Virtual reality system

A technology of virtual reality and equipment, applied in the field of virtual reality, can solve problems such as limiting the range of activities and occupying space

Active Publication Date: 2015-12-23
BEIJING G WEARABLES INFORMATION SCI & TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] On the one hand, this kind of decentralized virtual reality equipment takes up more space, and on the other hand, it limits the range of activities for users to experience

Method used

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Embodiment Construction

[0038] Preferred embodiments of the present disclosure will be described in more detail below with reference to the accompanying drawings. Although preferred embodiments of the present disclosure are shown in the drawings, it should be understood that the present disclosure may be embodied in various forms and should not be limited to the embodiments set forth herein. Rather, these embodiments are provided so that this disclosure will be thorough and complete, and will fully convey the scope of the disclosure to those skilled in the art.

[0039] The invention discloses a virtual reality system which can be worn by a user. The user can experience a complete virtual reality by wearing the virtual reality system of the invention. Moreover, when the user wears the virtual reality system of the present invention for virtual reality experience, the virtual reality system of the present invention can also display the user's action information in the virtual scene, so as to realize g...

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Abstract

The invention discloses a virtual reality system which comprises a wearable virtual reality device. The device comprises a headset device, a motion capture device and an integrated backpack. The headset device comprises a headset displayer used for displaying virtual scenes. The motion capture device comprises a plurality of motion capture inductors arranged on multiple portions of the body of a user. The motion capture inductors are used for inducting motions of the multiple portions of the body of the user. The integrated backpack comprises a processor and at least one containing space. The processor is connected with the motion capture device and the headset displayer. The processor is used for receiving reality motion information obtained by the motion capture device, achieves the virtual reality effect on the basis of the reality motion information and preset virtual scenes and sends corresponding virtual reality images to the headset displayer. The containing space is used for containing the motion capture device. The virtual reality system is designed in the mode that a user can wear the virtual reality system, and the complete virtual reality experience can be achieved when the user wears the virtual reality system.

Description

technical field [0001] The invention relates to the technical field of virtual reality, in particular to a virtual reality system. Background technique [0002] Virtual Reality (Virtual Reality, referred to as virtual reality) is a high-tech that has emerged in recent years, also known as Lingjing technology (translated by Qian Xuesen, a famous scientist in my country). Virtual reality is to use computer simulation to generate a three-dimensional virtual world, providing users with simulations of vision, hearing, touch and other senses, so that users can observe things in three-dimensional space in a timely and unlimited manner as if they were actually there. [0003] The rapid development of the field of virtual reality has promoted the rapid development of 3D head-mounted displays, gesture recognition technology, motion capture technology, indoor positioning technology and other related technologies. The implementation of the above related technologies also presents a var...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/01G02B27/01
Inventor 郭成王岱维
Owner BEIJING G WEARABLES INFORMATION SCI & TECH
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