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Method for playing screen baseball using a pitching mode

Inactive Publication Date: 2018-05-10
PERKINELMER HEALTH SCIENCES INC +1
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

The present invention allows users to play a screen baseball game in a way that mimics a real baseball game. The pitching results can be calculated using a catching position, ball speed, or a combination of these factors. This increases the user's sense of immersion and interest in the game. Additionally, the same rules and events that apply to real baseball can also be applied to the screen game. The catching position confirmation system already established can be used without additional facility.

Problems solved by technology

Since the method of playing the screen baseball in a pitching mode according to the conventional technology simply resorts to a repeated pitching toward a strike zone, which is the same immobilized target, users who play the screen baseball so as to enjoy a baseball game will be very bored.

Method used

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  • Method for playing screen baseball using a pitching mode
  • Method for playing screen baseball using a pitching mode
  • Method for playing screen baseball using a pitching mode

Examples

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Embodiment Construction

[0051]As used herein, the term “catching position” refers to the position where the ball thrown by a pitcher, who is a user, toward the screen reaches and can be confirmed by various sensors.

[0052]As used herein, the term “ball speed” refers to the speed of the ball thrown by a pitcher, who is a user, toward the screen and can also be confirmed by various sensors.

[0053]As used herein, the term “pitching result” refers to the result of a batting or the result of a swing-and-miss by a virtual batter according to the baseball rules after a ball is thrown toward the screen by a pitcher, who is a user. In a case where the calculation was made assuming that the virtual batter failed to perform a batting, the result would be calculated as either of a “strike” or “ball”, whereas in a case where the calculation was made assuming that the virtual batter performed a batting, the result would be calculated as either of a “swing-and-miss” or “hit”. In particular, the “hit” may be more precisely ...

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Abstract

The present disclosure relates to a method for playing screen baseball and, more specifically, to a method for playing screen baseball which can be played in a manner similar to a real baseball game by further using a catching position, a ball speed, and a batter level while using a strike zone and a mitt zone along with a pitching mode in calculating the results of pitching.

Description

TECHNICAL FIELD[0001]The present invention relates to a method for playing screen baseball, and more specifically, to a method for playing screen baseball which can be progressed in a manner similar to real baseball while using a pitching mode.BACKGROUND ART[0002]As used herein, the term “screen baseball” refers to a baseball game which can be played in a manner similar to a real baseball game using a screen, on which images are being projected, and a device such as a pitching machine, a toss machine, etc., by a user who watches the images of the game being projected on the screen.[0003]With regard to the screen baseball, the general mode is a “batting mode”, in which a baseball game is played according to the baseball rules such that a user becomes a batter, and as the user hits the ball discharged from a pitching machine the batting result, whether it is a hit or not, is determined and this whole process is repeated.[0004]Specifically, there is a screen hole in the center of the s...

Claims

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Application Information

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IPC IPC(8): A63F7/06
CPCA63F7/0608A63F13/26A63F13/426A63F13/55A63F13/812A63B69/0002A63B69/40A63B71/022A63B71/0622A63B2069/0008A63B2071/0638A63B2220/10A63B2220/14A63B2220/30A63B24/0087A63B2069/0006A63B2220/833
Inventor LEE, SEUNG JINKWON, HAN JOKIM, HYOUNG GON
Owner PERKINELMER HEALTH SCIENCES INC
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