A realization method of programmable stage flame effect in graphics rendering
A graphics rendering and flame technology, applied in image communication, image data processing, color TV components, etc., can solve problems such as inaccurate positioning, low efficiency, and inability to fully utilize GPU rendering parallelism, and achieve high implementation efficiency. Effect
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[0021] The technical solutions in the embodiments of the present invention will be clearly and completely described below in conjunction with the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only part of the embodiments of the present invention, not all of them. Based on this The embodiments in the invention, and all other embodiments obtained by persons of ordinary skill in the art without creative effort, all belong to the scope of protection of the present invention.
[0022] The flame burns upwards, and the effect of flames is required in the upper and left and right areas of the object. Therefore, to form the flame effect, it is necessary to calculate the fragment body color and the flame color for mixing. Embodiment 1 of the present invention provides a method for realizing flame effects in programmable stages in graphics rendering, such as figure 1 The process shown is specifically:
[0023] Step S1: Proce...
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