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Game archive management system, method, computer equipment and medium

A management system and game system technology, applied in database management systems, indoor games, video games, etc., can solve problems such as the lack of game archive solutions, and achieve the effect of shortening the development cycle and reducing development costs

Active Publication Date: 2022-03-18
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

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Problems solved by technology

[0004] Based on this, it is necessary to provide a game archive management system, method, access mechanism development method and storage medium for the technical problem of the current lack of a general game archive solution

Method used

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  • Game archive management system, method, computer equipment and medium
  • Game archive management system, method, computer equipment and medium
  • Game archive management system, method, computer equipment and medium

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Embodiment Construction

[0043] In order to make the objects, technical solutions and advantages of the present invention, the present invention will be described in detail below with reference to the accompanying drawings and examples. It is to be understood that the specific embodiments described herein are intended to explain the present invention and is not intended to limit the invention.

[0044] Such as figure 1 As shown in one embodiment, a game archive management system 100 is provided, and the game system 200 is functionally called on the game archive management system 100. Refer figure 1 The game archive management system 100 includes: archive manager 110 and the Protobuf protocol serialization interface 120; archive manager 110 has a gamper program call interface, receives the storage instruction of the game program through the game program calling interface, and call the Protobuf protocol sequence according to the storage instruction. The chemical interface 120 is stored for the structured ar...

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Abstract

The present invention relates to a game archive management system, method and access mechanism development method. The system includes: an archive manager and a protobuf protocol serialization interface; the archive manager has a game program call interface, and receives the game program through the game program call interface According to the storage instruction, the protobuf protocol serialization interface is called according to the storage instruction, and the structured archive data stored in the game program is serialized into binary archive data. The structured archive data has an archive data structure defined according to the protobuf protocol definition file. The solution provided by the invention can provide archive function support for any type of stand-alone game project, reduce repeated development, and reduce project cost.

Description

Technical field [0001] The present invention relates to the field of data processing, in particular to a game archive management system, method, and access mechanism development method. Background technique [0002] Game archive refers to the file left when the game is saved, records game progress and various data, archives, and restore the progress of the game and various data by the game archive. Different types of games have different data structures, serialization and storage of data. [0003] However, there is currently a lack of common game archive schemes, usually the game development team features a quite long development cycle (approximately 6 months - 3 years), only serve a game project, it often The goal is positioned in the development of archive data for the data structure of the current project. Due to the complexity of the data structure, this process often needs to take a lot of development time, so the game development team generally does not consider additional ...

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/49A63F13/79G06F16/25
CPCA63F13/49A63F13/79G06F16/252
Inventor 刘锐
Owner TENCENT TECH (SHENZHEN) CO LTD