Audio play method, device, electronic device and computer-readable storage medium

An audio playback and audio technology, applied in the computer field, can solve problems such as low efficiency, high maintenance cost, and poor adaptability, and achieve the effects of high efficiency, good adaptability, and low maintenance cost

Active Publication Date: 2019-01-04
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] Embodiments of the present invention provide an audio playback method, device, electronic device, and computer-readable storage medium, which can solve the problems of high maintenance costs, low efficiency, and inability to fully and accurately reflect the image or state of virtual objects and poor adaptability in related technologies. question

Method used

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  • Audio play method, device, electronic device and computer-readable storage medium
  • Audio play method, device, electronic device and computer-readable storage medium
  • Audio play method, device, electronic device and computer-readable storage medium

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Embodiment Construction

[0024] In order to make the object, technical solution and advantages of the present invention clearer, the implementation manner of the present invention will be further described in detail below in conjunction with the accompanying drawings.

[0025] The embodiment of the present invention mainly relates to electronic games or simulated training scenarios. Taking the electronic game scene as an example, the user can perform operations on the terminal in advance. After the terminal detects the user's operation, it can download the game configuration file of the electronic game. The configuration file may include the application program of the electronic game, interface display data or virtual scene data, etc., so that when the user logs in the electronic game on the terminal, the game configuration file can be invoked to render and display the electronic game interface. The user can perform a touch operation on the terminal. After the terminal detects the touch operation, it c...

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PUM

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Abstract

The invention discloses an audio playing method, a device, an electronic device and a computer readable storage medium, belonging to the computer technical field. The method comprises the following steps of: acquiring behavior information or appearance information of a virtual object; obtaining audio resources matched with the triggering condition when the behavior information or the appearance information is detected to satisfy any triggering condition, the triggering condition being determined according to attribute information of the virtual object; audio resources matching the trigger conditions being played. When a virtual object is randomly generated or the information of the virtual object is changed, the corresponding audio resources can be determined by the attribute information of the virtual object, and the corresponding relationship between the triggering condition of the virtual object and the audio resources is not stored in advance manually, the maintenance cost is low,the efficiency is high, and the audio playing effect can fit the image or the state of the virtual object, and the adaptability is good.

Description

technical field [0001] The present invention relates to the field of computer technology, in particular to an audio playing method, device, electronic device and computer-readable storage medium. Background technique [0002] With the development of computer technology and the diversification of terminal functions, more and more types of games can be played on the terminal. In electronic games, in order to make the virtual object real, the terminal can usually control the virtual object to make an action or expression, or play the corresponding audio resource when displaying a certain state of the virtual object or controlling the virtual object to perform a certain action . [0003] At present, audio playback methods usually pre-store the correspondence between existing audio resources and known trigger conditions, where the known trigger conditions can be physical art materials or direct program logic, for example, the appearance display of virtual objects, Play an anima...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F9/445G06F3/0488G06F3/0484
CPCG06F3/0484G06F3/0488G06F9/44505G06F3/167A63F13/54A63F13/69G06F16/638G06F16/65G06F3/165
Inventor 巫峡雨吴丹
Owner TENCENT TECH (SHENZHEN) CO LTD
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