Attack and defense actual combat large screen drawing method based on intranet topology
A topology and intranet technology, which is applied in the field of large-screen rendering of offensive and defensive actual combat based on intranet topology, can solve the problem of not revealing the scores of contestants, and achieve the effect of rich animation elements and increased viewing.
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[0091] This embodiment provides a large-screen drawing method for offensive and defensive combat based on the topology of the intranet.
[0092] Such as figure 2 As shown, the large screen provided in this embodiment is divided into 4 layers, which are as follows from bottom to top:
[0093] Background layer: place basic large-screen information and decorative elements such as large-screen background, large-screen logo, countdown, and team information;
[0094] Topological layer: Place each node in the topological network, depending on the specific topological structure in the competition. Generally, nodes in the topology layer can be divided into two categories: device nodes and connection nodes. The device node corresponds to the physical device in the real network environment, and the connection node is only the line meeting point in the network topology diagram displayed on the large screen.
[0095] Path animation layer: when a topological node attack event occurs, th...
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