100 so that the charging base can be directly connected to the game console to charge the game controller, avoiding the inconvenience caused by using wired charging and being easy to carry. More importantly, the connection port 120 is designed on the base 100, and the connection port 120 is composed of a TYPE-C interface 121 and a USB-A interface 122. The connection port 120 can not only directly connect the charging base to the charging plug-in, but also support the connection and use of PS VR2 products and other game peripheral devices, such as a mouse and a keyboard.

[0023] Further, refer to Figure 1 and Figure 3The base 100 is used to support the entire charging base, and the plug 110 can be directly connected to the game console. When the game controller needs to be charged, the plug 110 of the charging base can be plugged into the C-type interface of the game console for charging, and there is no need to connect it to the game console through a wire. Of course, the present application does not limit the number and specific type of the plug 110. Preferably, the number of the plug 110 is at least two, and the plug 110 is a TYPE-C plug 110. Furthermore, the base 100 is provided with a connection port 120, and the connection port 120 includes a TYPE-C interface 121 and a USB-A interface 122. Further, the TYPE-C interface 121 can provide a charging function and / or a data transmission function, that is, the TYPE-C interface 121 can provide a charging function, so that the device to be charged is plugged into the TYPE-C interface to complete charging; or the TYPE-C interface 121 can provide a data transmission function. Preferably, the TYPE-C interface 121 supports communication with the PS VR2 connection is used for data transmission; or the TYPE-C interface 121 provides charging and data transmission functions at the same time, that is, after the device is connected, charging and data transmission are performed at the same time; further, the USB-A interface 122 can provide charging function and / or data transmission function, that is, the USB-A interface 122 can provide charging function, so that the device that needs to be charged is plugged into the USB-A interface 122 to complete charging; or the USB-A interface 122 provides data transmission function, preferably, the USB-A interface 122 device can connect to game peripheral devices, such as a mouse and a keyboard; or the USB-A interface 122 provides charging and data transmission functions at the same time , that is, after connecting the device, data is transmitted while charging; of course, the utility model does not limit the number of USB-A interfaces. Preferably, the number of USB-A interfaces 122 is at least two. The positioning member 210 is used to position and limit the game controller during charging, and the connecting member 220 is used to connect the game controller to the charging base during charging. Of course, the utility model does not limit the specific structure and number of the positioning member 210 and the connecting member 220. Preferably, the positioning member 210 is a positioning column, and the game controller can be plugged into the positioning column; the connecting member 220 is a probe, the probe can be retractable and the probe is electrically connected to the game controller so that the game controller can complete charging.

[0024] Furthermore, refer to Figure 1 and Figure 2The handle seat 200 and the base 100 are connected by a rotating shaft 300. The base 100 is provided with a fixing portion 130 for fixing the rotating shaft 300. The handle seat 200 can rotate with the rotating shaft 300. Of course, the utility model does not limit the specific structure of the handle seat 200 and the base 100. Preferably, the handle seat 200 can be folded to make the handle seat 200 fit the base 100, or the base 100 can also be provided with a groove, and the handle seat 200 can be snapped into the groove as the rotating shaft 300 rotates. Furthermore, the handle seat 200 is also provided with a bracket 230, and the positioning member 210 and the connecting member 220 are located in the bracket 230. The bracket 230 is used to place the game controller during charging. When charging, the handle base 200 can be unfolded and the game controller can be placed on the bracket 230 for charging. After charging, the handle base 200 can be folded and fit with the base 100 or snapped onto the base 100. Therefore, the charging base proposed in the embodiment of the utility model can achieve a small overall size and save usage space. The game controller can be charged without occupying any space on the game console, and it can be folded for carrying. The charging and data transmission effects can be achieved without the need for additional wires. Of course, the utility model does not limit the specific materials of the base 100 and the handle base 200. Preferably, the base 100 and the handle base 200 are made of lightweight materials to make the charging base lighter and easier to carry.

[0025] Furthermore, a limit block 240 is provided on the handle base 200, and the limit block 240 is located on the inner side of the handle base 200. When the game controller is placed on the bracket 230, the positioning piece 210 can be directly inserted into the bottom of the game controller to play a positioning role. At the same time, the limit block 240 can be stuck between the two operating handles of the game controller for limiting, so that the game controller can maintain stable and good electrical contact during charging. Furthermore, a push plate 250 is provided on the handle base 200, and the push plate 250 is used to manually push the handle to unfold or fold the handle. Of course, the utility model does not limit the specific connection method between the push plate 250 and the handle. Preferably, the push plate 250 is movably connected to the handle base 200. Furthermore, the game console mentioned in the utility model is a PS5Slim game console.

[0026] It should be noted that in the description of the present invention, if there are any orientation descriptions, such as up, down, front, back, left, right, etc., the orientations or positional relationships indicated are all based on the orientations or positional relationships shown in the drawings. They are only for the convenience of describing the present invention and simplifying the description, and do not indicate or imply that the device or element referred to must have a specific orientation, be constructed or operated in a specific orientation, and cannot be understood as a limitation on the present invention.

[0027] In the description of the present utility model, "several" means one or more, "more" means two or more, "greater than", "less than", "exceed" etc. are understood to exclude the number itself, and "above", "below", "within" etc. are understood to include the number itself. If there is a description of "first" or "second", it is only used to distinguish the technical features, and cannot be understood as indicating or implying relative importance or implicitly indicating the number of the indicated technical features or implicitly indicating the order of the indicated technical features.

[0028] In the description of the present invention, unless otherwise clearly defined, terms such as setting, installing, connecting, etc. should be understood in a broad sense, and technicians in the relevant technical field can reasonably determine the specific meanings of the above terms in the present invention based on the specific content of the technical solution.

[0029] The above-mentioned implementation modes are only preferred implementation modes of the present invention, and cannot be used to limit the protection scope of the present invention. Any non-substantial changes and substitutions made by technicians in this field on the basis of the present invention shall fall within the scope of protection required by the present invention.

Claims

1. A handle charging stand with HUB function, characterized in that: include: A base (100), wherein the base (100) is provided with a plug (110), and the plug (110) can be used to connect to a game console to charge the game controller; A handle seat (200), wherein a positioning member (210) and a connecting member (220) are provided on the handle seat (200), the game controller can be electrically connected to the connecting member (220), the handle seat (200) is movably connected to the base (100), and the handle seat (200) is used to place the game controller during charging; and A connection port (120), the connection port (120) comprising a TYPE-C interface (121) and a USB-A interface (122), the connection port (120) being arranged on the base (100).

2. The charging stand according to claim 1, characterized in that: The handle base (200) is also provided with a bracket (230), and the positioning member (210) and the connecting member (220) are located in the bracket (230).

3. The charging stand according to claim 1, characterized in that: The handle seat (200) is also provided with a limit block (240), and the limit block (240) is located on the inner side of the handle seat (200).

4. The charging stand according to claim 1, characterized in that: A push plate (250) is provided on the handle base (200), and the push plate (250) and the handle base (200) are movably connected.

5. The charging stand according to claim 1, characterized in that: The positioning member (210) is a positioning column, and the game controller can be plugged into the positioning column.

6. The charging stand according to claim 1, characterized in that: The connecting piece (220) is a probe, and the probe is retractable.

7. The charging stand according to claim 1, characterized in that: The handle seat (200) and the base (100) are connected via a rotating shaft (300), and a fixing portion (130) is provided on the base (100) for fixing the rotating shaft (300).

8. The charging stand according to claim 1, characterized in that: The number of the USB-A interfaces (122) is at least two.

9. The charging stand according to claim 1, characterized in that: The plug (110) is a TYPE-C plug (110).

10. The charging stand according to claim 1, characterized in that: The base (100) and the handle seat (200) are made of lightweight materials.