Interactive skateboard and control method thereof

By integrating human body sensing module, pressure sensing film, tilt posture detection module and vibration module on the skateboard, combined with wireless transmission module, the problem of existing skateboard games lacking real interactive experience, real gameplay experience and skills improvement are achieved.

CN119425098AInactive Publication Date: 2025-02-14GUANGZHOU XINQIDIAN CULTURAL TOURISM TECH CO LTD
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Patent Information

Application Number
CN202411468909.X
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2024-10-21
Publication Date
2025-02-14
Estimated Expiration
Not applicable · inactive patent

AI Technical Summary

Technical Problem

Existing skateboard games lack real physical interaction experience and cannot interact through real skateboarding technology operations. offline skateboarding games require spacious places, which limits the development of play scenarios and activities.

Method used

An interactive skateboard is designed, equipped with a human body sensing module, a pressure sensing film, an inclined posture detection module and a vibration module. It receives external scene simulation signals through a wireless transmission module to simulate real game interactive scenes and enhance user experience.

Benefits of technology

Provides a real gaming experience, and users can interact through real skateboarding operations, improve skateboarding skills and body coordination, and enhance users' sense of immersion and participation.

✦ Generated by Eureka AI based on patent content.

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Patent Text Reader

Abstract

The invention discloses an interactive skateboard and a control method thereof. The interactive skateboard comprises a skateboard body and a control device, the control device comprises a human body sensing module, a pressure sensing film, an inclined posture detection module, a vibration module and a controller; the human body sensing module is used for sensing whether a person stands on the skateboard to obtain a human body sensing signal; the pressure sensing film is used for sensing the gravity tendency of a person standing on the skateboard to obtain a gravity tendency sensing signal; the inclination attitude detection module is used for judging the inclination state and attitude information of the skateboard to obtain a skateboard inclination attitude signal; the vibration module is arranged at the bottom of the skateboard body, the controller outputs a vibration simulation signal based on an external scene simulation signal, and the vibration module simulates vibration of the skateboard on an uneven road surface; according to the interactive skateboard provided by the invention, the real playing experience can be provided, the user can perform playing interaction by virtue of the real skateboard operation, and the skateboard skill is improved.
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Description

Technical Field

[0001] The present application relates to the technical field of interactive skateboards, and in particular to an interactive skateboard and a control method thereof. Background Art

[0002] With the continuous expansion of the game industry, many different ways of playing skateboarding games have emerged. However, most skateboarding games are mainly mobile games and PC games. Players use finger touch buttons or the gyroscope of the mobile phone to control, and can only watch through the screen. There is a lack of real-time physical experience. Players cannot rely on real skateboarding technical operations to achieve technical operations in interaction, nor can they rely on interaction or games to improve skateboarding skills. Most offline skateboarding games require a spacious venue with fewer people, and have high requirements for the game scene, especially for real venues such as skateboarding performances and exhibitions.

[0003] Based on the above problems, how to provide an interactive skateboard that can not only provide a real gaming experience but also allow users to rely on real skateboard operations to interact and improve skateboarding skills has practical application value and significance. Summary of the invention

[0004] In order to provide an interactive skateboard that can provide a real gaming experience and enable users to interact and improve their skateboarding skills through real skateboard operations, the present application provides an interactive skateboard and a control method thereof.

[0005] In the first aspect, the invention objective of the present application is achieved by adopting the following technical solutions: An interactive skateboard, comprising: a skateboard body and a control device; the control device comprises a human body sensing module, a pressure sensing film, a tilt posture detection module, a vibration module and a controller; the controller is connected to a wireless transmission module for receiving external scene simulation signals; The human body sensing module is installed on the board body of the skateboard, and is used to sense whether there is a person standing on the skateboard, obtain a human body sensing signal and output it to the controller; The pressure sensing film is arranged on the top of the skateboard body, and is used to sense the gravity inclination of the human body when a person stands on the skateboard, obtain a gravity inclination sensing signal and output it to the controller; The tilt posture detection module is arranged inside the skateboard, and is used to determine the tilt state and posture information of the skateboard, obtain the skateboard tilt posture signal and output it to the controller; The vibration module is arranged at the bottom of the skateboard body, the controller outputs a vibration simulation signal to the vibration module based on the external scene simulation signal, and the vibration module simulates the vibration of the skateboard on an uneven road surface based on the vibration simulation signal.

[0006] By adopting the above technical scheme, the skateboard body can give users a real gaming experience, and simulate a real game interaction scene through the control device, providing users with multi-level, immersive interactive content; the present invention identifies whether there is a person on the skateboard body through the human body sensing module, and a pressure sensing film is also laid on the skateboard body to sense the position and gravity distribution of the person standing on the skateboard, and at the same time relies on the tilt posture detection module to track, detect and record the tilt state and skateboard posture of the player during the game in real time, and in actual application, the stored user data can also be sent to a designated terminal through the wireless transmission module; the vibration module increases the real experience of player interaction and the game, and players can interact in the interactive situation. Users not only have the experience of using skateboards, but also can use the interactive skateboard of the present invention to improve their skateboarding skills and body coordination; by providing a real skateboard body and an interactive control device, the present invention achieves the purpose of providing an interactive skateboard that can provide a real gaming experience and users can also rely on real skateboard operations to interact and improve skateboarding skills.

[0007] In a preferred example of the present application: a warning light strip capable of displaying different colors is provided on the edge of the skateboard body, the warning light strip is connected to the controller, the controller outputs a color change signal to the warning light strip based on the skateboard tilt posture signal, and the warning light strip switches to a corresponding color based on the color change signal; the controller includes a charging circuit and a lithium battery, the charging circuit is used to charge the lithium battery and detect the remaining power information of the lithium battery to obtain a power detection signal; the charging circuit includes a power prompt unit, and the power prompt unit outputs a power prompt signal based on the power detection signal.

[0008] By adopting the above technical solution, the controller outputs a color change signal based on the tilt posture signal of the skateboard through the prompt light strip, so that the prompt light strip has the function of switching to the corresponding color based on the color change signal. This design not only increases the fun and interactivity of the skateboard, but also allows the user to intuitively understand the dynamic state of the skateboard through the changes in light, such as the tilt angle, speed, etc.; further, the charging circuit integrated in the controller is responsible for charging the lithium battery, and the power prompt unit outputs a power prompt signal based on the power detection signal, so that the user can understand the battery status in real time, which is conducive to ensuring the continuous use performance of the skateboard.

[0009] In a preferred example of the present application: the skateboard body is also provided with a position sensor module connected to the controller, the position sensor module includes a position sensing chip, a laser and a camera, the position sensing chip receives a displacement sensing signal collected by the laser and the camera, and outputs a position sensing signal to the controller based on the displacement sensing signal; the controller is provided with a mounting shell installed at the bottom of the skateboard body, and the mounting shell has a data identification port corresponding to the detection end of the laser and the camera.

[0010] By adopting the above technical solutions, the position sensor module enriches the interactive methods of the skateboard and also gives the skateboard a more accurate position perception capability. Specifically, the position sensor module captures the movement trajectory and environmental information of the skateboard in real time through lasers and cameras, and converts these dynamic data into position sensing signals and transmits them to the controller. After receiving these signals, the controller can adjust the motion response of the skateboard in real time, such as adjusting the inclination angle, acceleration or deceleration of the skateboard according to the current position and moving direction, to achieve smoother and more accurate sliding control, enriching the interactive possibilities of the skateboard.

[0011] In a preferred example of the present application: the human body sensing module includes a human body infrared detection light, which is installed on the top of the skateboard body; the tilt posture detection module includes a gyroscope and a ball, which are both arranged inside the board of the skateboard body; the controller is also connected to a plurality of mode switching buttons and a controller switch button arranged on the mounting shell.

[0012] By adopting the above technical solution, the human body sensing module and the tilt posture detection module are conducive to realizing direct interaction between the skateboard and human body movements, effectively solving the problem that traditional skateboards cannot perceive user movements in real time and automatically adjust the sliding state. The human body infrared detection light senses the presence of the human body and triggers the skateboard to enter the standby mode or a specific sliding mode. The gyroscope and ball bearing can accurately capture the user's sliding direction and speed changes, providing basic data for dynamic adjustment of the skateboard, and different sliding modes can be conveniently selected through the buttons on the mounting shell to meet the needs of different users.

[0013] In a preferred example of the present application: the controller includes a main control chip, the charging end of the main control chip is connected to a charging circuit chip, the charging circuit chip is connected to a charging interface for connecting to an external power supply, and the power detection end of the main control chip is connected to a power indicator light; the power supply tube of the main control chip is connected to a chip power conversion circuit for converting the external power supply into a suitable power supply for the main control chip; the pressure sensing film includes a film matrix circuit interface with the main control chip, and the film matrix circuit interface can sense the analog voltage of each square in the pressure sensing film to obtain pressure analog voltage data.

[0014] By adopting the above technical solution, the charging circuit chip and the charging interface receive external power input, and quickly charge the lithium battery through efficient charging, thereby extending the use time of the skateboard; the power indicator light is used to display the remaining battery power in real time, helping the user to understand the power status in time, and the chip power conversion circuit ensures that the power obtained from the external power supply is properly converted into the voltage required by the main control chip. When the user only uses the interactive skateboard of the present invention to play, the pressure sensing film and the film matrix circuit interface realize dynamic interaction between the skateboard and the user by sensing the pressure changes applied by the user, such as acceleration, deceleration, and turning light action control, thereby enhancing the user experience.

[0015] In a preferred example of the present application: the vibration module includes a vibration motor, a power supply interface and a control switch tube, the vibration motor is installed at the bottom of the skateboard body, the vibration motor is connected to the power supply end of the power supply interface, the control end of the power supply interface is connected to the control switch tube, the control switch tube is connected to the vibration power supply end of the main control chip, the control switch tube is turned on based on the vibration analog signal of the main control chip, and power is supplied to the vibration motor through the power supply interface.

[0016] By adopting the above technical solution, the vibration module, power supply interface, control switch tube and main control chip are integrated into the skateboard design to achieve the collaborative operation, so that the skateboard can provide a single vibration feedback function in specific situations, which effectively solves the problem of the singleness of the information feedback mechanism of traditional skateboards, and is conducive to enhancing the user experience and improving the interactivity of the skateboard.

[0017] In a preferred example of the present application: two vibration modules are arranged at intervals, and two pressure sensing films are arranged at intervals.

[0018] By adopting the above technical solution, in actual design, the vibration module and the pressure sensing film simulate the position of human legs standing and are arranged at intervals to improve the vibration effect of the vibration module and extract the pressure sensing data of the pressure sensing film.

[0019] In a preferred example of the present application: a data analog-to-digital conversion circuit is connected between the thin film matrix circuit interface and the main control chip, the data analog-to-digital conversion circuit includes a data analog-to-digital conversion chip connected to the main control chip, the data analog-to-digital conversion chip is connected to the thin film matrix circuit interface, and the data analog-to-digital conversion chip is used to perform analog-to-digital conversion on the pressure analog voltage data to obtain a pressure analog signal and output it to the main control chip.

[0020] By adopting the above technical solution, a data analog-to-digital conversion circuit is introduced between the thin film matrix circuit interface and the main control chip in the skateboard design, which effectively converts the pressure analog voltage data into a pressure analog signal and outputs it to the main control chip, thereby solving the problems of inaccurate pressure sensing data processing, delayed response or ineffective transmission to the control center in the prior art. The thin film matrix circuit interface is responsible for collecting the analog voltage data of each cell in the pressure sensing film. The data analog-to-digital conversion chip, as a core component, receives the analog voltage data from the thin film matrix circuit interface and converts it into a digital signal form. The analog-to-digital conversion process improves the accuracy and speed of data processing. The main control chip performs corresponding operations according to the digital signal converted from the analog voltage data, such as controlling the acceleration, deceleration, and steering of the skateboard.

[0021] In a preferred example of the present application: the wireless transmission module includes a serial port protocol circuit and a Bluetooth communication interface connected to the main control chip.

[0022] By adopting the above technical solution, the serial port protocol circuit is responsible for data exchange with the main control chip, ensuring efficient transmission of instructions and data; the Bluetooth communication interface can realize wireless connection between the skateboard and external devices through Bluetooth technology, greatly expanding the scope of interaction; the main control chip receives instructions through the serial port protocol circuit, and wirelessly transmits data to external devices such as mobile phone applications or smart terminals through the Bluetooth communication interface.

[0023] In the second aspect, the invention objective of the present application is achieved by adopting the following technical solutions: A control method for an interactive skateboard, applied to the interactive skateboard as described above, the method comprising: Acquire an external scene simulation signal, and switch to a corresponding skateboarding play scene based on the external scene simulation signal; The human body sensing module senses whether there is a person standing on the skateboard to obtain a human body sensing signal; when it is determined that there is a person standing on the skateboard, a play instruction is triggered based on the skateboard play scene; Based on the play instruction, the gravity inclination sensing signal of the pressure sensing film and the skateboard tilt posture signal of the skateboard body are obtained, and based on the timestamp of the time series and the skateboard play scene, a vibration simulation signal is output to the vibration module, and the vibration module is used to simulate the vibration of the skateboard on an uneven road surface for the skateboard body.

[0024] By adopting the above technical solution, the present invention captures environmental changes in the real world through sensors, such as road undulations, wind speed, etc., to provide a dynamic background for the virtual experience of skateboarding, and can automatically match and switch to a virtual play scene that matches the current environment according to external signals, such as city streets, mountain tracks, etc.; after the human body sensing module detects that the user is standing on the skateboard, the system immediately recognizes and prepares to execute action instructions related to the current play scene; through real-time monitoring of the pressure sensing film and the skateboard's tilt posture signal, the system can accurately capture the user's operation intention and the skateboard's motion state, and achieve a highly realistic control experience; based on the timestamp of the time series and the current play scene, the system timely outputs a vibration simulation signal to the vibration module to simulate the vibration feeling of the skateboard under different road conditions, thereby enhancing the user's immersion; by dynamically adjusting the play scene, the system can provide each user with a unique skateboard experience to meet personalized needs; real-time human body sensing and instant feedback mechanism make the interaction between the user and the skateboard more smooth and natural, and enhance the sense of participation; by simulating the vibration feedback of different road conditions, the skateboard can maintain good control performance in a variety of actual environments, thereby increasing the practicality and fun of the product.

[0025] In summary, the present application includes at least one of the following beneficial technical effects: 1. The skateboard body can give users a real gaming experience, and simulate a real game interaction scene through a control device, providing users with multi-level, immersive interactive content. The present invention uses a human body sensing module to identify whether there is a person on the skateboard body. A pressure sensing film is also laid on the skateboard body to sense the position and gravity distribution of the person standing on the skateboard. At the same time, the tilt posture detection module is used to track, detect and record the tilt state and skateboard posture of the player during the game in real time. In actual application, the stored user data can also be sent to a designated terminal through a wireless transmission module. The vibration module is used to increase the real experience of player interaction and the game. In the interactive situation, the user can not only have the experience of using a skateboard, but also use the interactive skateboard of the present invention to improve his skateboarding skills and body coordination. By providing a real skateboard body and an interactive control device, the present invention achieves the purpose of providing an interactive skateboard that can provide a real gaming experience and users can also rely on real skateboard operations to interact and improve skateboarding skills. 2. The vibration module, power supply interface, control switch tube and main control chip are integrated into the skateboard design to realize the single function of providing vibration feedback in specific situations, which effectively solves the problem of the single information feedback mechanism of traditional skateboards, which is conducive to enhancing user experience and improving the interactivity of skateboards; 3. The serial port protocol circuit is responsible for data exchange with the main control chip to ensure efficient transmission of instructions and data; the Bluetooth communication interface can realize wireless connection between the skateboard and external devices through Bluetooth technology, greatly expanding the scope of interaction; the main control chip receives instructions through the serial port protocol circuit and transmits data wirelessly to external devices such as mobile phone applications or smart terminals through the Bluetooth communication interface. BRIEF DESCRIPTION OF THE DRAWINGS

[0026] Figure 1 This is a schematic diagram of the overall installation structure of an interactive skateboard in one embodiment of the present application; Figure 2 It is a structural diagram of a control device in an interactive skateboard in one embodiment of the present application (the skateboard body is omitted); Figure 3 It is a front view of a control device in an interactive skateboard in one embodiment of the present application (the skateboard body is omitted); Figure 4 is a circuit diagram of a control device in an interactive skateboard in one embodiment of the present application; Figure 5 This is a circuit diagram of a control device in an interactive skateboard in one embodiment of the present application; Figure 6 This is a circuit diagram of a control device in an interactive skateboard in one embodiment of the present application.

[0027] Description of reference numerals: 1. Skateboard body; 2. Human body sensing module; 3. Pressure sensing film; 4. Tilt posture detection module; 5. Vibration module; 51. Vibration motor; 6. Controller; 61. Mounting shell; 62. Chip power conversion circuit; 7. Position sensor module; 8. Data analog-to-digital conversion circuit; 9. Serial port protocol circuit. DETAILED DESCRIPTION

[0028] The following is combined with Figure 1-6 This application is described in further detail.

[0029] In one embodiment, if Figures 1 to 3As shown, the present application discloses an interactive skateboard, which includes a skateboard body 1 and a control device; the control device includes a human body sensing module 2, a pressure sensing film 3, a tilt posture detection module 4, a vibration module 5 and a controller 6; the controller 6 is connected to a wireless transmission module for receiving an external scene simulation signal; the human body sensing module 2 is installed on the body of the skateboard body 1, and is used to sense whether there is a person standing on the skateboard, obtain a human body sensing signal and output it to the controller 6; the human body sensing module 2 includes a human body infrared detection lamp, and the human body infrared detection lamp is installed on the top of the skateboard body 1; the pressure sensing film 3 is arranged on the top of the skateboard body 1, and is used to sense the gravity tendency of the human body when a person stands on the skateboard, obtain a gravity tendency sensing signal and output it to the controller 6, and two pressure sensing films 3 are arranged at intervals; the tilt posture detection module 4 is arranged inside the skateboard, and is used to judge the tilt state and posture information of the skateboard, obtain a skateboard tilt posture signal and output it to the controller 6.

[0030] like Figure 1 and Figure 2 As shown, the vibration module 5 is arranged at the bottom of the skateboard body 1, and the controller 6 outputs a vibration simulation signal to the vibration module 5 based on the external scene simulation signal. The vibration module 5 simulates the vibration of the skateboard on the uneven road surface based on the vibration simulation signal; two vibration modules 5 are arranged at intervals.

[0031] like Figure 1 and Figure 2 As shown, the edge of the skateboard body 1 is provided with a warning light strip (not shown in the figure) that can display different colors. The warning light strip is connected to the controller 6. The controller 6 outputs a color change signal to the warning light strip based on the skateboard tilt posture signal, and the warning light strip switches to the corresponding color based on the color change signal; the skateboard body 1 is also provided with a position sensor module 7 connected to the controller 6, the position sensor module 7 includes a position sensing chip U11, a laser and a camera (not shown in the figure), the position sensing chip U11 receives a displacement sensing signal collected from the laser and the camera, and outputs a position sensing signal to the controller 6 based on the displacement sensing signal; the controller 6 is provided with a mounting shell 61 installed at the bottom of the skateboard body 1, and the mounting shell 61 is provided with a data identification port corresponding to the detection end of the laser and the camera, and the data identification port faces the bottom side of the mounting shell 61 (not shown in the figure).

[0032] like Figure 3 As shown, the tilt posture detection module 4 includes a gyroscope and a ball bearing, both of which are arranged inside the board body of the skateboard body 1 (not shown in the figure); the controller 6 is also connected to a plurality of mode switching buttons and a controller switch button arranged on the mounting shell 61.

[0033] like Figures 4 to 6 As shown, Figures 4 to 6Taking the circuit diagram shown in FIG. 1 as an example, the controller 6 includes a charging circuit and a lithium battery. The charging circuit is used to charge the lithium battery and detect the remaining power information of the lithium battery to obtain a power detection signal. The charging circuit includes a power prompt unit. The power prompt unit outputs a power prompt signal based on the power detection signal. In this embodiment, the power prompt unit is Figure 6 The light warning lights are LED1, LED2, LED3, and LED4.

[0034] by Figure 5 and Figure 6 As an example of the circuit diagram shown in FIG. 1 , the tilt posture detection module 4 includes Figure 5 The ball circuit in Figure 5 U3 in the figure is a ball) and Figure 6 The gyroscope circuit in.

[0035] like Figure 4 As shown, Figure 4 Taking the circuit diagram shown as an example, the controller 6 includes a main control chip U1, a charging end of the main control chip U1 is connected to a charging circuit chip U6, the charging circuit chip U6 is connected to a charging interface for connecting an external power supply, and a power detection end of the main control chip U1 is connected to a power indicator LED5; the power supply tube of the main control chip U1 is connected to a chip power conversion circuit 62 for converting the external power supply into a suitable power supply for the main control chip U1; the pressure sensing film 3 includes a film matrix circuit interface ( Figure 5 In the figure, there are interfaces U12, U13, U14 and U15), and the thin film matrix circuit interface can sense the analog voltage of each square in the pressure sensing film 3 to obtain pressure analog voltage data.

[0036] Reference Figure 6 The vibration module 5 includes a vibration motor 51, a power supply interface ( Figure 6 In the figure are interface H1, interface H2, interface H3, interface H4) and control switch tube ( Figure 6 In the figure, there are switch tubes Q1, Q2, Q3 and Q4), the vibration motor 51 is installed at the bottom of the skateboard body 1, the vibration motor 51 is connected to the power supply end of the power supply interface, the control end of the power supply interface is connected to the control switch tube, the control switch tube is connected to the vibration power supply end of the main control chip U1, the control switch tube is turned on based on the vibration analog signal of the main control chip U1, and the vibration motor 51 is powered through the power supply interface; the control switch tube is an NPN transistor, and the vibration analog signal is a high-level signal.

[0037] Reference Figure 5 A data analog-to-digital conversion circuit 8 is connected between the thin film matrix circuit interface and the main control chip U1. The data analog-to-digital conversion circuit 8 includes a data analog-to-digital conversion chip ( Figure 5The chip U9 and the chip U10 are in the middle), the data analog-to-digital conversion chip is connected to the thin film matrix circuit interface, the data analog-to-digital conversion chip is used to perform analog-to-digital conversion on the pressure analog voltage data, obtain the pressure analog signal and output it to the main control chip U1; the thin film matrix circuit interface is responsible for collecting the analog voltage data of each cell in the pressure sensing film 3, the data analog-to-digital conversion chip, as a core component, receives the analog voltage data from the thin film matrix circuit interface and converts it into a digital signal form, the analog-to-digital conversion process improves the accuracy and speed of data processing, the main control chip U1 performs corresponding operations according to the digital signal converted from the analog voltage data, such as controlling the acceleration, deceleration, and steering of the skateboard.

[0038] like Figure 4 As shown, Figure 4 Taking the circuit diagram shown as an example, the wireless transmission module includes a serial port protocol circuit 9 and a Bluetooth communication interface (not shown in the figure) connected to the main control chip U1. The serial port protocol circuit 9 is responsible for data exchange with the main control chip U1 to ensure efficient transmission of instructions and data; the Bluetooth communication interface can realize wireless connection between the skateboard and external devices through Bluetooth technology, greatly expanding the scope of interaction.

[0039] The implementation principle of an interactive skateboard in the embodiment of the present application is as follows: after the human body sensing module 2 detects that the user is standing on the skateboard, the system immediately recognizes and prepares to execute action instructions related to the current play scene; through real-time monitoring of the pressure sensing film 3 and the skateboard's tilt posture signal, the system can accurately capture the user's operating intention and the skateboard's motion state, and achieve a highly realistic control experience; based on the timestamp of the time series and the current play scene, the system timely outputs a vibration simulation signal to the vibration module 5 to simulate the vibration feeling of the skateboard under different road conditions, thereby enhancing the user's sense of immersion; by dynamically adjusting the play scene, the system can provide each user with a unique skateboard experience to meet personalized needs; real-time human body sensing and instant feedback mechanism make the interaction between the user and the skateboard smoother and more natural, thereby enhancing the sense of participation; by simulating vibration feedback under different road conditions, the skateboard can maintain good control performance in a variety of actual environments, thereby increasing the practicality and fun of the product.

[0040] In one embodiment, the present application discloses a control method for an interactive skateboard, which is applied to an interactive skateboard as described above; a control method for an interactive skateboard specifically includes the following steps: S1: Obtain an external scene simulation signal, and switch to a corresponding skateboarding play scene based on the external scene simulation signal.

[0041] In this embodiment, sensors are used to capture environmental changes in the real world, such as road undulations, wind speed, etc., to provide a dynamic background for the virtual experience of skateboarding. In addition, based on external signals, the system can automatically match and switch to a virtual play scene that matches the current environment, such as city streets, mountain tracks, etc.

[0042] S2: Sense whether there is someone standing on the skateboard through the human body sensing module to obtain a human body sensing signal; when it is determined that someone is standing on the skateboard, trigger a play command based on the skateboard play scene.

[0043] In this embodiment, after the human body sensing module detects that the user is standing on the skateboard, the system immediately recognizes and prepares to execute action instructions related to the current play scene.

[0044] S3: Based on the play instruction, the gravity inclination sensing signal of the pressure sensing film and the skateboard tilt posture signal of the skateboard body are obtained, and the vibration simulation signal is output to the vibration module based on the timestamp of the time series and the skateboard play scene, and the vibration module is used to simulate the vibration of the skateboard on the uneven road surface for the skateboard body.

[0045] In this embodiment, through real-time monitoring of the pressure sensing film and the skateboard's tilt posture signal, the system can accurately capture the user's operating intention and skateboard movement status, and achieve a highly realistic control experience; based on the timestamp of the time series and the current play scene, the system timely outputs a vibration simulation signal to the vibration module to simulate the vibration feeling of the skateboard under different road conditions, enhancing the user's immersion. By dynamically adjusting the play scene, the system can provide each user with a unique skateboard experience to meet personalized needs.

[0046] It should be understood that the serial numbers of the steps in the above embodiments do not imply a sequence of execution. The execution sequence of each process should be determined by its function and internal logic, and should not constitute any limitation on the implementation process of the embodiments of the present application.

[0047] The embodiments described above are only used to illustrate the technical solutions of the present application, rather than to limit them. Although the present application has been described in detail with reference to the aforementioned embodiments, it should be understood by those skilled in the art that the technical solutions described in the aforementioned embodiments may still be modified, or some of the features thereof may be replaced by equivalents. Such modifications or replacements do not deviate the essence of the corresponding technical solutions from the spirit and scope of the technical solutions of the embodiments of the present application, and should all be included in the protection scope of the present application.

Claims

1. An interactive skateboard, characterized in that: include: A skateboard body (1) and a control device; the control device comprises a human body sensing module (2), a pressure sensing film (3), an inclination posture detection module (4), a vibration module (5) and a controller (6); the controller (6) is connected to a wireless transmission module for receiving external scene simulation signals; The human body sensing module (2) is installed on the body of the skateboard (1) and is used to sense whether a person is standing on the skateboard, obtain a human body sensing signal and output it to the controller (6); The pressure sensing film (3) is arranged on the top of the skateboard body (1) and is used to sense the gravity inclination of a person when he stands on the skateboard, obtain a gravity inclination sensing signal and output it to the controller (6); The tilt posture detection module (4) is arranged inside the skateboard and is used to determine the tilt state and posture information of the skateboard, obtain the skateboard tilt posture signal and output it to the controller (6); The vibration module (5) is arranged at the bottom of the skateboard body (1), and the controller (6) outputs a vibration simulation signal to the vibration module (5) based on the external scene simulation signal, and the vibration module (5) simulates the vibration of the skateboard on an uneven road surface based on the vibration simulation signal.

2. An interactive skateboard according to claim 1, characterized in that: The edge of the skateboard body (1) is provided with a warning light strip capable of displaying different colors, the warning light strip is connected to the controller (6), the controller (6) outputs a color change signal to the warning light strip based on the skateboard tilt posture signal, and the warning light strip switches to a corresponding color based on the color change signal; the controller (6) comprises a charging circuit and a lithium battery, the charging circuit is used to charge the lithium battery and detect the remaining power information of the lithium battery to obtain a power detection signal; the charging circuit comprises a power prompt unit, and the power prompt unit outputs a power prompt signal based on the power detection signal.

3. An interactive skateboard according to claim 1, characterized in that: The skateboard body (1) is further provided with a position sensor module (7) connected to the controller (6), the position sensor module (7) comprising a position sensing chip, a laser and a camera, the position sensing chip receiving a displacement sensing signal collected by the laser and the camera, and outputting a position sensing signal to the controller (6) based on the displacement sensing signal; the controller (6) is provided with a mounting shell (61) mounted on the bottom of the skateboard body (1), the mounting shell (61) being provided with a data identification port corresponding to the detection end of the laser and the camera.

4. The interactive skateboard according to claim 3, characterized in that: The human body sensing module (2) comprises a human body infrared detection lamp, which is installed on the top of the skateboard body (1); the tilt posture detection module (4) comprises a gyroscope and a ball bearing, which are both arranged inside the skateboard body (1); and the controller (6) is also connected to a plurality of mode switching buttons and a controller switch button arranged on the mounting shell (61).

5. The interactive skateboard according to claim 1, characterized in that: The controller (6) comprises a main control chip, a charging end of the main control chip is connected to a charging circuit chip, the charging circuit chip is connected to a charging interface for connecting to an external power supply, and a power detection end of the main control chip is connected to a power indicator light; the power supply tube of the main control chip is connected to a chip power conversion circuit (62) for converting the external power supply into a suitable power supply for the main control chip; the pressure sensing film (3) comprises a film matrix circuit interface with the main control chip, and the film matrix circuit interface can sense the analog voltage of each square in the pressure sensing film (3) to obtain pressure analog voltage data.

6. The interactive skateboard according to claim 5, characterized in that: The vibration module (5) comprises a vibration motor (51), a power supply interface and a control switch tube. The vibration motor (51) is installed at the bottom of the skateboard body (1). The vibration motor (51) is connected to the power supply end of the power supply interface. The control end of the power supply interface is connected to the control switch tube. The control switch tube is connected to the vibration power supply end of the main control chip. The control switch tube is turned on based on the vibration simulation signal of the main control chip, and supplies power to the vibration motor (51) through the power supply interface.

7. The interactive skateboard according to claim 5, characterized in that: Two vibration modules (5) are arranged at intervals, and two pressure sensing films (3) are arranged at intervals.

8. The interactive skateboard according to claim 5, characterized in that: A data analog-to-digital conversion circuit (8) is connected between the thin film matrix circuit interface and the main control chip. The data analog-to-digital conversion circuit (8) comprises a data analog-to-digital conversion chip connected to the main control chip. The data analog-to-digital conversion chip is connected to the thin film matrix circuit interface. The data analog-to-digital conversion chip is used to perform analog-to-digital conversion on the pressure analog voltage data to obtain a pressure analog signal and output it to the main control chip.

9. The interactive skateboard according to claim 6, characterized in that: The wireless transmission module comprises a serial port protocol circuit (9) connected to the main control chip and a Bluetooth communication interface.

10. A control method for an interactive skateboard, characterized in that: Applied to an interactive skateboard as claimed in any one of claims 1 to 9, the method comprises: Acquire an external scene simulation signal, and switch to a corresponding skateboarding play scene based on the external scene simulation signal; The human body sensing module senses whether there is a person standing on the skateboard to obtain a human body sensing signal; when it is determined that there is a person standing on the skateboard, a play instruction is triggered based on the skateboard play scene; Based on the play instruction, the gravity inclination sensing signal of the pressure sensing film and the skateboard tilt posture signal of the skateboard body are obtained, and based on the timestamp of the time series and the skateboard play scene, a vibration simulation signal is output to the vibration module, and the vibration module is used to simulate the vibration of the skateboard on an uneven road surface for the skateboard body.