Information sending method and device in game, storage medium and electronic equipment

A technology for information transmission and games, applied in the field of games, can solve the problem of unable to send signals to specific teammates, achieve the effect of smooth experience, reduce interference, and increase diversity

Pending Publication Date: 2020-10-13
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0006] The purpose of the present disclosure is to provide an information sending method in a game, an information sending device in a game, a computer-readable storage medium, and an electronic device, so as to overcome at least to a certain extent the inability to send information to a specific teammate due to the limitations of related technologies. problem sending signal

Method used

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  • Information sending method and device in game, storage medium and electronic equipment
  • Information sending method and device in game, storage medium and electronic equipment
  • Information sending method and device in game, storage medium and electronic equipment

Examples

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Embodiment Construction

[0065] Example embodiments will now be described more fully with reference to the accompanying drawings. Example embodiments may, however, be embodied in many forms and should not be construed as limited to the examples set forth herein; rather, these embodiments are provided so that this disclosure will be thorough and complete and will fully convey the concept of example embodiments to those skilled in the art. The described features, structures, or characteristics may be combined in any suitable manner in one or more embodiments. In the following description, numerous specific details are provided in order to give a thorough understanding of embodiments of the present disclosure. However, those skilled in the art will appreciate that the technical solutions of the present disclosure may be practiced without one or more of the specific details being omitted, or other methods, components, devices, steps, etc. may be adopted. In other instances, well-known technical solution...

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Abstract

The invention belongs to the technical field of games, and relates to an information sending method and device in a game, a storage medium and electronic equipment. The method comprises the steps of determining a target signal icon in signal icons in response to a first touch operation acting on the signal icons; in response to a character selection operation acting on a graphical user interface,determining a target virtual character in the game according to the character selection operation, wherein the character selection operation and the first touch operation at least partially coincide in time sequence; and in response to completion of the first touch operation, sending information corresponding to the target signal icon to a target touch terminal corresponding to the target virtualcharacter. On one hand, the information most fitting the current game scene is sent, the signal content is richer and more targeted, and the diversity of the game content is improved; and on the otherhand, the strong correlation between the signal sending behavior and the player is improved, and the interference to other players who do not participate in battle is reduced, so that the operation is more convenient, and the experience is smoother.

Description

technical field [0001] The present disclosure relates to the technical field of games, and in particular to an information sending method in a game, an information sending device in a game, a computer-readable storage medium, and an electronic device. Background technique [0002] In online games or online games, players need to cooperate and interact to better complete game plots or tasks. For example, in Multiplayer Online Battle Arena (MOBA for short) games, due to the fast pace of battle, sending quick signals to teammates (such as attacking, retreating, etc.) is a relatively frequent operation, which can help the team more good fit. [0003] When sending a signal directly to all teammates, it cannot be sent to specific teammates who want to be notified, so that non-participating teammates will also receive the signal. Non-participating teammates need to judge whether they are related to themselves through the signal initiator and map location information, which create...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/2145A63F13/5378A63F13/87
CPCA63F13/2145A63F13/5378A63F13/87
Inventor 张存君
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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