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Improved gesture recognition

A gesture, controller technology, applied in character and pattern recognition, input/output process of data processing, input/output of user/computer interaction, etc.

Active Publication Date: 2017-06-09
CRUNCHFISH GESTURE INTERACTION AB
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

This solves the problem of having to align the camera with the object being tracked or adjust the gesture based on the current alignment of the camera and the object being tracked

Method used

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  • Improved gesture recognition
  • Improved gesture recognition
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Embodiment Construction

[0051] The disclosed embodiments of the present invention will now be described more fully hereinafter with reference to the accompanying drawings, in which certain embodiments of the invention are shown. However, the invention may be embodied in many different forms and should not be construed as limited to the embodiments set forth herein, but rather these embodiments are provided by way of example so that this invention will be thorough and complete, and will fully convey the scope of the invention to those skilled in the art. Like numbers represent similar components.

[0052] FIG. 1 generally illustrates a computing device 100 according to embodiments herein. In one embodiment, the computing device 100 is configured for network communication, either wireless or wired. Examples of such computing devices 100 are: personal computers, desktop or notebook computers, Internet tablet computers, mobile communication terminals such as mobile phones, smartphones, personal digital...

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PUM

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Abstract

The present invention discloses a computing device for recognizing a gesture made by a tracked object in a video stream, the computing device comprising a memory and a controller, wherein the controller is configured to: determine a movement vector of the tracked object ; comparing the motion vector with a reference library of gestures; and thereby identifying a gesture that matches the motion vector; wherein the motion vector includes at least a portion of the motion having a direction identified by a relative angle, and wherein the comparison is based on the relative angle angular. The accompanying abstract is Figure 23.

Description

technical field [0001] The present application relates to methods, computer-readable media, and computing devices for recognizing gestures made by objects, and more particularly to methods, computer-readable media, and computing devices for improving the recognition of gestures made by objects in video streams. The present application also relates to methods, computer-readable media, and computing devices for recognizing gestures made by a plurality of objects. [0002] technical background [0003] Developers have been trying to successfully implement vision-based control in contemporary devices such as game consoles, computers, and smartphones. Most attempts have been unsuccessful in providing control systems that are sufficiently efficient to actually operate in all real-life scenarios. Some examples of such systems are given below. [0004] US Patent Application Publication No. US2011299737 discloses a vision-based hand motion recognition system and method thereof. In ...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F3/01G06F9/445G06F17/30G06K9/00G06V40/20
CPCG06F3/0304G06V40/28G06T7/74G06T7/248G06F16/56G06F3/017G06F17/16G06F9/30038G06T2207/10016G06T2207/30196G06T2207/30241
Inventor P·克隆霍尔姆
Owner CRUNCHFISH GESTURE INTERACTION AB
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