Method and equipment based on social network for recommending games to users

A social network and user technology, applied in the field of network information, can solve problems such as the game preference of other players

Inactive Publication Date: 2013-04-10
BEIJING OAK PACIFIC NETSCAPE TECH DEV
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0006] However, it is difficult for traditional game recommendation

Method used

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  • Method and equipment based on social network for recommending games to users
  • Method and equipment based on social network for recommending games to users
  • Method and equipment based on social network for recommending games to users

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Embodiment Construction

[0018] The principle and spirit of the present invention will be described below with reference to several exemplary embodiments. It should be understood that these embodiments are given only to enable those skilled in the art to better understand and implement the present invention, rather than to limit the scope of the present invention in any way.

[0019] As mentioned above, according to the embodiment of the present invention, when recommending a game to a user, not only the user's own preference for the game can be considered, but also the preference of the user's friends in the social network for the game and the user's relationship with the friend can be considered. The intimacy between them is taken into consideration. In this way, more matching games can be better recommended to the user.

[0020] In order to explain the principle and spirit of the present invention more clearly, definitions of several terms involved in this article are firstly given below. First, ...

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Abstract

The embodiment of the invention relates to a method and equipment based on social network for recommending games to users, in particular to a method based on social network for recommending the games from alternate games to the users. The method comprises the following steps that the first preference degree of a first user in the social network to each game in the alternate games is determined, the second preference degree of at least one second user in the social network to each game in the alternate games is determined, and one or more alternate games are recommended to the first user on the basis of the first preference degree and the second preference degree. The invention further discloses corresponding equipment. According to the method and the equipment provided by the invention, the matching games can be more effectively and accurately recommended to the users.

Description

technical field [0001] The embodiments of the present invention generally relate to the field of network information technology, and more specifically, relate to a method and device for recommending games to users based on social networks. Background technique [0002] Game applications (referred to as "games") executed on electronic information devices have become an important part of people's daily leisure and entertainment. Especially in recent years, with the continuous development of computing network technology, multi-user online games are becoming increasingly popular. With the increasing number of games, how to accurately and effectively recommend potential games of interest to users is a problem worthy of attention. [0003] Traditional game recommendation methods are usually based on user hobbies and game categories. For example, in the prior art, the game service provider may request the user to input which type of game he prefers, and then recommend the corresp...

Claims

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Application Information

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IPC IPC(8): G06F19/00
Inventor 黄耀华
Owner BEIJING OAK PACIFIC NETSCAPE TECH DEV
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