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Multimedia synchronous playing method, device, terminal and system

A technology of synchronous playback and multimedia, applied in the directions of image communication, selective content distribution, electrical components, etc., can solve the problems of increasing the network pressure of the multimedia synchronous playback system, the inability of multiple playback devices to achieve synchronous playback, and the asynchronous cached data, etc. Achieve the effect of improving user experience, avoiding sudden fluctuations, and synchronous playback

Active Publication Date: 2019-08-13
GUANGDONG OPPO MOBILE TELECOMM CORP LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] The purpose of the present invention is to provide a method, device, terminal and system for synchronous multimedia playback, aiming at solving the problem in the prior art that when multiple playback devices simultaneously enable data buffering, the network pressure of the multimedia synchronous playback system is greatly increased, which is easy There is a situation where the buffered data is not synchronized, resulting in the inability of the multiple playback devices to achieve synchronous playback, and the technical problem of poor user experience

Method used

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  • Multimedia synchronous playing method, device, terminal and system
  • Multimedia synchronous playing method, device, terminal and system
  • Multimedia synchronous playing method, device, terminal and system

Examples

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no. 1 example

[0033] see figure 1 , figure 1 It is a schematic flowchart of a multimedia synchronous playing method provided by the first embodiment of the present invention. The methods include:

[0034] Step S101 , during the process of synchronously playing the media data in the buffer space, detecting the current amount of buffered data in the buffer space.

[0035] It can be understood that, according to the size of the actual cache space, multiple preset thresholds can be set for the amount of cached data in the cache space, wherein, among the multiple preset thresholds, the first preset threshold, the second preset The threshold, the third preset threshold, and the fourth preset threshold are in an increasing relationship. Wherein, the first preset threshold may be equivalent to a low risk threshold, the second preset threshold may be equivalent to a normal low threshold, the third preset threshold may be equivalent to a normal high threshold, and the second preset threshold may b...

no. 2 example

[0047] Please also refer to figure 2 , figure 2 It is a schematic flowchart of a multimedia synchronous playing method provided by the second embodiment of the present invention. The methods include:

[0048] Step S201, during the process of synchronously playing the media data in the buffer space, detecting the current buffer data volume in the buffer space.

[0049] It can be understood that, according to the size of the actual cache space, multiple preset thresholds can be set for the amount of cached data in the cache space, wherein, among the multiple preset thresholds, the first preset threshold, the second preset The threshold, the third preset threshold, and the fourth preset threshold are in an increasing relationship. Wherein, the first preset threshold may be equivalent to a low risk threshold, the second preset threshold may be equivalent to a normal low threshold, the third preset threshold may be equivalent to a normal high threshold, and the second preset t...

no. 3 example

[0083] see image 3 , image 3 It is a schematic structural diagram of a multimedia synchronous playback device provided by the third embodiment of the present invention. The multimedia synchronous playing device 30 includes a first detection module 31 , a second detection module 32 , and a control module 33 .

[0084] Wherein, the first detection module 31 is configured to detect the current buffer data volume in the buffer space during the process of synchronously playing the media data in the buffer space.

[0085] It can be understood that, according to the size of the actual cache space, multiple preset thresholds can be set for the amount of cached data in the cache space, wherein, among the multiple preset thresholds, the first preset threshold, the second preset The threshold, the third preset threshold, and the fourth preset threshold are in an increasing relationship. Wherein, the first preset threshold may be equivalent to a low risk threshold, the second preset ...

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Abstract

The invention discloses a multimedia synchronous play method, device and system, and a terminal. The method comprises the steps of detecting currently cached data volume of a cache space in a process of synchronously playing multimedia data of the cache space; detecting a current data caching rate; and controlling the cached data volume of the cache space to be kept between a second preset threshold value and a third preset threshold value according to the currently cached data volume and the current data caching rate. Cache management is carried out on the media data in a constant current approximate mode, when multiple play devices cache the data, the bandwidth is employed reasonably in balance, the bandwidth occupation will not be increased explosively, the intermittent sudden change fluctuation is avoided, the network pressure is reduced, the synchronism of the cached data is ensured, and synchronous play of the multiple play devices is realized.

Description

technical field [0001] The present invention relates to the technical field of multimedia playback, in particular to a multimedia synchronous playback method, device, terminal and system. Background technique [0002] Multiple playback devices (such as mobile phones, computers, speakers, various players, etc.) are connected through wired or wireless network technology to form a multimedia synchronous playback system, which plays the same audio, video or picture synchronously, and has been widely used. [0003] In the prior art, for multiple playback devices that implement synchronous playback, the buffered media data is generally played during the buffering process. When the amount of cached data in the playback device overflows, close the data cache, so that the data source device immediately stops transmitting media data to the playback device, so that the cache space of the playback device stops caching immediately. When the amount of cached data in the playback device i...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): H04N21/43H04N21/433H04N21/436
CPCH04N21/4302H04N21/4331H04N21/43615
Inventor 谭春宏
Owner GUANGDONG OPPO MOBILE TELECOMM CORP LTD
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