Display for immersive window effect

A display and display screen technology, applied in the direction of instruments, window devices, TV system components, etc., can solve the problem of poor immersion

CN106573175AActive Publication Date: 2017-04-19UNIVERSAL CITY STUDIOS LLC
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Patent Information

Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Publication Date
2017-04-19

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Abstract

A system utilizes a screen (30) having a compound curvature (104, 106, 108, 110) to simulate an environment viewable from multiple vantage points. The compound curvature of the screen (30) is such that the screen is curved in at least two directions about at least two axes. The display can be positioned behind a wall (32) opening to provide a window effect. The display (30) terminates its active image area (28) outside of a region from which the display can be viewed to create a seemingly infinite simulated environment.
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Description

Background technique

[0001] The present disclosure relates generally to a system and method for producing an immersive simulated environment, and more particularly to a system and method for displaying multiple perspectives of a simulated environment to an observer using a single display.

[0002] Theme park or amusement park rides have become increasingly popular. Amusement rides generally include rides with a ride-on vehicle that travels along a path, such as a rail or track, rides that are fixed relative to the ground, or a combination thereof. In a mobile ride, the travel path can be in different surroundings (eg on top of a mountain, in a tunnel, underwater, etc.). There can be different types of show events along the path, such as moving figures, video screen projections, sound effects, water effects, etc. In stationary rides, a movable passenger platform with multiple degrees of freedom is usually on a relatively stationary base. The passenger platform can move in se...

Examples

Embodiment Construction

[0028] In traditional two-dimensional displays used in rides, a viewer looking at the scene provided by the display may believe that the scene is real as long as the viewer is within the proper viewing angle and distance of the display (i.e. immersive). But as the viewer moves closer to the display or moves out of the viewing angle of the display (while still seeing the display), the display may not behave as expected. In fact, in a typical display-based ride, the passenger platform includes the passenger's seat. The seat holds the occupant in proper relationship to the display, thereby maintaining the realism of the display. But such rides do not enable passengers to move within the platform. Furthermore, displays are often restricted to the front or rear of the platform at a relatively large distance from the passengers. It is now recognized that these limitations may be undesirable, for example, in a certain area of ​​an amusement park dedicated to a particular theme, su...