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Device and system for programming by virtue of card

A card and card slot technology, applied in the field of programming education, can solve the problems of high cost, large eye damage, and low cost performance of programming tools

Pending Publication Date: 2018-09-04
深圳欧沃机器人有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] However, most of the above-mentioned existing programming methods are programmed by using a screen, which is more harmful to the eyes of children in the younger age group.
Moreover, for electronic identification boards with the function of scanning cards, the cost is relatively high and it is inconvenient to use
[0005] To sum up, at present, there is no effective solution to the problem of low cost-effective programming tools used by children

Method used

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  • Device and system for programming by virtue of card
  • Device and system for programming by virtue of card
  • Device and system for programming by virtue of card

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0041] See figure 1 , figure 2 , image 3 , Figure 4 with Figure 5 The device for programming with a card proposed in this embodiment specifically includes: a card, a chuck, a scanning terminal, and a processing terminal. It should be noted that the above-mentioned card is provided with an identification code. Generally, when there are multiple cards, each The identification codes on the cards are not the same to assist children in different types of programming. In order to effectively distinguish the cards that children have selected, the above cards need to be set in the chuck to be scanned by the scanning terminal, that is, during use, The child is required to set the selected card in the chuck.

[0042] The above-mentioned cards can use paper materials for easy printing and cutting; the identification code is printed on the front of the card; in addition, for easy viewing, the upper part of the card is printed with functional graphics, card name, and circular color labels...

Embodiment 2

[0061] This embodiment provides a system for programming using a card, including: a monitor and any one of the above-mentioned devices for programming using a card. In the system for programming using a card, the monitor is connected to the device for programming using the card, During use, the monitor is used to monitor the use status of the device programmed with the card. The use status here includes whether the card slot is damaged, whether the card is placed against the border stripes, the scanning terminal and the processing terminal. Whether the connection is normal, etc., and the monitor can also send out alarms when the use status is abnormal, such as audible alarms, light alarms, etc., so that relevant staff can come to maintain it.

[0062] In summary, the system for programming using a card provided by this embodiment includes: a monitor and any one of the above-mentioned devices for programming using a card, and the monitor is connected to the device for programming u...

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PUM

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Abstract

The invention provides a device and a system for programming by virtue of a card, relating to the technical field of programming education. The device comprises a card, a card disc, a scanning terminal and a processing terminal, wherein an identification code is arranged on the card. In the use process, the card is arranged in the card disc by a child, the scanning terminal is connected with the processing terminal and is used for scanning the identification code of the card in the card disc so as to obtain first coding information, and the processing terminal is used for finding functional information corresponding to the first coding information and executing the functional information; the card can be selectively put into the card disc by the child and is scanned (for example, being subjected to photo taking) by virtue of a corresponding scanning terminal, and the corresponding functional information is retrieved by virtue of the corresponding processing terminal so as to realize programming exercise, so that the flexibility and convenience of the child for programming by virtue of a tool are improved, and the cost performance of the child for programming by virtue of the tool is improved.

Description

Technical field [0001] The present invention relates to the technical field of programming education, in particular to a device and system for programming using a card. Background technique [0002] At present, all sectors of society are paying more and more attention to children's education. In order to enable children to better discover their potential, parents will allow children to have extensive exposure to various "industry" when they are young. For example, let children learn musical instruments, dance, English, and programming, etc., so that they can discover their hobbies and specialties in the process of learning. [0003] As far as programming is concerned, there are many graphical programming methods on the market. Some are to achieve programming by dragging pictures on the screen; some are to use the electronic identification board of the specific controller to put the pre-defined card into the electronic device. Recognize in the card slot for programming. [0004] Ho...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G09B19/00
CPCG09B19/0053
Inventor 叶建盟黄伟刚韩强
Owner 深圳欧沃机器人有限公司
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