Enhanced audiovisual multiuser communication
A user, audiovisual technology, applied in the field of computer readable media, audiovisual recording processor system, enhanced audiovisual recording
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[0149] Figure 1A to Figure 4B Known examples of audiovisual multi-user communication in the context of VR are described, while problems associated with such known examples are indicated. The figures and description that follow detail embodiments of the invention that are also described in the context of VR, but are equally applicable to other types of audiovisual multi-user communication, such as AR or video conferencing that do not use a virtual environment ( such as Skype, Facetime, etc.).
[0150] Figure 1A The "capture side" of the audio-visual multi-user communication showing audio-visual recordings of users 10 is shown on the left. In this and subsequent figures (including Figure 5Apreviously described embodiments of the invention), the visual data is acquired by a camera 20 which captures video data of the user 10 in his / her physical environment (eg in 2D or stereoscopic 3D). Alternatively, any other suitable visual recording technique based eg on point clouds, g...
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