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Online game system and method simulating basketball game

A technology of online games and basketball, applied in the field of online games, can solve problems such as difficulty and no chance to become a basketball manager, etc., and achieve the real effect of the game

Inactive Publication Date: 2013-05-08
SHENZHEN FTX TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] Basketball is a sport that everyone likes. It is a multiplayer sport. It needs unity in the game; in reality, a basketball game first needs a basketball court, and it also needs players participating in the game, usually 6 or 10 players. In this way, for some people who love basketball games, it is not easy to participate in a game; as a team sport, its charm lies in the ability of the organizer (basketball manager), and different tactics determine different games. result, but most people don't get a chance to be a real basketball manager

Method used

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Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0041] The present invention is described in further detail below in conjunction with embodiment.

[0042] A network game system simulating a basketball game, comprising: a game server and at least two clients, wherein

[0043] The real data storage unit of customer data storage unit, NBA game player, basketball game player data storage unit and data processing unit are provided with in described game server; Be used for storing the customer account data of each user, the real data of NBA game player and basketball Game player data, and transmit data to it through the network according to the game request and command sent by the client, and calculate the basketball game method and send the result to the client;

[0044] The feature data of each user is stored in the customer data storage unit, the feature data includes its corresponding game level and the basketball players it has, and the basketball game player data storage unit stores a plurality of quantified numbers of dif...

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PUM

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Abstract

The invention relates to an online game and discloses an online game system simulating a basketball game. The online game system simulating the basketball game comprises a game server and at least two client terminals. A client data storing unit, an authentic data storing unit of national basketball association (NBA) players, a basketball game player data storing unit and a data processing unit are arranged in the game server. The client terminal is used for sending account data and an order of a client to a game server through the network based on log-in account information of the client terminal and receives and displays and / or broadcasts data transmitted from the game server to the client. The invention further discloses an online game method simulating the basketball game. With the online game system and the method simulating the basketball game, a gamer can play a role of a basketball manager, sets up a basketball team and matches with other gamers. All basketball game players are matched with authentic NBA players and basketball-related capabilities of all the basketball game players are varied synchronously and regularly according to capabilities of the authentic NBA players so that the game is authentic.

Description

technical field [0001] The invention relates to online games, in particular to an online game system and game method for simulating a basketball game. Background technique [0002] Basketball is a sport that everyone likes. It is a multiplayer sport. It needs unity in the game; in reality, a basketball game first needs a basketball court, and it also needs players participating in the game, usually 6 or 10 players. In this way, for some people who love basketball games, it is not easy to participate in a game; as a team sport, its charm lies in the ability of the organizer (basketball manager), and different tactics determine different games. As a result, most people don't get the chance to be a real basketball manager. Contents of the invention [0003] For overcoming above-mentioned shortcoming, the object of the present invention is to provide a kind of network game system and the game method of the simulated basketball game that the player acts as the basketball manag...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04L29/06A63F13/00A63F13/335A63F13/812
Inventor 汤政郭闫闫杜展扬
Owner SHENZHEN FTX TECH
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