Home virtual reality entertainment system

A technology of virtual reality and entertainment system, applied in the field of information and communication, can solve the problems of gaps and limitations, and achieve the effect of improving user experience, enhancing fidelity and immersion, and satisfying home entertainment.

Active Publication Date: 2016-02-10
SHANGHAI SUMMIT SPLENDID STUDIO TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, existing virtual reality devices are still limited to scientific research, industrial manufacturing and single-player 3D games. At present, the main features of family entertainment applications a...

Method used

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  • Home virtual reality entertainment system
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Embodiment Construction

[0026] The present invention will be further described below in conjunction with accompanying drawing, and the structure and principle of this device are very clear to those skilled in the art. It should be understood that the specific embodiments described here are only used to explain the present invention, not to limit the present invention.

[0027] Such as figure 1 As shown, when the user initiates a VR content viewing request to the VR terminal server, the VR terminal server will start a service process for the user's request:

[0028] a. According to the user's service request, the service process will first request the response VR data from the front-end server through the VR terminal server, or find matching data from the local storage and push it to the VR content rendering module;

[0029] b. This service process will drive the VR content rendering module to start working, render the 3D content into 2D sequence frames, and process and pre-deform the 2D screen accor...

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PUM

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Abstract

The invention relates to the field of information and communication technologies, and particularly relates to a home virtual reality entertainment system which can be applied to the fields of home media entertainment, exhibition display, industrial auxiliary design, and the like. The home virtual reality entertainment system comprises a system front-end cloud network and a home network built-in system, wherein the home network built-in system comprises a VR (virtual reality) terminal server, a VR personal device and a user motion capture device, and the VR terminal server, the VR personal device and the user motion capture device carry out interconnection and interworking through a home network. According to the invention, through the organic combination of a series of subsystems such as the home virtual reality terminal server, the virtual reality personal device, the user motion capture device, and the like, the subsystems are always synergistically running in a control system, so that while the real-timeness and interactivity of the system are kept, the fidelity and immersion of the virtual system are improved and strengthened, therefore, the system provides users with more realistic virtual reality, improves the user experiences, and meets the needs of home entertainment.

Description

[technical field] [0001] The present invention relates to the field of information and communication technologies, in particular to a home virtual reality entertainment system that can be used in home media entertainment, exhibition display, industrial auxiliary design and other fields. [Background technique] [0002] Virtual reality technology is an important direction of simulation technology. It is a combination of simulation technology and computer graphics, human-machine interface technology, multimedia technology, sensor technology, network technology and other technologies. It is a challenging cross-technical frontier discipline and research field. Reality technology (VR) mainly includes various aspects such as simulated environment, perception, natural skills and sensory equipment. The simulated environment is a real-time dynamic three-dimensional realistic image generated by a computer. Perception means that the ideal VR should have all the perceptions that people ...

Claims

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Application Information

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IPC IPC(8): H04L12/28H04L12/46H04L9/32
Inventor 上官思楠徐臻峰
Owner SHANGHAI SUMMIT SPLENDID STUDIO TECH CO LTD
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